154 lines
7.9 KiB
Plaintext
154 lines
7.9 KiB
Plaintext
TECH FANDOM!!!
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Welcome to the wonderful world of Tech Fandom Correctness!
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This strange and wonderful movement toward I Am Right And You Are Wrong
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has been sweeping the nation! (Well, okay, it's been sweeping James
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Dixon, anyway.) And now it's time to hop on the Tech Fandom bandwagon!
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But wait! I hear you cry, "I don't know how to tell right from wrong in
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Tech Fandom! I'm just a newcomer whose watched Star Trek a couple of
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times and is wondering what Warp Speed means!"
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Fear not, oh intrepid acolyte! The world of Tech Fandom is quite
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simple, despite its complexity. The only thing you have to learn is
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that the Star Trek universe is absolutely black and white; there is
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absolute right, and everything else is absolute wrong.
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But tell me, O great one, how can I tell right from wrong?
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I'm glad you asked. Just remember, since you are a new convert to Tech
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Fandom, that you are a lowly paeon, higher in rank only to the Non
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Believers out there who read [shudder!] unofficial material. To assist
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you in your quest for the One True Trek Truth, I've prepared a brief
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Frequently Asked Questions list to demonstrate Tech Fandom Correctness:
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Q. What is Tech Fandom, specifically?
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A. Tech Fandom is that area of technical knowledge about the Star Trek
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Universe gained from all the official material. It is exceedingly
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precise in its detail.
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Q. What constitutes Official Material?
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A. That's an easy one! All the Star Trek TV shows and movies.
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Q. The novels don't count?
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A. Well, I suppose the answer to what is Official is not as simple as I
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made it sound. Novels CAN count as Official Material (O.M.),
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provided that they are GOOD novels. Bad novels do not count. In
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that same vein, only those episodes of the Star Trek Animated Series
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that are good ones count as Official Material. By contrast, those
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exceedingly bad episodes of The Original Series and The Next
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Generation do not count either, even though I just said they do.
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Q. I see. So what constitutes a good or a bad source?
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A. Again, simple. A source is good (and thus Official Material) if its
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technical details are consistent with Tech Fandom, and bad otherwise.
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Q. Isn't that a bit of a circular definition?
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A. Of course it is, and that's the beauty of it! This way, the Dixons
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and other nameless keepers of Tech Fandom in the Universe can
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essentially accept or reject just about anything they like!
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Q. Can you give me an example of how to determine if something falls
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within the realm of Tech Fandom or not?
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A. Certainly! Suppose you had just watched that wretched "The Enemy
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Within" episode from Star Trek's first season. You noticed that the
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crew was stranded down there on the freezing planet because the
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transporters were not working right, but Kirk never made an attempt
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to send down a shuttlecraft to rescue them. Getting out your
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Official Compiled List of Tech Fandom Material (or, for this purpose,
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the Franz Joseph Constitution-Class Blue Prints would do), you see
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that the Enterprise does indeed carry a complement of shuttlecraft
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ready to launch from its rear shuttle bay. So, that means that this
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part of the episode was not Tech Fandom and was the fault of those
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idiotic anti-technical People-magazine-reading staff writers who
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don't even know how their own garage door opener works.
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On the other hand, the WHOLE episode doesn't have to be thrown out,
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because it does have that neat bit about the transporters splitting
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Kirk into his good and evil halves, which IS allowed in Tech Fandom,
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specifically because of this episode in fact.
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Q. I read some place in Star Trek: The Role-Playing Game that --
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A. HEATHEN! Don't even MENTION the Name of the Devil around here! We
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don't care if Paramount gave Them their seal of approval, that . . .
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that "game" that you just mentioned violates nearly every directive
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of the Holy Scriptures of Tech Fandom! In fact, I think now is the
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time, before you get in any more trouble, that you should be intro-
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duced to:
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THE TECH FANDOM LIST OF FORBIDDEN TERMS!
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--- ---- ------ ---- -- --------- ------
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Don't even mention these terms in public! They appear here once --
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and ONLY once -- so that you'll know which words not to say!!
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FASA
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These devil-worshipping game designers have violated everything we
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Tech Fandomers know to be Holy. Their role-playing game must be
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denounced every time you hear it mentioned. Do not even LISTEN to
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people who speak of this game, as they might start making a little
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bit of sense to you if you did! Mr. Dixon has a complete list of
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violations that this set of Banned Books commits. You may read Mr.
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Dixon's list, but under no circumstances are you to actually read any
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of the material contained within the game! And if you MUST mention
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the gaming company's name in public, please PLEASE use two asterisks
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to substitute for the middle two letters of their name, i.e. say
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"F**A", not the [shudder] full way it's spelled above.
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STAR FLEET BATTLES
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Another inconsistent game. This would actually be worse than F**A's
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game, except that the designers have made all sorts of disclaimers to
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the effect that the Star Fleet Universe departed from the Star Trek
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Universe a long time ago. It's also okay because no serious trekker
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takes it seriously anyway. But if you must speak of this game, again
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use two asterisks to mask out the whole word, as in "Star Fl**t
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Battles." This is in keeping with the ancient practice of never
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completely spelling out the name of God or the Devil for fear of
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being struck dead.
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DIANE CAREY
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No matter how entertaining you might find _Dreadnought!_, _Ghost
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Ship_, and/or _Battlestations!_, here work is clearly not T.F., and
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thus belongs on your List of Books to Burn.
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DISASTER
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One of the most un-T.F. episodes of The Next Generation of all time.
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Avoid, avoid, avoid. No further explanation is necessary. So there.
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ALTERNATE TIMELINES
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Boo, hiss! We all know there is only ONE time line for Star Trek.
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If Gene Roddenberry himself were to come back to life and say that
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Star Trek II: The Wrath of Khan took place in 2285 A.D., he would be
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WRONG, as the whole world of Tech Fandom knows that it took place in
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2287. How do we know? Simple; we know that ST2 took place in 2287
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the same way the Catholics know the world began in 4130 B.C. -- we
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count up all the Begats and references to numbers of years wherever
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we can find them, even if everything else about the episode we got
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our information from violates the Holy Scriptures of T.F..
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INTERNAL INCONSISTENCIES
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There is no such thing as Internal Inconsistency in Star Trek! Star
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Trek is PERFECT!! There just happen to be a few episodes/incidents
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which are Not Canon, that's all. If Spock says that Menagerie
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happened 13 years ago, and ST3 happened at the same time as ST2 (15
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years after TOS), and the Enterprise was only 20 years old in ST3, it
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was because one of those numbers Wasn't Canon. Your duty as a Tech
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Fandomer is to ignore these number clashes and stick to the One True
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Time Line.
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Well, I hope this little treatise has enlightened you, O brave young
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initiate. If you have accepted everything that has been said as Gospel
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Truth, then you are a True Believer, well on your way to being a tech
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fandomer in the tradition of our great Saint Dixon of the Timeline. For
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remember, if you were to look Trek full on in the face and see all its
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inconsistencies laid bare, our Mighty Empire of absolute consistency
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could collapse, and that must be avoided at all costs.
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So, keep thine eyes closed, wear thy Holy Blinders, and remember to say
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"Live Long and Prosper" with the Vulcan salute in your RIGHT hand, since
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that was how Spock did it in "Amok Time", a very T.F. episode.
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