liquidwar: use 1.6 branch of libpng
Seems to work fine. /cc maintainer @7c6f434c.
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@ -7487,14 +7487,13 @@ let
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liquidwar = builderDefsPackage ../games/liquidwar {
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inherit (xlibs) xproto libX11 libXrender;
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inherit gmp mesa libjpeg
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inherit gmp mesa libjpeg libpng
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expat gettext perl
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SDL SDL_image SDL_mixer SDL_ttf
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curl sqlite
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libogg libvorbis libcaca csound cunit
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;
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guile = guile_1_8;
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libpng = libpng15; # 0.0.13 needs libpng 1.2--1.5
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};
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log4cpp = callPackage ../development/libraries/log4cpp { };
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