gemrb: 0.8.1 -> 0.8.5

Additionally:
 - use SDL2 instead of SDL
This commit is contained in:
Peter Hoeg 2017-11-29 16:26:27 +08:00
parent 78b3d6de28
commit 9a4cd40337

View File

@ -1,37 +1,39 @@
{ stdenv, fetchurl, cmake, SDL, openal, zlib, libpng, python, libvorbis }: { stdenv, fetchFromGitHub, cmake
, freetype, SDL2, SDL2_mixer, openal, zlib, libpng, python, libvorbis }:
assert stdenv.cc.libc != null;
stdenv.mkDerivation rec { stdenv.mkDerivation rec {
name = "gemrb-0.8.1"; name = "gemrb-${version}";
version = "0.8.5";
src = fetchurl {
url = "mirror://sourceforge/gemrb/${name}.tar.gz"; src = fetchFromGitHub {
sha256 = "1g68pc0x4azy6zm5y7813g0qky96q796si9v3vafiy7sa8ph49kl"; owner = "gemrb";
repo = "gemrb";
rev = "v${version}";
sha256 = "0xkjsiawxz53rac26vqz9sfgva0syff8x8crabrpbpxgmbacih7a";
}; };
buildInputs = [ cmake python openal SDL zlib libpng libvorbis ];
# TODO: make libpng, libvorbis, sdl_mixer, freetype, vlc, glew (and other gl reqs) optional # TODO: make libpng, libvorbis, sdl_mixer, freetype, vlc, glew (and other gl reqs) optional
buildInputs = [ freetype python openal SDL2 SDL2_mixer zlib libpng libvorbis ];
# Necessary to find libdl. nativeBuildInputs = [ cmake ];
CMAKE_LIBRARY_PATH = "${stdenv.cc.libc.out}/lib";
# Can't have -werror because of the Vorbis header files. enableParallelBuilding = true;
cmakeFlags = "-DDISABLE_WERROR=ON -DCMAKE_VERBOSE_MAKEFILE=ON";
# upstream prefers some symbols to remain cmakeFlags = [
dontStrip = true; "-DLAYOUT=opt"
];
meta = with stdenv.lib; { meta = with stdenv.lib; {
description = "A reimplementation of the Infinity Engine, used by games such as Baldur's Gate"; description = "A reimplementation of the Infinity Engine, used by games such as Baldur's Gate";
longDescription = '' longDescription = ''
GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of GemRB (Game engine made with pre-Rendered Background) is a portable
Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the open-source implementation of Bioware's Infinity Engine. It was written to
Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). support pseudo-3D role playing games based on the Dungeons & Dragons
ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment).
''; '';
homepage = http://gemrb.org/; homepage = http://gemrb.org/;
license = licenses.gpl2; license = licenses.gpl2;
platforms = stdenv.lib.platforms.all; maintainer = with maintainers; [ peterhoeg ];
hydraPlatforms = []; platforms = platforms.all;
}; };
} }