dwarf-fortress: Update to 0.34.11.

Somehow Dwarf Fortress suddenly started failing to use our libpng (or
zlib). I tried all possible combinations (supplying them via
LD_LIBRARY_PATH in the script) but it just won't work.

This solution was found in the Archlinux bug tracker: It just symlinks
all problematic .png files to their .bmp counterparts. It's ugly and
*sadly* breaks tileset support (unless you convert them to bmp) but I
think it's acceptable, as the whole expression is pretty problematic
in terms of purity.

Let's hope the next release of Dwarf Fortress will be easier to
support.

(fixes #710)
This commit is contained in:
Moritz Ulrich 2013-05-01 14:29:57 +02:00
parent 32ebe90fa1
commit b98ae36d32
2 changed files with 53 additions and 35 deletions

View File

@ -1,13 +1,14 @@
{stdenv, fetchurl, SDL, SDL_image, SDL_ttf, gtk, glib, mesa, openal, glibc, libsndfile}: { stdenv, fetchurl, SDL, SDL_image, SDL_ttf, gtk, glib, mesa, openal, glibc, libsndfile
, copyDataDirectory ? false }:
assert stdenv.system == "i686-linux"; assert stdenv.system == "i686-linux";
stdenv.mkDerivation rec { stdenv.mkDerivation rec {
name = "dwarf-fortress-0.31.25"; name = "dwarf-fortress-0.34.11";
src = fetchurl { src = fetchurl {
url = "http://www.bay12games.com/dwarves/df_31_25_linux.tar.bz2"; url = "http://www.bay12games.com/dwarves/df_34_11_linux.tar.bz2";
sha256 = "0d3klvf5n99j38pdhx9mak78px65aw47smck82jb92la97drmcg3"; sha256 = "1qk9vmdxzs0li81c8bglpj3m7aw9k71x1slf58hv2bz7hdndl3kj";
}; };
phases = "unpackPhase patchPhase installPhase"; phases = "unpackPhase patchPhase installPhase";
@ -22,10 +23,10 @@ stdenv.mkDerivation rec {
mkdir -p $out/share/df_linux mkdir -p $out/share/df_linux
cp -r * $out/share/df_linux cp -r * $out/share/df_linux
cp $permission $out/share/df_linux/nix_permission cp $permission $out/share/df_linux/nix_permission
patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 $out/share/df_linux/libs/Dwarf_Fortress patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 $out/share/df_linux/libs/Dwarf_Fortress
ln -s ${libsndfile}/lib/libsndfile.so $out/share/df_linux/libs/ ln -s ${libsndfile}/lib/libsndfile.so $out/share/df_linux/libs/
cat > $out/bin/dwarf-fortress << EOF cat > $out/bin/dwarf-fortress << EOF
#!${stdenv.shell} #!${stdenv.shell}
export DF_DIR="\$HOME/.config/df_linux" export DF_DIR="\$HOME/.config/df_linux"
@ -33,39 +34,48 @@ stdenv.mkDerivation rec {
then export DF_DIR="\$XDG_DATA_HOME/df_linux" then export DF_DIR="\$XDG_DATA_HOME/df_linux"
fi fi
# Recreate a directory sturctor reflecting the original distribution in the user directory # Recreate a directory structure reflecting the original
# distribution in the user directory (for modding support)
${if copyDataDirectory then ''
if [ ! -d "\$DF_DIR" ];
then
mkdir -p \$DF_DIR
cp -r $out/share/df_linux/* \$DF_DIR/
chmod -R u+rw \$DF_DIR/
fi
'' else ''
# Link in the static stuff
mkdir -p \$DF_DIR
ln -sf $out/share/df_linux/libs \$DF_DIR/
ln -sf $out/share/df_linux/raw \$DF_DIR/
ln -sf $out/share/df_linux/df \$DF_DIR/
# Link in the static stuff # Delete old data directory
mkdir -p \$DF_DIR rm -rf \$DF_DIR/data
ln -sf $out/share/df_linux/libs \$DF_DIR/
ln -sf $out/share/df_linux/raw \$DF_DIR/
ln -sf $out/share/df_linux/df \$DF_DIR/
# Delete old data directory # Link in the static data directory
rm -rf \$DF_DIR/data mkdir \$DF_DIR/data
for i in $out/share/df_linux/data/*
# Link in the static data directory do
mkdir \$DF_DIR/data ln -s \$i \$DF_DIR/data/
for i in $out/share/df_linux/data/* done
do
ln -s \$i \$DF_DIR/data/
done
# index initial_movies, announcement, dipscript and help files are as of 0.31.16 opened in read/write mode instead of read-only mode # index initial_movies, announcement, dipscript and help files are as of 0.31.16 opened in read/write mode instead of read-only mode
# this is a hack to work around this # this is a hack to work around this
# Should I just apply this to the whole data directory? # Should I just apply this to the whole data directory?
for i in index initial_movies announcement dipscript help for i in index initial_movies announcement dipscript help
do do
rm \$DF_DIR/data/\$i rm \$DF_DIR/data/\$i
cp -rf $out/share/df_linux/data/\$i \$DF_DIR/data/ cp -rf $out/share/df_linux/data/\$i \$DF_DIR/data/
chmod -R u+w \$DF_DIR/data/\$i chmod -R u+w \$DF_DIR/data/\$i
done done
# link in persistant data # link in persistant data
mkdir -p \$DF_DIR/save mkdir -p \$DF_DIR/save
ln -s \$DF_DIR/save \$DF_DIR/data/ ln -s \$DF_DIR/save \$DF_DIR/data/
''}
# now run Dwarf Fortress! # now run Dwarf Fortress!
export LD_LIBRARY_PATH=\$DF_DIR/df_linux/libs/:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gtk}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/ export LD_LIBRARY_PATH=\$DF_DIR/df_linux/libs/:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gtk}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/
\$DF_DIR/df "\$@" \$DF_DIR/df "\$@"
EOF EOF

View File

@ -9086,7 +9086,15 @@ let
drumkv1 = callPackage ../applications/audio/drumkv1 { }; drumkv1 = callPackage ../applications/audio/drumkv1 { };
dwarf_fortress = callPackage_i686 ../games/dwarf-fortress { }; dwarf_fortress = callPackage_i686 ../games/dwarf-fortress {
SDL_image = pkgsi686Linux.SDL_image.override {
libpng = pkgsi686Linux.libpng12;
};
};
dwarf_fortress_modable = appendToName "moddable" (dwarf_fortress.override {
copyDataDirectory = true;
});
d1x_rebirth = callPackage ../games/d1x-rebirth { }; d1x_rebirth = callPackage ../games/d1x-rebirth { };