Merge pull request #85203 from fgaz/koboredux/init
audiality2, koboredux: init
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commit
2f352077e7
39
pkgs/development/libraries/audiality2/default.nix
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39
pkgs/development/libraries/audiality2/default.nix
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{ stdenv
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, fetchFromGitHub
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, cmake
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, pkg-config
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# The two audio backends:
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, SDL2
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, jack2
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}:
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stdenv.mkDerivation rec {
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pname = "audiality2";
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version = "1.9.4";
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src = fetchFromGitHub {
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owner = "olofson";
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repo = "audiality2";
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rev = "v${version}";
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sha256 = "0ipqna7a9mxqm0fl9ggwhbc7i9yxz3jfyi0w3dymjp40v7jw1n20";
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};
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nativeBuildInputs = [
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cmake
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pkg-config
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];
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buildInputs = [
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SDL2
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jack2
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];
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meta = with stdenv.lib; {
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description = "A realtime scripted modular audio engine for video games and musical applications";
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homepage = "http://audiality.org";
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license = licenses.zlib;
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platforms = platforms.all;
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maintainers = with maintainers; [ fgaz ];
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};
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}
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87
pkgs/games/koboredux/default.nix
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87
pkgs/games/koboredux/default.nix
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{ stdenv
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, fetchFromGitHub
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, fetchpatch
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, requireFile
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, cmake
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, pkg-config
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, SDL2
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, SDL2_image
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, audiality2
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, useProprietaryAssets ? true
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}:
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with stdenv.lib;
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stdenv.mkDerivation rec {
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pname = "koboredux";
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version = "0.7.5.1";
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src =
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[(fetchFromGitHub {
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owner = "olofson";
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repo = "koboredux";
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rev = "v${version}";
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sha256 = "09h9r65z8bar2z89s09j6px0gdq355kjf38rmd85xb2aqwnm6xig";
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})]
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++
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(optional useProprietaryAssets (requireFile {
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name = "koboredux-${version}-Linux.tar.bz2";
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sha256 = "11bmicx9i11m4c3dp19jsql0zy4rjf5a28x4hd2wl8h3bf8cdgav";
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message = ''
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Please purchase the game on https://olofson.itch.io/kobo-redux
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and download the Linux build.
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Once you have downloaded the file, please use the following command
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and re-run the installation:
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nix-prefetch-url file://\$PWD/koboredux-${version}-Linux.tar.bz2
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Alternatively, install the "koboredux-free" package, which replaces the
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proprietary assets with a placeholder theme.
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'';
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}));
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sourceRoot = "source"; # needed when we have the assets source
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# Fix clang build
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patches = [(fetchpatch {
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url = "https://github.com/olofson/koboredux/commit/cf92b8a61d002ccaa9fbcda7a96dab08a681dee4.patch";
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sha256 = "0dwhvis7ghf3mgzjd2rwn8hk3ndlgfwwcqaq581yc5rwd73v6vw4";
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})];
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postPatch = optionalString useProprietaryAssets ''
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cp -r ../koboredux-${version}-Linux/sfx/redux data/sfx/
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cp -r ../koboredux-${version}-Linux/gfx/redux data/gfx/
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cp -r ../koboredux-${version}-Linux/gfx/redux_fullscreen data/gfx/
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'';
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nativeBuildInputs = [
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cmake
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pkg-config
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];
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buildInputs = [
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SDL2
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SDL2_image
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audiality2
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];
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meta = {
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description = "A frantic 80's style 2D shooter, similar to XKobo and Kobo Deluxe" +
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optionalString (!useProprietaryAssets) " (built without proprietary assets)";
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longDescription = ''
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Kobo Redux is a frantic 80's style 2D shooter, inspired by the look and
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feel of 90's arcade cabinets. The gameplay is fast and unforgiving,
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although with less of the frustrating quirkiness of the actual games
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of the 80's. A true challenge in the spirit of the arcade era!
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'' + optionalString (!useProprietaryAssets) ''
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This version replaces the official proprietary assets with placeholders.
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For the full experience, consider installing "koboredux" instead.
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'';
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homepage = "https://olofson.itch.io/kobo-redux";
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license = with licenses; if useProprietaryAssets then unfree else gpl2;
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platforms = platforms.all;
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maintainers = with maintainers; [ fgaz ];
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};
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}
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@ -11924,6 +11924,8 @@ in
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aubio = callPackage ../development/libraries/aubio { };
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aubio = callPackage ../development/libraries/aubio { };
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audiality2 = callPackage ../development/libraries/audiality2 { };
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audiofile = callPackage ../development/libraries/audiofile {
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audiofile = callPackage ../development/libraries/audiofile {
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inherit (darwin.apple_sdk.frameworks) AudioUnit CoreServices;
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inherit (darwin.apple_sdk.frameworks) AudioUnit CoreServices;
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};
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};
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@ -25078,6 +25080,12 @@ in
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kobodeluxe = callPackage ../games/kobodeluxe { };
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kobodeluxe = callPackage ../games/kobodeluxe { };
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koboredux = callPackage ../games/koboredux { };
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koboredux-free = callPackage ../games/koboredux {
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useProprietaryAssets = false;
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};
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leela-zero = libsForQt5.callPackage ../games/leela-zero { };
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leela-zero = libsForQt5.callPackage ../games/leela-zero { };
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legendary-gl = python38Packages.callPackage ../games/legendary-gl { };
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legendary-gl = python38Packages.callPackage ../games/legendary-gl { };
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