1154 lines
49 KiB
Plaintext
1154 lines
49 KiB
Plaintext
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ÛÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
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Û ÛÛ ÛÛ Û
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Û ÛÛ Û Û Û Û BBS Version
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Û Û Û Û Û
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ÛÛÛÛÛAME Û ÛASTER ÛÛÛÛOUNRAL ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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±(C) 1992 Innovative Creations of New Englend TS. ±
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±This fully copyrighted document may not be reproduced±
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±or reposted on any BBS or other electronic retrieval ±
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±device without the expressed written or transmitted ±
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±permission of ICNETS. ±
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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----------------------------------------------------------------------
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Welcome to our first issue! Come on in, the water's fine!
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----------------------------------------------------------------------
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 2±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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Vol. 1 No. 1 - April 1 to April 15, 1992
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Ace's Angles 4
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Ask the Game Masters 7
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Subscription Info 8
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GMJ Top Pick 9
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Batman 1.5: Return of the Joker
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Super NES Reviews 12
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Super Ghouls 'n Ghosts
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||
Super Castlevania IV
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Super Bases Loaded
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Hole-In-One Golf
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||
Final Fantasy II
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Actraiser
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GMJ Top Five List 21
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YOUR picks for the best games.
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Meet the Game Masters 22
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A special feature where you can meet the
|
||
Game Masters that make GMJ possible.
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Nintendo Reviews 25
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Bart vs. the World
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||
Fantastic Adventures of Dizzy
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 3±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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Trog
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Treasure Master
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||
Genesis Reviews 32
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Mario Lemeux Hockey
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||
Quackshot Starring Donald Duck
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||
Football Party! 36
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John Madden '92
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||
Joe Montana II: Sports Talk Football
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||
Mike Ditka Football
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||
Tecmo Super Bowl
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||
Warp Zone 43
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GMJ Awards '91 46
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Who will win a "Gamie"?
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Producer: Tony Shubert Editors: ACE, Mort Head Writer: G
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Writers: G, YOYOMAN, EMAX, EDGE, XMAN, SHADES, ET, STEVE N.,
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HAVOC, VIPER, ACE, SCOOP II, MR. X
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Offices: Game Master Journal, 59 Germain Ave, Quincy MA.02169
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 4±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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All content, Warp Zone, Game Masters, Ace's Angles, GMJ
|
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and Game Master Journal (c) 1992 Innovative Creations of New
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England TS. Insuperable Sid (c) 1991 Sid Comics, used with
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permission.
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WE ARE NOT PART OF OR ENDORSED BY: Nintendo of America, Sega
|
||
Enterprises, NEC Technologies (Turbo Technologies), Atari
|
||
Games, Atari Corp or any other video gaming company.
|
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ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
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Ace's Angles
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||
Well I'm back gang with all of the Gossip and stuff you
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||
need to know from the Winter CES! Well, I didn't go, but
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||
here's what I heard.
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Sonic 2 is coming! Sega's flagship will be in stores
|
||
around June (right after the Summer CES in Chicago). With
|
||
more Sega news, the Mega Drive CD (the one we reported FIRST
|
||
here in Ace's Angles last year) will also be here this
|
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 5±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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summer, but will not play the Mega Drive CD games from Asia
|
||
or Europe. According to another magazine, Sonic-CD will come
|
||
packaged with the system, which will cost about $200 - $250.
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Word has it that Nintendo is working on a Super NES version
|
||
of Donkey Kong, only updated. Remember Donkey Kong? The
|
||
first video game I ever played (which me and my friends used
|
||
to call "DK" when it was the only good game available) my
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||
little cousins play on their NES. I didn't even know they
|
||
made it an 8-bit game! Anyways, Nintendo is also planning to
|
||
release Super Mario 4 for the NES this winter. It will be
|
||
different from Super Mario World, and Yoshi doesn't make an
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||
appearance. Too bad. Here's something you won't see in any
|
||
other mag for at least 6 months... Super Mario World 2 will
|
||
come spring '93!
|
||
The big winner this Christmas was Sega, selling Sonic with
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||
their $150 Genesis, blowing away Nintendo and their Super
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||
NES. To get more people interested in the S-NES, Nintendo
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||
has lowered the price of it to $180, down 10% from $200 from
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||
Christmas. People still say that the Super NES is too
|
||
expensive, but it comes with two controllers, the Genesis
|
||
|
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 6±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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comes with one. You must but the other controller for $25,
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||
bringing the total cost of a Genesis to $175. What's $5 for
|
||
Mode 7?
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||
Warp Zone is coming very soon! It's will began Monday,
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||
February 16, and come out every Monday or Tuesday (depending
|
||
on where you live). Warp Zone will be four pages, and will
|
||
cost only a quarter! It will have something Game Master
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||
Journal has never had... pictures! You must see Warp Zone!
|
||
Ask your local store about it.
|
||
I'm almost done gang, but first... welcome back EMAX!
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||
Also, I need some advice. There's this girl... never mind.
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||
Finally, thanks much to the NQHS Drama Club. 5-3-1 and the
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||
circle was "fun". NOT!
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||
That's it, gang. See 'ya in the Spring!
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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± You NEED to see the printed Game Master Journal! ±
|
||
± See page 8! ±
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||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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|
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|
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 7±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
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|
||
ÛÛÛÛÛAsk the Game MastersÛÛÛÛÛ
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||
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||
This month we are taking a different approach to Ask the GMs,
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||
this time we're answering general questions, not just games.
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||
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||
NES in stereo?
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||
Dear Game Master Journal,
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||
I'm trying to connect my NES to my stereo, but it only comes
|
||
in one speaker. How can I double the signal? -Matt DiFicio,
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||
Weymouth
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||
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||
ACE: I'm not quite sure what you are looking for Matt. If
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||
you want to double the signal, there are amplifiers that run
|
||
about $70 to $200 and more. You can get them at Radio Shack.
|
||
If you just want to split the signal, that is the same sounds
|
||
in both speakers, a "Y" splitter will do that for you. These
|
||
cost about $2.00, and you can also get them at Radio Shack.
|
||
|
||
Have a question or a comment? Send E-Mail to Emax! See page 24!
