464 lines
15 KiB
Plaintext
464 lines
15 KiB
Plaintext
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Grade -
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The basic rating of pitching skill: range 1 to 30 (higher is better).
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Poor = 1 to 5, average = 6 to 10, good = 11 to 15, very good = 16 to 20,
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super star = 21 to 25, immortal = 26 to 30.
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A pitcher may be rated as a starter, a reliever (marked with an
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asterisk), or both. If a pitcher started any game during the regular
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season, he is rated as a starter. Some pitchers grades as starters on
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the Line-up Screen also have a seperate grade for relieving. In this
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case, both ratings are displayed on his Player Screen. You can check a
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pitcher's official statistics for games appeared in (G) and games
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started (GS) to see if he pitched primarily as a starter or as a
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reliever during the actual season.
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The grade can change during the game in several ways. If a poor pitcher
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goes 5 consecutive innings without allowing an earned run, his grade
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will advance by 5 each inning thereafter, up to a grade of 20, or until
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he gives up an earned run. An average pitcher will advance after 6
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consecutive innings, a good pitcher after 7, and a very good pitcher
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after 8. Any pitcher's grade will go down 5 after allowing 5 earned runs
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in 3 consecutive innings. These changes will be displayed on the Game
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Screen under the pitcher's name.
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Some grade changes are not displayed on the screen. Batter-to-batter
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changes caused by the platoon rating of the batter are not displayed.
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Relief pitchers are more effective against the first batter they face if
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they enter the game during an inning (not at the beginning of an
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inning). This increased grade of 5 is not displayed. Any effects of
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durability (see below) are not displayed.
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Control -
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Rates pitching control and strike-out ability: possible ratings are W,
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XY, X, Y, and Z.
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W = wild (walks)
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XY = super star strike-out ratio (strike-outs/innings pitched)
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X = excellent strike-out ratio
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Y = good strike-out ratio (X any Y both increase strike-outs)
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Z = good walk ratio (decreases the number of walks, especialy with men on
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base)
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Move -
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Rates the move to first: range 0 to 3 (higher is better). A pitcher's
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move affects steal attempts and base advancement of a runner on first if
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he's being held on. The better the move, the less chance of successful
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advancement.
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Durability -
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Rates how long a pitcher can be expected to go while retaining his
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initial effectiveness:range for starters 0 to 4, range for relievers 1 to 3
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(lower is better).
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You will have to learn to sense when your pitcher really loses it. A "4"
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rated starter generally can be expected to tire beginning in the seventh
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inning, a "1" rated starter in the ninth, and a "1" rated reliever in his
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fourth inning of work.
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HB -
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Rates the frequency of hit-batsmen: 0 or no rating (0 is better). A "0"
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rating reduces the number of batters hit by the pitch.
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BK -
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Rates the frequency of balks: 0 or no rating (0 is better). A "0" rating
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reduces the number of balks.
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WP -
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Rates the frequency of wild pitches: range 0 to 3 (lower is better). A
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lower rating reduces the number of wild pitches.
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HR -
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Rates the tendency to prevent or give up home runs: possible ratins are G,
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H, L, M, or no rating. If a pitcher has a rating of G or H (H is better),
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he will allow fewer home runs. If a pitcher has a rating or L or M (M is
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worse), he will give up more home runs.
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Season and Game Statistics for pitchers -
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wins (W), losses (L), saves (S),
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winning percentage (PCT), earned run average (for the season only) (ERA),
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games appeared in (G), games started (GS), innings pitched (IP), hits (H),
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runs (R), earned runs (ER), home runs (HR), total walks (TBB), hit-batsmen
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(HB), strike-outs (SO), wild pitches (WP), balks (BK).
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- END OF GAME OPTIONS
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A game can end in several ways: one team can win after the regular nine
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innings or in extra innings, the game can be rained out, one team can forfeit
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the game by not being able to field nine eligible players, or the managers may
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choose to "call" the game using [CONTROL] [X].
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When the game ends, you will be given these options:
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[U] Update win-loss records -
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Update will determine the winning team, if
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there is one, and if the teams come from the same data diskette and
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the same organization, it will add one to the Wins column for the
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winner and one to the Losses column for the losing team. It will also
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recalculate the games behind (GB) for all teams in the division.
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These updates are displayed on the Team Selection Screen. Update
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cannot be used for PROFESSIONAL BASEBALL.
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Important note: Only an official game has a winner or loser. For the
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updating option, an official game is one that has gone 4 1/2 innings if the
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home team is ahead, or 5 innings if the home team is behind, whether the game
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was ended by rain or by [CONTROL] [X]. A game that ends in a tie is not
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considered an official game for the purposes of this program. A forfeited game
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is an official game. (A game is forfeited when one team is unable to field a
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complete line-up). Only official games can be used to update records.
