haskell-call: new package
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pkgs/development/libraries/haskell/call/default.nix
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30
pkgs/development/libraries/haskell/call/default.nix
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# This file was auto-generated by cabal2nix. Please do NOT edit manually!
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{ cabal, bindingsPortaudio, boundingboxes, cleanUnions, colors
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, controlBool, deepseq, distributive, elevator, filepath, freetype2
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, GLFWB, hashable, JuicyPixels, JuicyPixelsUtil, lens, linear
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, minioperational, mtl, objective, OpenGL, OpenGLRaw, random
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, reflection, text, transformers, vector, WAVE
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}:
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cabal.mkDerivation (self: {
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pname = "call";
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version = "0.1.1.2";
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sha256 = "1g96asydq0lc07xf2c709zdv99r6ljs5a7jm6fvlyjswqnbrwy9s";
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isLibrary = true;
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isExecutable = true;
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buildDepends = [
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bindingsPortaudio boundingboxes cleanUnions colors controlBool
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deepseq distributive elevator filepath freetype2 GLFWB hashable
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JuicyPixels JuicyPixelsUtil lens linear minioperational mtl
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objective OpenGL OpenGLRaw random reflection text transformers
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vector WAVE
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];
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meta = {
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homepage = "https://github.com/fumieval/call";
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description = "The call game engine";
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license = self.stdenv.lib.licenses.bsd3;
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platforms = self.ghc.meta.platforms;
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maintainers = with self.stdenv.lib.maintainers; [ fuuzetsu ];
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};
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})
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@ -345,6 +345,8 @@ self : let callPackage = x : y : modifyPrio (newScope self x y); in
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bzlib = callPackage ../development/libraries/haskell/bzlib {};
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bzlib = callPackage ../development/libraries/haskell/bzlib {};
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call = callPackage ../development/libraries/haskell/call {};
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c2hs = callPackage ../development/tools/haskell/c2hs {};
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c2hs = callPackage ../development/tools/haskell/c2hs {};
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c2hsc = callPackage ../development/tools/haskell/c2hsc {};
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c2hsc = callPackage ../development/tools/haskell/c2hsc {};
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