Merge pull request #14579 from elitak/factorio
factorio: 0.12.29 headless + server module
This commit is contained in:
commit
8b3c4348ab
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@ -262,6 +262,7 @@
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mfi = 238;
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mfi = 238;
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caddy = 239;
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caddy = 239;
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taskd = 240;
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taskd = 240;
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factorio = 241;
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# When adding a uid, make sure it doesn't match an existing gid. And don't use uids above 399!
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# When adding a uid, make sure it doesn't match an existing gid. And don't use uids above 399!
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@ -495,6 +496,7 @@
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#mfi = 238; # unused
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#mfi = 238; # unused
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caddy = 239;
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caddy = 239;
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taskd = 240;
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taskd = 240;
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factorio = 241;
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# When adding a gid, make sure it doesn't match an existing
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# When adding a gid, make sure it doesn't match an existing
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# uid. Users and groups with the same name should have equal
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# uid. Users and groups with the same name should have equal
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@ -158,6 +158,7 @@
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./services/desktops/gnome3/tracker.nix
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./services/desktops/gnome3/tracker.nix
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./services/desktops/profile-sync-daemon.nix
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./services/desktops/profile-sync-daemon.nix
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./services/desktops/telepathy.nix
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./services/desktops/telepathy.nix
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./services/games/factorio.nix
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./services/games/ghost-one.nix
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./services/games/ghost-one.nix
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./services/games/minecraft-server.nix
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./services/games/minecraft-server.nix
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./services/games/minetest-server.nix
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./services/games/minetest-server.nix
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@ -0,0 +1,102 @@
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{ config, lib, pkgs, ... }:
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with lib;
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let
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cfg = config.services.factorio;
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name = "Factorio";
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stateDir = "/var/lib/factorio";
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configFile = pkgs.writeText "factorio.conf" ''
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use-system-read-write-data-directories=true
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[path]
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read-data=${pkgs.factorio-headless}/share/factorio/data
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write-data=${stateDir}
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'';
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in
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{
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options = {
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services.factorio = {
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enable = mkEnableOption name;
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port = mkOption {
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type = types.int;
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default = 34197;
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description = ''
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The port to which the service should bind.
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This option will also open up the UDP port in the firewall configuration.
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'';
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};
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saveName = mkOption {
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type = types.string;
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default = "default";
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description = ''
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The name of the savegame that will be used by the server.
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When not present in ${stateDir}/saves, it will be generated before starting the service.
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'';
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};
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# TODO Add more individual settings as nixos-options?
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# TODO XXX The server tries to copy a newly created config file over the old one
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# on shutdown, but fails, because it's in the nix store. When is this needed?
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# Can an admin set options in-game and expect to have them persisted?
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configFile = mkOption {
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type = types.path;
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default = configFile;
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defaultText = "configFile";
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description = ''
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The server's configuration file.
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The default file generated by this module contains lines essential to
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the server's operation. Use its contents as a basis for any
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customizations.
