1231 lines
57 KiB
Plaintext
1231 lines
57 KiB
Plaintext
______/\___________________________ __ ________________ ___ /\_______
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\____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/
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/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
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/ | \ \ | \ | \/ \ \ /~\ \ / \
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\_____ /_______/___| /________/\____\_____/_______/_________/________/
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===\_____/============|____/========================================[+tZ^]==
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DemoNews Issue #85
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February 26, 1995 - March 4, 1995
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------------
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HORNET is a demo group. We do many things: produce DemoNews, maintain the
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demo ftp-site hornet.eng.ufl.edu, host Music Contests, produce CDs, etc.
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In a very real sence, HORNET is a "true" demo group, in that our goal is
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to make the scene a more enjoyable and informative place to be.
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We are HORNET, the "group that gets things done"
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This newsletter focuses on many aspects of the demo scene.
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All readers are encouraged to contribute articles.
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-Christopher G. Mann (Demo Maintainer)-
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r3cgm@dax.cc.uakron.edu
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(Information about HORNET and DemoNews can be found under /demos/README)
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Start.of.DemoNews.085,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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SIZE: 58,323 SUBSCRIBERS: Last week: 1260 This week: 1274 Change: +14
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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Countdown to NAID: ############################### |
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and : +--------------+----------------+--------------+-------
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Music Contest 3 : January February March April 15!
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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SECTIONS ARTICLES
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----------------- -----------------------------------
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New Uploads Files recieved at HORNET
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Reviews The Meeting in France
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General Probe in Poland
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Mini-Gathering in Norway
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HORNET News Escape hath Escaped
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DemoWorld Takes Expansion
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Administrative Re-organization
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The Snowman Week in Review
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General Articles Epidemic Eratta
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Interview with Jackie Smith
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Mellow-D's Bi-Weekly Report
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Mail Room Silent Magazine
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General Suggestions #1
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DemoNews Becomes 2 Newsletters?
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The Groups Directory
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Music Tracking Tips #1 (echo effects)
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Advertising The NAID Convoy!
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A New Demo WWW Site
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Beats Per Minute BBS
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Take Me Home Please
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Back Issues How to Get 'em, Descriptions
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Closing Comments
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,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<New Uploads>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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NOTE: All locations start with /demos and then their respective sub-
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directory. Please note however that the actual base directories
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(like /pub/msdos/demos) may differ from mirror to mirror.
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Location Filename.Ext Size Description
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----------------- ------------ ---- ----------------------------------------
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/demos
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/alpha/NEW 4kbmeet .zip 10 Intro from Meeting 95'
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4natekas.zip 5 The Natives present Vier Natte Kaas
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aambient.zip 70 Ambient intro from Meeting 95
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cytopyge.zip 256 Cytopyge by Angels of Death (G-Proba)
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front_hx.zip 85 Full Frontal Lobotomy by Hoaxers (2ndMG)
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gi-tough.zip 38 Tough BBS ad for Golden Image
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hglobe .zip 27 Hades' Globes v1.0 Demo (phong stuff)
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hyp-md .arj 46 Hypnosis Presents MD (Maniax Dream)
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lrstro .zip 57 LarsTro by Larstr (3rd intro Mini-Gat)
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nitro .zip 26 Nitro Intro (386/VGA/SB)
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pogo .zip 6 Another Snowy Day (4th intro Mini-Gat)
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soap_ii .zip 39 Soap II by Proxima (1st intro Mini-Gat)
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underh2o.zip 977 UnderWater by Technomancer (2nd Gen.Prb)
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xorgasm .arj 478 Xorgasm demo from The Party '94
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/diskmags skymag#7.zip 421 Skyline Magazin Ausgabe #7
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skymag#8.zip 331 Skyline Magazin Ausgabe #8
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/parties lgp_invt.zip 34 Invitation intro for Little Green '95
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/graphics
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/pictures fastgfx .zip 51 Given Subject: Draw an Elephant!
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hncraft .zip 1194 Picture from Meeting '95 from Salterello
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natqueen.zip 113 The Natives Present .lbm/.pcx Quen of R.