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 8±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
DON'T READ THIS!!!!! DON'T READ THIS!!!!!
|
||
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
|
||
The best video game fanzine just keeps on getting better!
|
||
And now, you can get it delivered to your home for only $6 for
|
||
8 issues! (only 75 cents each issue!) This includes special
|
||
issues soon to come, such as...
|
||
INSUPERABLE SID ALL-COMIC
|
||
WARP ZONE
|
||
SUMMER DOUBLE ISSUE (32 pages!)
|
||
At least $12 worth of GMJ for only $6! Send your check to...
|
||
Game Master Journal
|
||
Subscriptions
|
||
59 Germain Ave Suite 1
|
||
Quincy, MA. 02169
|
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|
||
Make checks payable to Game Master Journal.
|
||
We will not be responsible of any cash sent.
|
||
Prices and issue frequency may change.
|
||
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
|
||
|
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|
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE 9±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
ÛÛÛÛÛGMJ Top PickÛÛÛÛÛ
|
||
|
||
Batman Return of the Joker
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||
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||
Batman returns in his second NES game with a major
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||
graphical and gameplay face-lift in Sunsoft's first psuedo-16
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||
bit games.
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||
What is the Dark Knight trying to do? As the title
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||
implies, the Joker has returned. This time he has some
|
||
tough, new friends all of which are gunning to take Batman
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||
out. These baddies are spread out through seven stages
|
||
leading to the Final Battle with the Joker.
|
||
Batman gets powered up in this second game with new
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||
weapons, such as the Cross Bow, Battarang and a Shield-Star.
|
||
Batman also has other weapons availoable by holding down the
|
||
'A' button he can access more powerful shots. Certain
|
||
weapons work better than others; the Cross Bow is super
|
||
powerful, and the Batterang seeks and finds enemies. The
|
||
Caped One has learned new moves, including crouching and
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||
looking up (and over his shoulder), and also has a new slide
|
||
attack. One drawback is that he lost the ability to climb
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE10±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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||
walls.
|
||
Throught the game are Batman-back packs. Collect eight,
|
||
and Batman goes Bat-zerk! He gets a Sonic Neutralizer and
|
||
Invincibility. The neutralizer blazes a path for Batman as
|
||
he busts his way through the level untoughed for about seven
|
||
seconds.
|
||
Fresh with new moves, higher-quality graphics and more
|
||
enemies, Batman 2 is enough for any gamer to go Batty! -ACE
|
||
|
||
QUICKSHOTS
|
||
|
||
ú The end boss in level 3-3 is easy to beat, just fire away
|
||
until he charges at you. Jump over him and shoot at his back.
|
||
|
||
ú The first time you face Joker (level 6-3), he's flying above
|
||
you, throwing deadly bubbles at you. The easiest way to kill
|
||
him off is to slide to the right when he goes left, and vice-
|
||
versa. Eventually he stops in the center and gloats. Move
|
||
underneath him and fire away. When Joker starts to fly
|
||
around the bottom of the screen, slide into him to cause some
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE11±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
serious damage!
|
||
|
||
ú The end of the game is easy to defeat. We won't tell you
|
||
how, but here's two hints. The cross bow inflicts much
|
||
damage, and weapons bounce off of walls - 'Nuff said!
|
||
|
||
ACE: 16-bit graphics on the NES? I love it! For a large-
|
||
sprite game, the controls were extremely responsive. I
|
||
really responsive. I really thought the games BGM was great!
|
||
Sunsoft has given me a reason to keep my NES a bit longer...
|
||
Rating... 95
|
||
|
||
MR. X: The graphics are awesome! The sound is awesome! The
|
||
whole game is awesome! Except for the lack of challenge...
|
||
NOT! You'll pull your hair out trying to get to the end.
|
||
Once there its a breeze though. Rent this puppy and see what
|
||
the NES can really do! Rating... 90
|
||
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE12±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
ÛÛÛÛÛSuper NES ReviewsÛÛÛÛÛ
|
||
|
||
Super Ghouls 'n Ghosts
|
||
|
||
King Aurther must save Guinevere in a classic adventure
|
||
quest in Super Ghouls 'n Ghosts by Capcom USA. She has been
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||
kidnapped by Sardius, the Emperor of Evil, and has been taken
|
||
to the Ghoul Realm and the Phantom Zone. You must save her!
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||
In this eight-level action cart, you must engage the
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||
Creatures of the Undead in a hack-and-slash fight to the
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||
death. On your way through the stage, hidden treasure chests
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||
may appear. In these chests may lie armor (which allows you
|
||
to be more powerful), or one of several weapons. You start
|
||
with a lance, but you can pick up more powerful weapons
|
||
including a crossbow, tri-blade, axe or torch. If Arthur
|
||
finds the Bronze or Golden Armor, these weapons get super
|
||
powered-up!
|
||
You start out in the Dead Place, but work your way up
|
||
through the Rotting Sea, Deep Chill, Hallway of Ghouls, and
|
||
then the Throne Room, where you finally meet Sardius in a
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||
battle to save Guinevere. -MR. X
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE13±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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ACE: This game is not much different than the Genesis version
|
||
that came out two years ago, except that the BGM and sound
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||
effects are AWESOME! It sounds like I have an orchestra in
|
||
my SNES. Check out this high quality cart, but be prepared
|
||
for the long haul, this one's tough. Rating... 85
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SCOOP II: The game is OK, but monotonous... just run, slash,
|
||
run, slash... duh. The graphics are high quality, but the
|
||
hole game slows down to a crawl when too many things are on
|
||
the screen at once. This ruins the game. The "Parker Lewis
|
||
Can't Lose" fade-to-digital is a nice touch. Rating... 70
|
||
|
||
|
||
Super Castlevania IV
|
||
|
||
Get ready, castlevania fans, a new Castlevania is on the
|
||
way for your Super NES. This one features our hero, Simon
|
||
Belmont, on yet another quest to defeat Dracula and his
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minions.