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Updating and printing can be done in either order. The other options
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below - [S] and [R] - destroy the game statistics and eliminate the possibility
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of updating the win-loss records automatically with the current game results
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(but see [C] Correct).
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[S] Same Teams in Same Park -
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Allows you to play another game with the
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same teams in the same ball park. If you want a different home team
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or if you want to select new rules, you must use the [R] Restart
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option below. [S] Same Teams asks you new for a new line-up for each
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team.
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[R] Restart -
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Takes you back to the Rules and Data Screen, from which you
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will be able to change the rules, speed of dynamic decisions, sound,
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and the teams being played.
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Important note: To review the game performance of a player screen at the
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end of a game, press [CONTROL] [O] or [CONTROL] [D], then [D] Display, followed
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by the appropriate player indentification ([A]...[Z] or [1]...[9]). This must
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be done before choosing [S] Same Teams or [R] Restart, otherwise the game
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statistics will have been erased.
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- INTRODUCTION TO DRAFTING
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DRAFT will make you Commissioner, owner, general manager, and manager at
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the same time. You can set up your own baseball organization with leagues and
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divisions. Draft your own teams. Establish a farm system. When you have set
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up a league, be sure to send in your customer registration card to recieve news
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of program updates and enhancements.
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[How to Load Draft]
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1. Put the Draft Diskette in drive 1 and side A of the Data Diskette in
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drive 2.
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2. Turn on the computer, or, if it's on, simultaneously press [CONTROL]
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[Open Apple] [RESET].
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The Copyright Screen will appear, followed by the Create/Modify
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Organizations Screen.
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- CREATING A NEW ORGANIZATION
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For each organization you wish to create, decide how many leagues you want
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(up to 2), how many divisions (up to 4 in each league, up to 6 total), and how
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many teams in each division (up to 14 in each division; up to 30 in each
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organization; up to 100 teams in all including PROFESSIONAL BASEBALL).
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Below are three examples of baseball organizations that could be created:
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[Example 1]
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Organization Name: Home Baseball
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League name(s): Lyme League
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Division(s): Pro Farm
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Team name(s): BUDAPEST Bombers BUDAPEST Farm
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HONG KONG Kongers HONG KONG Farm
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WOONSOCKET Rockets WOONSOCKET Farm
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[Example 2]
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Organization Name: Sunbelt League
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League name(s): ---
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Division(s): ---
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Team name(s): TAMPA Z's
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PRESCOTT Powers
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[Example 3]
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Organization Name: Office Baseball
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League name(s): League 1 League 2
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Division(s): Div 1 Div 2 Div 1 Div 2
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Team name(s): BALT CAL CHI ATL
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BOS CHI MONT CIN
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CLE KC NY HOU
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DET MIN PHI LA
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MIL OAK PIT SD
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NY SEA STL SF
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TOR TEX
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Notice that the organization title, Office Baseball, has the same
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structure used for major league baseball. Some people may want to replay
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the actual season represented by the Data Diskette. The Office Baseball
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organization will allow you to do this and keep team records and make
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roster changes as they actually occurred during the season represented
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by the Data Diskette. The rosters of the organization PROFESSIONAL
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BASEBALL cannot be modified, and neither can its win-loss records, but
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its rosters can be copied.
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[Setting up the Organization, Leagues and Divisions]
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Decide how best to structure your new organization (see examples above),
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and follow the steps listed below.
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Important note: In draft, pressing [RETURN] will advance you to the next
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screen. Pressing [ESC] will bring you back to the previous screen.
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<Create the Organization>
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1. Press the number [2]..[6] under which you wish to store the name of
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your organization.
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2. Type the name as you want it to appear on the organization list. You
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are allowed up to 25 characters. If you are planning to have only one
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league in your new organization, you may wish to name the organization
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using the league name - see example 2 above.
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3. Press [RETURN]. A highlighted pointer will appear where the league
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names will be entered.
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<Create the First League>
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4. Type the name of the first league (20 characters maximum).
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Skip this step if you do not want any leagues - for instance, if you
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have given the league name to the organization. If you do not give a
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name to the first league, you will not be able to create a second league
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for this organization.
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5. Press [RETURN]. A highlighted pointer will appear under the league
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name.
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<Create the Divisions in the First League>
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6. Type the name of the first division in the league. Up to 20
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characters are allowed. Skip this step if you do not want any divisions
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in this league.
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7. Press [RETURN].
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8. Repeat steps 6 and 7 for additional divisions. Enter up to four
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divisions if you are planning to have one or two league, up to six if
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you have no leagues.
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Hint: you may wish to establish a farm system as a division. Each FARM
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division would have the same number of teams as each PRO division (see
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example 1 above).
