167 lines
7.9 KiB
Plaintext
167 lines
7.9 KiB
Plaintext
WARNING: This post may contain (oh, hell, DOES contain) spoilers regarding this
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week's TNG episode, "Hollow Pursuits". The author takes no responsibility for
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spoilage of stragglers.
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This is another review that's going to be difficult to write.
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I mean, it wasn't exactly as earth-shattering or as hard-hitting as it might
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have been, but it wasn't as awful as it might have been either. But that can
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wait. Now, here's a synopsis for your reading pleasure:
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The Enterprise has picked up some supplies for use in ending a plague. Unfor-
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tunately, the antigrav unit that's been carrying them starts spontaneously
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failing. Geordi calls in the expert in diagnostic engineering--Reginald
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Barclay. Now, old Reg needs a bit of diagnostics himself. He's always late,
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always nervous, nobody can stand to be in the same room with him, and doesn't
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seem to be doing a very good job. He IS, however, leading a very rich fantasy
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life in the holodeck. (In fact, the show begins with a sequence on the holo-
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deck, involving Reg punching out both Geordi and Riker. We see other ones
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later in the program.) Riker and Geordi, seeing only his existence AS a prob-
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lem, not his existence with problems, talk to Picard about a possible transfer.
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Picard's not very sympathetic, and orders Geordi to "make him your best friend",
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and try to help him rather than handing him over to someone else. Guinan's not
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too sympathetic either, when Geordi comes into 10-Forward to discuss it with
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her. Geordi tries to get closer to Barclay, but doesn't have that much in the
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way of success. Barclay ends up retreating further into his fantasy life, this
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time seducing Troi in her guise as "the goddess of empathy".
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Meanwhile, more things are going wrong on board the ship. A glass mysteriously
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develops a hole. Transporter #3 starts malfunctioning, turning perfectly good
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duranium canisters into piles of slag. Geordi puts Barclay on running a com-
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plete diagnostic run over all the ship, and they and Data consider the possi-
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bility of a connection between the two. Much of Barclay's progress is spoilt,
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however, when Picard accidentally uses the nickname Wesley invented for him, and
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dismisses "Mr. Broccoli". (Gee...does that mean he's never in danger of being
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eaten by George Bush?)
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Much of what follows can be summed up quickly. Geordi walks in on Barclay
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during one of his holodeck sequences (this one involving swordplay with Picard,
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Data, and Geordi as the Three Musketeers), and refers him to Deanna. This
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session proves unfruitful, to say the least, and later Geordi, Riker, and Troi
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all walk in on him. (Geez...doesn't anybody KNOCK on this starship?) This
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time, Riker gets a little annoyed at the caricature of him that Barclay has
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created, and Troi gets very steamed at the "goddess of empathy". (I believe
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her exact words were, "Muzzle it.") They bring Barclay out and send him along
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to Engineering with Geordi.
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As you might expect, Barclay's role then becomes crucial. The ship's failures
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spread to the matter/antimatter injectors, causing runaway warp acceleration.
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The engineering team, starting with a suggestion from Barclay, deduce that it's
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not a systemic problem: one of the engineers was contaminated with Invidium
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when the seals on one of the med-canisters broke, and the spread of the sub-
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stance caused all the problems. (This was never known earlier, since the
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Federation hasn't used invidium in a century...this race still does.) Every-
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thing ends up being fine, and it looks like Barclay is getting over his addic-
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tion, as he erases all programs. ("...except--program 9.")
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Okey-doke. Now, for some thoughts.
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This episode had some appeal, but I can't be sure if it's the appeal that was
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originally intended. The argument could quite easily be made (thanks to Mike
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Shappe for mentioning it during the show) that Barclay's character was in some
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ways a commentary of the really hardcore element of Trek fans, who lead rich
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fantasy lives but cannot interact outside of them. (My .sig this week has a
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quote from the show that could well describe one of these people.) I can
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certainly see the analogy--I know quite a few people who might well map nicely
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onto Mr. Barclay. If that's what they had in mind, I think it worked.
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If that's not what they had in mind, I'm not sure how well it worked. I was
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happy to see that last week's previews were NOT in fact taking place entirely
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on the holodeck, which I'd worried about. Beyond that, though, they didn't
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tackle the problem of "holaddiction" (sp?) as well as I'd have liked them to.
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Barclay's fantasies are primarily seen as "a breach of protocol" (Riker's words,
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which I didn't much like--how much have we seen HIM care for proper protocol?)
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and are later shown to be dangerous to the ship, but it isn't really brought
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out how dangerous the addiction could be to Barclay himself. It also seemed too
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easy for him to break the addiction at the end...I'd rather have seen some indi-
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cation that he was getting help for it and hoping one day to beat it.
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For once, the problem with the Enterprise was reasonably well handled. I ac-
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tually hadn't figured out that it could be something transmitted by one person,
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but I didn't see it as coming from way out in left field, either. Also, for
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once, they mentioned the idea of saucer separation. It wasn't feasible, but at
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least they realize it's still out there. I might have liked to see exactly how
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fast the Enterprise actually got going before they managed to shut down, though:
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just how close to Warp 10 DID they get?
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Dwight Schultz did a damn good job as Barclay. He had to, in effect, play two
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roles: one as the shy, unassuming "real" Barclay, and one as the more confident
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"fantasy" Barclay, and he did so quite convincingly. It almost made me forget
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that he got his start on "The A-Team".
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Other miscellaneous good points:
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--O'Brien had more than two lines. GIVE HIM A FIRST NAME ALREADY!!! :-)
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--It was nice seeing more of the people working in Engineering. Now if we could
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just see more of Medical, all would be well.
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Some bad points:
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--I was not particularly thrilled to see as many fantasy scenes involving our
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characters as were present. I did not sit down in front of my television this
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evening with the purpose of seeing Marina Sirtis say, "Muzzle it."
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--Picard would never, never, NEVER slip as badly as he did in calling Barclay
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"Broccoli". This is a man, after all, who got right, syllable by slithering
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syllable, the Jarada greeting. Very, very sloppy.
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--We saw very little of about half of the regulars this go-round. We saw no-
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thing of Bev beyond her two holodeck recreations (being cast as the mother-
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figure, of course), and I think Worf had one, maybe two lines, and did NOT
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appear in the holodeck sequences. (Not too surprising, considering what
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Worf might be liable to do to Barclay when/if he discovered it.)
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Well, that about wraps it up for God--whoops! Wrong story. :-) It appears
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that only the ratings remain to be given.
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Plot: 9. The problem with the Enterprise gets a 9, as does the addiction.
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Plot Handling: 7. Again, the Enterprise gets a 9, but this time the addiction
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only gets a 5.
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Characterization: 7. Excellent work on Barclay, but a bit lackluster on the
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regulars.
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Technical: 7.5. The invidium was a nice touch, but considering we had a show
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centering primarily on Engineering, the lack of detail was annoying.
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TOTAL: 30.5/4---> 7.6. Better than "Tin Man", but not a must-see.
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NEXT WEEK:
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Data's captured by an alien. Will he survive? What do YOU think?
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Tim Lynch (Cornell's first Astronomy Major)
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BITNET: H52Y@CRNLVAX5
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INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
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UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
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"I mean, I _am_ the guy who writes down things to remember to say when there's
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a party, and then when he fnally gets there, he winds up alone, in the corner,
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trying to look comfortable examining a potted plant."
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--Lt. Reginald Barclay
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