|
||
You play the role of Simon Belmont, and run through the
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE14±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
same kind of action as in other Castlevania games, but this
|
||
time you can swing across gaps (a la Indiana Jones) by
|
||
wrapping your whip around a ring, and you can also stand
|
||
still and whip your whip around in any direction. Another
|
||
thing you can do in this game that you can't do in other
|
||
games is face the challenge of a new variety of monsters.
|
||
Go Simon! -EDGE
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||
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||
EDGE: Awesome game. Superb grafx. The best Castlevania game
|
||
around. Also the best sound on any Catlevania game.
|
||
Rating... 90
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||
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||
ACE: I think this game is awesome! The play control wasn't
|
||
too good, but every thing else was top-of-the-line! I really
|
||
enjoyed when the screen rotates 90 degrees (in a late level)!
|
||
My real problem is a NES series going to the S-NES. Bad
|
||
move. Rating... 90
|
||
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE15±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
Super Bases Loaded
|
||
|
||
Jaleco's first entry into the Super NES market is here, and
|
||
it's Super Bases Loaded.
|
||
The object is to pitch a perfect game ("no bonehead plays",
|
||
as the game states) against a "level 5" team. This system is
|
||
unlike other Bases Loaded games in that there is no league
|
||
set-up and no password system.
|
||
The perspective is just one of several changes made to this
|
||
cart. Home is now accessed by "UP", as opposed to "DOWN" on
|
||
most games. Also, you can head off of a base with out
|
||
stealing the next one.
|
||
Graphically speaking, SBL takes baseball games to where
|
||
they have never gone before. The game rotates around the
|
||
pitcher's mound between innings, and then shows the
|
||
scoreboard.
|
||
After the game is over, the SNES shows you your rating, on
|
||
a scale of 1 to 100. Do you have what it takes to pitch a
|
||
perfect game? -MR. X
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE16±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
ACE: The game is "just simply the best", except for the
|
||
switched perspective and the rating system. The actual game
|
||
is good, but the frills stink. I played against YOYOMAN and
|
||
we had a great time! Rating... 85
|
||
|
||
MR. X: This game is really a disappointment. Sequels should
|
||
only be made if there is an improvement. There was none in
|
||
Super Bases Loaded. The game's reversed view is terrible.
|
||
The game is just flawed beyond belief. Rating... 75
|
||
|
||
|
||
Hole In One Golf
|
||
|
||
The Super NES' first golf game grabs some attention with
|
||
interesting features and add-ons. Hal America's Hole In One
|
||
Golf features a tourney, practice, doubles and a password
|
||
system to keep your games going.
|
||
Of course, the game has 18 different holes, each with
|
||
different problems to face. Sometimes the hole is
|
||
surrounded by sand traps, others by water.
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE17±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
You can play by yourself or with a friend in Hole In One.
|
||
You can play "VS. Hal", and if you defeat him, he'll give you
|
||
a password to let you use his special clubs. The tournament
|
||
pits you against 64 other players in a "stroke play" contest.
|
||
Who ever has the least amount of strokes at the end wins!
|
||
A special feature in this cart is the 3-D mode. In between
|
||
shots, you can pause the game and look at the topography of
|
||
the area a la PGA Golf for the Genesis. Another is the
|
||
replay you can access if you sink an eagle, albatross or a
|
||
Hole-In-One. -ACE
|
||
|
||
ACE: I enjoyed this game, but it wasn't worth the $60 price
|
||
tag. The fly-by views are fantastic! I liked the system
|
||
used to hit the ball, much better than that of PGA and Arnold
|
||
Palmer. Great game, but not one of my favorites. Rating...
|
||
85
|
||
|
||
MR. X: Wow! Big deal. I would not have played this game, but
|
||
I was through picking my teeth, so... this game stunk. The
|
||
real game is boring, the SNES is almost sleep-inducing! 40
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE18±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Final Fantasy II
|
||
|
||
You are Cecil, Dark Knight of Baron, and you are out to
|
||
find why your king is stealing crystals from innocent
|
||
people.
|
||
In this game it is hard to distinguish friend from foe as
|
||
you battle from an ever-changing group of allies. You and
|
||
your allies go on the quest with an array of different
|
||
weapons and skills and magic spells.
|
||
When you walk around town, its a good idea to talk to
|
||
everyone and go in every door, because you can find new
|
||
information and items.
|
||
Nintendo's successful RPG series continues with Final
|
||
Fantasy II. -EDGE
|
||
|
||
MR. X: I know RPG's, and I know that this game is incredible!
|
||
The graphics in this one set a new standard in S-NES games.
|
||
I didn't quite follow the plot, though. Rating... 85
|
||
|
||
EDGE: Dazzling graphics. Tremendous sound. This game has it
|
||
all! The best storyline I've ever seen. WOW! Rating... 90
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE19±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
Actraiser
|
||
|
||
Have you ever wanted to rule the world? You get your
|
||
chance in Actraiser.
|
||
This is a CRPG in which you must develop lands, defeat
|
||
monsters, and make your people's lives better. Before you
|
||
can do that, you must go down to the planet and battle some
|
||
monsters. Defeat them all, and two people appear. You must
|
||
guide them to develop land and grow crops. Every now and
|
||
then they'll speak to you (give the gamer help), and ask that
|
||
you clear some neutral obstacles (such as flooding a desert).
|
||
While you develop lands, monsters keep coming the monster
|
||
tries to attack them to push them off, but more come. The
|
||
people must go to the lairs and seal them.
|
||
Eventually you'll clear the level. But you're not done
|
||
yet; there is another battle sequence to defeat before you
|
||
can go to the next cite. Defeat six cites and you have to
|
||
face an enemy boss as ugly as the Devil himself.
|
||
If you've head doesn't get too big from having the SNES
|
||
call you "master", good luck and have an Actraiser. -ACE
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE20±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
ACE: I have learned one thing; CRPGs are the best kind of
|
||
game out there! As I sit here typing away, I can't help but
|
||
thinking that the SES was calling me Master! Ha! The
|
||
graphics are great, and it sounds like an orchestra.
