soi: 0.1.1 -> 0.1.2

Now builds, but still mark as broken because it quickly segfaults
at run time.
This commit is contained in:
Tobias Geerinckx-Rice 2016-01-05 03:38:20 +01:00
parent ad200bb5bc
commit 24100ec0c3
2 changed files with 18 additions and 18 deletions

View File

@ -1,31 +1,29 @@
{ stdenv, fetchurl, mesa, SDL, cmake, eigen }: { stdenv, fetchurl, cmake
, boost, eigen2, lua, luabind, mesa, SDL }:
let
baseName = "soi";
majorVersion = "0.1";
minorVersion = "1";
version = "${majorVersion}.${minorVersion}";
name = "${baseName}-${version}";
in
let version = "0.1.2"; in
stdenv.mkDerivation rec { stdenv.mkDerivation rec {
inherit name; name = "soi-${version}";
src = fetchurl { src = fetchurl {
url = "mirror://sourceforge/project/${baseName}/${baseName}-${majorVersion}/Spheres%20of%20Influence-${version}-Source.tar.gz"; url = "mirror://sourceforge/project/soi/Spheres%20of%20Influence-${version}-Source.tar.bz2";
inherit name; name = "${name}.tar.bz2";
sha256 = "dfc59319d2962033709bb751c71728417888addc6c32cbec3da9679087732a81"; sha256 = "03c3wnvhd42qh8mi68lybf8nv6wzlm1nx16d6pdcn2jzgx1j2lzd";
}; };
buildInputs = [ mesa SDL cmake eigen ]; nativeBuildInputs = [ cmake ];
buildInputs = [ boost lua luabind mesa SDL ];
preConfigure = ''export EIGENDIR=${eigen}/include/eigen2''; cmakeFlags = [
"-DEIGEN_INCLUDE_DIR=${eigen2}/include/eigen2"
];
meta = with stdenv.lib; { meta = with stdenv.lib; {
description = "A physics-based puzzle game"; description = "A physics-based puzzle game";
maintainers = with maintainers; [ raskin ]; maintainers = with maintainers; [ raskin nckx ];
platforms = platforms.linux; platforms = platforms.linux;
license = licenses.free; license = licenses.free;
broken = true; broken = true;
downloadPage = "http://sourceforge.net/projects/soi/files/"; downloadPage = http://sourceforge.net/projects/soi/files/;
}; };
} }

View File

@ -14313,7 +14313,9 @@ let
snake4 = callPackage ../games/snake4 { }; snake4 = callPackage ../games/snake4 { };
soi = callPackage ../games/soi {}; soi = callPackage ../games/soi {
lua = lua5_1;
};
# You still can override by passing more arguments. # You still can override by passing more arguments.
spaceOrbit = callPackage ../games/orbit { }; spaceOrbit = callPackage ../games/orbit { };