Add Teeworlds, a Worms-like game, if you see what I mean.
svn path=/nixpkgs/trunk/; revision=13762
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63
pkgs/games/teeworlds/default.nix
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63
pkgs/games/teeworlds/default.nix
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{ fetchurl, stdenv, unzip, python, alsaLib, libX11, mesa }:
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stdenv.mkDerivation rec {
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name = "teeworlds-0.4.3";
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src = fetchurl {
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url = "http://www.teeworlds.com/files/${name}-src.tar.gz";
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sha256 = "1k141517wchhw2586m0kkvh65kadnlybpvzrxlb8b098jbg1hr1n";
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};
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# Note: Teeworlds requires Python 2.x to compile. Python 3.0 will
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# not work.
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buildInputs = [ unzip python alsaLib libX11 mesa ];
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patchPhase = ''
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substituteInPlace "default.bam" \
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--replace 'settings.linker.flags = ""' \
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'settings.linker.flags = "-fstack-protector-all"'
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'';
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configurePhase = ''
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# Fetch and build BAM, the home-made build system.
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unzip ${fetchurl {
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url = "http://teeworlds.com/files/bam.zip";
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sha256 = "0dz9k906skgzc4l15ihlqb1d1hk0s2yajadbq5zs01gxi05xhy6v";
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}
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}
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( cd bam && ./make_unix.sh )
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# Build Teeworlds.
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./bam/src/bam release
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'';
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installPhase = ''
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ensureDir "$out/share/${name}"
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cp -rv data "$out/share/${name}"
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ensureDir "$out/bin"
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cp -v teeworlds "$out/bin/.wrapped-teeworlds"
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cat > "$out/bin/teeworlds" <<EOF
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#!/bin/sh
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cd "$out/share/${name}" && exec "$out/bin/.wrapped-teeworlds"
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EOF
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chmod +x "$out/bin/teeworlds"
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ensureDir "$out/doc/${name}"
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cp -v *.txt "$out/doc/${name}"
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'';
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meta = {
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description = "Teeworlds, a retro multiplayer shooter game";
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longDescription = ''
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Teeworlds is a free online multiplayer game, available for all
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major operating systems. Battle with up to 12 players in a
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variety of game modes, including Team Deathmatch and Capture The
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Flag. You can even design your own maps!
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'';
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homepage = http://teeworlds.com/;
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license = "BSD-style, see `license.txt'";
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};
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}
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@ -8521,6 +8521,11 @@ let
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libvorbis libogg gettext;
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libvorbis libogg gettext;
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};
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};
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teeworlds = import ../games/teeworlds {
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inherit fetchurl stdenv unzip python alsaLib mesa;
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inherit (xlibs) libX11;
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};
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/*tpm = import ../games/thePenguinMachine {
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/*tpm = import ../games/thePenguinMachine {
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inherit stdenv fetchurl pil pygame SDL;
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inherit stdenv fetchurl pil pygame SDL;
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python24 = python;
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python24 = python;
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