|
||
Rating... 90
|
||
|
||
MR. X: This game is pretty good, but I didn't like the RPG
|
||
aspects. The battle parts were not enough to carry this
|
||
game, but is still OK. Rent this one, the game's a piece of
|
||
cake. Rating... 70
|
||
|
||
|
||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®
|
||
¯¯¯¯¯ In the April 15 edition of Game Master Journal: ®®®®®
|
||
¯¯¯¯¯NES: Mega Man 4, Quattro Adventure, Quattro Sports, Home Alone®®®®®
|
||
¯¯¯¯¯GENESIS: Winter Games, Toe Jam + Earl, Streets of Rage ®®®®®
|
||
¯¯¯¯¯SUPER NES: Paperboy 2, Wonderers From Y's III, Super Off Road ®®®®®
|
||
¯¯¯¯¯SPECIAL REPORT: Game Gear, one year later ®®®®®
|
||
¯¯¯¯¯ALSO: Warp Zone, Ask the Game Masters, GMJ Top Ten, and more! ®®®®®
|
||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®®
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE21±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
|
||
ÛÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
||
Û ÛÛ ÛÛ Û Û Û
|
||
Û ÛÛ Û Û Û Û Û TOP FIVE LIST Û
|
||
Û Û Û Û Û Û Û
|
||
ÛÛÛÛÛAME Û ÛASTER ÛÛÛÛOUNRAL ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
||
|
||
NES GENESIS SUPER NES
|
||
1 Tecmo Super Bowl NHL Hockey Super Wrestlemania
|
||
2 Monopoly Streets of Rage Pilotwiings
|
||
3 Bart vs. the World Sonic the Hedgehog Super Baseball Simulator 1.000
|
||
4 M.C. Kids John Madden '92 Home Alone
|
||
5 Battletoads Toe Jam + Earl Lemmings
|
||
|
||
|
||
|
||
To give us your picks for the TOP 5,
|
||
send E-Mail to Emax! See page 24.
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE22±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Meet the Game Masters
|
||
|
||
We here at GMJ have receive many letters concerning the
|
||
people behind the scenes, and the REAL names of our writers.
|
||
We can tell you their names (for fear of prosecution), but
|
||
here's the background on all of the Game Masters.
|
||
|
||
Tony Shubert: President of Innovative Creations of New
|
||
England, editor of Game Master Journal. I go to North Quincy
|
||
High, and I am involved with volleyball, drama and the school
|
||
newspaper, "The North Star". I've been playing video games
|
||
since 1979. I puzzle games and combat RPG's (like Actraiser)
|
||
|
||
Mort: Editor-in-chief of GMJ. He helped to put the Hubble
|
||
Telescope in space (no kidding!), and plays mostly IBM
|
||
computer games. He provides most of the technical support
|
||
needed for GMJ.
|
||
|
||
G: Head writer. Is a Junior at BC High in Dorchester.
|
||
Enjoys basketball, baseball and other sports. Has been
|
||
playing video games since 1987. Enjoys sports games,
|
||
especially Electronic Arts' Genesis games.
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE23±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
ACE: One of the two original Game Masters. Not much is
|
||
known about ACE's background, except he has spent time in
|
||
Colorado, Florida, California and Washington. While in those
|
||
places he met various "stars" of video gaming, including
|
||
Howard Phillips. Was the regional finalist of the Nintendo
|
||
World Championships in Worchester in 1990 (he lost to Thor
|
||
Ackerlund, the eventual Grand Champion).
|
||
|
||
Neil Bowman: Artist and writer of Insuperable Sid. Excellent
|
||
drummer who in his spare time draws Sid.
|
||
|
||
THE WRITERS
|
||
Without these people, GMJ would not exist.
|
||
|
||
MR. X: Junior at NQHS, also on the volleyball team. Owns
|
||
Defender (the arcade game, the real thing).
|
||
XMAN: Junior at NQHS. Enjoys wrestling and track. First
|
||
person to ever beat ACE in Ice Hockey for the NES.
|
||
YOYOMAN: G's brother. Freshman at Xervarian in Weymouth.
|
||
Loves tacos.
|
||
STEVE N.: Junior at NQHS also. Makes it a point to arrive to
|
||
school 30 minutes early every day.
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE24±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
ET: Track master at North Quincy. Writes Game Boy reviews
|
||
for GMJ.
|
||
SHADES: One of our three new writers, goes to BC High.
|
||
Pretends he can play basketball.
|
||
VIPER: Genesis writer new to GMJ, coming from Quincy.
|
||
Finalist in GMJ Super Tourney 2.
|
||
EDGE: Our third new writer writes exclusively Super NES
|
||
reviews. Another Super Tourney 2 finalist.
|
||
|
||
****************************************************************
|
||
IF YOU WANT TO WRITE FOR GMJ, JUST SEND SOMETHING TO THE
|
||
ADDRESS ON PAGE 3. ALONG WITH YOUR ARTICLE, SEND YOUR
|
||
Name Address Phone Number
|
||
BBS' Handle (for E-Mail, and be sure you say what BBS!)
|
||
When we can call (we can't publish until we call you!)
|
||
OR..... E-Mail us!
|
||
Send E-Mail to EMAX on the following BBS':
|
||
Channel 1, Datanet Connection, Games Galaxy, and more to come!
|
||
Send E-Mail to EMAX THE GAME MASTER on: 19th Hole.
|
||
*****************************************************************
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE25±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
ÛÛÛÛÛNintendo ReviewsÛÛÛÛÛ
|
||
|
||
Bart vs. the World
|
||
|
||
The Bart-Man. Barter-ino. The Bart-meister. Bartholemew
|
||
J. Simpson is travelling around the world in his second NES
|
||
game. He won an art contest (with a lousy drawing) on the
|
||
Krusty the Clown show. The contest was sponsored by the
|
||
Springfield Nuclear Power Plant, and was rigged so that Mr.
|
||
Burns, the owner of the plant, world be rid of the Simpsons.
|
||
The winner of the contest won a world-wide trip, which Burns
|
||
hoped Bart + Co. wouldn't return.
|
||
Your quest begins in China, where you must find a map, then
|
||
skateboard on the Great Wall of China, and then defeat one of
|
||
Burns' Chinese Cousins. Along the way you can find Lisa, and
|
||
if you do she'll help you at the end of the level.