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/code
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/demosrc hq_water.zip 370 Source for Iquana water effect (HeartQ)
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/graph/land rotscape.zip 129 Landscape routine (3d axis rotation)
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/graph/library gfxfx2 .zip 401 Graphics effects in Pascal library
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/graph/tutor tut18 .zip 59 Asphyxia demo tutorial 18 (pcx files)
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tut19 .zip 11 Asphyxia demo tutorial 19 (fire in ASM)
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/graph/vidcard checkvsa.lzh 1 ASM to Check for vesa-compatible
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/sound vaisdk .zip 346 SDK for VESA audio interface BIOS ext.
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=-------------------------------------------------------------[Music:General]-=
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Location /demos/music Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/disks/1995/c/c_pak02.zip 118 **+ Claim GetHigh+TurningRound
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/disks/1995/d/dee1_1.zip 1276 ****+ [1/3] Dee Musicdemo
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/disks/1995/d/dee1_2.zip 1449 ****+ [2/3] Dee Musicdemo
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/disks/1995/d/dee1_3.zip 1265 ****+ [3/3] Dee Musicdemo
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/disks/1995/f/fastmod.zip 1415 **+ Meeting'95 RealTime CompoSongs
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/songs/1995/mtm/d/d-cybtsr.zip 33 *** Quarex Cybertoaster
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/songs/1995/mtm/d/d-slmbng.zip 61 *+ Quarex Slumbering
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/songs/1995/mtm/k/k-achaet.zip 138 ***** Krys/Mael Achaeta
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/songs/1995/s3m/b/b13-0004.zip 175 *** Lankhmar Bureau 13
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/songs/1995/s3m/b/bork.zip 252 *+ Perisoft Bork
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/songs/1995/s3m/c/chuck_a.zip 338 ** Chuck H/M S3M's by Chuck
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/songs/1995/s3m/c/chuck_c.zip 191 ** Chuck H/M S3M's by Chuck
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/songs/1995/s3m/c/chuck_d.zip 215 ** Chuck H/M S3M's by Chuck
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/songs/1995/s3m/d/d-gblszr.zip 124 *** Cerulean Global Seizure
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/songs/1995/s3m/d/d-infuni.zip 48 *** RangerRick Infinity Universe
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/songs/1995/s3m/d/d-sbs.zip 139 **+ RangerRick S.B.S.
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/songs/1995/s3m/d/d-tenoug.zip 86 **+ RangerRick Time Enough
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/songs/1995/s3m/d/d-tgmm.zip 231 ***+ Cerulean The Green M&M
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/songs/1995/s3m/e/epi-bscn.zip 128 **+ kxmode Brainscan
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/songs/1995/s3m/e/epi-card.zip 37 *+ Perisoft Cardiac
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/songs/1995/s3m/e/epi-chp1.zip 4 *** Clef Chippy Volume
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/songs/1995/s3m/e/epi-opus.zip 204 ***+ Musicman Opuscule
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/songs/1995/s3m/e/epi-quot.zip 285 * Perisoft Quotes
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/songs/1995/s3m/e/euphs3m.zip 232 ** Bob/Euph Cortex
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/songs/1995/s3m/f/fina-91.zip 193 *+ Bolleke Job 91
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/songs/1995/s3m/i/inthmist.zip 224 ***+ Edge In the mist
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/songs/1995/s3m/i/iz-mih.zip 131 **** Inzane Movements in House
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/songs/1995/s3m/k/k-vision.zip ***+ M.Floss VisionsOfShat.Dreams
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/songs/1995/xm/f/forces.zip 224 *** Scirocco Stg.ForcesRising
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=--------------------------------------------------------[Music:Non-Reviewed]-=
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Location /demos/music Size Description
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=-------------------------------- ---- ---------------------------------------=
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/programs/players/cp095l.arj 163 No text file but is good player
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,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<Reviews>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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Three demo-parties took place over the past week: The Meeting in France,
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General Probe in Poland, and Mini-Gathering in Norway. Here are a few
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productions from them that were uploaded on Hornet.
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The rating scale:
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* Not worth downloading.
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** It will leave you bland.
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*** A worthy effort.
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**** Hope these guys show up at NAID/ASM'95..
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***** Required for your demo/music collection.
