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<20><><EFBFBD><EFBFBD><EFBFBD> <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20> <20><> <20><> <20>
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<20> <20><> <20> <20> <20> <20> BBS Version
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<20> <20> <20> <20> <20>
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<20><><EFBFBD><EFBFBD><EFBFBD>AME <20> <20>ASTER <20><><EFBFBD><EFBFBD>OUNRAL <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20>(C) 1992 Innovative Creations of New Englend TS. <20>
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<20>This fully copyrighted document may not be reproduced<65>
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<20>or reposted on any BBS or other electronic retrieval <20>
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<20>device without the expressed written or transmitted <20>
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<20>permission of ICNETS. <20>
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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----------------------------------------------------------------------
|
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Welcome to our first issue! Come on in, the water's fine!
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----------------------------------------------------------------------
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Vol. 1 No. 1 - April 1 to April 15, 1992
|
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|
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Ace's Angles 4
|
|||
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Ask the Game Masters 7
|
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Subscription Info 8
|
|||
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GMJ Top Pick 9
|
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Batman 1.5: Return of the Joker
|
|||
|
Super NES Reviews 12
|
|||
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Super Ghouls 'n Ghosts
|
|||
|
Super Castlevania IV
|
|||
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Super Bases Loaded
|
|||
|
Hole-In-One Golf
|
|||
|
Final Fantasy II
|
|||
|
Actraiser
|
|||
|
GMJ Top Five List 21
|
|||
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YOUR picks for the best games.
|
|||
|
Meet the Game Masters 22
|
|||
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A special feature where you can meet the
|
|||
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Game Masters that make GMJ possible.
|
|||
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Nintendo Reviews 25
|
|||
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Bart vs. the World
|
|||
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Fantastic Adventures of Dizzy
|
|||
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 3<><33><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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Trog
|
|||
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Treasure Master
|
|||
|
Genesis Reviews 32
|
|||
|
Mario Lemeux Hockey
|
|||
|
Quackshot Starring Donald Duck
|
|||
|
Football Party! 36
|
|||
|
John Madden '92
|
|||
|
Joe Montana II: Sports Talk Football
|
|||
|
Mike Ditka Football
|
|||
|
Tecmo Super Bowl
|
|||
|
Warp Zone 43
|
|||
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GMJ Awards '91 46
|
|||
|
Who will win a "Gamie"?
|
|||
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|
|||
|
Producer: Tony Shubert Editors: ACE, Mort Head Writer: G
|
|||
|
Writers: G, YOYOMAN, EMAX, EDGE, XMAN, SHADES, ET, STEVE N.,
|
|||
|
HAVOC, VIPER, ACE, SCOOP II, MR. X
|
|||
|
Offices: Game Master Journal, 59 Germain Ave, Quincy MA.02169
|
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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All content, Warp Zone, Game Masters, Ace's Angles, GMJ
|
|||
|
and Game Master Journal (c) 1992 Innovative Creations of New
|
|||
|
England TS. Insuperable Sid (c) 1991 Sid Comics, used with
|
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permission.
|
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|
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WE ARE NOT PART OF OR ENDORSED BY: Nintendo of America, Sega
|
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|
Enterprises, NEC Technologies (Turbo Technologies), Atari
|
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Games, Atari Corp or any other video gaming company.
|
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|
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
|||
|
Ace's Angles
|
|||
|
|
|||
|
Well I'm back gang with all of the Gossip and stuff you
|
|||
|
need to know from the Winter CES! Well, I didn't go, but
|
|||
|
here's what I heard.
|
|||
|
Sonic 2 is coming! Sega's flagship will be in stores
|
|||
|
around June (right after the Summer CES in Chicago). With
|
|||
|
more Sega news, the Mega Drive CD (the one we reported FIRST
|
|||
|
here in Ace's Angles last year) will also be here this
|
|||
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|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 5<><35><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
summer, but will not play the Mega Drive CD games from Asia
|
|||
|
or Europe. According to another magazine, Sonic-CD will come
|
|||
|
packaged with the system, which will cost about $200 - $250.
|
|||
|
Word has it that Nintendo is working on a Super NES version
|
|||
|
of Donkey Kong, only updated. Remember Donkey Kong? The
|
|||
|
first video game I ever played (which me and my friends used
|
|||
|
to call "DK" when it was the only good game available) my
|
|||
|
little cousins play on their NES. I didn't even know they
|
|||
|
made it an 8-bit game! Anyways, Nintendo is also planning to
|
|||
|
release Super Mario 4 for the NES this winter. It will be
|
|||
|
different from Super Mario World, and Yoshi doesn't make an
|
|||
|
appearance. Too bad. Here's something you won't see in any
|
|||
|
other mag for at least 6 months... Super Mario World 2 will
|
|||
|
come spring '93!
|
|||
|
The big winner this Christmas was Sega, selling Sonic with
|
|||
|
their $150 Genesis, blowing away Nintendo and their Super
|
|||
|
NES. To get more people interested in the S-NES, Nintendo
|
|||
|
has lowered the price of it to $180, down 10% from $200 from
|
|||
|
Christmas. People still say that the Super NES is too
|
|||
|
expensive, but it comes with two controllers, the Genesis
|
|||
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|
|||
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|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 6<><36><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
comes with one. You must but the other controller for $25,
|
|||
|
bringing the total cost of a Genesis to $175. What's $5 for
|
|||
|
Mode 7?
|
|||
|
Warp Zone is coming very soon! It's will began Monday,
|
|||
|
February 16, and come out every Monday or Tuesday (depending
|
|||
|
on where you live). Warp Zone will be four pages, and will
|
|||
|
cost only a quarter! It will have something Game Master
|
|||
|
Journal has never had... pictures! You must see Warp Zone!
|
|||
|
Ask your local store about it.
|
|||
|
I'm almost done gang, but first... welcome back EMAX!
|
|||
|
Also, I need some advice. There's this girl... never mind.
|
|||
|
Finally, thanks much to the NQHS Drama Club. 5-3-1 and the
|
|||
|
circle was "fun". NOT!
|
|||
|
That's it, gang. See 'ya in the Spring!
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<EFBFBD> You NEED to see the printed Game Master Journal! <20>
|
|||
|
<EFBFBD> See page 8! <20>
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 7<><37><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
|||
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<20><><EFBFBD><EFBFBD><EFBFBD>Ask the Game Masters<72><73><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
This month we are taking a different approach to Ask the GMs,
|
|||
|
this time we're answering general questions, not just games.
|
|||
|
|
|||
|
NES in stereo?
|
|||
|
Dear Game Master Journal,
|
|||
|
I'm trying to connect my NES to my stereo, but it only comes
|
|||
|
in one speaker. How can I double the signal? -Matt DiFicio,
|
|||
|
Weymouth
|
|||
|
|
|||
|
ACE: I'm not quite sure what you are looking for Matt. If
|
|||
|
you want to double the signal, there are amplifiers that run
|
|||
|
about $70 to $200 and more. You can get them at Radio Shack.
|
|||
|
If you just want to split the signal, that is the same sounds
|
|||
|
in both speakers, a "Y" splitter will do that for you. These
|
|||
|
cost about $2.00, and you can also get them at Radio Shack.
|
|||
|
|
|||
|
Have a question or a comment? Send E-Mail to Emax! See page 24!
|
|||
|
|
|||
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|
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 8<><38><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
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|
|||
|
DON'T READ THIS!!!!! DON'T READ THIS!!!!!
