147 lines
7.4 KiB
Plaintext
147 lines
7.4 KiB
Plaintext
Date: Fri, 22 Jan 93 19:12:16 PST
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Reply-To: <surfpunk@osc.versant.com>
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Return-Path: <cocot@osc.versant.com>
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Message-ID: <surfpunk-0033@SURFPUNK.Technical.Journal>
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Mime-Version: 1.0
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Content-Type: text/plain
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From: surfpunk@osc.versant.com (jrypbzr lrne bs ebbfgre -- tbbqolr tbqqnz zbaxrl)
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To: surfpunk@osc.versant.com (SURFPUNK Technical Journal)
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Subject: [surfpunk-0033] THESIS: Personality Constructs Within Cyberspace
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Keywords: surfpunk, liquid architecture, personality constructs
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* | I am HE who threads the EYE of the WOK.
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| Subscribe me to this THING.
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| -- Dan Puckett
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|_________________________________________
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GLICK blurbed a couple of issues back. I asked him more about
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his work, and here's what he says. --strick
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________________________________________________________________________
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________________________________________________________________________
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-----------------------------------------------------------------------------
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"The Spatialization of Information: Personality Constructs Within Cyberspace"
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Architectural Thesis Topic - Chris Smaglick
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Georgia Institute of Technology - College of Architecture
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Masters of Architecture Program - January 18, 1992
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-- Updated/Modified daily based on neural baud rate --
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-- Responses & additional sources/contacts appreciated --
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-----------------------------------------------------------------------------
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My intitial consideration of thesis topic began to focus on the process
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of architectural design as influenced by the tools of the architect.
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Investigation into the historical use of pictorial methods and descriptive
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geometry marked distinct revolutions in how the architect functioned and
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what the profession required of him.
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With the fairly recent advent of the computer and the progression beyond
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an industrial based society to and "information based society", the
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architect's responsibilities and tools will again evolve through another
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radical shift. The main focus of this thesis will delve into the topic
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of Cyberspace and the architects ability to design and formulate the
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building of a "liquid architecture", or a building form within the
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futuristic construct of a digital space. The process of design within
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Cyberspace will require the use of new tools and the formulation of a
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new breed of spatial creation and interaction.
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The concept of Cyberspace originated from several science-fiction books
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by William Gibson, in which a futuristic society was protrayed containing
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digitally stored memories (personality constructs), digital silicon
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implants, AI's (Artificial Intelligence), cowboys (those who jack into
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and manipulate data within cyberspace), and a reconstituted physical
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urban landscape based on these variations/extensions of contempoary
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society. The extreme electronic dependence of the physical world begins
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to blur the distinction between real space and the virtual space within
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the computer. As defined by Gibsonian logic, cyberspace is a temporal
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organization and formalization of information. By creation of a
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digitally-physical space based on specific information attributes,
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the manipulation, understanding and communication of the information
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becomes the landscape of cyberspace.
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The discourse of this thesis initiates in a definition of "real" space and
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its attributes, and correlates between the physical "real" space and the
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spatialization of information. In "jacking-in" to cyberspace, one would
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be surrounded by the system matrix (communication transit network). The
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need for individual identity within cyberspace, that of simple recognition
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or a spatial address, becomes the outlet of the design process. The
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information for structuring an individual space is interpolated from the
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specific individual. By categorizing and analyzing personal attributes,
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one can assemble the spatial equivalent of that personality. Furthermore,
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the relation and organization of a colony of personal "cells" begins to
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create interrelations between and within each cell as intrinsic and
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extrinsic fluxuations of the base personality constructs. (The use of the
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phrase "personality construct" differs from that as discussed in Gibsons
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Neuromancer by meaning a spatially structured personality.) )
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The initial analytical stage requires the documentation and evaluation
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of personality traits, sufficient enough to establish a personality
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profile of an individual. These personality traits will then be formally
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related to specific spatial qualities corresponding spatial qualities
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portraying each trait (ie. introvert, extrovert - interior spatial
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focus, exterior spatial focus). The process of translation relies on a
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specific algorithm capable of analyzing each personality trait and
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their relation/interrelation to spatial formations. After assembling
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the personality construct the algoithm will construct a static
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three-dimensional model of and for the individual. Modulation/ and
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morphing of these spaces would be incorporated through variations in
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personality throughout time, proximity and relation to surrounding
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constructs, and placement - "address" within the cyberspace matrix.
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--------------------------------------------------------------------------------
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Catch you in the matrix,
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GLICK
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Christopher Richard Smaglick (GLICK) - Architecture Grad - "Jacked-in"
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Georgia Institute of Technology, Atlanta Georgia, 30332
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uucp: ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt1420c
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Internet: gt1420c@prism.gatech.edu
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________________________________________________________________________
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________________________________________________________________________
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The SURFPUNK Technical Journal is a dangerous multinational hacker zine
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originating near BARRNET in the fashionable western arm of the northern
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California matrix. Quantum Californians appear in one of two states,
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spin surf or spin punk. Undetected, we are both, or might be neither.
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________________________________________________________________________
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Send postings to <surfpunk@osc.versant.com>, subscription requests
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to <surfpunk-request@osc.versant.com>. MIME encouraged.
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Xanalogical archive access soon. It's like dancing about architecture.
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________________________________________________________________________
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________________________________________________________________________
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end
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