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_____"Soap II: Even Cleaner" by Proxima (soap_ii.zip, 81k)
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Party/Place/Category: Mini-Gathering '95 / 1st / 100k intro
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Requires: 386?/VGA/math coprocessor/emulator
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Sound support: GUS/silence
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(MOD with soundtrack can be heard separately)
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Rating: ***+ (3.5 of 5)
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I remember seeing Proxima's "Soap" intro for The Party '94 and I wasn't
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very impressed. This sequel is a step up. It starts out with a warped
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logo, then shaded vectors of the letters S,O,A,P, and II fly out. This
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is followed by the credits in front of fast moving textures. The rest
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of the intro, which requires you have a math chip, is some nice motion
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blur, plasma, and the soap pic closes it out. The music is nice too,
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nothing fancy.
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_____"Larstro" by Larstr (lrstro.zip, )
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Party/Place/Category: Mini-Gathering '95 / 3rd / 100k intro
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Requires: ?/VGA/Math coprocessor
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Sound support: GUS/silence
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Rating: *+ (1.5 of 5)
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After seeing this, I would hate to see 4th-10th place Mini-Gathering
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intros! There are bouncing balls, a winter scene which turns into a
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dumb Alice-In-Chains pic, and an EGA landscape that takes a long time
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to generate. This would have probably gone much better if it was done
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by a group instead of one person.
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_____"Ambient" by Antares (aambient.zip, 70k)
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Party/Place/Category: The Meeting '95 / ? / 64k intro
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Requires: 386+/VGA
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Sound support: GUS/silence
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(must run "ambient /no_snd" w/o GUS)
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Rating: *** (3 of 5)
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Not much new about this demo. I can't rate the music, since I don't have
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a GUS. The intro starts with a scroller (augh! :) which I've seen in a
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4kb intro. The other effects are familiar too: rotating multi-color
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circles, warped/plasma circles, a textured cube, a fractal-zoom (math
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chip recommended!), and greetings on a flipping cube. Impressive in
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1993 maybe, but with today's intro standards, no.
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_____"Plastic" by The Cross (4kbmeet.zip, 10k)
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Party/Place/Category: The Meeting '95 / ? / 4k intro
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Rating: ****+ (4.5 of 5)
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Incredible! This intro has the some of the best graphics I've seen in 4k.
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Three parts: 1) Rotating landscape,
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2) Plasma with waving scroller, also color-changing, and
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3) Credits with scrolling background design.
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Hopefuly these guys will make another intro; this is their first production.
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(footnote: 4kbmeet.zip also contains the next intro plus one called
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"nigtro", which was so poor I didn't even review it.)
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_____"Vier Natte Kaas" by The Natives (4natekas.zip, 5k)
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Party/Place/Category: The Meeting '95 / ? / 4k intro
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Rating: **+ (2.5 of 5)
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Just one screen, but three things at once: a logo, some plasma,
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and a shaded vector polygon. Decent.
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_____"Nitro" by Strerocode (nitro.zip, 26k)
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Requires: 386+/VGA
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Sound support: SB (Adlib may work too) / Silence
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Rating: *** (3 of 5)
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This is a pretty small intro (17k w/o the txt's), so it's creative for
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its size. There is a nice blurred pattern through most of the intro.
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The best part of Nitro is a zoom-rotation that is _animated_, with what
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I think is called a "shadebob" in Europe. The midi music is a bit dull.
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For the most part, these intros were not up to par. We probably won't
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see many good demos/intros until the April parties (The Gathering '95,
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NAID '95, etc..)
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Phoenix [KFMF] vossa@rpi.edu
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,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<HORNET News>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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_____Escape hath Escaped
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Many thanks to those who have helped make the ESCAPE CD ROM a success. The
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CD project began back in April 1994 with a CD being pressed in November
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1994. The project officially ended this month with all 400 CD's having
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been distributed--no more represses will be done.
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My total investment for producing 400 CD's was in the neighborhood of
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$2,500. I did not end up losing any money on the project--thank goodness--
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and actually came out ahead a couple hundred dollars ($300 or so). I did
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not keep good records on the first 300 sold so I only know a good
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approximated dollar range I made distributing the final 100 CD's. The way
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I saw the project was--sell all the CD's (300) with no repress and you will
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not lose any money.
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I did not declare Escape as a business so I only felt a need to keep a
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minimal track of what was going on money wise. As far as LOSSES go 3 CD's
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were declared missing--all mailed on the same day in an over stuffed
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mailbox. Stealing mail is a felony but I guess some people don't care.
