31 lines
1.5 KiB
Plaintext
31 lines
1.5 KiB
Plaintext
Night Shift
|
|
by
|
|
Lucasfilm
|
|
|
|
Graphics: EGA & VGA : 512k RAM
|
|
MCGA & TANDY 16 Color : 640k RAM
|
|
|
|
Sound : Adlib & SoundBlaster
|
|
|
|
Cracked on 10/26/90 by: Jake Pickett (INC's Newest Cracker)
|
|
Supplied by : Line Noise
|
|
|
|
Crack Info:
|
|
Anyway, here is the info on the crack. Being wary of games with
|
|
multiple doc checks I looked thoroughly at the code containing the first
|
|
doc check. As far as I can tell this section of code is used only once and
|
|
for the sole purpose of asking the required doc check. The conditional jump
|
|
before the check points to the end of the routine and the routine itself is
|
|
not contained in a call which would seem the most feasible way of having
|
|
multiple doc checks since programmers don't like to duplicate code. If for
|
|
some strange act of God there is a second doc check please contact your local
|
|
group member who will relay the message and steps will be taken to correct the
|
|
matter. Remember, we test these as much as possible but you can not expect us
|
|
to play the game for days on end just to see if a second check is present.
|
|
|
|
Hi's and Ho's: Well since I am INC's newest cracker, I am sort of new at
|
|
these Hi's to people, so I will make it short.
|
|
|
|
Jenetic Bytemare, Line Noise, Cool Hand, North Wind, Phantom, and the best
|
|
couriers that have ever existed in INC of course.
|