44 lines
2.4 KiB
Plaintext
44 lines
2.4 KiB
Plaintext
_____.---.___________.---.______________________________________:
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| | | _| | | . | . | | __(______) | __|
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| . : | . _| : | : | : |__ : | |__ : |
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| : . | : | . | | | | | . | | . |
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|___|_____|__|____|_______|___|---|_______|_______|______|_______|
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: gh/blade
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. - neurosIs magazIne -
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Hello. I hope you enjoyed or are about to enjoy our first issue
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of Neurosis. I'll let you in on some stuff about Neurosis that
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wasn't important enough to have it's own artical. First off, NEU
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was coded completely in Microsoft Quick Basic 7.1 Extended using
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100% original code. The magazine began on November 5th and all
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the articals were uploaded to the Neurosis World Headquarters,
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Cracked Ice BBS (908 446 9416), by November 25th so as to give
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me some time to code the magazine.
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If you are interested in joining as a writer, coder, artist,
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musician, editor, etc. please call Cracked Ice and apply by
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leaving me (Mystic Plague) E-mail. The board does not support
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pirated software, so users of all kinds are accepted.
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Extra special thanks to Chromatik, Grey Hawk, Dragoon Kain,
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Turgeon, Terminal Velocity and all the writers who participated
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in this months issue.
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Hopefully, next months issue will be written in Turbo Pascal as
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opposed to Basic which is now obsolete thanks to Dragoon Kain's
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programming talents. This will provide for a faster, smaller,
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all around magazine in both context and look.
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Its the start of the month, which means you can pick up Blade &
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Broken art packs and I strongly suggest that you do!
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I'm still wondering who came up with the name Neurosis. If it
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was you, please leave me mail on Cracked Ice. Someone suggested
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it in a voting question and here it is! I'd like to give credit
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where credit is due. Which brings me to the fact that if there
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is anyone out there who didn't get credit in this pack, let me
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know so I can throw something in for you in the next issues nfo
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file.
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There's nothing left to say but Happy Holidays!
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