2021-04-15 13:31:59 -05:00

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USA VERSION
01 32
02 33
03 34
04 35
05 [01] GND 36 [24] GND
06 [02] A11 37 [25] A12
07 [03] A10 38 [26] A13
08 [04] A9 39 [27] A14
09 [05] A8 40 [28] A15
10 [06] A7 41 [29] A16
11 [07] A6 42 [30] A17
12 [08] A5 43 [31] A18
13 [09] A4 44 [32] A19
14 [10] A3 45 [33] A20
15 [11] A2 46 [34] A21
16 [12] A1 47 [35] A22
17 [13] A0 48 [36] A23
18 [14] - 49 [37] U3-1 (LS139)
19 [15] D0 50 [38] D4
20 [16] D1 51 [39] D5
21 [17] D2 52 [40] D6
22 [18] D3 53 [41] D7
23 [19] /CHIP-ENABLE 54 [42] R/W (SAVE-RAM)
24 [20] CIC-1 (ID-OUT) 55 [43] CIC-2 (ID-OUT)
25 [21] CIC-7 (ID-IN) 56 [44] CIC-6 (ID-IN)
26 [22] U3-13 (LS139) 57 [45] -
27 [23] VCC 58 [46] VCC
28 59
29 60
30 61
31 62
/ = means low active
.......................................SDI..................................
Removal of USA/JAP/GER Protection
The IC handling the Reset signal has 18 Pins (U8/F 411 Nintendo)
You need to cut the original RESET (Pin 10) and wire it new to Pin 17.
**********Wire****************************
o /------\_/------\ *
| |1 18|---+5V *
| |2 17|**********(Valid Reset with Button
| |3 16| from the SNES)
| |4 15|
\ |5 14|
CUT |6 13|
\ |7 12|
| |8 11|
| GND---|9 10|------o
| \---------------/ |
| |
\-------------------------------------/
Now you can sell your last module !!!!!! HEHEHEHE
(This peace is designed on an USA SNES motherboard and i don`t know
if this runs on JAP or GER SNES)
.......................................SDI..................................