Merge branch 'sdl2' of https://github.com/cpages/nixpkgs
This commit is contained in:
commit
57569c0057
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@ -0,0 +1,56 @@
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{ stdenv, fetchurl, pkgconfig, audiofile
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, openglSupport ? false, mesa ? null
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, alsaSupport ? true, alsaLib ? null
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, x11Support ? true, x11 ? null, libXrandr ? null
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, pulseaudioSupport ? true, pulseaudio ? null
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}:
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# OSS is no longer supported, for it's much crappier than ALSA and
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# PulseAudio.
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assert alsaSupport || pulseaudioSupport;
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assert openglSupport -> (mesa != null && x11Support);
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assert x11Support -> (x11 != null && libXrandr != null);
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assert alsaSupport -> alsaLib != null;
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assert pulseaudioSupport -> pulseaudio != null;
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let
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configureFlagsFun = attrs: ''
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--disable-oss --disable-video-x11-xme
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--disable-x11-shared --disable-alsa-shared --enable-rpath --disable-pulseaudio-shared
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--disable-osmesa-shared --enable-static
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${if alsaSupport then "--with-alsa-prefix=${attrs.alsaLib}/lib" else ""}
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'';
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in
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stdenv.mkDerivation rec {
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name = "SDL2-2.0.0";
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src = fetchurl {
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url = "http://www.libsdl.org/release/${name}.tar.gz";
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sha256 = "0y3in99brki7vc2mb4c0w39v70mf4h341mblhh8nmq4h7lawhskg";
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};
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# Since `libpulse*.la' contain `-lgdbm', PulseAudio must be propagated.
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propagatedBuildInputs = stdenv.lib.optionals x11Support [ x11 libXrandr ] ++
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stdenv.lib.optional pulseaudioSupport pulseaudio;
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buildInputs = [ pkgconfig audiofile ] ++
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stdenv.lib.optional openglSupport [ mesa ] ++
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stdenv.lib.optional alsaSupport alsaLib;
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# XXX: By default, SDL wants to dlopen() PulseAudio, in which case
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# we must arrange to add it to its RPATH; however, `patchelf' seems
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# to fail at doing this, hence `--disable-pulseaudio-shared'.
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configureFlags = configureFlagsFun { inherit alsaLib; };
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crossAttrs = {
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configureFlags = configureFlagsFun { alsaLib = alsaLib.crossDrv; };
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};
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passthru = {inherit openglSupport;};
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meta = {
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description = "A cross-platform multimedia library";
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homepage = http://www.libsdl.org/;
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};
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}
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@ -0,0 +1,54 @@
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{stdenv, fetchsvn, SDL2} :
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let rev = 5; in
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stdenv.mkDerivation rec {
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name = "SDL2_gfx-${toString rev}";
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src = fetchsvn {
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url = http://svn.code.sf.net/p/sdl2gfx/code/trunk;
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inherit rev;
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sha256 = "1hzilbn1412m2b44mygrbdfh1gvks4v5p0kmafz248jf9ifsvmzp";
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};
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buildInputs = [ SDL2 ] ;
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configureFlags = "--disable-mmx";
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postInstall = ''
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sed -i -e 's,"SDL.h",<SDL2/SDL.h>,' \
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$out/include/SDL2/*.h
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ln -s $out/include/SDL2/SDL2_framerate.h $out/include/SDL2/SDL_framerate.h;
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ln -s $out/include/SDL2/SDL2_gfxPrimitives.h $out/include/SDL2/SDL_gfxPrimitives.h;
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ln -s $out/include/SDL2/SDL2_rotozoom.h $out/include/SDL2/SDL_rotozoom.h;
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ln -s $out/include/SDL2/*.h $out/include/;
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'';
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meta = {
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description = "SDL graphics drawing primitives and support functions";
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longDescription =
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'' The SDL_gfx library evolved out of the SDL_gfxPrimitives code
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which provided basic drawing routines such as lines, circles or
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polygons and SDL_rotozoom which implemented a interpolating
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rotozoomer for SDL surfaces.
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The current components of the SDL_gfx library are:
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* Graphic Primitives (SDL_gfxPrimitves.h)
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* Rotozoomer (SDL_rotozoom.h)
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* Framerate control (SDL_framerate.h)
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* MMX image filters (SDL_imageFilter.h)
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* Custom Blit functions (SDL_gfxBlitFunc.h)
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The library is backwards compatible to the above mentioned
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code. Its is written in plain C and can be used in C++ code.