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'';
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};
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};
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};
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config = mkIf cfg.enable {
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users = {
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users.factorio = {
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uid = config.ids.uids.factorio;
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description = "Factorio server user";
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group = "factorio";
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home = stateDir;
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createHome = true;
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};
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groups.factorio = {
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gid = config.ids.gids.factorio;
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};
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};
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systemd.services.factorio = {
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description = "Factorio headless server";
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wantedBy = [ "multi-user.target" ];
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after = [ "network.target" ];
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preStart = ''
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test -e ${stateDir}/saves/${cfg.saveName}.zip || ${pkgs.factorio-headless}/bin/factorio \
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--config=${cfg.configFile} \
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--create=${cfg.saveName}
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'';
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serviceConfig = {
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User = "factorio";
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Group = "factorio";
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Restart = "always";
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KillSignal = "SIGINT";
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WorkingDirectory = stateDir;
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PrivateTmp = true;
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UMask = "0007";
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ExecStart = toString [
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"${pkgs.factorio-headless}/bin/factorio"
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"--config=${cfg.configFile}"
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"--port=${toString cfg.port}"
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"--start-server=${cfg.saveName}"
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];
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};
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};
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networking.firewall.allowedUDPPorts = [ cfg.port ];
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};
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}
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@ -4,80 +4,110 @@
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# Begin download parameters
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# Begin download parameters
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, username ? ""
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, username ? ""
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, password ? ""
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, password ? ""
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, releaseType
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}:
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}:
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assert releaseType == "alpha" || releaseType == "headless";
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with stdenv.lib;
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let
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let
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version = "0.12.28";
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version = "0.12.29";
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isHeadless = releaseType == "headless";
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fetch = callPackage ./fetch.nix { username = username; password = password; };
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arch = if stdenv.system == "x86_64-linux" then {
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arch = if stdenv.system == "x86_64-linux" then "x64"
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inUrl = "linux64";
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else if stdenv.system == "i686-linux" then "x32"
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inTar = "x64";
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else abort "Unsupported platform";
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} else if stdenv.system == "i686-linux" then {
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inUrl = "linux32";
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inTar = "i386";
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} else abort "Unsupported platform";
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variants = {
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authenticatedFetch = callPackage ./fetch.nix { inherit username password; };
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fetch = rec {
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url = "https://www.factorio.com/get-download/${version}/${releaseType}/${arch.inUrl}";
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name = "factorio_${releaseType}_${arch.inTar}-${version}.tar.gz"; # TODO take this from 302 redirection somehow? fetchurl doesn't help.
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x64 = {
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x64 = {
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url = "https://www.factorio.com/get-download/${version}/alpha/linux64";
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headless = fetchurl { inherit name url; sha256 = "1hr5dhpfagknjjd47qw3fa3ap8ikjc9hvxavrg4mpslbr0iqww8v"; };
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sha256 = "01si5n9hb2h0c5q8k3hr3nphsakp9kki84qyp70dgddwqsn8wfjl";
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alpha = authenticatedFetch { inherit url; sha256 = "0vngfrjjib99k6czhg32rikfi36i3p3adx4mxc1z8bi5n70dbwqb"; };
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};
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};
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i386 = {
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x32 = {
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headless = abort "Factorio 32-bit headless binaries are not available for download.";
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url = "https://www.factorio.com/get-download/${version}/alpha/linux32";
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alpha = authenticatedFetch { inherit url; sha256 = "10135rd9103x79i89p6fh5ssmw612012yyx3yyhb3nzl554zqzbm"; };
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sha256 = "13h013ixyhv4rpvh0jv5jry3mrwv65v57nqn16bjh3hr8ip70lkq";
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};
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};
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};
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};
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configBaseCfg = ''
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use-system-read-write-data-directories=false
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[path]
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read-data=$out/share/factorio/data/
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'';
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updateConfigSh = ''
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#! $SHELL
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if [[ -e ~/.factorio/config.cfg ]]; then
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# Config file exists, but may have wrong path.
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# Try to edit it. I'm sure this is perfectly safe and will never go wrong.
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sed -i 's|^read-data=.*|read-data=$out/share/factorio/data/|' ~/.factorio/config.cfg
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else
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# Config file does not exist. Phew.
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install -D $out/share/factorio/config-base.cfg ~/.factorio/config.cfg
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fi
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'';
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in
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in
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stdenv.mkDerivation rec {
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stdenv.mkDerivation rec {
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name = "factorio-${version}";
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name = "factorio-${releaseType}-${version}";
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src = fetch variants.${arch};
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src = fetch.${arch.inTar}.${releaseType};
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libPath = stdenv.lib.makeLibraryPath [
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libPath = stdenv.lib.makeLibraryPath (
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alsaLib
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optionals (! isHeadless) [
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libX11
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alsaLib
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libXcursor
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libX11
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libXinerama
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libXcursor
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libXrandr
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libXinerama
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libXi
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libXrandr
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mesa_noglu
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libXi
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];
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mesa_noglu
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]
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);
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buildInputs = [ makeWrapper ];
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buildInputs = [ makeWrapper ];
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dontBuild = true;
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# TODO detangle headless/normal mode wrapping, libs, etc. test all urls 32/64/headless/gfx
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installPhase = ''
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installPhase = ''
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mkdir -p $out/{bin,share/factorio}
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mkdir -p $out/{bin,share/factorio}
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cp -a bin/${arch}/factorio $out/bin/factorio.${arch}
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cp -a data $out/share/factorio
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cp -a doc-html data $out/share/factorio/
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cp -a bin/${arch.inTar}/factorio $out/bin/factorio
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# Fortunately, Factorio already supports system-wide installs.