|
||
After defeating Chu Man Burns, you must go to the North
|
||
Pole, Italy, and eventualy back to the USA.
|
||
Some of the power-ups the Bart-man can get are large
|
||
diamonds, which give a tree life, apples and other throwing
|
||
things, and Krusty symbols. Enough of them and Bart starts
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE26±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
to fly. If you need more of these, go to the bonus games
|
||
available, including concentration, a slot machine and a
|
||
shell game. -MR. X
|
||
|
||
|
||
MR. X: Great game! This game is paced just right... not too
|
||
fast or slow. The switch from the format in Bart vs. the
|
||
Space Mutants was unnecessary, but didn't ruin the game. The
|
||
play control was lousy at times, though and kept this game
|
||
from getting a 95. Rating... 85
|
||
|
||
STEVE N. Well, I give this game two thumbs up. In my
|
||
opinion, this game simply over-rules the last Bart Simpson
|
||
game. Because it challenged me to keep on playing even
|
||
after I've been defeated so many times. Enjoy the thrill of
|
||
becoming the Bart-man! So run and check this game out!
|
||
Rating... 90
|
||
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE27±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Trog
|
||
|
||
It's Bloop against the Trogs in Trog for the NES by
|
||
Acclaim.
|
||
You take on the role of Bloop, a little dino-mite dinosaur,
|
||
who must take his eggs back from the Trogs, who stole them
|
||
all, then he must get back to home, so the eggs area
|
||
protected. There is only one thing stopping you, TROGS!
|
||
These terrible, huge, and nasty dinosaurs stole the eggs from
|
||
Bloop and his clan.
|
||
Of course, Bloop must have some form of defense. Every now
|
||
and then, a Power Flower appears. If Bloop eats one of
|
||
these, look out! Bloop becomes a huge dinosaur, even larger
|
||
than the Trogs! Here's Bloop's chance to score points and
|
||
eat the bad guys.
|
||
An interesting feature is the ability to play doubles in
|
||
Trog. Bleep then comes and helps out Bloop. If either gets
|
||
power-ed up, they can eat each other!
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE28±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
ACE: This game is basically a rehash of Pac-Man. Duh. Come
|
||
on. This game is from the same company that made Double
|
||
Dragon and Bart Simpson! Please! The 2-player mode was a
|
||
nice touch, but not enough to save this doomed cart.
|
||
Rating... 50
|
||
|
||
SCOOP II: The game is not too good. In fact, it's a lousy
|
||
game. It's just a rehash of Pac-Man, 10 years later.
|
||
Couldn't Acclaim work on Double Dragon 4 instead? The only
|
||
reason I didn't give it a 30 is because of the two player
|
||
mode. Rating... 45
|
||
|
||
|
||
|
||
Fantastic Adventures of Dizzy
|
||
|
||
Camerica's second Gold Series game is here and packs a
|
||
punch! The Fantastic Adventures of Dizzy features Dizzy, an
|
||
egg-sploring egg who must save Daisy from the evil Wizard
|
||
Zaks. Dizzy lives in the Kingdom of Zakeria, in a tree
|
||
house. From there your quest begins.
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE29±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
This game is non-linear, that is, you can go basically
|
||
anywhere. But you have to collect 100 stars sitting around
|
||
waiting for you, before you can enter the cloud castle in
|
||
which Zaks presides. You start off in the Yolkfolk's secret
|
||
village, and work your way to the mines. From there you can
|
||
go on to Keldor or to the Crystal Falls (you actually need to
|
||
go to both places). In order for you to go on past many
|
||
places, you must first get an item. For instance, you need a
|
||
plank to go over the pit of spikes. You can only carry three
|
||
items at a time, so don't carry dead weight.
|
||
Along the way you can find some of your friends, and
|
||
they'll help you along. Dozy, Dylan, Dora, Denzil and Grand
|
||
Dizzy are all there waiting for you. You can also find bonus
|
||
stages, one in which you must re-arrange a scroll after it's
|
||
scrambled. Do this and get a free Dizzy, and you'll need it.
|
||
You only get three lives and no continues.
|
||
The U.K.'s #1 video game hero comes to the States in this
|
||
Fantastic Adventure of Dizzy!
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE30±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
ACE: This game is great! When I first got it, it wasn't
|
||
compatible, so I moved the switch in the back of the game,
|
||
and BINGO! The graphics are cartoon-like, but don't let it
|
||
throw you off. This game's challenging, too hard in fact. A
|
||
battery back-up or a password screen would've been nice.
|
||
Other than that, YES! Rating... 95
|
||
|
||
MR. X: The game is pretty good, in that it's an adventure
|
||
game. As far as they go, this ones the best. I don't go for
|
||
these types of games that much, but, I enjoyed this game!
|
||
I think this game is the first one in 3 years that I haven't
|
||
beaten! WOW! Rating... 90
|
||
|
||
Treasure Master
|
||
|
||
Scooter finds an old gold coin, tucks it under his pillow,
|
||
find out about "The Legend of the Treasure Master", and
|
||
undertakes a quest of his mind in Treasure Master. All of
|
||
this is nice, but that isn't what will make this game
|
||
memorable. The $10,000 cash you can win will do that!
|
||
Only Game Masters should play this game, because it is a
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE31±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
toughie! You get three men and no continues, so beating this
|
||
game is tough enough. But it gets even worse when you find
|
||
there are no warps, and you only get four hits per life.
|
||
There are five worlds, and then the prize world. The prize
|
||
world is accessed by a password (see below). You start in
|
||
the Islands, where you must find items that let you get other
|
||
items, and so on. All throughout the stage are sharks and
|
||
caterpillars, as well as dragonflies, and they are all after
|
||
you. To get to some things you need bombs, and the bombs are
|
||
endless. Once you leave the screen where the bomb machine
|
||
is, you can go back and get another!
|
||
After that you'll go on to the Moon, and eventually inside
|
||
your NES! World six is the Prize World. Finish the game,
|
||
call a 1-900 number, and win $10,000! Easy? Not!
