Improved the wrapper: it is now a separate component invoking the executable's main method through the refelection API
svn path=/nixpkgs/trunk/; revision=29239
This commit is contained in:
parent
15293fa398
commit
06891d3997
20
pkgs/build-support/dotnetenv/Wrapper/Wrapper.sln
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20
pkgs/build-support/dotnetenv/Wrapper/Wrapper.sln
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@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Wrapper", "Wrapper\Wrapper.csproj", "{D01B3597-E85E-42F4-940A-EF5AE712942F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Debug|x86.ActiveCfg = Debug|x86
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Debug|x86.Build.0 = Debug|x86
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Release|x86.ActiveCfg = Release|x86
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{D01B3597-E85E-42F4-940A-EF5AE712942F}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Wrapper")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Philips Healthcare")]
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[assembly: AssemblyProduct("Wrapper")]
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[assembly: AssemblyCopyright("Copyright © Philips Healthcare 2011")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("2045ce22-78c7-4cd6-ad0a-9367f8a49738")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -2,25 +2,40 @@ using System;
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using System.Reflection;
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using System.Reflection;
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using System.IO;
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using System.IO;
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namespace @NAMESPACE@
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namespace @NAMESPACE@Wrapper
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{
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{
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class @MAINCLASSNAME@Wrapper
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class @MAINCLASSNAME@Wrapper
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{
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{
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private String[] AssemblySearchPaths = { @ASSEMBLYSEARCHPATHS@ };
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private String[] AssemblySearchPaths = { @ASSEMBLYSEARCHPATH@ };
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public @MAINCLASSNAME@Wrapper()
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private String ExePath = @"@EXEPATH@";
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private String MainClassName = "@NAMESPACE@.@MAINCLASSNAME@";
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private Assembly exeAssembly;
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public @MAINCLASSNAME@Wrapper(string[] args)
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{
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{
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// Attach the resolve event handler to the AppDomain so that missing library assemblies will be searched
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AppDomain currentDomain = AppDomain.CurrentDomain;
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AppDomain currentDomain = AppDomain.CurrentDomain;
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currentDomain.AssemblyResolve += new ResolveEventHandler(MyResolveEventHandler);
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currentDomain.AssemblyResolve += new ResolveEventHandler(MyResolveEventHandler);
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// Dynamically load the executable assembly
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exeAssembly = Assembly.LoadFrom(ExePath);
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// Lookup the main class
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Type mainClass = exeAssembly.GetType(MainClassName);
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// Lookup the main method
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MethodInfo mainMethod = mainClass.GetMethod("Main");
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// Invoke the main method
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mainMethod.Invoke(this, new Object[] {args});
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}
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}
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static void Main(string[] args)
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static void Main(string[] args)
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{
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{
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// Initialise the wrapper so that the missing library assemblies are loaded
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new @MAINCLASSNAME@Wrapper(args);
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new @MAINCLASSNAME@Wrapper();
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// Call the original main method
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@MAINCLASSNAME@.Main2(args);
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}
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}
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private Assembly MyResolveEventHandler(object sender, ResolveEventArgs args)
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private Assembly MyResolveEventHandler(object sender, ResolveEventArgs args)
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@ -28,11 +43,10 @@ namespace @NAMESPACE@
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//This handler is called only when the common language runtime tries to bind to the assembly and fails.
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//This handler is called only when the common language runtime tries to bind to the assembly and fails.
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//Retrieve the list of referenced assemblies in an array of AssemblyName.
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//Retrieve the list of referenced assemblies in an array of AssemblyName.
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Assembly MyAssembly, executingAssemblies;
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Assembly MyAssembly;
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string assemblyPath = "";
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string assemblyPath = "";
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executingAssemblies = Assembly.GetExecutingAssembly();
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AssemblyName[] referencedAssemblies = exeAssembly.GetReferencedAssemblies();
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AssemblyName[] referencedAssemblies = executingAssemblies.GetReferencedAssemblies();
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//Loop through the array of referenced assembly names.
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//Loop through the array of referenced assembly names.
