valgrind: move perl to buildInputs
Perl is needed for `callgrind_{annotate,control}'.
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@ -8,15 +8,13 @@ stdenv.mkDerivation rec {
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sha256 = "1ccawxrni8brcvwhygy12iprkvz409hbr9xkk1bd03gnm2fplz21";
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sha256 = "1ccawxrni8brcvwhygy12iprkvz409hbr9xkk1bd03gnm2fplz21";
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};
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};
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# Perl is needed for `cg_annotate'.
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nativeBuildInputs = [ perl ];
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outputs = [ "out" "dev" "man" "doc" ];
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outputs = [ "out" "dev" "man" "doc" ];
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hardeningDisable = [ "stackprotector" ];
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hardeningDisable = [ "stackprotector" ];
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# GDB is needed to provide a sane default for `--db-command'.
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# GDB is needed to provide a sane default for `--db-command'.
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buildInputs = [ gdb ] ++ stdenv.lib.optionals (stdenv.isDarwin) [ bootstrap_cmds xnu ];
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# Perl is needed for `callgrind_{annotate,control}'.
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buildInputs = [ gdb perl ] ++ stdenv.lib.optionals (stdenv.isDarwin) [ bootstrap_cmds xnu ];
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enableParallelBuilding = true;
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enableParallelBuilding = true;
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separateDebugInfo = stdenv.isLinux;
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separateDebugInfo = stdenv.isLinux;
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