Initial commit
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commit
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.cpcache/
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target/
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.nrepl-port
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(ns build
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(:require [clojure.tools.build.api :as b]))
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(def lib 'org.fudo/ois)
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(def version (format "0.1.%s" (b/git-count-revs nil)))
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(def class-dir "target/classes")
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(def basis (b/create-basis {:project "deps.edn"}))
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(def jar-file (format "target/%s-%s.jar" (name lib) version))
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(def uber-file (format "target/%s-%s-uber.jar" (name lib) version))
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(defn clean [_]
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(b/delete {:path "target"}))
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(defn jar [_]
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(b/write-pom {:class-dir class-dir
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:lib lib
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:version version
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:basis basis
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:src-dirs ["src"]})
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(b/copy-dir {:src-dirs ["src" "resources"]
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:target-dir class-dir})
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(b/jar {:class-dir class-dir
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:jar-file jar-file
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:main 'ois.core}))
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(defn uber [_]
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(clean nil)
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(b/copy-dir {:src-dirs ["src" "resources"]
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:target-dir class-dir})
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(b/compile-clj {:basis basis
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:ns-compile '[ois.core]
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:class-dir class-dir})
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(b/uber {:class-dir class-dir
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:uber-file uber-file
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:basis basis
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:main 'ois.core}))
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{
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:paths ["src"]
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:deps {
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org.clojure/clojure { :mvn/version "1.11.1" }
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metosin/malli { :mvn/version "0.13.0" }
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org.lwjgl/lwjgl { :mvn/version "3.3.3" }
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org.lwjgl/lwjgl-glfw { :mvn/version "3.3.3" }
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org.lwjgl/lwjgl-opengl { :mvn/version "3.3.3" }
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}
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:aliases {
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:build {
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:deps {io.github.clojure/tools.build { :mvn/version "0.9.6" }}
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:ns-default build
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}
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}
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}
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(ns ois.core
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(:gen-class)
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(:import (org.lwjgl Version)
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(org.lwjgl.glfw GLFWErrorCallback GLFW GLFWKeyCallbackI Callbacks)
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(org.lwjgl.opengl GL GL33)
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(org.lwjgl.system MemoryStack)
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(java.lang IllegalStateException)))
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(require '[nrepl.server :refer [start-server stop-server]])
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(defonce server (start-server :port 7888))
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(declare window)
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(declare init main-loop draw)
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(defn -main [& args]
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(println (str "Hello LWJGL " (Version/getVersion) "!"))
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(init)
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(main-loop)
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(Callbacks/glfwFreeCallbacks window)
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(GLFW/glfwDestroyWindow window)
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(GLFW/glfwTerminate)
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(-> (GLFW/glfwSetErrorCallback nil) (.free)))
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(defn init []
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(-> (GLFWErrorCallback/createPrint System/err) (.set))
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(when (not (GLFW/glfwInit))
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(throw (IllegalStateException. "Failed to initialized GLFW.")))
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(GLFW/glfwDefaultWindowHints)
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(GLFW/glfwWindowHint GLFW/GLFW_VISIBLE GLFW/GLFW_FALSE)
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(GLFW/glfwWindowHint GLFW/GLFW_RESIZABLE GLFW/GLFW_TRUE)
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(def window (GLFW/glfwCreateWindow 300 300 "Hello World!" 0 0))
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(when (zero? window)
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(throw (RuntimeException. "Failed to create GLFW window.")))
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(GLFW/glfwSetKeyCallback window
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(reify GLFWKeyCallbackI
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(invoke [this window key scancode action mods]
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(when (and (= key GLFW/GLFW_KEY_ESCAPE)
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(= action GLFW/GLFW_RELEASE))
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(GLFW/glfwSetWindowShouldClose window true)))))
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(let [stack (MemoryStack/stackPush)
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p-width (.mallocInit stack 1)
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p-height (.mallocInit stack 1)]
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(GLFW/glfwGetWindowSize ^long window p-width p-height)
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(let [vidmode (-> (GLFW/glfwGetPrimaryMonitor)
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(GLFW/glfwGetVideoMode))
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xpos (/ (- (.width vidmode)
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(.get p-width 0))
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2)
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ypos (/ (- (.width vidmode)
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(.get p-height 0))
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2)]
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(GLFW/glfwSetWindowPos window xpos ypos))
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(MemoryStack/stackPop))
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(GLFW/glfwMakeContextCurrent window)
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(GLFW/glfwSwapInterval 1)
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(GLFW/glfwShowWindow window))
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(defn main-loop []
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(GL/createCapabilities)
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(GL33/glClearColor 1.0 0.0 0.0 0.0)
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(while (not (GLFW/glfwWindowShouldClose window))
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(draw)))
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(defn draw []
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(GL33/glClearColor 1.0 0.0 0.0 0.0)
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(GL33/glClear (bit-or GL33/GL_COLOR_BUFFER_BIT
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GL33/GL33/GL_DEPTH_BUFFER_BIT))
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(GLFW/glfwSwapBuffers windows)
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(GLFW/glfwPollEvents))
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