|
||
|
||
ACE: This game is one of the hardest games I've played for
|
||
the NES. Add that to the fact that you can win 10 thousand
|
||
bucks, and you have one tough challenge. The game's graphics
|
||
are nice, but with limited backgrounds. Buy this for the
|
||
fun, or just for the cash! Rating... 90
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE32±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
MR. X: Money, money, money. Is life all about money? I
|
||
think that this contest is a joke. I'm not going to spend
|
||
$50 on the game and $5 on a phone call, only to find that I
|
||
didn't win. Great game, though it could've had more power-
|
||
ups. Rating... 85
|
||
|
||
ÛÛÛÛÛGenesis ReviewsÛÛÛÛÛ
|
||
|
||
Mario Lemeux Hockey
|
||
|
||
Once again Electronic Arts beats Sega in the sports game
|
||
department. I cannot help but compare this game to NHL
|
||
Hockey (perhaps one of the best games for the Genesis.)
|
||
This game has some features that would have made NHL a
|
||
better game, including stats. This game has an incredible
|
||
number of stats, including passes completed, number of goal
|
||
posts hit, and checks thrown, just to name a few, There are
|
||
a total of 14 pages of off the wall stats. (I think they
|
||
made up a few.)
|
||
Another great feature is an options screen which allows you
|
||
to fight against another opponent or take penalty shots
|
||
against the goalie.
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE33±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
But this game does have some faults. First it does not use
|
||
pro teams, and with the exception of Mario Lemeux there are
|
||
no pro players named. Also, you can't change the speed of
|
||
your shots. All of your shots are at the same rate of speed,
|
||
so you can not take a 90 mph slapshot as it claims in the
|
||
game write-up. It's difficult to score; rarely ever scoring
|
||
on anything other than a rebound off the goalie. -BAR
|
||
|
||
BAR: Overall not a bad game, but still needs some
|
||
improvement. The graphics are only average. Not even the
|
||
title screen was good. Play control was busy. I preferred
|
||
the vertical view of NHL. Rating... 80
|
||
|
||
MR. X: Stats, stats, stats... is that all to hockey? Stats
|
||
such as "goal posts hit" and "passes completed" are just
|
||
plain silly. Although there were glimpses of a great game
|
||
(the face-offs and penalty shots were awesome!), the overall
|
||
picture wasn't pretty. Give me NHL. Rating... 75
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE34±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Quackshot starring Donald Duck
|
||
|
||
Quackshot by Sega is an adventure starring Donald and Daisy
|
||
Duck. The story all starts when Donald was looking through
|
||
some books in the library. A piece of paper falls on
|
||
Donald's head, and it's from one of the books. It's a
|
||
treasure map from King Garuzia. He has hidden a treasure
|
||
somewhere on Earth. Donald thinks he could be rich if he
|
||
finds the treasure, so off he goes. One problem... Big Bad
|
||
Pete and his gang listens in, and give chase.
|
||
In his adventure Donald and his nephews must go to
|
||
Duckburg, Mexico and beyond. He lives in Duckburg, but now
|
||
it's full of thugs trying to get him. From there he goes to
|
||
Mexico. Here there are exploding cacti, bubbling quicksand
|
||
scorpions, buzzards and bees. From there he goes to a
|
||
Viking ghost ship, the South Pole and Egypt on his quest for
|
||
the treasure.
|
||
Some of the weapons Donald uses are Plungers, the popcorn
|
||
shooter and the bubble shooter. Plungers are used for
|
||
stunning the bad guys or for climbing walls. The popcorn
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE35±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
shooter can stop almost anything. The bubble shooter is used
|
||
for barricades and the like.
|
||
Help Donald find the treasure and check out Quackshot. -
|
||
VIPER
|
||
|
||
VIPER: I highly recommend this game. I liked the graphics
|
||
especially. The storyline was OK. I liked some places and
|
||
especially liked the obstacles Donald went through. If you
|
||
like excellent graphic games like Castle of Illusion or
|
||
Fantasia I highly recommend Quackshot. Rating... 85
|
||
|
||
ACE: This game is no big deal. The graphics are much like
|
||
Castle of Illusion. The game can become methodical, run
|
||
shoot get something, run... it just gets boring. The game is
|
||
a toughie, so Game Masters should only apply. Rating... 75
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE36±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
||
ÛÛÛÛÛ Football Party! ÛÛÛÛÛ
|
||
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
||
|
||
Joe Montana Football II: Sports Talk Football
|
||
|
||
"Welcome to Joe Montana Sports Talk Football!" is the voice
|
||
message you hear as you power up the sequel to the best-
|
||
selling Joe Montana for your Genesis. Be prepared.
|
||
Sega decided to completely revamp JMF, and they came up
|
||
with this sequel. For instance, the view is horizontally
|
||
scrolling, not vertical. There are both artificial and
|
||
natural turfs, and play selection is different. But the two
|
||
most noticeable differences are the "zoom-in" mode and the
|
||
play-by-play announcer.
|
||
After the quarterback crosses the line of scrimmage, passes
|
||
or hands off the ball, the game "zoom"s to the action, making
|
||
everything two times as large and making everything more
|
||
realistic looking.
|
||
On every play you hear the Sports Talk announcer. He gives
|
||
both the play-by-play and the color commentary. His sayings
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE37±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
are not very repitious, either. Just don't expect too much
|
||
emotion from a machine.
|
||
The variety of plays and formations are outstanding. If
|
||
you include the passes, runs, and the "flips" of each (the
|
||
same play, only reversed) there are over 70!
|
||
If you've got what it takes, go for the season. Be top in
|
||
the division and you might make it to the Sega Bowl!
|
||
|
||
ACE: The game is absolutely incredible! "Pay Day!" Like
|
||
most games, the fun part is playing with a friend. The zoom-
|
||
ins are awesome! How about Sports Talk Hockey? Rating... 90
|
||
|
||
MR. X: This game may be Game of the Year. High quality, and
|
||
the zoom is flawless. The passing system didn't have to be
|
||
messed with though. Enjoy! Rating... 95
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE38±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
John Madden Football '92
|
||
|
||
The sequel to Electronic Arts' best-seller is John Madden
|
||
|
||
'92, and it's here to stay.
