beret: Store game status in home directory
svn path=/nixpkgs/trunk/; revision=31021
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@ -9,7 +9,9 @@ stdenv.mkDerivation {
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NIX_CFLAGS_LINK = "-lgcc_s";
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NIX_CFLAGS_LINK = "-lgcc_s";
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patchPhase = ''
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patches = [ ./use-home-dir.patch ];
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postPatch = ''
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sed -i 's@RESOURCE_PATH ""@RESOURCE_PATH "'$out'/share/"@' game.c
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sed -i 's@RESOURCE_PATH ""@RESOURCE_PATH "'$out'/share/"@' game.c
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'';
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'';
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48
pkgs/games/beret/use-home-dir.patch
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48
pkgs/games/beret/use-home-dir.patch
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@ -0,0 +1,48 @@
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diff -Naur beret-beret-orig/game.c beret-beret/game.c
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--- beret-beret-orig/game.c 2011-12-17 18:51:32.000000000 -0500
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+++ beret-beret/game.c 2011-12-21 13:16:37.047511020 -0500
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@@ -10,12 +10,10 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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-#ifdef __APPLE__
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#include <sys/stat.h>
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#include <unistd.h>
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#include <errno.h>
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#include <pwd.h>
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-#endif
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#define CAMSCROLL 15
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#define SCR_WIDTH 780
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@@ -88,12 +86,8 @@
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#define DIRSEP "/"
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#endif
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-#ifdef __APPLE__
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-#define SUPPORT_PATH "Library/Application Support/Beret/"
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-#define RESOURCE_PATH "Beret.app/Contents/Resources/"
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-#else
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+#define SUPPORT_PATH ".beret"
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#define RESOURCE_PATH ""
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-#endif
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#define QUITMOD_WIN KMOD_ALT
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#define QUITKEY_WIN SDLK_F4
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@@ -812,7 +806,6 @@
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int init() {
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- #ifdef __APPLE__
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char filestr[512];
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// Get the home directory of the user.
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struct passwd *pwd = getpwuid(getuid());
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@@ -827,9 +820,6 @@
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sprintf(filestr, "%s/saves", support_path);
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mkdir(filestr, S_IRWXU);
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}
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- #else
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- sprintf(support_path, "");
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- #endif
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if (SDL_Init(SDL_INIT_EVERYTHING) == -1) {
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printf("Error: couldn't initialize SDL\n");
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