From c96d4bd72e5905f2ee8adffffca324e94e439388 Mon Sep 17 00:00:00 2001 From: Peter Simons Date: Sun, 19 Feb 2012 21:36:54 +0000 Subject: [PATCH] and yet it moves: gravity/physics game Demo and commercial version are supported. This nix expression shows some of the techniques used to package closed-source binaries. Committed on behalf of Mathijs Kwik. svn path=/nixpkgs/trunk/; revision=32408 --- pkgs/games/andyetitmoves/default.nix | 75 ++++++++++++++++++++++++++++ pkgs/top-level/all-packages.nix | 2 + 2 files changed, 77 insertions(+) create mode 100644 pkgs/games/andyetitmoves/default.nix diff --git a/pkgs/games/andyetitmoves/default.nix b/pkgs/games/andyetitmoves/default.nix new file mode 100644 index 00000000000..0b54e828609 --- /dev/null +++ b/pkgs/games/andyetitmoves/default.nix @@ -0,0 +1,75 @@ +{ stdenv, fetchurl, libvorbis, libogg, libtheora, SDL, libXft, SDL_image, zlib, libX11, libpng, openal, requireFile, commercialVersion ? false }: + +let plainName = "andyetitmoves"; + version = "1.2.2"; +in + +stdenv.mkDerivation rec { + name = "${plainName}-${version}"; + + src = if stdenv.system == "i686-linux" || stdenv.system == "x86_64-linux" + then + let postfix = if stdenv.system == "i686-linux" then "i386" else "x86_64"; + commercialName = "${plainName}-${version}_${postfix}.tar.gz"; + demoUrl = "http://www.andyetitmoves.net/demo/${plainName}Demo-${version}_${postfix}.tar.gz"; + in + if commercialVersion + then requireFile { + message = '' + We cannot download the commercial version automatically, as you require a license. + Once you bought a license, you need to add your downloaded version to the nix store. + You can do this by using "nix-prefetch-url file:///\$PWD/${commercialName}" in the + directory where yousaved it. + ''; + name = commercialName; + sha256 = if stdenv.system == "i686-linux" + then "15wvzmmidvykwjrbnq70h5jrvnjx1hcrm0357qj85q4aqbzavh01" + else "1v8z16qa9ka8sf7qq45knsxj87s6sipvv3a7xq11pb5xk08fb2ql"; + } + else fetchurl { + url = demoUrl; + sha256 = if stdenv.system == "i686-linux" + then "0f14vrrbq05hsbdajrb5y9za65fpng1lc8f0adb4aaz27x7sh525" + else "0mg41ya0b27blq3b5498kwl4rj46dj21rcd7qd0rw1kyvr7sx4v4"; + } + else + abort "And Yet It Moves nix package only supports linux and intel cpu's."; + + phases = "unpackPhase installPhase"; + + installPhase = '' + ensureDir $out/{opt/andyetitmoves,bin} + cp -r * $out/opt/andyetitmoves/ + + fullPath=${stdenv.gcc.gcc}/lib64 + for i in $buildNativeInputs; do + fullPath=$fullPath''${fullPath:+:}$i/lib + done + + binName=${if commercialVersion then "AndYetItMoves" else "AndYetItMovesDemo"} + + patchelf --set-interpreter $(cat $NIX_GCC/nix-support/dynamic-linker) --set-rpath $fullPath $out/opt/andyetitmoves/lib/$binName + cat > $out/bin/$binName << EOF + #!/bin/sh + cd $out/opt/andyetitmoves + exec ./lib/$binName + EOF + chmod +x $out/bin/$binName + ''; + + buildInputs = [libvorbis libogg libtheora SDL libXft SDL_image zlib libX11 libpng openal]; + + meta = { + description = "Physics/Gravity Platform game"; + + longDescription = '' + And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will to solve challenging puzzles. Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards. + ''; + + homepage = http://www.andyetitmoves.net/; + + license = "unfree"; + + maintainers = with stdenv.lib.maintainers; [bluescreen303]; + }; +} diff --git a/pkgs/top-level/all-packages.nix b/pkgs/top-level/all-packages.nix index 029232a39fc..97dae6ac2a2 100644 --- a/pkgs/top-level/all-packages.nix +++ b/pkgs/top-level/all-packages.nix @@ -7852,6 +7852,8 @@ let alienarena = callPackage ../games/alienarena { }; + andyetitmoves = callPackage ../games/andyetitmoves {}; + asc = callPackage ../games/asc { lua = lua5; libsigcxx = libsigcxx12;