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
|||
|
The best video game fanzine just keeps on getting better!
|
|||
|
And now, you can get it delivered to your home for only $6 for
|
|||
|
8 issues! (only 75 cents each issue!) This includes special
|
|||
|
issues soon to come, such as...
|
|||
|
INSUPERABLE SID ALL-COMIC
|
|||
|
WARP ZONE
|
|||
|
SUMMER DOUBLE ISSUE (32 pages!)
|
|||
|
At least $12 worth of GMJ for only $6! Send your check to...
|
|||
|
Game Master Journal
|
|||
|
Subscriptions
|
|||
|
59 Germain Ave Suite 1
|
|||
|
Quincy, MA. 02169
|
|||
|
|
|||
|
Make checks payable to Game Master Journal.
|
|||
|
We will not be responsible of any cash sent.
|
|||
|
Prices and issue frequency may change.
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE 9<><39><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20><><EFBFBD><EFBFBD><EFBFBD>GMJ Top Pick<63><6B><EFBFBD><EFBFBD><EFBFBD>
|
|||
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|
|||
|
Batman Return of the Joker
|
|||
|
|
|||
|
Batman returns in his second NES game with a major
|
|||
|
graphical and gameplay face-lift in Sunsoft's first psuedo-16
|
|||
|
bit games.
|
|||
|
What is the Dark Knight trying to do? As the title
|
|||
|
implies, the Joker has returned. This time he has some
|
|||
|
tough, new friends all of which are gunning to take Batman
|
|||
|
out. These baddies are spread out through seven stages
|
|||
|
leading to the Final Battle with the Joker.
|
|||
|
Batman gets powered up in this second game with new
|
|||
|
weapons, such as the Cross Bow, Battarang and a Shield-Star.
|
|||
|
Batman also has other weapons availoable by holding down the
|
|||
|
'A' button he can access more powerful shots. Certain
|
|||
|
weapons work better than others; the Cross Bow is super
|
|||
|
powerful, and the Batterang seeks and finds enemies. The
|
|||
|
Caped One has learned new moves, including crouching and
|
|||
|
looking up (and over his shoulder), and also has a new slide
|
|||
|
attack. One drawback is that he lost the ability to climb
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE10<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
walls.
|
|||
|
Throught the game are Batman-back packs. Collect eight,
|
|||
|
and Batman goes Bat-zerk! He gets a Sonic Neutralizer and
|
|||
|
Invincibility. The neutralizer blazes a path for Batman as
|
|||
|
he busts his way through the level untoughed for about seven
|
|||
|
seconds.
|
|||
|
Fresh with new moves, higher-quality graphics and more
|
|||
|
enemies, Batman 2 is enough for any gamer to go Batty! -ACE
|
|||
|
|
|||
|
QUICKSHOTS
|
|||
|
|
|||
|
<EFBFBD> The end boss in level 3-3 is easy to beat, just fire away
|
|||
|
until he charges at you. Jump over him and shoot at his back.
|
|||
|
|
|||
|
<EFBFBD> The first time you face Joker (level 6-3), he's flying above
|
|||
|
you, throwing deadly bubbles at you. The easiest way to kill
|
|||
|
him off is to slide to the right when he goes left, and vice-
|
|||
|
versa. Eventually he stops in the center and gloats. Move
|
|||
|
underneath him and fire away. When Joker starts to fly
|
|||
|
around the bottom of the screen, slide into him to cause some
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE11<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
serious damage!
|
|||
|
|
|||
|
<EFBFBD> The end of the game is easy to defeat. We won't tell you
|
|||
|
how, but here's two hints. The cross bow inflicts much
|
|||
|
damage, and weapons bounce off of walls - 'Nuff said!
|
|||
|
|
|||
|
ACE: 16-bit graphics on the NES? I love it! For a large-
|
|||
|
sprite game, the controls were extremely responsive. I
|
|||
|
really responsive. I really thought the games BGM was great!
|
|||
|
Sunsoft has given me a reason to keep my NES a bit longer...
|
|||
|
Rating... 95
|
|||
|
|
|||
|
MR. X: The graphics are awesome! The sound is awesome! The
|
|||
|
whole game is awesome! Except for the lack of challenge...
|
|||
|
NOT! You'll pull your hair out trying to get to the end.
|
|||
|
Once there its a breeze though. Rent this puppy and see what
|
|||
|
the NES can really do! Rating... 90
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE12<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>Super NES Reviews<77><73><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Super Ghouls 'n Ghosts
|
|||
|
|
|||
|
King Aurther must save Guinevere in a classic adventure
|
|||
|
quest in Super Ghouls 'n Ghosts by Capcom USA. She has been
|
|||
|
kidnapped by Sardius, the Emperor of Evil, and has been taken
|
|||
|
to the Ghoul Realm and the Phantom Zone. You must save her!
|
|||
|
In this eight-level action cart, you must engage the
|
|||
|
Creatures of the Undead in a hack-and-slash fight to the
|
|||
|
death. On your way through the stage, hidden treasure chests
|
|||
|
may appear. In these chests may lie armor (which allows you
|
|||
|
to be more powerful), or one of several weapons. You start
|
|||
|
with a lance, but you can pick up more powerful weapons
|
|||
|
including a crossbow, tri-blade, axe or torch. If Arthur
|
|||
|
finds the Bronze or Golden Armor, these weapons get super
|
|||
|
powered-up!
|
|||
|
You start out in the Dead Place, but work your way up
|
|||
|
through the Rotting Sea, Deep Chill, Hallway of Ghouls, and
|
|||
|
then the Throne Room, where you finally meet Sardius in a
|
|||
|
battle to save Guinevere. -MR. X
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE13<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ACE: This game is not much different than the Genesis version
|
|||
|
that came out two years ago, except that the BGM and sound
|
|||
|
effects are AWESOME! It sounds like I have an orchestra in
|
|||
|
my SNES. Check out this high quality cart, but be prepared
|
|||
|
for the long haul, this one's tough. Rating... 85
|
|||
|
|
|||
|
SCOOP II: The game is OK, but monotonous... just run, slash,
|
|||
|
run, slash... duh. The graphics are high quality, but the
|
|||
|
hole game slows down to a crawl when too many things are on
|
|||
|
the screen at once. This ruins the game. The "Parker Lewis
|
|||
|
Can't Lose" fade-to-digital is a nice touch. Rating... 70
|
|||
|
|
|||
|
|
|||
|
Super Castlevania IV
|
|||
|
|
|||
|
Get ready, castlevania fans, a new Castlevania is on the
|
|||
|
way for your Super NES. This one features our hero, Simon
|
|||
|
Belmont, on yet another quest to defeat Dracula and his
|
|||
|
minions.
