109 lines
5.3 KiB
Plaintext
109 lines
5.3 KiB
Plaintext
Gunship
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A combat helicopter simulation game
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By Microprose
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(c)1987
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This new Microprose game is a lot of fun. In it, you fly an AH-64A
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Apache combat helicopter in battle conditions ranging from guerilla
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warfare to US-USSR war in Europe.
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You can use either the keyboard or the joystick, but the joystick is
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highly recommended.
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Game Commands and Controls:
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---------------------------
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System Controls: Simulation Controls:
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Hide game B (boss) Sound V (volume)
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Exit program CNTL-break Accelerate time ALT =
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Exit flight ESC Decelerate time ALT -
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Calibrate Joystick CNTL J
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Pause game CNTL NumLock
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Flight Controls: Combat Controls:
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Increase Up thrust (fast) F1 Select Sidewinder 4
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Increase Up thrust (slow) F2 Select 2.75" FFAR 5
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Decrease Up thrust (fast) F3 Select HellFire 6
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Decrease Up thrust (slow) F4 Select 30mm Cannon 7
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Chaff decoy 8
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Rotate left F8 Radar jammer 9
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Stop rotation F9 IR jammer 0
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Rotate right F10 Flare decoy -
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Port engine on/off 1 Fire weapon ENTER or button
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Starboard engine on/off 2 Jettison weapon ALT + weapon
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Rotor on/off 3 View map M
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View damage D
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Pitch down up arrow \ View stores S
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Pitch up down arrow \ or use Change CRT display space-bar
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Roll left left arrow / joystick New TADS target backspace
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Roll right right arrow /
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Weapons data:
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TADS - (Target Acquisition and Designation System). The TADS
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gunsight is the small box that appears in the center
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of the screen. Once TADS in locked onto a target, it
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tracks while you manuever the helicopter. All weapons
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are sighted and/or guided by TADS with the exception of
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the FFAR's, which are unguided.
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SIDEWINDER - A fire-and-forget missile used for air to air. Good
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only against enemy aircraft. Range 18 kilometers.
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2.75" FFAR - Unguided rocket. Line up crosshairs in TADS box and
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fire. Good against 'soft' targets like infantry, AA
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gun sites, and installations, but not on tanks or
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bunkers. Range 1.8 kilometers.
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HellFire - An anti-tank missile. Works on bunkers too, but doesn't
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work on 'soft' targets as described above. As long
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as you keep TADS locked onto the target, HellFire will
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fly toward it. Range 6 kilometers.
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30mm Cannon - Automatically aimed by TADS. Will destroy anything
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except bunkers. Range 1.5 kilometers.
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Radio messages:
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Occasionally you will receive radio messages from your base. Press
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change CRT (space-bar) to receive them. As you approach your home
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base you will be asked to provide a countersign to a given password.
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The passwords and countersigns are listed below:
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PASSWORD COUNTERSIGN
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-------- -----------
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ACCENT TRAMPOLINE
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BILLBOARD KICKBACK
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CROMAGNON MELODRAMA
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DAKOTA ONSTAGE
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ELECTRA VERTICAL
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FOOTHOLD INSOLENT
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GRENADIER NOCTURNE
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HEDGEHOG LOCKSMITH
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IVORY WILLOW
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KNOCKOUT PUREBRED
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LOZENGE ROMANTIC
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MAZURKA YELLOW
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NEBULA QUAKER
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OVATION UPSTAGE
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PENTHOUSE SYMPHONY
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QUARTZ ZEBRA
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There's lots more detail to the game, but that's for you to discover as
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you play. Have fun!
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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Another file downloaded from: The NIRVANAnet(tm) Seven
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& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
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Burn This Flag Zardoz 408/363-9766
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realitycheck Poindexter Fortran 510/527-1662
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Lies Unlimited Mick Freen 801/278-2699
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The New Dork Sublime Biffnix 415/864-DORK
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The Shrine Rif Raf 206/794-6674
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Planet Mirth Simon Jester 510/786-6560
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"Raw Data for Raw Nerves"
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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