63 lines
2.4 KiB
Plaintext
63 lines
2.4 KiB
Plaintext
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USA VERSION
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01 32
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02 33
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03 34
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04 35
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05 [01] GND 36 [24] GND
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06 [02] A11 37 [25] A12
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07 [03] A10 38 [26] A13
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08 [04] A9 39 [27] A14
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09 [05] A8 40 [28] A15
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10 [06] A7 41 [29] A16
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11 [07] A6 42 [30] A17
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12 [08] A5 43 [31] A18
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13 [09] A4 44 [32] A19
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14 [10] A3 45 [33] A20
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15 [11] A2 46 [34] A21
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16 [12] A1 47 [35] A22
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17 [13] A0 48 [36] A23
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18 [14] - 49 [37] U3-1 (LS139)
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19 [15] D0 50 [38] D4
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20 [16] D1 51 [39] D5
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21 [17] D2 52 [40] D6
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22 [18] D3 53 [41] D7
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23 [19] /CHIP-ENABLE 54 [42] R/W (SAVE-RAM)
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24 [20] CIC-1 (ID-OUT) 55 [43] CIC-2 (ID-OUT)
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25 [21] CIC-7 (ID-IN) 56 [44] CIC-6 (ID-IN)
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26 [22] U3-13 (LS139) 57 [45] -
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27 [23] VCC 58 [46] VCC
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28 59
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29 60
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30 61
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31 62
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/ = means low active
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.......................................SDI..................................
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Removal of USA/JAP/GER Protection
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The IC handling the Reset signal has 18 Pins (U8/F 411 Nintendo)
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You need to cut the original RESET (Pin 10) and wire it new to Pin 17.
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**********Wire****************************
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o /------\_/------\ *
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| |1 18|---+5V *
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| |2 17|**********(Valid Reset with Button
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| |3 16| from the SNES)
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| |4 15|
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\ |5 14|
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CUT |6 13|
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\ |7 12|
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| |8 11|
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| GND---|9 10|------o
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| \---------------/ |
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\-------------------------------------/
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Now you can sell your last module !!!!!! HEHEHEHE
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(This peace is designed on an USA SNES motherboard and i don`t know
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if this runs on JAP or GER SNES)
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.......................................SDI..................................
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