openmw: fix build
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@ -1,5 +1,5 @@
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{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
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{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
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, giflib, pkgconfig }:
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, giflib, libXt, pkgconfig }:
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let
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let
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openscenegraph_ = openscenegraph.override {
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openscenegraph_ = openscenegraph.override {
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@ -27,7 +27,7 @@ in stdenv.mkDerivation rec {
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enableParallelBuilding = true;
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enableParallelBuilding = true;
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buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph__ SDL2 unshield openal pkgconfig ];
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buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph__ SDL2 unshield openal pkgconfig libXt ];
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meta = with stdenv.lib; {
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meta = with stdenv.lib; {
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description = "An unofficial open source engine reimplementation of the game Morrowind";
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description = "An unofficial open source engine reimplementation of the game Morrowind";
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