95 lines
4.5 KiB
Plaintext
95 lines
4.5 KiB
Plaintext
[:%:%:%:%:%:%:% THIEF %:%:%:%:%:%:%:%:]
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How to Raid Your Local Central Office
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HTRYLCO (C) 1989 THIEF
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Written by, Morning.
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THIEF Volume 1, Issue #6
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The purpose of raiding your Local CO/(central office) or dispatch station
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should be self-evident, but for those of you who can't quite get it, here they
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are.
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First of all, you can obtain endless information concerning Bell operations,
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computers, and equipment, and second of all, you can easily obtain costly Bell
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equipment (and Bell cars/vans, if so inclined).
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The first raid I made upon a dispatch station was very successful. That
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weekend we cased the building, it consisted of a small office area in the front,
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and a parking area in the back surrounded by an 8 foot high, 1 foot thick brick
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wall. There were a total of 4 gates in the brick wall, and the clearance between
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the ground and the bottom of the gate was more than sufficient to admit even
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the fattest of criminals.
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That night at 2am we drove to the site, it was well lit, but once inside
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the brick wall hid us from view, making the wall work for us, instead of them.
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We cased the building first, and several of the lights were on. We snuck up to
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the windows and looked in, empty. After that, we proceeded to crawl underneath
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the gate and into te actual complex. Once in we went to our immediate left in
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which stood a very tall wall made out of something which resembled sand-bags.
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We ascertained that no one was in, so we proceeded to check the building out
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once again from this side. Again, empty.
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We had brought a crow-bar along to jimmy the door-locks. It wasn't needed.
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The ignorant Bell fools had actually left 5 of the 6 doors of the building
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un-locked. This made it more of a spree rather than a raid. We went in the
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nearest door and found our-selves in a store-room. Any phone application,
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appliance, repair divice, etc we could of dreamed of we found here, it was a
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virtual phreaker's dream, and we used this room on more than one occasion. We
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went through the various other doors and found computers, tty's, manuals, etc,
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and then we hit the cars/vans.
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This was as easy as the actual building itself. Again, nothing was locked.
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We walked away that night with 32 lines-man's handsets, 14 dynatel 725 system's
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and 4 mini-fortell systems, in one night. We did this 5 more times over a 6
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month period before they started locking doors, and still, their locks were no
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match for the all mighty crow-bar.
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[:] [:] [:] [:] [:] [:] [:] [:] [:] [:]
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Now, the first thing you need to do, is find a station. This isn't
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extremely hard, just drive around a while, and you'll eventually come across one.
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Next, get a few people together to help. It would be a good idea to have a
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couple of walkie-talkies so you could station people near exits so that they
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could alert you by radio if someone is coming, otherwise, keep strict radio
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silence because cop radio CAN here walkie-talkies, limited range and all.
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Now, loot the place. It's as simple as above. Check everything in an
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orderly way, take a trash-bag to put things in, and you have it made. Put one
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or two people to a subject. Maybe 2 people to check the vans and cars and 2 or
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3 people to various rooms in the building. Be sure to wear gloves, if you don't
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have any, don't worry. You can easily find dozens of pairs inside the CO. Check
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the trash too, we found a print-out of someone entering cosmos in which they
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didn't half-duplex the password entry just lying in the trash. Quite nifty.
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In the case that you MUST break a window, tape the whole thing over with
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silver duct tape first, then smash it, this will cause it to crinkle lightly
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and hang in place rather than shatter loudly and explode everywhere.
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Now, if you really want to live it up, inside the main office they have a
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set of keys to every single vehicle they own. If you don't feel like walking,
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well, you know what to do.
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To give you an idea of how easy this is, this CO was less than half a mile
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from a police station, (and in easy sight thereof) and we never once had one
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stitch of a problem.
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Well, I hope this gives you a general idea of how to raid your local CO,
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it's mostly common sense and the lack of Bell ingenuity that makes it so easy,
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and believe me, it is.
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=======================================
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Morning.
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(C) THIEF.
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September 7, 1989
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