71 lines
2.3 KiB
Plaintext
71 lines
2.3 KiB
Plaintext
Unprotecting Broderbund's Ancient Art of War
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To unprotect the Ancient Art of War:
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1. Make a copy of the original distribution diskette using
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the DISKCOPY command. Put your original away, and work
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oî thå copy® Stepó ² tï ¶ assumå thaô á disë containing
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DEBUG.COM is in drive A:, and your working WAR disk is
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in drive B:
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2. From the A> prompt, type:
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RENAME B:WAR.EXE WAR.SAV
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Followed by, of course, hitting the Return key.
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3. Now, start up DEBUG with:
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DEBUG B:WAR.SAV
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4. From the '-' DEBUG prompt, enter:
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E8BD8
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5. DEBUG will display:
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xxxx:8BD8 CD-
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The 'xxxx' will vary for your system, but if everything
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from the colon (:) onward doesn't look the same, DON'T
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continue - either you have another version, or something
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is wrong.
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Enter 'F8', and hit the space bar. DEBUG will display:
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13-
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Enter '90', and hit the space bar. DEBUG will display:
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73-
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Enter 'EB', and hit the space bar, and then Return.
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6. Now, from the '-' DEBUG prompt, enter 'W', and hit the
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Return key. This will write the file back to disk.
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7. Enter 'Q' to leave DEBUG, and from the A> prompt, enter:
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RENAME B:WAR.SAV WAR.EXE
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and hit the Return key.
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Your working copy of WAR will now run, and can, itself, be
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backed up using the DOS DISKCOPY or COPY commands.
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Note: if you use WAR on a fixed disk, you will not be able
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to save a game in progress, due to a small bug - WAR tests the
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default disk for the presence of a file named "M", instead of the
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selected data disk, the intent being to prevent saving a game on
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the same disk as that file. To disable this test, after
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completing step 5, patch the following location:
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xxxx:3B1D 0B-
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replace the '0B' with '31'. This will allow you to save a game
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on a floppy disk in the A: drive; Note, however, that this
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removes a small margin of safety (if you save a new campain and
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a game to the same disk, the game reloader will get confused).
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