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<Complete the Organization>
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9. Repeat steps 4 through 8 for the second league.
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10. Check that the organizations, leagues, and divisions are as you want
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them. If you have any changes, use [R] Rename and [D] Drop to correct
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them.
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You cannot [D] Drop a league or division. You can only [D] Drop an
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organization. If you [D] Drop the organization, you will lose all of its
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teams and rosters. You can [R] Rename an organization, league, or
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division.
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11. When you have finished naming the organization, leagues, and
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divisions, press [RETURN] to continue. The Add/Select Teams Screen will
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appear.
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[Adding Teams to the New Organization]
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1. Using [SHIFT] [1], choose the league to which you wish to add a
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team. Your choice is highlighted.
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2. Using [SHIFT] [2], or the right/left arrow keys, choose the division
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to which you wish to add a team. Your choice is highlighted.
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3. Press [A] Add team.
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4. Type the team name (up to 15 characters).
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5. Press [RETURN]. The arrow cursor will remain on the same line.
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6. Type the team nickname (up to 9 characters). This name will be used
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on the line score on the Game Screen.
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7. Press [RETURN].
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8. Repeat steps 3 through 7 for the remaining teams in the division.
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9. Repeat steps 2 through 8 for each division in the league.
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10. Repeat all of the above for each league in the organization.
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When all of the teams for all divisions have been named, you are ready
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to add players to your teams.
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[Adding Players]
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You may add players by either exporting an entire roster from an
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existing team and importing the roster to a new team, or by drafting
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individual players.
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[Exporting and Importing]
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To copy an entire roster from one team to another, use the [E] Export
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and [I] Import commands. [E] Export will copy the roster of a team into
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memory. [I] Import copies that roster under a new team name and writes
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it to disk.
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This process is useful for setting up your own league in which you can
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modify to reflect roster changes made during the actual season. Try
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copying one of the teams in PROFESSIONAL BASEBALL to a new team with no
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current players.
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To [E] export the team roster:
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1. From the Create/Modify Organizations Screen, press [1] to highlight
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PROFESSIONAL BASEBALL (or another organization that contains the roster
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you want to copy).
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2. Press [RETURN] to proceed to the Add/Select Teams Screen.
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3. Choose the league and division of the team you wish to copy using
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[SHIFT] [1] and [SHIFT] [2].
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4. Highlight the team using the up/down arrow keys.
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5. Press [E] Export to load the team into memory.
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6. Press [ESC] to return to the Create/Modify Organizations Screen.
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Important note: You may [E] Export from any organization, not just from
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PROFESSIONAL BASEBALL.
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To [I] import the team roster:
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1. Select or create the organization which will contain the copied
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team. The organization will be highlighted.
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2. Press [RETURN] to advance to the Add/Select Teams Screen.
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3. Choose the appropriate league and division using the [SHIFT] [1] and
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[SHIFT] [2] keys.
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4. Add or select the team to contain the roster you are copying. The
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team will be highlighted.
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5. Press [I] Import to write the entire exported roster onto a disk.
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Importing will erase any players previously drafted for the team
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highlighted.
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6. Press [Y] to confirm import.
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Important notes: You may not [I] Import to PROFESSIONAL BASEBALL. A
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roster many NOT be copied from one data diskette to another.
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- DRAFTING A TEAM
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To add individual players to a team roster, proceed to the Add/Select
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Teams Screen.
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1. Press [SHIFT] [1] to select a league.
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2. Press [SHIFT] [2] to select a division.
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3. Press the up/down arrow keys to select a team.
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4. Press [RETURN]. The Draft Screen will appear.
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[The Draft Screen]
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The upper left corner shows the name of the team being drafted. The
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upper right corner shows the number of major league baseball players
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available for the draft and the year (season) of the Data Diskette.
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The top part of the Draft Screen displays nine names of major league
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baseball players. For a non-pitcher, the name is followed by primary
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position (Pos), defensive rating at that position (D), batting side (B),
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and speed (Sp). For a pitcher, the name is followed by position (Pos),
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throwing arm (T), pitching grade (GR), and control ratings (Ctrl).
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The nine names that first come up on the screen are the first nine names
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in an alphabetical listing of all the players. You can move through the
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player list in several ways:
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Up and down arrow keys will scroll the list of names.
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[F] First will take you home to the top of the list.
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[L] Last will take you to the end of the list.
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[S] Search will take you directly to a part of the list you specify -
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press [S], then type the first three letters of the player's name, and
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press [RETURN].
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[U] Update will save your roster.
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The lower part of the screen displays the current team roster.
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Twenty-six (26) spaces are provided to allow an empty space between the
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pitchers and non-pitchers. If you choose to, you can draft up to 26
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players.
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