|
|||
|
You play the role of Simon Belmont, and run through the
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE14<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
same kind of action as in other Castlevania games, but this
|
|||
|
time you can swing across gaps (a la Indiana Jones) by
|
|||
|
wrapping your whip around a ring, and you can also stand
|
|||
|
still and whip your whip around in any direction. Another
|
|||
|
thing you can do in this game that you can't do in other
|
|||
|
games is face the challenge of a new variety of monsters.
|
|||
|
Go Simon! -EDGE
|
|||
|
|
|||
|
EDGE: Awesome game. Superb grafx. The best Castlevania game
|
|||
|
around. Also the best sound on any Catlevania game.
|
|||
|
Rating... 90
|
|||
|
|
|||
|
ACE: I think this game is awesome! The play control wasn't
|
|||
|
too good, but every thing else was top-of-the-line! I really
|
|||
|
enjoyed when the screen rotates 90 degrees (in a late level)!
|
|||
|
My real problem is a NES series going to the S-NES. Bad
|
|||
|
move. Rating... 90
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE15<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Super Bases Loaded
|
|||
|
|
|||
|
Jaleco's first entry into the Super NES market is here, and
|
|||
|
it's Super Bases Loaded.
|
|||
|
The object is to pitch a perfect game ("no bonehead plays",
|
|||
|
as the game states) against a "level 5" team. This system is
|
|||
|
unlike other Bases Loaded games in that there is no league
|
|||
|
set-up and no password system.
|
|||
|
The perspective is just one of several changes made to this
|
|||
|
cart. Home is now accessed by "UP", as opposed to "DOWN" on
|
|||
|
most games. Also, you can head off of a base with out
|
|||
|
stealing the next one.
|
|||
|
Graphically speaking, SBL takes baseball games to where
|
|||
|
they have never gone before. The game rotates around the
|
|||
|
pitcher's mound between innings, and then shows the
|
|||
|
scoreboard.
|
|||
|
After the game is over, the SNES shows you your rating, on
|
|||
|
a scale of 1 to 100. Do you have what it takes to pitch a
|
|||
|
perfect game? -MR. X
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE16<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ACE: The game is "just simply the best", except for the
|
|||
|
switched perspective and the rating system. The actual game
|
|||
|
is good, but the frills stink. I played against YOYOMAN and
|
|||
|
we had a great time! Rating... 85
|
|||
|
|
|||
|
MR. X: This game is really a disappointment. Sequels should
|
|||
|
only be made if there is an improvement. There was none in
|
|||
|
Super Bases Loaded. The game's reversed view is terrible.
|
|||
|
The game is just flawed beyond belief. Rating... 75
|
|||
|
|
|||
|
|
|||
|
Hole In One Golf
|
|||
|
|
|||
|
The Super NES' first golf game grabs some attention with
|
|||
|
interesting features and add-ons. Hal America's Hole In One
|
|||
|
Golf features a tourney, practice, doubles and a password
|
|||
|
system to keep your games going.
|
|||
|
Of course, the game has 18 different holes, each with
|
|||
|
different problems to face. Sometimes the hole is
|
|||
|
surrounded by sand traps, others by water.
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE17<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
You can play by yourself or with a friend in Hole In One.
|
|||
|
You can play "VS. Hal", and if you defeat him, he'll give you
|
|||
|
a password to let you use his special clubs. The tournament
|
|||
|
pits you against 64 other players in a "stroke play" contest.
|
|||
|
Who ever has the least amount of strokes at the end wins!
|
|||
|
A special feature in this cart is the 3-D mode. In between
|
|||
|
shots, you can pause the game and look at the topography of
|
|||
|
the area a la PGA Golf for the Genesis. Another is the
|
|||
|
replay you can access if you sink an eagle, albatross or a
|
|||
|
Hole-In-One. -ACE
|
|||
|
|
|||
|
ACE: I enjoyed this game, but it wasn't worth the $60 price
|
|||
|
tag. The fly-by views are fantastic! I liked the system
|
|||
|
used to hit the ball, much better than that of PGA and Arnold
|
|||
|
Palmer. Great game, but not one of my favorites. Rating...
|
|||
|
85
|
|||
|
|
|||
|
MR. X: Wow! Big deal. I would not have played this game, but
|
|||
|
I was through picking my teeth, so... this game stunk. The
|
|||
|
real game is boring, the SNES is almost sleep-inducing! 40
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE18<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Final Fantasy II
|
|||
|
|
|||
|
You are Cecil, Dark Knight of Baron, and you are out to
|
|||
|
find why your king is stealing crystals from innocent
|
|||
|
people.
|
|||
|
In this game it is hard to distinguish friend from foe as
|
|||
|
you battle from an ever-changing group of allies. You and
|
|||
|
your allies go on the quest with an array of different
|
|||
|
weapons and skills and magic spells.
|
|||
|
When you walk around town, its a good idea to talk to
|
|||
|
everyone and go in every door, because you can find new
|
|||
|
information and items.
|
|||
|
Nintendo's successful RPG series continues with Final
|
|||
|
Fantasy II. -EDGE
|
|||
|
|
|||
|
MR. X: I know RPG's, and I know that this game is incredible!
|
|||
|
The graphics in this one set a new standard in S-NES games.
|
|||
|
I didn't quite follow the plot, though. Rating... 85
|
|||
|
|
|||
|
EDGE: Dazzling graphics. Tremendous sound. This game has it
|
|||
|
all! The best storyline I've ever seen. WOW! Rating... 90
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE19<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Actraiser
|
|||
|
|
|||
|
Have you ever wanted to rule the world? You get your
|
|||
|
chance in Actraiser.
|
|||
|
This is a CRPG in which you must develop lands, defeat
|
|||
|
monsters, and make your people's lives better. Before you
|
|||
|
can do that, you must go down to the planet and battle some
|
|||
|
monsters. Defeat them all, and two people appear. You must
|
|||
|
guide them to develop land and grow crops. Every now and
|
|||
|
then they'll speak to you (give the gamer help), and ask that
|
|||
|
you clear some neutral obstacles (such as flooding a desert).
|
|||
|
While you develop lands, monsters keep coming the monster
|
|||
|
tries to attack them to push them off, but more come. The
|
|||
|
people must go to the lairs and seal them.
|
|||
|
Eventually you'll clear the level. But you're not done
|
|||
|
yet; there is another battle sequence to defeat before you
|
|||
|
can go to the next cite. Defeat six cites and you have to
|
|||
|
face an enemy boss as ugly as the Devil himself.