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# Unfortunately it's a bit inconvenient to set the paths.
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cat > $out/share/factorio/config-base.cfg <<EOF
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use-system-read-write-data-directories=false
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[path]
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read-data=$out/share/factorio/data/
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EOF
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cat > $out/share/factorio/update-config.sh <<EOF
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if [[ -e ~/.factorio/config.cfg ]]; then
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# Config file exists, but may have wrong path.
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# Try to edit it. I'm sure this is perfectly safe and will never go wrong.
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sed -i 's|^read-data=.*|read-data=$out/share/factorio/data/|' ~/.factorio/config.cfg
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else
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# Config file does not exist. Phew.
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install -D $out/share/factorio/config-base.cfg ~/.factorio/config.cfg
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fi
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EOF
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chmod a+x $out/share/factorio/update-config.sh
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patchelf \
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patchelf \
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--set-interpreter $(cat $NIX_CC/nix-support/dynamic-linker) \
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--set-interpreter $(cat $NIX_CC/nix-support/dynamic-linker) \
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$out/bin/factorio.${arch}
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$out/bin/factorio
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makeWrapper $out/bin/factorio.${arch} $out/bin/factorio \
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'' + optionalString (! isHeadless) (''
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mv $out/bin/factorio $out/bin/factorio.${arch.inTar}
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makeWrapper $out/bin/factorio.${arch.inTar} $out/bin/factorio \
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--prefix LD_LIBRARY_PATH : /run/opengl-driver/lib:$libPath \
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--prefix LD_LIBRARY_PATH : /run/opengl-driver/lib:$libPath \
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--run "$out/share/factorio/update-config.sh" \
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--run "$out/share/factorio/update-config.sh" \
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--add-flags "-c \$HOME/.factorio/config.cfg"
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--add-flags "-c \$HOME/.factorio/config.cfg"
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'';
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# Fortunately, Factorio already supports system-wide installs.
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# Unfortunately it's a bit inconvenient to set the paths.
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install -m0644 <(cat << EOF
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'' + configBaseCfg + ''
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EOF
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) $out/share/factorio/config-base.cfg
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install -m0755 <(cat << EOF
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'' + updateConfigSh + ''
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EOF
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) $out/share/factorio/update-config.sh
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cp -a doc-html $out/share/factorio
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'');
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preferLocalBuild = true;
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meta = {
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meta = {
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description = "A game in which you build and maintain factories";
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description = "A game in which you build and maintain factories";
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@ -95,7 +125,7 @@ EOF
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'';
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'';
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homepage = https://www.factorio.com/;
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homepage = https://www.factorio.com/;
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license = stdenv.lib.licenses.unfree;
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license = stdenv.lib.licenses.unfree;
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maintainers = [ stdenv.lib.maintainers.Baughn ];
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maintainers = with stdenv.maintainers; [ Baughn elitak ];
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platforms = [ "i686-linux" "x86_64-linux" ];
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platforms = [ "i686-linux" "x86_64-linux" ];
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};
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};
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}
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}
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@ -14731,7 +14731,9 @@ in
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exult = callPackage ../games/exult { };
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exult = callPackage ../games/exult { };
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factorio = callPackage ../games/factorio {};
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factorio = callPackage ../games/factorio { releaseType = "alpha"; };
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factorio-headless = callPackage ../games/factorio { releaseType = "headless"; };
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fairymax = callPackage ../games/fairymax {};
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fairymax = callPackage ../games/fairymax {};
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