Add SDL variant with pulseaudio enabled, this fixes choppy sound in Kdenlive
I would rather enable pulseaudio by default for SDL as it will probably fix issues for other programs too.
This commit is contained in:
parent
d2193736db
commit
3447b018c2
|
@ -5703,9 +5703,15 @@ let
|
|||
|
||||
mkvtoolnix = callPackage ../applications/video/mkvtoolnix { };
|
||||
|
||||
mlt-qt4 = callPackage ../development/libraries/mlt { qt = qt4; };
|
||||
mlt-qt4 = callPackage ../development/libraries/mlt {
|
||||
qt = qt4;
|
||||
SDL = SDL_pulseaudio;
|
||||
};
|
||||
|
||||
mlt-qt5 = callPackage ../development/libraries/mlt { qt = qt5; };
|
||||
mlt-qt5 = callPackage ../development/libraries/mlt {
|
||||
qt = qt5;
|
||||
SDL = SDL_pulseaudio;
|
||||
};
|
||||
|
||||
movit = callPackage ../development/libraries/movit { };
|
||||
|
||||
|
@ -6095,6 +6101,9 @@ let
|
|||
else stdenv;
|
||||
};
|
||||
|
||||
# Fixes major problems with choppy sound in MLT / Kdenlive / Shotcut
|
||||
SDL_pulseaudio = SDL.override { pulseaudioSupport = true; };
|
||||
|
||||
SDL_gfx = callPackage ../development/libraries/SDL_gfx { };
|
||||
|
||||
SDL_image = callPackage ../development/libraries/SDL_image {
|
||||
|
|
Loading…
Reference in New Issue