Updating opencascade to 6.5.2.

I had to bring an older ftgl in.


svn path=/nixpkgs/trunk/; revision=32742
This commit is contained in:
Lluís Batlle i Rossell
2012-03-02 13:47:37 +00:00
parent 6975b032b1
commit 55fb51c2d1
4 changed files with 75 additions and 7 deletions

View File

@@ -0,0 +1,42 @@
{stdenv, fetchurl, freetype, mesa}:
let
name = "ftgl-2.1.2";
in
stdenv.mkDerivation {
inherit name;
src = fetchurl {
url = "mirror://sourceforge/ftgl/${name}.tar.gz";
sha256 = "0xa00fnn6wd3rnkrkcs1wpv21lxdsb83r4hjn3l33dn0zbawnn97";
};
buildInputs = [freetype mesa];
patches = [ ./gcc.patch ];
configureFlags = "--enable-shared";
preConfigure = ''
cd unix
cd docs
tar vxf ../../docs/html.tar.gz
cd ..
'';
meta = {
homepage = "http://sourceforge.net/apps/mediawiki/ftgl/";
description = "font rendering library for OpenGL applications";
license = stdenv.lib.licenses.gpl3Plus;
longDescription = ''
FTGL is a free cross-platform Open Source C++ library that uses
Freetype2 to simplify rendering fonts in OpenGL applications. FTGL
supports bitmaps, pixmaps, texture maps, outlines, polygon mesh,
and extruded polygon rendering modes.
'';
platforms = stdenv.lib.platforms.gnu;
maintainers = [];
};
}

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@@ -0,0 +1,13 @@
diff --git a/include/FTTextureGlyph.h b/include/FTTextureGlyph.h
index c263f72..8959cb3 100755
--- a/include/FTTextureGlyph.h
+++ b/include/FTTextureGlyph.h
@@ -52,7 +52,7 @@ class FTGL_EXPORT FTTextureGlyph : public FTGlyph
* Reset the currently active texture to zero to get into a known state before
* drawing a string. This is to get round possible threading issues.
*/
- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
+ static void ResetActiveTexture(){ activeTextureID = 0;}
private:
/**