libglvnd, ocl-icd, vulkan-loader: Add /run/opengl-driver(-32) to RUNPATH. (#60985)
libglvnd, ocl-icd, vulkan-loader: Add /run/opengl-driver(-32) to RUNPATH.
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@@ -1,6 +1,7 @@
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{ lib, stdenv, makeWrapper, fetchurl, requireFile, perl, ncurses5, expat, python27, zlib
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, gcc48, gcc49, gcc5, gcc6, gcc7
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, xorg, gtk2, gdk_pixbuf, glib, fontconfig, freetype, unixODBC, alsaLib, glibc
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, addOpenGLRunpath
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}:
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let
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@@ -39,7 +40,7 @@ let
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outputs = [ "out" "lib" "doc" ];
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nativeBuildInputs = [ perl makeWrapper ];
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nativeBuildInputs = [ perl makeWrapper addOpenGLRunpath ];
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buildInputs = [ gdk_pixbuf ]; # To get $GDK_PIXBUF_MODULE_FILE via setup-hook
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runtimeDependencies = [
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ncurses5 expat python zlib glibc
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@@ -143,10 +144,19 @@ let
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else
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rpath2=$rpath:$lib/lib:$out/jre/lib/amd64/jli:$out/lib:$out/lib64:$out/nvvm/lib:$out/nvvm/lib64
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fi
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patchelf --set-rpath $rpath2 --force-rpath $i
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patchelf --set-rpath "$rpath2" --force-rpath $i
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done < <(find $out $lib $doc -type f -print0)
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'';
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# Set RPATH so that libcuda and other libraries in
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# /run/opengl-driver(-32)/lib can be found. See the explanation in
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# addOpenGLRunpath. Don't try to figure out which libraries really need
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# it, just patch all (but not the stubs libraries). Note that
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# --force-rpath prevents changing RPATH (set above) to RUNPATH.
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postFixup = ''
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addOpenGLRunpath --force-rpath {$out,$lib}/lib/lib*.so
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'';
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# cuda-gdb doesn't run correctly when not using sandboxing, so
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# temporarily disabling the install check. This should be set to true
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# when we figure out how to get `cuda-gdb --version` to run correctly
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