SDL2: fix cross-compile to windows (mingw)

This commit is contained in:
Taeer Bar-Yam 2021-04-20 21:31:11 -04:00
parent bb9d0c3038
commit f9f05c1e92
1 changed files with 2 additions and 1 deletions

View File

@ -2,7 +2,7 @@
, libGLSupported ? lib.elem stdenv.hostPlatform.system lib.platforms.mesaPlatforms
, openglSupport ? libGLSupported, libGL
, alsaSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid, alsaLib
, x11Support ? !stdenv.isCygwin && !stdenv.hostPlatform.isAndroid
, x11Support ? !stdenv.targetPlatform.isWindows && !stdenv.hostPlatform.isAndroid
, libX11, xorgproto, libICE, libXi, libXScrnSaver, libXcursor
, libXinerama, libXext, libXxf86vm, libXrandr
, waylandSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
@ -79,6 +79,7 @@ stdenv.mkDerivation rec {
"--disable-oss"
] ++ optional (!x11Support) "--without-x"
++ optional alsaSupport "--with-alsa-prefix=${alsaLib.out}/lib"
++ optional stdenv.targetPlatform.isWindows "--disable-video-opengles"
++ optional stdenv.isDarwin "--disable-sdltest";
# We remove libtool .la files when static libs are requested,