soi: 0.1.1 -> 0.1.2
Now builds, but still mark as broken because it quickly segfaults at run time.
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@ -1,31 +1,29 @@
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{ stdenv, fetchurl, mesa, SDL, cmake, eigen }:
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{ stdenv, fetchurl, cmake
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, boost, eigen2, lua, luabind, mesa, SDL }:
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let
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baseName = "soi";
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majorVersion = "0.1";
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minorVersion = "1";
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version = "${majorVersion}.${minorVersion}";
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name = "${baseName}-${version}";
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in
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let version = "0.1.2"; in
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stdenv.mkDerivation rec {
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stdenv.mkDerivation rec {
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inherit name;
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name = "soi-${version}";
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src = fetchurl {
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src = fetchurl {
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url = "mirror://sourceforge/project/${baseName}/${baseName}-${majorVersion}/Spheres%20of%20Influence-${version}-Source.tar.gz";
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url = "mirror://sourceforge/project/soi/Spheres%20of%20Influence-${version}-Source.tar.bz2";
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inherit name;
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name = "${name}.tar.bz2";
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sha256 = "dfc59319d2962033709bb751c71728417888addc6c32cbec3da9679087732a81";
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sha256 = "03c3wnvhd42qh8mi68lybf8nv6wzlm1nx16d6pdcn2jzgx1j2lzd";
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};
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};
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buildInputs = [ mesa SDL cmake eigen ];
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nativeBuildInputs = [ cmake ];
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buildInputs = [ boost lua luabind mesa SDL ];
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preConfigure = ''export EIGENDIR=${eigen}/include/eigen2'';
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cmakeFlags = [
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"-DEIGEN_INCLUDE_DIR=${eigen2}/include/eigen2"
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];
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meta = with stdenv.lib; {
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meta = with stdenv.lib; {
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description = "A physics-based puzzle game";
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description = "A physics-based puzzle game";
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maintainers = with maintainers; [ raskin ];
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maintainers = with maintainers; [ raskin nckx ];
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platforms = platforms.linux;
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platforms = platforms.linux;
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license = licenses.free;
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license = licenses.free;
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broken = true;
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broken = true;
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downloadPage = "http://sourceforge.net/projects/soi/files/";
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downloadPage = http://sourceforge.net/projects/soi/files/;
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};
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};
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}
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}
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@ -14313,7 +14313,9 @@ let
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snake4 = callPackage ../games/snake4 { };
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snake4 = callPackage ../games/snake4 { };
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soi = callPackage ../games/soi {};
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soi = callPackage ../games/soi {
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lua = lua5_1;
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};
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# You still can override by passing more arguments.
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# You still can override by passing more arguments.
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spaceOrbit = callPackage ../games/orbit { };
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spaceOrbit = callPackage ../games/orbit { };
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