diff --git a/pkgs/games/powermanga/default.nix b/pkgs/games/powermanga/default.nix new file mode 100644 index 00000000000..ce3f5b9bf55 --- /dev/null +++ b/pkgs/games/powermanga/default.nix @@ -0,0 +1,58 @@ +{ lib +, stdenv +, fetchurl +, autoconf +, automake +, SDL +, SDL_mixer +, libpng +}: + +stdenv.mkDerivation rec { + pname = "powermanga"; + version = "0.93.1"; + + src = fetchurl { + url = "https://linux.tlk.fr/games/Powermanga/download/powermanga-${version}.tgz"; + sha256 = "sha256-2nU/zoOQWm2z/Y6mXHDFfWYjYshsQp1saVRBcUT5Q+g="; + }; + + nativeBuildInputs = [ + autoconf + automake + ]; + + buildInputs = [ + SDL + SDL_mixer + libpng + ]; + + preConfigure = '' + ./bootstrap + ''; + + installFlags = [ + # Default is $(out)/games + "gamesdir=$(out)/bin" + # We set the scoredir to $TMPDIR. + # Otherwise it will try to write in /var/games at install time + "scoredir=$(TMPDIR)" + ]; + + meta = with lib; { + homepage = "https://linux.tlk.fr/games/Powermanga/"; + downloadPage = "https://linux.tlk.fr/games/Powermanga/download/"; + description = "An arcade 2D shoot-em-up game"; + longDescription = '' + Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than + 200 sprites. It runs in 320x200 or 640x400 pixels, with Window mode or + full screen and support for 8, 15, 16, 24, and 32 bpp. As you go through + the levels, you will destroy enemy spaceships and bosses, collect gems to + power up your ship and get special powers, helpers and weapons. + ''; + license = licenses.gpl3Plus; + maintainers = with maintainers; [ fgaz ]; + platforms = platforms.all; + }; +} diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix index 2c61c44c526..7bc132b113b 100644 --- a/pkgs/top-level/all-packages.nix +++ b/pkgs/top-level/all-packages.nix @@ -28541,6 +28541,8 @@ in pokerth-server = libsForQt5.callPackage ../games/pokerth { target = "server"; }; + powermanga = callPackage ../games/powermanga { }; + prboom = callPackage ../games/prboom { }; pysolfc = python3Packages.callPackage ../games/pysolfc { };