|
|||
|
If you've head doesn't get too big from having the SNES
|
|||
|
call you "master", good luck and have an Actraiser. -ACE
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE20<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ACE: I have learned one thing; CRPGs are the best kind of
|
|||
|
game out there! As I sit here typing away, I can't help but
|
|||
|
thinking that the SES was calling me Master! Ha! The
|
|||
|
graphics are great, and it sounds like an orchestra.
|
|||
|
Rating... 90
|
|||
|
|
|||
|
MR. X: This game is pretty good, but I didn't like the RPG
|
|||
|
aspects. The battle parts were not enough to carry this
|
|||
|
game, but is still OK. Rent this one, the game's a piece of
|
|||
|
cake. Rating... 70
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD> In the April 15 edition of Game Master Journal: <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>NES: Mega Man 4, Quattro Adventure, Quattro Sports, Home Alone<6E><65><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>GENESIS: Winter Games, Toe Jam + Earl, Streets of Rage <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>SUPER NES: Paperboy 2, Wonderers From Y's III, Super Off Road <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>SPECIAL REPORT: Game Gear, one year later <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>ALSO: Warp Zone, Ask the Game Masters, GMJ Top Ten, and more! <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE21<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD> <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20> <20><> <20><> <20> <20> <20>
|
|||
|
<20> <20><> <20> <20> <20> <20> <20> TOP FIVE LIST <20>
|
|||
|
<20> <20> <20> <20> <20> <20> <20>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>AME <20> <20>ASTER <20><><EFBFBD><EFBFBD>OUNRAL <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
NES GENESIS SUPER NES
|
|||
|
1 Tecmo Super Bowl NHL Hockey Super Wrestlemania
|
|||
|
2 Monopoly Streets of Rage Pilotwiings
|
|||
|
3 Bart vs. the World Sonic the Hedgehog Super Baseball Simulator 1.000
|
|||
|
4 M.C. Kids John Madden '92 Home Alone
|
|||
|
5 Battletoads Toe Jam + Earl Lemmings
|
|||
|
|
|||
|
|
|||
|
|
|||
|
To give us your picks for the TOP 5,
|
|||
|
send E-Mail to Emax! See page 24.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE22<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Meet the Game Masters
|
|||
|
|
|||
|
We here at GMJ have receive many letters concerning the
|
|||
|
people behind the scenes, and the REAL names of our writers.
|
|||
|
We can tell you their names (for fear of prosecution), but
|
|||
|
here's the background on all of the Game Masters.
|
|||
|
|
|||
|
Tony Shubert: President of Innovative Creations of New
|
|||
|
England, editor of Game Master Journal. I go to North Quincy
|
|||
|
High, and I am involved with volleyball, drama and the school
|
|||
|
newspaper, "The North Star". I've been playing video games
|
|||
|
since 1979. I puzzle games and combat RPG's (like Actraiser)
|
|||
|
|
|||
|
Mort: Editor-in-chief of GMJ. He helped to put the Hubble
|
|||
|
Telescope in space (no kidding!), and plays mostly IBM
|
|||
|
computer games. He provides most of the technical support
|
|||
|
needed for GMJ.
|
|||
|
|
|||
|
G: Head writer. Is a Junior at BC High in Dorchester.
|
|||
|
Enjoys basketball, baseball and other sports. Has been
|
|||
|
playing video games since 1987. Enjoys sports games,
|
|||
|
especially Electronic Arts' Genesis games.
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE23<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ACE: One of the two original Game Masters. Not much is
|
|||
|
known about ACE's background, except he has spent time in
|
|||
|
Colorado, Florida, California and Washington. While in those
|
|||
|
places he met various "stars" of video gaming, including
|
|||
|
Howard Phillips. Was the regional finalist of the Nintendo
|
|||
|
World Championships in Worchester in 1990 (he lost to Thor
|
|||
|
Ackerlund, the eventual Grand Champion).
|
|||
|
|
|||
|
Neil Bowman: Artist and writer of Insuperable Sid. Excellent
|
|||
|
drummer who in his spare time draws Sid.
|
|||
|
|
|||
|
THE WRITERS
|
|||
|
Without these people, GMJ would not exist.
|
|||
|
|
|||
|
MR. X: Junior at NQHS, also on the volleyball team. Owns
|
|||
|
Defender (the arcade game, the real thing).
|
|||
|
XMAN: Junior at NQHS. Enjoys wrestling and track. First
|
|||
|
person to ever beat ACE in Ice Hockey for the NES.
|
|||
|
YOYOMAN: G's brother. Freshman at Xervarian in Weymouth.
|
|||
|
Loves tacos.
|
|||
|
STEVE N.: Junior at NQHS also. Makes it a point to arrive to
|
|||
|
school 30 minutes early every day.
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE24<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
ET: Track master at North Quincy. Writes Game Boy reviews
|
|||
|
for GMJ.
|
|||
|
SHADES: One of our three new writers, goes to BC High.
|
|||
|
Pretends he can play basketball.
|
|||
|
VIPER: Genesis writer new to GMJ, coming from Quincy.
|
|||
|
Finalist in GMJ Super Tourney 2.
|
|||
|
EDGE: Our third new writer writes exclusively Super NES
|
|||
|
reviews. Another Super Tourney 2 finalist.
|
|||
|
|
|||
|
****************************************************************
|
|||
|
IF YOU WANT TO WRITE FOR GMJ, JUST SEND SOMETHING TO THE
|
|||
|
ADDRESS ON PAGE 3. ALONG WITH YOUR ARTICLE, SEND YOUR
|
|||
|
Name Address Phone Number
|
|||
|
BBS' Handle (for E-Mail, and be sure you say what BBS!)
|
|||
|
When we can call (we can't publish until we call you!)
|
|||
|
OR..... E-Mail us!
|
|||
|
Send E-Mail to EMAX on the following BBS':
|
|||
|
Channel 1, Datanet Connection, Games Galaxy, and more to come!
|
|||
|
Send E-Mail to EMAX THE GAME MASTER on: 19th Hole.
|
|||
|
*****************************************************************
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE25<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>Nintendo Reviews<77><73><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Bart vs. the World
|
|||
|
|
|||
|
The Bart-Man. Barter-ino. The Bart-meister. Bartholemew
|
|||
|
J. Simpson is travelling around the world in his second NES
|
|||
|
game. He won an art contest (with a lousy drawing) on the
|
|||
|
Krusty the Clown show. The contest was sponsored by the
|
|||
|
Springfield Nuclear Power Plant, and was rigged so that Mr.
|
|||
|
Burns, the owner of the plant, world be rid of the Simpsons.
|
|||
|
The winner of the contest won a world-wide trip, which Burns
|
|||
|
hoped Bart + Co. wouldn't return.
