pkgs/development/compilers: stdenv.lib -> lib
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@@ -1,4 +1,4 @@
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{ stdenv, fetchFromGitHub, cmake, python3 }:
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{ lib, stdenv, fetchFromGitHub, cmake, python3 }:
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# Like many google projects, shaderc doesn't gracefully support separately compiled dependencies, so we can't easily use
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# the versions of glslang and spirv-tools used by vulkan-loader. Exact revisions are taken from
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# https://github.com/google/shaderc/blob/known-good/known_good.json
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@@ -50,7 +50,7 @@ in stdenv.mkDerivation rec {
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cmakeFlags = [ "-DSHADERC_SKIP_TESTS=ON" ];
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meta = with stdenv.lib; {
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meta = with lib; {
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inherit (src.meta) homepage;
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description = "A collection of tools, libraries and tests for shader compilation";
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license = [ licenses.asl20 ];
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