Adding framebuffer console rotation to kernels.
This helps in some weird screens that otherwise show the console 90° turned.
This commit is contained in:
parent
094723f0bc
commit
be9ad574f7
@ -140,6 +140,7 @@ with stdenv.lib;
|
|||||||
FB_3DFX_ACCEL y
|
FB_3DFX_ACCEL y
|
||||||
FB_VESA y
|
FB_VESA y
|
||||||
FRAMEBUFFER_CONSOLE y
|
FRAMEBUFFER_CONSOLE y
|
||||||
|
FRAMEBUFFER_CONSOLE_ROTATION y
|
||||||
${optionalString (versionOlder version "3.9" || stdenv.system == "i686-linux") ''
|
${optionalString (versionOlder version "3.9" || stdenv.system == "i686-linux") ''
|
||||||
FB_GEODE y
|
FB_GEODE y
|
||||||
''}
|
''}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user