|
|||
|
Your quest begins in China, where you must find a map, then
|
|||
|
skateboard on the Great Wall of China, and then defeat one of
|
|||
|
Burns' Chinese Cousins. Along the way you can find Lisa, and
|
|||
|
if you do she'll help you at the end of the level.
|
|||
|
After defeating Chu Man Burns, you must go to the North
|
|||
|
Pole, Italy, and eventualy back to the USA.
|
|||
|
Some of the power-ups the Bart-man can get are large
|
|||
|
diamonds, which give a tree life, apples and other throwing
|
|||
|
things, and Krusty symbols. Enough of them and Bart starts
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE26<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
to fly. If you need more of these, go to the bonus games
|
|||
|
available, including concentration, a slot machine and a
|
|||
|
shell game. -MR. X
|
|||
|
|
|||
|
|
|||
|
MR. X: Great game! This game is paced just right... not too
|
|||
|
fast or slow. The switch from the format in Bart vs. the
|
|||
|
Space Mutants was unnecessary, but didn't ruin the game. The
|
|||
|
play control was lousy at times, though and kept this game
|
|||
|
from getting a 95. Rating... 85
|
|||
|
|
|||
|
STEVE N. Well, I give this game two thumbs up. In my
|
|||
|
opinion, this game simply over-rules the last Bart Simpson
|
|||
|
game. Because it challenged me to keep on playing even
|
|||
|
after I've been defeated so many times. Enjoy the thrill of
|
|||
|
becoming the Bart-man! So run and check this game out!
|
|||
|
Rating... 90
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE27<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Trog
|
|||
|
|
|||
|
It's Bloop against the Trogs in Trog for the NES by
|
|||
|
Acclaim.
|
|||
|
You take on the role of Bloop, a little dino-mite dinosaur,
|
|||
|
who must take his eggs back from the Trogs, who stole them
|
|||
|
all, then he must get back to home, so the eggs area
|
|||
|
protected. There is only one thing stopping you, TROGS!
|
|||
|
These terrible, huge, and nasty dinosaurs stole the eggs from
|
|||
|
Bloop and his clan.
|
|||
|
Of course, Bloop must have some form of defense. Every now
|
|||
|
and then, a Power Flower appears. If Bloop eats one of
|
|||
|
these, look out! Bloop becomes a huge dinosaur, even larger
|
|||
|
than the Trogs! Here's Bloop's chance to score points and
|
|||
|
eat the bad guys.
|
|||
|
An interesting feature is the ability to play doubles in
|
|||
|
Trog. Bleep then comes and helps out Bloop. If either gets
|
|||
|
power-ed up, they can eat each other!
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE28<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ACE: This game is basically a rehash of Pac-Man. Duh. Come
|
|||
|
on. This game is from the same company that made Double
|
|||
|
Dragon and Bart Simpson! Please! The 2-player mode was a
|
|||
|
nice touch, but not enough to save this doomed cart.
|
|||
|
Rating... 50
|
|||
|
|
|||
|
SCOOP II: The game is not too good. In fact, it's a lousy
|
|||
|
game. It's just a rehash of Pac-Man, 10 years later.
|
|||
|
Couldn't Acclaim work on Double Dragon 4 instead? The only
|
|||
|
reason I didn't give it a 30 is because of the two player
|
|||
|
mode. Rating... 45
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Fantastic Adventures of Dizzy
|
|||
|
|
|||
|
Camerica's second Gold Series game is here and packs a
|
|||
|
punch! The Fantastic Adventures of Dizzy features Dizzy, an
|
|||
|
egg-sploring egg who must save Daisy from the evil Wizard
|
|||
|
Zaks. Dizzy lives in the Kingdom of Zakeria, in a tree
|
|||
|
house. From there your quest begins.
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE29<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
This game is non-linear, that is, you can go basically
|
|||
|
anywhere. But you have to collect 100 stars sitting around
|
|||
|
waiting for you, before you can enter the cloud castle in
|
|||
|
which Zaks presides. You start off in the Yolkfolk's secret
|
|||
|
village, and work your way to the mines. From there you can
|
|||
|
go on to Keldor or to the Crystal Falls (you actually need to
|
|||
|
go to both places). In order for you to go on past many
|
|||
|
places, you must first get an item. For instance, you need a
|
|||
|
plank to go over the pit of spikes. You can only carry three
|
|||
|
items at a time, so don't carry dead weight.
|
|||
|
Along the way you can find some of your friends, and
|
|||
|
they'll help you along. Dozy, Dylan, Dora, Denzil and Grand
|
|||
|
Dizzy are all there waiting for you. You can also find bonus
|
|||
|
stages, one in which you must re-arrange a scroll after it's
|
|||
|
scrambled. Do this and get a free Dizzy, and you'll need it.
|
|||
|
You only get three lives and no continues.
|
|||
|
The U.K.'s #1 video game hero comes to the States in this
|
|||
|
Fantastic Adventure of Dizzy!
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE30<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ACE: This game is great! When I first got it, it wasn't
|
|||
|
compatible, so I moved the switch in the back of the game,
|
|||
|
and BINGO! The graphics are cartoon-like, but don't let it
|
|||
|
throw you off. This game's challenging, too hard in fact. A
|
|||
|
battery back-up or a password screen would've been nice.
|
|||
|
Other than that, YES! Rating... 95
|
|||
|
|
|||
|
MR. X: The game is pretty good, in that it's an adventure
|
|||
|
game. As far as they go, this ones the best. I don't go for
|
|||
|
these types of games that much, but, I enjoyed this game!
|
|||
|
I think this game is the first one in 3 years that I haven't
|
|||
|
beaten! WOW! Rating... 90
|
|||
|
|
|||
|
Treasure Master
|
|||
|
|
|||
|
Scooter finds an old gold coin, tucks it under his pillow,
|
|||
|
find out about "The Legend of the Treasure Master", and
|
|||
|
undertakes a quest of his mind in Treasure Master. All of
|
|||
|
this is nice, but that isn't what will make this game
|
|||
|
memorable. The $10,000 cash you can win will do that!
|
|||
|
Only Game Masters should play this game, because it is a
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE31<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
toughie! You get three men and no continues, so beating this
|
|||
|
game is tough enough. But it gets even worse when you find
|
|||
|
there are no warps, and you only get four hits per life.
|
|||
|
There are five worlds, and then the prize world. The prize
|
|||
|
world is accessed by a password (see below). You start in
|
|||
|
the Islands, where you must find items that let you get other
|
|||
|
items, and so on. All throughout the stage are sharks and
|
|||
|
caterpillars, as well as dragonflies, and they are all after
|
|||
|
you. To get to some things you need bombs, and the bombs are
|
|||
|
endless. Once you leave the screen where the bomb machine
|
|||
|
is, you can go back and get another!
