fcl: add upstream patches to fix build on ARM
Previously, SSE was unconditionally enabled, which can't work on ARM.
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@ -1,4 +1,4 @@
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{ lib, stdenv, fetchFromGitHub, cmake, eigen, libccd, octomap }:
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{ lib, stdenv, fetchFromGitHub, fetchpatch, cmake, eigen, libccd, octomap }:
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stdenv.mkDerivation rec {
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pname = "fcl";
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@ -11,6 +11,21 @@ stdenv.mkDerivation rec {
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sha256 = "1i1sd0fsvk5d529aw8aw29bsmymqgcmj3ci35sz58nzp2wjn0l5d";
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};
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patches = [
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# Disable SSE on Emscripten (required for the next patch to apply cleanly)
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# https://github.com/flexible-collision-library/fcl/pull/470
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(fetchpatch {
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url = "https://github.com/flexible-collision-library/fcl/commit/83a1af61ba4efa81ec0b552b3121100044a8cf46.patch";
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sha256 = "0bbkv4xpkl3c0i8qdlkghj6qkybrrd491c8rd2cqnxfgspcd40p0";
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})
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# Detect SSE support to fix building on ARM
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# https://github.com/flexible-collision-library/fcl/pull/506
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(fetchpatch {
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url = "https://github.com/flexible-collision-library/fcl/commit/cbfe1e9405aa68138ed1a8f33736429b85500dea.patch";
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sha256 = "18qip8gwhm3fvbz1cvzf625rh5msq8m4669ld1m60fv6z50clr9h";
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})
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];
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nativeBuildInputs = [ cmake ];
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propagatedBuildInputs = [ eigen libccd octomap ];
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