38 lines
1.1 KiB
Groff
38 lines
1.1 KiB
Groff
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* *
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* ENCHANTER II HELP *
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* *
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STUCK IN THE GUILD HALL??
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GO TO BELBOZ'S ROOM, GET THE JOURNAL, GET THE KEY FROM BEHIND THE
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HANGING, OPEN JOURNAL, AND READ UNTIL THE LAST LINE AT WHICH TIME IS
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SAYS SOMETING LIKE: "THE PASSWORD IS: XXXXXX" EACH TIME YOU PLAY A
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NEW GAME, THERE WILL BE A DIFFERENT ANIMAL IN THE X'S! THESE ANIMALS
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CONTROL WHICH SEQUENCE OPENS THE TRUNK DOWNSTAIRS, HERE IS THE
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COMBINATIONS:
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BLOODWORM: WHT GRY BLK RED GRY
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BROGMOLD: RED PURP RED BLK PURP
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DORN: GRY PURP BLK GRY WHT
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DRYAD: BLK GRY WHT RED RED
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GRUE: BLK BLK RED BLK PURP
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HELLHOUND: PURP WHT GRY RED GRY
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KOBOLD: RED PURP BLK PURP RED
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NABIZ: PURP BLK BLK BLK RED
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ORC: RED GRY PURP GRY RED
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ROTGRUB: GRY RED GRY PURP RED
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SURMIN: BLK BLK PURP RED PURP
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YIPPLE: GRY PURP WHT PURP BLK
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