Merge branch 'master' into staging

That's to get mesa rebuild from master, as it's nontrivial.
This commit is contained in:
Vladimír Čunát
2016-05-23 09:02:10 +02:00
206 changed files with 25329 additions and 3237 deletions

View File

@@ -1,9 +1,10 @@
{ stdenv, fetchurl, buildPythonPackage, pkgconfig, smpeg, libX11
{ stdenv, lib, fetchurl, buildPythonPackage, python, smpeg, libX11
, SDL, SDL_image, SDL_mixer, SDL_ttf, libpng, libjpeg, portmidi, isPy3k,
}:
buildPythonPackage {
name = "pygame-1.9.1";
buildPythonPackage rec {
name = "pygame-${version}";
version = "1.9.1";
src = fetchurl {
url = "http://www.pygame.org/ftp/pygame-1.9.1release.tar.gz";
@@ -11,11 +12,11 @@ buildPythonPackage {
};
buildInputs = [
pkgconfig SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg
SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg
smpeg portmidi libX11
];
# /nix/store/94kswjlwqnc0k2bnwgx7ckx0w2kqzaxj-stdenv/setup: line 73: python: command not found
# http://ubuntuforums.org/showthread.php?t=1960262
disabled = isPy3k;
# Tests fail because of no audio device and display.
@@ -23,18 +24,26 @@ buildPythonPackage {
patches = [ ./pygame-v4l.patch ];
preConfigure = stdenv.lib.concatMapStrings (dep: ''
preConfigure = ''
sed \
-e "/origincdirs =/a'${dep.dev or dep.out}/include'," \
-e "/origlibdirs =/aoriglibdirs += '${dep.lib or dep.out}/lib'," \
-e "s/^origincdirs = .*/origincdirs = []/" \
-e "s/^origlibdirs = .*/origlibdirs = []/" \
-e "/\/include\/smpeg/d" \
-i config_unix.py
'') [ SDL_image SDL_mixer SDL_ttf libpng libjpeg portmidi libX11 ] + ''
LOCALBASE=/ python config.py
${lib.concatMapStrings (dep: ''
sed \
-e "/^origincdirs =/aorigincdirs += ['${lib.getDev dep}/include']" \
-e "/^origlibdirs =/aoriglibdirs += ['${lib.getLib dep}/lib']" \
-i config_unix.py
'') buildInputs
}
LOCALBASE=/ ${python.interpreter} config.py
'';
meta = {
meta = with stdenv.lib; {
description = "Python library for games";
homepage = "http://www.pygame.org/";
license = stdenv.lib.licenses.lgpl21Plus;
license = licenses.lgpl21Plus;
platforms = platforms.linux;
};
}

View File

@@ -0,0 +1,45 @@
{ stdenv, lib, fetchFromBitbucket, buildPythonPackage, python, smpeg, libX11
, SDL, SDL_image, SDL_mixer, SDL_ttf, libpng, libjpeg, portmidi
}:
buildPythonPackage rec {
name = "pygame-${version}";
version = "2016-05-17";
src = fetchFromBitbucket {
owner = "pygame";
repo = "pygame";
rev = "575c7a74d85a37db7c645421c02cf0b6b78a889f";
sha256 = "1i5xqmw93kfidcji2wacgkm5y4mcnbksy8iimih0729k19rbhznc";
};
buildInputs = [
SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg
smpeg portmidi libX11
];
# Tests fail because of no audio device and display.
doCheck = false;
preConfigure = ''
sed \
-e "s/^origincdirs = .*/origincdirs = []/" \
-e "s/^origlibdirs = .*/origlibdirs = []/" \
-i config_unix.py
${lib.concatMapStrings (dep: ''
sed \
-e "/^origincdirs =/aorigincdirs += ['${lib.getDev dep}/include']" \
-e "/^origlibdirs =/aoriglibdirs += ['${lib.getLib dep}/lib']" \
-i config_unix.py
'') buildInputs
}
LOCALBASE=/ ${python.interpreter} config.py
'';
meta = with stdenv.lib; {
description = "Python library for games";
homepage = "http://www.pygame.org/";
license = licenses.lgpl21Plus;
platforms = platforms.linux;
};
}