|
|||
|
After that you'll go on to the Moon, and eventually inside
|
|||
|
your NES! World six is the Prize World. Finish the game,
|
|||
|
call a 1-900 number, and win $10,000! Easy? Not!
|
|||
|
|
|||
|
ACE: This game is one of the hardest games I've played for
|
|||
|
the NES. Add that to the fact that you can win 10 thousand
|
|||
|
bucks, and you have one tough challenge. The game's graphics
|
|||
|
are nice, but with limited backgrounds. Buy this for the
|
|||
|
fun, or just for the cash! Rating... 90
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE32<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
MR. X: Money, money, money. Is life all about money? I
|
|||
|
think that this contest is a joke. I'm not going to spend
|
|||
|
$50 on the game and $5 on a phone call, only to find that I
|
|||
|
didn't win. Great game, though it could've had more power-
|
|||
|
ups. Rating... 85
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD>Genesis Reviews<77><73><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Mario Lemeux Hockey
|
|||
|
|
|||
|
Once again Electronic Arts beats Sega in the sports game
|
|||
|
department. I cannot help but compare this game to NHL
|
|||
|
Hockey (perhaps one of the best games for the Genesis.)
|
|||
|
This game has some features that would have made NHL a
|
|||
|
better game, including stats. This game has an incredible
|
|||
|
number of stats, including passes completed, number of goal
|
|||
|
posts hit, and checks thrown, just to name a few, There are
|
|||
|
a total of 14 pages of off the wall stats. (I think they
|
|||
|
made up a few.)
|
|||
|
Another great feature is an options screen which allows you
|
|||
|
to fight against another opponent or take penalty shots
|
|||
|
against the goalie.
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE33<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
But this game does have some faults. First it does not use
|
|||
|
pro teams, and with the exception of Mario Lemeux there are
|
|||
|
no pro players named. Also, you can't change the speed of
|
|||
|
your shots. All of your shots are at the same rate of speed,
|
|||
|
so you can not take a 90 mph slapshot as it claims in the
|
|||
|
game write-up. It's difficult to score; rarely ever scoring
|
|||
|
on anything other than a rebound off the goalie. -BAR
|
|||
|
|
|||
|
BAR: Overall not a bad game, but still needs some
|
|||
|
improvement. The graphics are only average. Not even the
|
|||
|
title screen was good. Play control was busy. I preferred
|
|||
|
the vertical view of NHL. Rating... 80
|
|||
|
|
|||
|
MR. X: Stats, stats, stats... is that all to hockey? Stats
|
|||
|
such as "goal posts hit" and "passes completed" are just
|
|||
|
plain silly. Although there were glimpses of a great game
|
|||
|
(the face-offs and penalty shots were awesome!), the overall
|
|||
|
picture wasn't pretty. Give me NHL. Rating... 75
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE34<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Quackshot starring Donald Duck
|
|||
|
|
|||
|
Quackshot by Sega is an adventure starring Donald and Daisy
|
|||
|
Duck. The story all starts when Donald was looking through
|
|||
|
some books in the library. A piece of paper falls on
|
|||
|
Donald's head, and it's from one of the books. It's a
|
|||
|
treasure map from King Garuzia. He has hidden a treasure
|
|||
|
somewhere on Earth. Donald thinks he could be rich if he
|
|||
|
finds the treasure, so off he goes. One problem... Big Bad
|
|||
|
Pete and his gang listens in, and give chase.
|
|||
|
In his adventure Donald and his nephews must go to
|
|||
|
Duckburg, Mexico and beyond. He lives in Duckburg, but now
|
|||
|
it's full of thugs trying to get him. From there he goes to
|
|||
|
Mexico. Here there are exploding cacti, bubbling quicksand
|
|||
|
scorpions, buzzards and bees. From there he goes to a
|
|||
|
Viking ghost ship, the South Pole and Egypt on his quest for
|
|||
|
the treasure.
|
|||
|
Some of the weapons Donald uses are Plungers, the popcorn
|
|||
|
shooter and the bubble shooter. Plungers are used for
|
|||
|
stunning the bad guys or for climbing walls. The popcorn
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE35<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
shooter can stop almost anything. The bubble shooter is used
|
|||
|
for barricades and the like.
|
|||
|
Help Donald find the treasure and check out Quackshot. -
|
|||
|
VIPER
|
|||
|
|
|||
|
VIPER: I highly recommend this game. I liked the graphics
|
|||
|
especially. The storyline was OK. I liked some places and
|
|||
|
especially liked the obstacles Donald went through. If you
|
|||
|
like excellent graphic games like Castle of Illusion or
|
|||
|
Fantasia I highly recommend Quackshot. Rating... 85
|
|||
|
|
|||
|
ACE: This game is no big deal. The graphics are much like
|
|||
|
Castle of Illusion. The game can become methodical, run
|
|||
|
shoot get something, run... it just gets boring. The game is
|
|||
|
a toughie, so Game Masters should only apply. Rating... 75
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE36<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD> Football Party! <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Joe Montana Football II: Sports Talk Football
|
|||
|
|
|||
|
"Welcome to Joe Montana Sports Talk Football!" is the voice
|
|||
|
message you hear as you power up the sequel to the best-
|
|||
|
selling Joe Montana for your Genesis. Be prepared.
|
|||
|
Sega decided to completely revamp JMF, and they came up
|
|||
|
with this sequel. For instance, the view is horizontally
|
|||
|
scrolling, not vertical. There are both artificial and
|
|||
|
natural turfs, and play selection is different. But the two
|
|||
|
most noticeable differences are the "zoom-in" mode and the
|
|||
|
play-by-play announcer.
|
|||
|
After the quarterback crosses the line of scrimmage, passes
|
|||
|
or hands off the ball, the game "zoom"s to the action, making
|
|||
|
everything two times as large and making everything more
|
|||
|
realistic looking.
|
|||
|
On every play you hear the Sports Talk announcer. He gives
|
|||
|
both the play-by-play and the color commentary. His sayings
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE37<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
are not very repitious, either. Just don't expect too much
|
|||
|
emotion from a machine.
|
|||
|
The variety of plays and formations are outstanding. If
|
|||
|
you include the passes, runs, and the "flips" of each (the
|
|||
|
same play, only reversed) there are over 70!
|
|||
|
If you've got what it takes, go for the season. Be top in
|
|||
|
the division and you might make it to the Sega Bowl!
|
|||
|
|
|||
|
ACE: The game is absolutely incredible! "Pay Day!" Like
|
|||
|
most games, the fun part is playing with a friend. The zoom-
|
|||
|
ins are awesome! How about Sports Talk Hockey? Rating... 90
|
|||
|
|
|||
|
MR. X: This game may be Game of the Year. High quality, and
|
|||
|
the zoom is flawless. The passing system didn't have to be
|
|||
|
messed with though. Enjoy! Rating... 95
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE38<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
John Madden Football '92
|
|||
|
|
|||
|
The sequel to Electronic Arts' best-seller is John Madden
|
|||
|
|
|||
|
'92, and it's here to stay.