|
||
The game is similar to JMF '91. There is a playoff system,
|
||
the passing system is the same (three windows accessed with A
|
||
B or C) and there is a playoff system, similar to the one
|
||
used in NHL Hockey, another Electronic Arts hit. But there
|
||
is so much more in JMF '92.
|
||
One of the new features is the real NFL Teams and players'
|
||
numbers are used. The players act like they do in real life
|
||
(a la NHL). Don't try throwing the bomb with Hugh Millen or
|
||
trying to get by Bruce Smith. Another new feature is the
|
||
ability to choose the pitch (playing surface) and the weather
|
||
that you play in. There are tons of new stats displayed
|
||
during half-time, and you can even injure other players!
|
||
In Electronic Arts patented replay mode, you can see the
|
||
play over and over again, rewind, slo-mo and playback as your
|
||
options. Awesome!
|
||
If you haven't seen John Madden Football, do your Genesis
|
||
and yourself a favor and play this hot cart. -ACE
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE39±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
ACE: This game is just as good as Joe Montana Football. he
|
||
replay is great. I like the playoff system they used. What
|
||
is EA's secret? High quality sport games that combine
|
||
graphics, gameplay and fun. Wow! Rating... 90
|
||
|
||
MR. X: Fantastic game! The game is one of the best. I liked
|
||
John's little comments that preceeded each game. The game is
|
||
a little unrealistic though. Some people can not get tackled
|
||
even when there are all 11 people on his tail. Well, you
|
||
can't get it all. Rating... 90
|
||
|
||
|
||
Mike Ditka Power Football
|
||
|
||
Everybody's getting into the football act, even Mike Ditka.
|
||
The coach for the Chicago Bears has a Genesis game, and it's
|
||
made by Ballistic.
|
||
Power Football features all of the real cities of the NFL
|
||
teams, but the names of the players and the teams are
|
||
fictional. The camera used to see the game is in the "end
|
||
zone" behind the quarterback, using a 45 degree angle to view
|
||
of the action.
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE40±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
One of the features that set this game apart form other
|
||
football games is the passing system. There are two modes -
|
||
real-time and freeze frame. Real time is the mode used in
|
||
most games, while freeze frame shows all of the receivers,
|
||
one at a time, while all of the action is on "pause". One
|
||
drawback is the screen "jumps" to the receiver you have
|
||
selected before you actually throw the ball, so if you don't
|
||
like that receiver, and try to change to another, you may get
|
||
sacked, and wouldn't see the linebacker coming.
|
||
This massive 8-meg game has both a season and a password
|
||
system so you can pick up your action later. In this game
|
||
is digitized voices of Jam Tunney, an NFL referee for 31
|
||
years. -ACE
|
||
|
||
ACE: This is the worst football game for the Genesis I've
|
||
ever played. Come on. Couldn't Ballistic come up with a
|
||
better 8-meg game? The voices of "First Down" was nice, but
|
||
JMF II's "Sports Talk" was much better. The passing system
|
||
stinks. The rating I'm giving is basically charity.
|
||
Rating... 50
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE41±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
|
||
MR. X: The only power in Power Football is the opening
|
||
graphics. Please. This game is about as exciting as
|
||
watching paint dry. The scrolling is very choppy. The
|
||
passing is erotic, you miss wide open catches, yet make one
|
||
handed-grabs being double-teamed on the next play? Sorry,
|
||
but this one is just plain lousy. Rating... 35
|
||
|
||
|
||
|
||
Tecmo Super Bowl
|
||
|
||
After four years of waiting, the sequel to Tecmo Bowl
|
||
finally comes to your NES.
|
||
TSB features similar game play to it's predecessor, in that
|
||
the characters on-screen are not too large. But you can see
|
||
most of the screen with it's high overhead view of the field.
|
||
Included in this cart is every single NFL starter and
|
||
backup, using the real teams and players' names. If you play
|
||
the Denver Broncos, look for Elway to drop the bomb. The
|
||
players act like their true-to-life counterparts. There are
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE42±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
a few missing, though, such as Randall Cunningham and Jim
|
||
Kelly. (These players have special licenses, so Tecmo didn't
|
||
include them.)
|
||
Something new is the battery back-up. This allows stats to
|
||
be kept in just about every category imagineable. There is
|
||
also a season that needs no passwords!
|
||
Teams can be either "man" or "com"puter controlled, or they
|
||
can be "coa"ched by a human, with the play controlled by the NES.
|
||
Good luck finding this game, though. Because it is sold
|
||
out and renting at almost a 95% rate. -SCOOP II
|
||
|
||
ACE: This is the BEST NES football game on the market. Other
|
||
than the fact that the players are small on the screen, this
|
||
game is perfect! The cinema screens that are shown after a
|
||
TD are awesome! You won't be mad you bought or rented
|
||
Tecmo Super Bowl, trust me! Rating... 95
|
||
|
||
MR. X: This game is great! A perfect sequel to Tecmo Bowl.
|
||
The characters on the main screen are too small, but other
|
||
than that, it's great! Maybe they could have turned off that
|
||
BGM... it was beginning to get on my nerves. Awesome playing
|
||
against a friend! Rating... 90
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE43±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
|
||
ÛÛÛÛÛ Warp Zone ÛÛÛÛÛ
|
||
|
||
|
||
Here is the hints and tips you need to bust your favorite
|
||
games. If you have one, write to the address below.
|
||
|
||
KEY: A B C TL TR X Y I II ST SL RUN are buttons
|
||
U D L R are controller directions
|
||
1 2 are controllers (unless specified, use controller 1)
|
||
[codes in brackets] press and hold
|
||
|
||
Doublew Dragon III (NES): Continue Codes
|
||
Rounds 1 to 3- U R D L A B
|
||
Rounds 4 to 6- U D L R A B
|
||
Rounds 7 to 9- Using 2 A A B B D U R L
|
||
|
||
Lock 'n Chase (Game Boy): Extra Levels
|
||
When on title screen, type A A B B A B B ST.
|
||
This will put you on level 7-1
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE44±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
|
||
Loopz (NES): Passwords for Game C
|
||
Stage 6 XPO
|
||
Stage 11 JGS
|
||
Stage 16 ASL
|
||
Stage 21 PDS
|
||
Stage 26 WKK
|
||
Stage 31 YLY
|
||
|
||
Bad Dudes (NES): 63 Men
|
||
On title screen... 2 B A D U D U 1 ST
|
||
|
||
Ice Hockey (NES): Super Codes
|
||
both 1 and 2 hold [A B SL]. While held, 1 ST.
|
||
If used on Title Screen, no goalies.
|
||
If used on configuration screen, frictionless puck.
|
||
If used on both you get both effects.