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Wired transfers netted me a loss of $25, and one CD mailed has thus far
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went unpaid. The wired transfers can be blamed on the banks whom did not
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inform me about those HIDDEN cost beyond the $15 dollar fees.
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I'm still waiting for the other money to come in...maybe someday. I'm
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pretty happy about being able to keep the losses low. If anyone did order
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and did not receive their CD or a response I recommend E-mailing/calling
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(getting in touch) so we can work things out. I kept all the LETTERS and
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noted the date I mailed each CD. Surprisingly it seems as if all mail with
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cashed reached me--and there was quite a bit (probably close to $400+).
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WHAT IS AFTER ESCAPE
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A few days ago I was sitting back, listening to ESCAPE and thinking what I
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could do with all that extra cash I had netted. I figured investing it in
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a HD for HORNET--which has been discussed on a few occasions with the sys
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admin--but he told me he was going to attempt to free up some extra space
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so another hard drive really was not necessary. Also mentioned was the
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fact that the UNIVERSITY could eliminate the FTP site anytime they wanted.
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Save/keep your money was the conclusion. So, while other people
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(parents/coworkers/friends/etc) feel I should be profiting I shake my head
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and attempt to explain the "freeware" concept and how it is not right to
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profit in this field--no one understands. Though it is a ton of work I
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figured I would see if Christopher wanted to do a ANOTHER CD that would be
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CHEAPER and BETTER--thus a place to reinvest the "scenes" money :)
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After you ESCAPE you become FREE. A logical choice for the SEQUEL to
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ESCAPE! Like Escape we will need help for this next production. We will
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try to use many of the original Escapees for FREE but we can also use the
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help from others. We promise multiple CD's for those who end up helping
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and a ton of inserts for those who end up helping with graphics/art--free
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of course.
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Graphics & Art: I am very impressed by the art coming out of Assembly and
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the Party '94. My likes lean toward hand drawn stuff--bodies, animation,
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graffiti, etc. Full color and B/W images can be used plus art for the CD
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itself (2 color). The higher the resolution the better. If you can help
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or know someone who can please contact us.
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Printing: We plan on going with another printer. Anyone know a good place
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that can run 1000 inserts (4/1 and 4/0) for under $500?
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Distribution: Interested in distributing. We could use some help.
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Suggestions: We have a good idea of what will be put on the CD and we
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welcome ideas, comments, and suggestions to make the CD more marketable.
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Dan - dmw@gate.net Februrary 23, 1995
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_____DemoWorld Takes Expansion
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The DemoWorld project is going one step ahead and will expand with the
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addition of The Raver, an HTML lounge for DemoFreaks. You will find on
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this site very special features and some quite interesting services such as
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a homepage list where users can add their own homepage as well as links to
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the hottest demo happenings on the net.
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The first main feature will be a link with the NAID Homepage.
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Expect also an official online Hornet report on NAID to be posted there
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shortly after the party itself.
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The Raver will be online as well as DemoWorld Revision 2 as of Monday, Feb.
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20th. Check it out via DemoWorld.
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ftp://ftp.eng.ufl.edu/demos/dw/dw.html or
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ftp://ftp.cdrom.com/pub/msdos/demos/dw/dw.html
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(the latter is a faster, mirror site. Actually, we recommend connecting
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through any of Hornet's mirror site, since they are faster and have higher
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user limits.)
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White Noise / HORNET (jeff@ego.psych.mcgill.ca)
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_____Administrative Re-organization
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Many of you have noticed that HORNET is staring to become very active.
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With so many projects, there must come a division of labor. Below, I list
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all individuals working _for_ or _with_ HORNET:
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<Demo Maintainer>
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Christopher G. Mann I am in charge of producing DemoNews and
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r3cgm@dax.cc.uakron.edu handling the messy administrative stuff
|
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at HORNET as well as coordinating the
|
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current task forces.
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<SubDemo Maintainers>
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Jeff (White Noise) Jeff is in charge of all World Wide Web
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jeff@ego.psych.mcgill.ca related material and the organization of
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the DemoWorld project (of which DemoNews
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is a part). He also handles public
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relations and general mail received at
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HORNET.
