diff --git a/pkgs/games/quake3/ioquake/default.nix b/pkgs/games/quake3/ioquake/default.nix index 285fb7e6884..133e679b460 100644 --- a/pkgs/games/quake3/ioquake/default.nix +++ b/pkgs/games/quake3/ioquake/default.nix @@ -1,19 +1,19 @@ -{ stdenv, fetchFromGitHub, which, pkgconfig, SDL2, libGL, openalSoft +{ stdenv, fetchFromGitHub, which, pkg-config, SDL2, libGL, openalSoft , curl, speex, opusfile, libogg, libvorbis, libopus, libjpeg, mumble, freetype }: stdenv.mkDerivation { pname = "ioquake3-git"; - version = "2019-05-29"; + version = "2020-12-26"; src = fetchFromGitHub { owner = "ioquake"; repo = "ioq3"; - rev = "350b8f9c7c88c002dccea4f0350f1919b86d3b4e"; - sha256 = "17qkqi22f2fyh6bnfcf1zz2lycgv08d6aw52sf0hqw7r3qq86d08"; + rev = "05180e32dcfb9a4552e1b9652b56127248a9950c"; + sha256 = "0hcxxa1ambpdwhg7nb5hvb32g49rl5p9dcflpzcv5cax9drn166i"; }; - nativeBuildInputs = [ which pkgconfig ]; + nativeBuildInputs = [ which pkg-config ]; buildInputs = [ SDL2 libGL openalSoft curl speex opusfile libogg libvorbis libopus libjpeg freetype mumble @@ -34,7 +34,7 @@ stdenv.mkDerivation { meta = with stdenv.lib; { homepage = "https://ioquake3.org/"; description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena"; - license = licenses.gpl2; + license = licenses.gpl2Only; platforms = platforms.linux; maintainers = with maintainers; [ rvolosatovs eelco abbradar ]; };