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'';
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homepage = https://sourceforge.net/projects/sdlgfx/;
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license = "LGPLv2+";
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maintainers = [ stdenv.lib.maintainers.bjg ];
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platforms = stdenv.lib.platforms.linux;
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};
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}
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@ -0,0 +1,27 @@
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{ stdenv, fetchurl, SDL2, libpng, libjpeg, libtiff, libungif, libXpm, zlib }:
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stdenv.mkDerivation rec {
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name = "SDL2_image-2.0.0";
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src = fetchurl {
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url = "http://www.libsdl.org/projects/SDL_image/release/${name}.tar.gz";
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sha256 = "0d3jlhkmr0j5a2dd5h6y29jfcsj7mkl16wghm6n3nqqp7g3ib65j";
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};
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buildInputs = [SDL2 libpng libjpeg libtiff libungif libXpm zlib];
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postInstall = ''
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sed -i -e 's,"SDL.h",<SDL2/SDL.h>,' \
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-e 's,"SDL_version.h",<SDL2/SDL_version.h>,' \
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-e 's,"begin_code.h",<SDL2/begin_code.h>,' \
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-e 's,"close_code.h",<SDL2/close_code.h>,' \
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$out/include/SDL2/SDL_image.h
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ln -sv SDL2/SDL_image.h $out/include/SDL_image.h
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'';
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meta = {
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description = "SDL image library";
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homepage = "http://www.libsdl.org/projects/SDL_image/";
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platforms = stdenv.lib.platforms.linux;
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};
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}
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@ -0,0 +1,20 @@
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{ stdenv, fetchurl, SDL2, libogg, libvorbis, enableNativeMidi ? false }:
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stdenv.mkDerivation rec {
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name = "SDL2_mixer-2.0.0";
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src = fetchurl {
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url = "http://www.libsdl.org/projects/SDL_mixer/release/${name}.tar.gz";
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sha256 = "0nvjdxjchrajrn0jag877hdx9zb788hsd315zzg1lyck2wb0xkm8";
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};
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buildInputs = [SDL2 libogg libvorbis];
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configureFlags = "--disable-music-ogg-shared" + stdenv.lib.optionalString enableNativeMidi "--enable-music-native-midi-gpl";
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postInstall = "ln -s $out/include/SDL2/SDL_mixer.h $out/include/";
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meta = {
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description = "SDL multi-channel audio mixer library";
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};
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}
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@ -0,0 +1,18 @@
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{stdenv, fetchurl, cmake, boostHeaders}:
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stdenv.mkDerivation {
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name = "libyaml-cpp-0.3.0";
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src = fetchurl {
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url = http://yaml-cpp.googlecode.com/files/yaml-cpp-0.3.0.tar.gz;
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sha256 = "10kv25zgq96ybxc6c19lzpax1xi5lpxrdqa9x52nffsql6skil1c";
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};
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buildInputs = [ cmake boostHeaders ];
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meta = {
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homepage = http://code.google.com/p/yaml-cpp/;
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description = "A YAML parser and emitter for C++";
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license = "MIT";
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};
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}
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@ -0,0 +1,18 @@
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{stdenv, fetchurl, cmake, boostHeaders}:
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stdenv.mkDerivation {
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name = "libyaml-cpp-0.5.1";
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src = fetchurl {
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url = http://yaml-cpp.googlecode.com/files/yaml-cpp-0.5.1.tar.gz;
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sha256 = "01kg0h8ksp162kdhyzn67vnlxpj5zjbks84sh50pv61xni990z1y";
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};
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buildInputs = [ cmake boostHeaders ];
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meta = {
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homepage = http://code.google.com/p/yaml-cpp/;
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description = "A YAML parser and emitter for C++";
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license = "MIT";
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};
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}
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@ -5092,6 +5092,9 @@ let
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libyaml = callPackage ../development/libraries/libyaml { };
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libyamlcpp = callPackage ../development/libraries/libyaml-cpp { };
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libyamlcpp03 = callPackage ../development/libraries/libyaml-cpp/0.3.x.nix { };
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libzip = callPackage ../development/libraries/libzip { };
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libzrtpcpp = callPackage ../development/libraries/libzrtpcpp { };
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SDL_ttf = callPackage ../development/libraries/SDL_ttf { };
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SDL2 = callPackage ../development/libraries/SDL2 {
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openglSupport = mesaSupported;
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alsaSupport = true;
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x11Support = true;
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pulseaudioSupport = false; # better go through ALSA
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};
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SDL2_image = callPackage ../development/libraries/SDL2_image { };
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SDL2_mixer = callPackage ../development/libraries/SDL2_mixer { };
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SDL2_gfx = callPackage ../development/libraries/SDL2_gfx { };
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serd = callPackage ../development/libraries/serd {};
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silgraphite = callPackage ../development/libraries/silgraphite {};
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