From d2747b12e98a91b734528cb29eab3a3af288c7b9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Llu=C3=ADs=20Batlle=20i=20Rossell?= Date: Thu, 8 Mar 2012 13:34:42 +0000 Subject: [PATCH] Updating and fixing physfs, so more videogames can build. svn path=/nixpkgs/trunk/; revision=32891 --- pkgs/development/libraries/physfs/default.nix | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/pkgs/development/libraries/physfs/default.nix b/pkgs/development/libraries/physfs/default.nix index 79ddf9cfe11..fef902fec03 100644 --- a/pkgs/development/libraries/physfs/default.nix +++ b/pkgs/development/libraries/physfs/default.nix @@ -1,15 +1,19 @@ {stdenv, fetchurl, cmake}: stdenv.mkDerivation rec { - name = "physfs-2.0.0"; + name = "physfs-2.0.2"; src = fetchurl { url = "${meta.homepage}/downloads/${name}.tar.gz"; - sha256 = "072hqprni4vf4ax6b659s2xxrbz0y6iziarsczawbhi69m4azpyb"; + sha256 = "02dwy0vsn2dp31f15vxd3yxxr1rgy25ab7ncavyh73i290qnsadf"; }; buildNativeInputs = [ cmake ]; + patchPhase = '' + sed s,-Werror,, -i CMakeLists.txt + ''; + meta = { homepage = http://icculus.org/physfs/; description = "Library to provide abstract access to various archives";