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE45±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Super Monaco GP (Genesis): Password
|
||
to race 15 use this code.
|
||
0Q76 2ILM F200 0000
|
||
0010 H10F B324 5D76
|
||
CA89 EGC1 0000 0002
|
||
0000 0000 F200 2CAC
|
||
|
||
Cyberball (NES and Genesis): Password
|
||
Take the S.F. Hit Men to the championship! Use
|
||
ULBB-B5PS-OF4I as your password.
|
||
|
||
Get a free subscription to Warp Zone by giving us your tips
|
||
and tricks for the Warp Zone. If we print your code, you
|
||
win! Send them to...
|
||
Game Master Journal
|
||
Warp Zone
|
||
59 Germain Avenue Suite 1
|
||
Quincy, MA. 02169
|
||
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE46±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Game Master Journal Awards 1991 - The "Gamies"
|
||
|
||
This is GMJ's first full year of production in pinted form,
|
||
and our first BBS issue.and we've decided to start a new
|
||
tradition... the Gamies. A Gamie can only be given out to
|
||
a game released in 1991. In each of the main systems
|
||
reviewed in GMJ including the NES, Super NES and Genesis,
|
||
there are several categories. This month we'll give the
|
||
nominees for each system, and you can vote. (See below)
|
||
|
||
Best Overall Game - Which game was the best produced for each
|
||
system in '91? This was the best of the best, and must be a
|
||
high-quality game that no other can even touch.
|
||
|
||
Best Sport Game - In this group you're looking for the game
|
||
which best re-created the sport in which you played. Play-
|
||
control is a plus here.
|
||
|
||
Best Adventure Game - In Adventure, we mean a game like
|
||
"Link", not "Dragon Warrior". Find a piece, battle monsters,
|
||
use the piece, etc., is what you'd do in this game.
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE47±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
|
||
Best Role Playing Game - Games like Dragon Warrior is what
|
||
you'd consider here. Menu driven ("Fight, Run, Use") and
|
||
text heavy, RPGs are followed by many people.
|
||
|
||
Best Combat-Role Playing Game - Basically take out the
|
||
menus and put in hand-to-sword combat and you're all set!
|
||
|
||
Best Action Game - What game best copies Super Mario Bros.?
|
||
That's almost what this one comes down to. Not too much
|
||
logic, but heavy on the run/jump action is what's here.
|
||
|
||
Best Simulation - The best one in this category makes you
|
||
think you're not playing a game, but instead flying a plane
|
||
or moving a tank.
|
||
|
||
Best Racing Game - Which game makes you feel like Michael
|
||
Andretti or Tom Petty? Look for a game that challenges your
|
||
nerves and pleases your eyes.
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE48±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Best Puzzler - Which game makes you strain your brain and
|
||
think rather than pound away at the buttons? Which game had
|
||
you playing until 3 am? That's a great puzzler.
|
||
|
||
Newest Innovation: Which game put a different spin on games
|
||
more than any other? Or at least tried to? (This covers all
|
||
systems.)
|
||
|
||
Best Add-on, Portables: Which accessory made your Game Boy,
|
||
Game Gear or TurboExpress more of a success? Did it make the
|
||
screen bigger, better, or what?
|
||
|
||
Best Add-on, Consoles: There were some real jems in this
|
||
category... things that saved your place or even changed the
|
||
game completely! These must directly affect game play.
|
||
|
||
Best Graphics (8-bit): What game in '92 had the best screens?
|
||
Best Graphics (16-bit): Same as above, for the SNES +
|
||
Genesis.
|
||
|
||
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE49±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
Best Sound: Games that have bad sound usually stink. The
|
||
opposite can be said... games with great sounds are usually
|
||
high-quality. Which one caught your eye (or ear)?
|
||
|
||
Game of the Year 1991: What was the best game of '91? These
|
||
include all of the systems, home and portable. Pick the
|
||
correct one and you can win prizes (see below).
|
||
|
||
Best Overall Game: (must be from this list)
|
||
NES - Tecmo Super Bowl, Batman Return of the Joker,
|
||
Battletoads, Micro Machines
|
||
Genesis - NHL Hockey, Sonic the Hedgehog, Sword of
|
||
Vermillion, Toe Jam + Earl
|
||
Super NES - Super Mario World, Pilotwings, F-Zero, Super
|
||
Baseball Simulator 1.000
|
||
|
||
The rest of the categories can be any game.
|
||
Write down your choices and send them to...
|
||
Game Master Journal
|
||
59 Germain Ave. OR E-Mail them (see page 24)
|
||
Quincy, MA. 02169
|
||
ATTN: Game of the Year
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±PAGE50±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
|
||
The first 50 people who send in their choices will receive an issue of
|
||
Warp Zone #1. If you pick the most popular game, you will be placed in
|
||
a drawing for a 6-issue subscription to the printedGame Master Journal.
|
||
Entries must be received by April 20th. Good luck!
|
||
|
||
|
||
Here comes the legal stuff!!!!!!!
|
||
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
This document may be freely downloaded if all of the following
|
||
conditions are true:
|
||
A: If your BBS carries Game Master Journal legally,
|
||
B: If your BBS allows you to download,
|
||
C: No alteration to the document (as a whole or parts of) has
|
||
been made and the copyright stays on the document,
|
||
D: You do not repost on another BBS without express written or
|
||
transmitted permission of ICNETS or U.S. Datanet.
|
||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||
|
||
(c) 1992 Innovative Creations of New England TS.
|
||
|
||
|
||
|
||
|