|
|||
|
The game is similar to JMF '91. There is a playoff system,
|
|||
|
the passing system is the same (three windows accessed with A
|
|||
|
B or C) and there is a playoff system, similar to the one
|
|||
|
used in NHL Hockey, another Electronic Arts hit. But there
|
|||
|
is so much more in JMF '92.
|
|||
|
One of the new features is the real NFL Teams and players'
|
|||
|
numbers are used. The players act like they do in real life
|
|||
|
(a la NHL). Don't try throwing the bomb with Hugh Millen or
|
|||
|
trying to get by Bruce Smith. Another new feature is the
|
|||
|
ability to choose the pitch (playing surface) and the weather
|
|||
|
that you play in. There are tons of new stats displayed
|
|||
|
during half-time, and you can even injure other players!
|
|||
|
In Electronic Arts patented replay mode, you can see the
|
|||
|
play over and over again, rewind, slo-mo and playback as your
|
|||
|
options. Awesome!
|
|||
|
If you haven't seen John Madden Football, do your Genesis
|
|||
|
and yourself a favor and play this hot cart. -ACE
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE39<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ACE: This game is just as good as Joe Montana Football. he
|
|||
|
replay is great. I like the playoff system they used. What
|
|||
|
is EA's secret? High quality sport games that combine
|
|||
|
graphics, gameplay and fun. Wow! Rating... 90
|
|||
|
|
|||
|
MR. X: Fantastic game! The game is one of the best. I liked
|
|||
|
John's little comments that preceeded each game. The game is
|
|||
|
a little unrealistic though. Some people can not get tackled
|
|||
|
even when there are all 11 people on his tail. Well, you
|
|||
|
can't get it all. Rating... 90
|
|||
|
|
|||
|
|
|||
|
Mike Ditka Power Football
|
|||
|
|
|||
|
Everybody's getting into the football act, even Mike Ditka.
|
|||
|
The coach for the Chicago Bears has a Genesis game, and it's
|
|||
|
made by Ballistic.
|
|||
|
Power Football features all of the real cities of the NFL
|
|||
|
teams, but the names of the players and the teams are
|
|||
|
fictional. The camera used to see the game is in the "end
|
|||
|
zone" behind the quarterback, using a 45 degree angle to view
|
|||
|
of the action.
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE40<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
One of the features that set this game apart form other
|
|||
|
football games is the passing system. There are two modes -
|
|||
|
real-time and freeze frame. Real time is the mode used in
|
|||
|
most games, while freeze frame shows all of the receivers,
|
|||
|
one at a time, while all of the action is on "pause". One
|
|||
|
drawback is the screen "jumps" to the receiver you have
|
|||
|
selected before you actually throw the ball, so if you don't
|
|||
|
like that receiver, and try to change to another, you may get
|
|||
|
sacked, and wouldn't see the linebacker coming.
|
|||
|
This massive 8-meg game has both a season and a password
|
|||
|
system so you can pick up your action later. In this game
|
|||
|
is digitized voices of Jam Tunney, an NFL referee for 31
|
|||
|
years. -ACE
|
|||
|
|
|||
|
ACE: This is the worst football game for the Genesis I've
|
|||
|
ever played. Come on. Couldn't Ballistic come up with a
|
|||
|
better 8-meg game? The voices of "First Down" was nice, but
|
|||
|
JMF II's "Sports Talk" was much better. The passing system
|
|||
|
stinks. The rating I'm giving is basically charity.
|
|||
|
Rating... 50
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE41<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
MR. X: The only power in Power Football is the opening
|
|||
|
graphics. Please. This game is about as exciting as
|
|||
|
watching paint dry. The scrolling is very choppy. The
|
|||
|
passing is erotic, you miss wide open catches, yet make one
|
|||
|
handed-grabs being double-teamed on the next play? Sorry,
|
|||
|
but this one is just plain lousy. Rating... 35
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Tecmo Super Bowl
|
|||
|
|
|||
|
After four years of waiting, the sequel to Tecmo Bowl
|
|||
|
finally comes to your NES.
|
|||
|
TSB features similar game play to it's predecessor, in that
|
|||
|
the characters on-screen are not too large. But you can see
|
|||
|
most of the screen with it's high overhead view of the field.
|
|||
|
Included in this cart is every single NFL starter and
|
|||
|
backup, using the real teams and players' names. If you play
|
|||
|
the Denver Broncos, look for Elway to drop the bomb. The
|
|||
|
players act like their true-to-life counterparts. There are
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE42<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
a few missing, though, such as Randall Cunningham and Jim
|
|||
|
Kelly. (These players have special licenses, so Tecmo didn't
|
|||
|
include them.)
|
|||
|
Something new is the battery back-up. This allows stats to
|
|||
|
be kept in just about every category imagineable. There is
|
|||
|
also a season that needs no passwords!
|
|||
|
Teams can be either "man" or "com"puter controlled, or they
|
|||
|
can be "coa"ched by a human, with the play controlled by the NES.
|
|||
|
Good luck finding this game, though. Because it is sold
|
|||
|
out and renting at almost a 95% rate. -SCOOP II
|
|||
|
|
|||
|
ACE: This is the BEST NES football game on the market. Other
|
|||
|
than the fact that the players are small on the screen, this
|
|||
|
game is perfect! The cinema screens that are shown after a
|
|||
|
TD are awesome! You won't be mad you bought or rented
|
|||
|
Tecmo Super Bowl, trust me! Rating... 95
|
|||
|
|
|||
|
MR. X: This game is great! A perfect sequel to Tecmo Bowl.
|
|||
|
The characters on the main screen are too small, but other
|
|||
|
than that, it's great! Maybe they could have turned off that
|
|||
|
BGM... it was beginning to get on my nerves. Awesome playing
|
|||
|
against a friend! Rating... 90
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE43<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD> Warp Zone <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
Here is the hints and tips you need to bust your favorite
|
|||
|
games. If you have one, write to the address below.
|
|||
|
|
|||
|
KEY: A B C TL TR X Y I II ST SL RUN are buttons
|
|||
|
U D L R are controller directions
|
|||
|
1 2 are controllers (unless specified, use controller 1)
|
|||
|
[codes in brackets] press and hold
|
|||
|
|
|||
|
Doublew Dragon III (NES): Continue Codes
|
|||
|
Rounds 1 to 3- U R D L A B
|
|||
|
Rounds 4 to 6- U D L R A B
|
|||
|
Rounds 7 to 9- Using 2 A A B B D U R L
|
|||
|
|
|||
|
Lock 'n Chase (Game Boy): Extra Levels
|
|||
|
When on title screen, type A A B B A B B ST.
