Updating opencascade to 6.5.2.
I had to bring an older ftgl in. svn path=/nixpkgs/trunk/; revision=32742
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13
pkgs/development/libraries/ftgl/gcc.patch
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13
pkgs/development/libraries/ftgl/gcc.patch
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@@ -0,0 +1,13 @@
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diff --git a/include/FTTextureGlyph.h b/include/FTTextureGlyph.h
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index c263f72..8959cb3 100755
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--- a/include/FTTextureGlyph.h
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+++ b/include/FTTextureGlyph.h
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@@ -52,7 +52,7 @@ class FTGL_EXPORT FTTextureGlyph : public FTGlyph
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* Reset the currently active texture to zero to get into a known state before
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* drawing a string. This is to get round possible threading issues.
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*/
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- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
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+ static void ResetActiveTexture(){ activeTextureID = 0;}
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private:
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/**
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