zsnes seems to work better, without stripping.
I can't understand why. Without disabling stripping, it segfaults saving state.
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@ -13,6 +13,8 @@ stdenv.mkDerivation {
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preConfigure = ''
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cd src
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sed -i "/^STRIP/d" configure
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# Fix for undefined strncasecmp()
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echo '#include <strings.h>' > tmp.cpp
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cat tmp.cpp tools/strutil.h > tools/strutil.h.new
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