textfiles/games/CONSOLES/video_ga.txt

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This is a history of Home Video Game systems since the first
PROGRAMMABLE home system was made available to the public in the United
States. This does not include the 72 different companies that produced
the Pong type games. They are listed in the order of their release.
Magnavox Odyssey
Used colored plastic overlays that covered your TV screen to
produce a color effect for the black & white games.
Fairchild Channel F
Sorry I have never seen one of these animals. Only know that
they existed.
Bally Home Arcade
Graphics comparable to the Atari 2600, and actually a little
better. Sold for the most part through Montgomery Wards stores.
Used a controller that was the grip of a handgun with a trigger
for a firebutton and a small joystick 'knob' on the top of the
gun handle.
Atari 2600
One of the most popular home video games of all time. Literally
hundreds of cartridges produced for this thing. Graphics were
lousy. Sound was not much better, but this was the first video
game system that was heavily marketed and VERY successful for the
Atari Corp.. The mass quantity of games available for this system
led to the decline of home video games. Programmers found
themselves searching for ideas and often producing games even when
the ideas were terrible. People began to get fed up with paying
$20 - $30 for a game that looked like it took about 1/2 hour to
program.
Magnavox Odyssey 2
This system was the only one to come with a typewriter style
keyboard. Graphics were slightly better than the Atari 2600, but
there were not nearly as many games available. This machine died
out for the most part while the Atari 2600 market was still very
strong.
Arcadia 2001
Again, only vaguely remember this system.
Mattel Intellivision
The top rival for the Atari 2600. Was released soon after the
2600. The graphics were much better than the Atari 2600. The
mainstay of this system was it's reputation for it's sports games.
Animation of it's 'human' (just slightly more detailed than stick
figures) characters was very realistic. It had less than half the
amount of cartridges as the 2600, but also had much less third
party support - most games were programmed by Mattel itself. This
was also the only system that did not use the standard type of
controller - the joystick. Intellivision used a 16 position disc
for directional movement as well as a keypad much like that of a
telephone.
Colecovision
Released just before the 'Great Video Game Depression' this
machine did not have much time to catch on. Graphics were better
than any system released to date. Controllers used were a
combination of Intellivisions' keypad and the standard joystick in
place of the disc. The systems themselves were not very reliable
and often needed service. Possible reason for this is that Coleco
had to hurry it's entry to the video game market as Atari was
starting to decline and they did not fully test the machine. Many
of the games were ported directly from arcade games.
Atari 5200
Atari's answer to Colecovision. Graphics were much better than
the Atari 2600, and Atari probably saw the 2600 starting to loose
ground. The controllers were much like the Colecovision
controllers - keypad and joystick. Only a few games were made for
this system becuase had already lost faith in the video game
systems and the quality of it's software.
Vectrex
One of the most unique systems produced. This system came with
it's own monitor and had no color even though the technology was
available. It used what is called vector graphics (hence the
name - Vectrex) which is a type of graphics that has no curves.
Just intersecting lines. The controllers were strangely similar
those of a system that had not yet been produced - Nintendo. It
seemed this machine was relying on parental fears of TV damage
from the systems such as Atari 2600 and Intellivision that used
the TV for it's output. This system never caught on. There were
probably less than a dozen games made for it.
Intellivision II
This system added nothing to the original Intellivision other than
a more compact design and an adapter to allow the user to play
Atari 2600 games. Seemed as though Mattel had given in to the
old saying - "If you can't beat them - join them".
Atari 7800
Atari's 'third wind'. Have to hand it to this company though. At
least they did not give up. This system had graphics close to
the original Nintendo, but the Atari name was associated with the
Atari 2600 and all of it's problems and never really caught on.
This system would also play most of the Atari 2600 video games.
Intellivision III
After Mattel had given up on the system a third party bought the
rights to it and produced this machine. It was exactly the same
as the original Intellivision. The company (InTV) also produced a
handful of new games for the system including revised versions of
many of the sports games that allowed one player operation (the
original games were mostly two player only games which was a big
complaint from Intellivision I owners). This system probably lived
about as long as the Vectrex did. Nintendo was released shorty
after it and proceeded to scratch it from existence.
That's it. I don't think I really need to go into the systems that
are still available such as Nintendo's and Sega's systems. Just go to
your local Toy's R Us and see for yourself.
Some of these systems were very popular. You might even say that
the Atari 2600's popularity was comparable to that of the Nintendo
system today. Video games were a very new thing inthe late 70's and
early 80's. People could not get enough of them. They bought up
every single cartridge produced. It seemed programmers were just
releasing garbage so that they could get in on it and eventually turned
people away from the systems all together. A few systems tried to
revive the industry such as Colecovision, Vectrex, and Intellivision II
with it's computer and piano keyboard add ons, but the consumers would
not hear it. They had been 'screwed' one too many times with terrible
quality games for thier systems at $20 - $30 each that that all efforts
to save the industry failed.
People had been away from video game systems for about 5 years or
so and Nintendo felt it was time to 'test the water' and released the
Nintendo Entertainment System. It was and still is a HUGE success. The
funny thing is that the same thing seems to be happening all over again.
Everyone and their brother is trying to make a few bucks on the NES and
the quality of the games is really starting to slip. Stayed tuned.
We'll all just have to wait and see what happens.