146 lines
7.5 KiB
Plaintext
146 lines
7.5 KiB
Plaintext
GwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwD
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T h e G R E E N Y w o r l d D o m i n a t i o n T a s k F o r c e
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Presents:
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"Drive By Water Gunnings: A Practical Approach"
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by Bill Hooper
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-[ Note ]-
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The author is in no way responsible for the actions of those who have read
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this file. This file is for entertainment and informational purposes ONLY.
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-[ Introduction ]-
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There is an age when trick or treating loses its appeal, and people look
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for other methods of entertainment on Halloween. One of the oldest pastimes
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on Halloween is the generic water ballooning. This method is entertaining
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for a while, though it loses its appeal if you are in a small car, disal-
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lowing you to utilize your whole body to throw the water balloon, or it
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explodes before it leaves the car. With the currently available equipment,
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Water Gunning is a practical alternative.
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-[ Equipment ]-
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The main tool used in water gunning is the water gun. There are a myriad
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of water guns on the market today. I, however, have found the Super Soaker
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series by some toy company to be the most effective. These guns can run from
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about $5.00 to over 20 dollars. You should choose a type by your current
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financial situation. For serious gunnings, I suggest the Super Soker 200.
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This gun has a huge water resevoir, and because you are in a car, the weight
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is no matter. I have achieved great results from a 50, though there have been
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times the range was insufficient. The 20 is an excellent gun for its price
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and size. This gun is good if you are in a cramped environment, and lack the
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room necessary for a good aim with a 50 to 200. The car that you use is
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essencial to your success. For group activities, a car such as a suburban is
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best, though I prefer the small type.
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-[ Preparation ]-
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When you are water gunning, there are a few essentials. First, you must have
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a designated driver (preferably sober). Do not attempt to drive and shoot by
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yourself! You will either miss your target completely, or end up hitting
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someone with your car. Always keep a few towels in the car, as water guns
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usually leak a bit, and sometimes the wind blows water back into the car.
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Extra water is not useually required, unless you plan to go on an all
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nighter.
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-[ Step One: Finding A Target ]-
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First you must find a set target before you begin shooting. Random shots are
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useually less efficient and result in misses and wasted water. The targets I
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suggest are jr. high and high school students. Useually, people that have
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reached this age can take being shot as a joke, which is all that it really
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is. Next, make sure there aren't any parents around. Most parents or adults
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have the common sense to take down your liscense plate number, and that is
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the last thing that you would want to happen. If you do find a good target,
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always ensure an escape route. The stupidest thing to do is to execute an
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excellent drive by and get stuck in traffic. Oh yeah, I almost forgot, check
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for police. You wouldn't expect it, but police do patrol some neighborhoods
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during Halloween.
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-[ Step Two: The Approach ]-
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A good approach will allow you to get your target by suprise. After you have
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set a target in front of you, kill your lights and accellerate a bit. If you
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have passed the target, circle around the block, and execute a from the rear
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approach (kill lights, accellerate). The front end approach is a bit more
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difficult. When approaching from the front, make sure your guns are hidden.
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Next slow down, but don't stop, or slow excessively till the last moment! I
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feel the rear approach is best, because the facial expressions of the targets
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are much more amusing. During the approach, those that are using super
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soakers should pump the guns.
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-[ Step Three: Tracking ]-
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To get a good shot, you should track your target. To track effectively, a
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rear approach must be made. When you are approx. 50 ft from the target, stick
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your nozzle out the window, and point it at the target as you approach. This
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action will ensure that you have a clear shot, and that your aim is correct.
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Again, tracking should only be used in a rear approach! If you do a front end
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approach, you will be forced to pull and shoot.
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-[ Step Four: The Shot ]-
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This is what you have been working for. At this point, you must have executed
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all of the above that apply to you successfully. When you are close enough
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for a clean shot, the driver should either stop, or slow to engine idling
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speed. My best shots have been from about 5 to ten feet. Keep the nozzle
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aimed directly at the target, and apply a gentle but firm pressure. Allow
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only about 2 to 5 seconds for a shot, then accellerate out.
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-[ Step Five: Accellerating Out ]-
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This step is self explanatory. Apply a firm pressure to the accellerator, and
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take the planned escape route, or take the first turn possible. Make sure you
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watch out for little kids that might jump in front of you, the last thing you
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want to do is get a big dent on your hood. Don't turn back on your lights
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till you are around the corner.
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-[ Extra ]-
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The most imporant part to a drive by party is a good driver. Choose a driver
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with good judgement, and common sense. ALLWAYS look out for police!
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-[ Games ]-
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You can make up any game you want when you do drive bys; here is one
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suggestion:
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Extra Bonus Target
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Moving ( Roller Blade/Skate, Bike, O }---- 100 pts.
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Skateboards, etc..) --|-- \
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= 40 pts. | |--- 30 pts.
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Costumes / \ /
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Vampires = 15 pts. _| |_ }---- 10 pts.
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Princesses = 15 pts.
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Cowboys = 10 pts.
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Cheerleaders = 20 pts.
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Add Your Own...
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Scoring Table
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_____________|------------Target # And Points Accquired-----------------|___
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Name_________|_1__|__2__|__3__|__4__|__5__|__6__|__7__|__8__|__9__|__10_|Tot|
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_____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___|
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_____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___|
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_____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___|
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_____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___|
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_____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___|
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_____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___|
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_____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___|
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Have fun!
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------------------------------[GwD Command Centers]-----------------------------
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Chaos (806)797-7501 | Brazen's Hell (301)776-8259
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GridPoint Durant (405)920-1347 | Pirate's Cove (806)795-4926
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Federation Slayers' (806)798-8168 | The Anti BBS (806)763-3549
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The Snake's Den (806)793-3779 | PCI (806)792-3302
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The Siege Perilous (806)762-0948 | The Sprawl (806)797-0820
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--------------------------------------------------------------------------------
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/---------------\
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copyright (c) 1994 by Bill Hooper of GwD Inc. :FIGHT THE POWER:
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GREENY world Domination Task Force copyright (c) 1993 by Lobo: GwD :
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All rights reserved to The Holder of the Green Water Gun \---------------/
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