|
|||
|
This will put you on level 7-1
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE44<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
Loopz (NES): Passwords for Game C
|
|||
|
Stage 6 XPO
|
|||
|
Stage 11 JGS
|
|||
|
Stage 16 ASL
|
|||
|
Stage 21 PDS
|
|||
|
Stage 26 WKK
|
|||
|
Stage 31 YLY
|
|||
|
|
|||
|
Bad Dudes (NES): 63 Men
|
|||
|
On title screen... 2 B A D U D U 1 ST
|
|||
|
|
|||
|
Ice Hockey (NES): Super Codes
|
|||
|
both 1 and 2 hold [A B SL]. While held, 1 ST.
|
|||
|
If used on Title Screen, no goalies.
|
|||
|
If used on configuration screen, frictionless puck.
|
|||
|
If used on both you get both effects.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE45<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Super Monaco GP (Genesis): Password
|
|||
|
to race 15 use this code.
|
|||
|
0Q76 2ILM F200 0000
|
|||
|
0010 H10F B324 5D76
|
|||
|
CA89 EGC1 0000 0002
|
|||
|
0000 0000 F200 2CAC
|
|||
|
|
|||
|
Cyberball (NES and Genesis): Password
|
|||
|
Take the S.F. Hit Men to the championship! Use
|
|||
|
ULBB-B5PS-OF4I as your password.
|
|||
|
|
|||
|
Get a free subscription to Warp Zone by giving us your tips
|
|||
|
and tricks for the Warp Zone. If we print your code, you
|
|||
|
win! Send them to...
|
|||
|
Game Master Journal
|
|||
|
Warp Zone
|
|||
|
59 Germain Avenue Suite 1
|
|||
|
Quincy, MA. 02169
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE46<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Game Master Journal Awards 1991 - The "Gamies"
|
|||
|
|
|||
|
This is GMJ's first full year of production in pinted form,
|
|||
|
and our first BBS issue.and we've decided to start a new
|
|||
|
tradition... the Gamies. A Gamie can only be given out to
|
|||
|
a game released in 1991. In each of the main systems
|
|||
|
reviewed in GMJ including the NES, Super NES and Genesis,
|
|||
|
there are several categories. This month we'll give the
|
|||
|
nominees for each system, and you can vote. (See below)
|
|||
|
|
|||
|
Best Overall Game - Which game was the best produced for each
|
|||
|
system in '91? This was the best of the best, and must be a
|
|||
|
high-quality game that no other can even touch.
|
|||
|
|
|||
|
Best Sport Game - In this group you're looking for the game
|
|||
|
which best re-created the sport in which you played. Play-
|
|||
|
control is a plus here.
|
|||
|
|
|||
|
Best Adventure Game - In Adventure, we mean a game like
|
|||
|
"Link", not "Dragon Warrior". Find a piece, battle monsters,
|
|||
|
use the piece, etc., is what you'd do in this game.
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE47<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
Best Role Playing Game - Games like Dragon Warrior is what
|
|||
|
you'd consider here. Menu driven ("Fight, Run, Use") and
|
|||
|
text heavy, RPGs are followed by many people.
|
|||
|
|
|||
|
Best Combat-Role Playing Game - Basically take out the
|
|||
|
menus and put in hand-to-sword combat and you're all set!
|
|||
|
|
|||
|
Best Action Game - What game best copies Super Mario Bros.?
|
|||
|
That's almost what this one comes down to. Not too much
|
|||
|
logic, but heavy on the run/jump action is what's here.
|
|||
|
|
|||
|
Best Simulation - The best one in this category makes you
|
|||
|
think you're not playing a game, but instead flying a plane
|
|||
|
or moving a tank.
|
|||
|
|
|||
|
Best Racing Game - Which game makes you feel like Michael
|
|||
|
Andretti or Tom Petty? Look for a game that challenges your
|
|||
|
nerves and pleases your eyes.
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE48<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Best Puzzler - Which game makes you strain your brain and
|
|||
|
think rather than pound away at the buttons? Which game had
|
|||
|
you playing until 3 am? That's a great puzzler.
|
|||
|
|
|||
|
Newest Innovation: Which game put a different spin on games
|
|||
|
more than any other? Or at least tried to? (This covers all
|
|||
|
systems.)
|
|||
|
|
|||
|
Best Add-on, Portables: Which accessory made your Game Boy,
|
|||
|
Game Gear or TurboExpress more of a success? Did it make the
|
|||
|
screen bigger, better, or what?
|
|||
|
|
|||
|
Best Add-on, Consoles: There were some real jems in this
|
|||
|
category... things that saved your place or even changed the
|
|||
|
game completely! These must directly affect game play.
|
|||
|
|
|||
|
Best Graphics (8-bit): What game in '92 had the best screens?
|
|||
|
Best Graphics (16-bit): Same as above, for the SNES +
|
|||
|
Genesis.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE49<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
Best Sound: Games that have bad sound usually stink. The
|
|||
|
opposite can be said... games with great sounds are usually
|
|||
|
high-quality. Which one caught your eye (or ear)?
|
|||
|
|
|||
|
Game of the Year 1991: What was the best game of '91? These
|
|||
|
include all of the systems, home and portable. Pick the
|
|||
|
correct one and you can win prizes (see below).
|
|||
|
|
|||
|
Best Overall Game: (must be from this list)
|
|||
|
NES - Tecmo Super Bowl, Batman Return of the Joker,
|
|||
|
Battletoads, Micro Machines
|
|||
|
Genesis - NHL Hockey, Sonic the Hedgehog, Sword of
|
|||
|
Vermillion, Toe Jam + Earl
|
|||
|
Super NES - Super Mario World, Pilotwings, F-Zero, Super
|
|||
|
Baseball Simulator 1.000
|
|||
|
|
|||
|
The rest of the categories can be any game.
|
|||
|
Write down your choices and send them to...
|
|||
|
Game Master Journal
|
|||
|
59 Germain Ave. OR E-Mail them (see page 24)
|
|||
|
Quincy, MA. 02169
|
|||
|
ATTN: Game of the Year
|
|||
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>PAGE50<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
The first 50 people who send in their choices will receive an issue of
|
|||
|
Warp Zone #1. If you pick the most popular game, you will be placed in
|
|||
|
a drawing for a 6-issue subscription to the printedGame Master Journal.
|
|||
|
Entries must be received by April 20th. Good luck!
|
|||
|
|
|||
|
|
|||
|
Here comes the legal stuff!!!!!!!
|
|||
|
|
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|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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This document may be freely downloaded if all of the following
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conditions are true:
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A: If your BBS carries Game Master Journal legally,
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B: If your BBS allows you to download,
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C: No alteration to the document (as a whole or parts of) has
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been made and the copyright stays on the document,
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D: You do not repost on another BBS without express written or
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transmitted permission of ICNETS or U.S. Datanet.
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<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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(c) 1992 Innovative Creations of New England TS.
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