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foreach (AssemblyName assemblyName in referencedAssemblies)
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foreach (AssemblyName assemblyName in referencedAssemblies)
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@ -0,0 +1,57 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{D01B3597-E85E-42F4-940A-EF5AE712942F}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>@ROOTNAMESPACE@</RootNamespace>
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<AssemblyName>@ASSEMBLYNAME@</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile>Client</TargetFrameworkProfile>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Wrapper.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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, options ? "/p:Configuration=Debug;Platform=Win32"
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, options ? "/p:Configuration=Debug;Platform=Win32"
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, assemblyInputs ? []
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, assemblyInputs ? []
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, preBuild ? ""
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, preBuild ? ""
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, wrapMain ? false
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, modifyPublicMain ? false
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, namespace ? null
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, mainClassName ? null
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, mainClassFile ? null
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, mainClassFile ? null
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}:
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}:
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assert wrapMain -> namespace != null && mainClassName != null && mainClassFile != null;
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assert modifyPublicMain -> mainClassFile != null;
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let
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let
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wrapperCS = ./Wrapper.cs.in;
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wrapperCS = ./Wrapper.cs.in;
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@ -29,31 +27,10 @@ stdenv.mkDerivation {
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'';
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'';
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preBuild = ''
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preBuild = ''
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${preBuild}
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${stdenv.lib.optionalString modifyPublicMain ''
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sed -i -e "s|static void Main|public static void Main|" ${mainClassFile}
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# Create wrapper class with main method
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${stdenv.lib.optionalString wrapMain ''
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# Generate assemblySearchPaths string array contents
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for path in ${toString assemblyInputs}
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do
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assemblySearchArray="$assemblySearchPaths @\"$(cygpath --windows $path | sed 's|\\|\\\\|g')\""
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done
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sed -e "s|@NAMESPACE@|${namespace}|" \
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-e "s|@MAINCLASSNAME@|${mainClassName}|" \
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-e "s|@ASSEMBLYSEARCHPATHS@|$assemblySearchArray|" \
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${wrapperCS} > $(dirname ${mainClassFile})/${mainClassName}Wrapper.cs
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# Rename old main method and make it publically accessible
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# so that the wrapper can invoke it
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sed -i -e "s|static void Main|public static void Main2|g" ${mainClassFile}
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# Add the wrapper to the C# project file so that will be build as well
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find . -name \*.csproj | while read file
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do
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sed -i -e "s|$(basename ${mainClassFile})|$(basename ${mainClassFile});${mainClassName}Wrapper.cs|" "$file"
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done
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''}
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''}
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${preBuild}
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'';
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'';
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installPhase = ''
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installPhase = ''
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ensureDir $out
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ensureDir $out
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MSBuild.exe ${toString slnFile} /nologo /t:${targets} /p:IntermediateOutputPath=$(cygpath --windows $out)\\ /p:OutputPath=$(cygpath --windows $out)\\ /verbosity:${verbosity} ${options}
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MSBuild.exe ${toString slnFile} /nologo /t:${targets} /p:IntermediateOutputPath=$(cygpath --windows $out)\\ /p:OutputPath=$(cygpath --windows $out)\\ /verbosity:${verbosity} ${options}
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# Because .NET assemblies store strings as UTF-16 internally, we cannot detect
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# hashes. Therefore a text files containing the proper paths is created
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# We can also use this file the propagate transitive dependencies.
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ensureDir $out/nix-support
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for i in ${toString assemblyInputs}
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do
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echo $i >> $out/nix-support/dotnet-assemblies
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done
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'';
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'';
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}
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}
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{stdenv, dotnetfx}:
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{stdenv, dotnetfx}:
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let dotnetenv =
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{
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{
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buildSolution = import ./build-solution.nix {
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buildSolution = import ./build-solution.nix {
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inherit stdenv;
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inherit stdenv;
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dotnetfx = dotnetfx.pkg;
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dotnetfx = dotnetfx.pkg;
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};
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};
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buildWrapper = import ./wrapper.nix {
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inherit dotnetenv;
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};
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inherit (dotnetfx) assembly20Path wcfPath referenceAssembly30Path referenceAssembly35Path;
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inherit (dotnetfx) assembly20Path wcfPath referenceAssembly30Path referenceAssembly35Path;
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}
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};
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in
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dotnetenv
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49
pkgs/build-support/dotnetenv/wrapper.nix
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49
pkgs/build-support/dotnetenv/wrapper.nix
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@ -0,0 +1,49 @@
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{dotnetenv}:
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{ name
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, src
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, baseDir ? "."
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, slnFile
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, targets ? "ReBuild"
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, verbosity ? "detailed"
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, options ? "/p:Configuration=Debug;Platform=Win32"
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, assemblyInputs ? []
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, preBuild ? ""
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, namespace
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, mainClassName
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, mainClassFile
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, modifyPublicMain ? true
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}:
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let
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application = dotnetenv.buildSolution {
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inherit name src baseDir slnFile targets verbosity;
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inherit options assemblyInputs preBuild;
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inherit modifyPublicMain mainClassFile;
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};
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in
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dotnetenv.buildSolution {
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name = "${name}-wrapper";
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src = ./Wrapper;
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slnFile = "Wrapper.sln";
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assemblyInputs = [ application ];
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preBuild = ''
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export exePath=$(cygpath --windows $(find ${application} -name \*.exe) | sed 's|\\|\\\\|g')
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# Generate assemblySearchPaths string array contents
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for path in ${toString assemblyInputs}
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do
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assemblySearchArray="$assemblySearchArray @\"$(cygpath --windows $path | sed 's|\\|\\\\|g')\""
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done
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sed -e "s|@ROOTNAMESPACE@|${namespace}Wrapper|" \
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-e "s|@ASSEMBLYNAME@|${namespace}|" \
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Wrapper/Wrapper.csproj.in > Wrapper/Wrapper.csproj
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sed -e "s|@NAMESPACE@|${namespace}|g" \
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-e "s|@MAINCLASSNAME@|${mainClassName}|g" \
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-e "s|@EXEPATH@|$exePath|g" \
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-e "s|@ASSEMBLYSEARCHPATH@|$assemblySearchArray|" \
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Wrapper/Wrapper.cs.in > Wrapper/Wrapper.cs
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'';
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}
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