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GraveDigger GraveDigger is in charge of all music
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digger@freeside.scsd.k12.ny.us files at HORNET. This includes moving
|
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new uploads and deleting old files. He
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also is heading up the "Reviews" task
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force. All music-related questions
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should be directed to him.
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<Task Forces>
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DemoNews - The Weekly Scene Newsletter
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Objective: produce an enjoyable newsletter for the demo scene
|
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Duration : indefinate
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Members : Snowman editor r3cgm@dax.cc.uakron.edu
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Mellow-D columnist jak@pot.hole.fi
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... ... ...
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Denthor columnist denthor@beastie.cs.und.ac.za
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Pi listserver help pi@itu2.sun.ac.za
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Martin Pedersen listserver help tusk@daimi.aau.dk
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DNDP - DemoNews for Dos Plus
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Objective: produce expandable interface for HORNET diskmag
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Duration : indefinate
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Members : Island of Reil coordinator jroth@coyote.csusm.edu
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Psibelius editor gwie@coyote.csusm.edu
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Mind Bender coder campbed@newton.ccs.tuns.ca
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Zilym coder (sound) zilym@hndymn.stat.com
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Mellow-D musician jak@pot.hole.fi
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Floss musician norg@cyberspace.com
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KodexMode graphics (unknown)
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Genesis - HORNET's First Demo
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Objective: produce HORNET demo for NAID demo party
|
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Duration : April 15, 1995
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Members : Tom Verbeure design/coder (undisclosed)
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Stony graphics p.vanmun0@hsbos.nl
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Music Contest ]I[ Intro
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Objective: produce interactive information intro for MC3
|
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Duration : April 15, 1995
|
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Members : Jason Nunn design/coder jsno@amigar.apana.org.au
|
|
Jason's Friend graphics (unknown)
|
|
Stony graphics p.vanmun0@hsbos.nl
|
|
|
|
Music Contest ]I[ Player
|
|
|
|
Objective: produce MC3 player for judges and entrants
|
|
Duration : April 15, 1995?
|
|
Members : MikMak coder mikmak@stack.urc.tue.nl
|
|
Rao design pfisher@isnet.is.wfu.edu
|
|
Air Richter design (unknown)
|
|
Stony graphics p.vanmun0@hsbos.nl
|
|
|
|
Reviews
|
|
|
|
Objective: produce weekly reviews for the DemoNews newsletter
|
|
Duration : indefinate
|
|
Members : GraveDigger coordinator digger@freeside.scsd.k12.ny.us
|
|
Phoenix reviewer vossa@rpi.edu
|
|
PeriSoft reviewer ew23@cornell.edu
|
|
Floss reviewer norg@cyberspace.com
|
|
|
|
_____The Snowman Week in Review
|
|
|
|
Many of you have written me and said that a lot of our articles have
|
|
nothing do with the demo scene. This one is no exception. But I'm taking
|
|
several hours a week to produce this thing so you're just going to have to
|
|
suffer through some rambling. :) If you don't care, then just skip to the
|
|
next article.
|
|
|
|
This was a mixed week as far as positive and negative things happening.
|
|
|
|
One of the things I am most excited about is the interview with Jackie
|
|
(see related article this issue). Its not often that oppurtunities like
|
|
this come up, so I try to take advantage of them while they last.
|
|
|
|
If Jason Nunn is correct, the Music Contest 3 intro is really going to look
|
|
good! We are still having difficulty sending files to each other, so I
|
|
have not seen a beta yet.
|
|
|
|
One thing came out of my discussion with Jason that I feel should
|
|
publically noted. I feel very strongly about _not_ having any pictures of
|
|
females in HORNET-related productions. In Europe it may be more acceptable
|
|
than in the USA, but I feel that if we are to gain female participation in
|
|
the demo scene, such pictures only make women uncomfortable and more
|
|
unwilling to be active in the scene. HORNET, pioneering the politically
|
|
correct and moral development of demos. :)
|
|
|
|
I am growing concerned about the Genesis demo. Tom keeps telling me that
|
|
we are very short on time (which is true). However, I still think that we
|
|
can pull this project off without a hitch (as they say in the USA).
|
|
|
|
The re-organization of HORNET people is something that needed done for a
|
|
long time, and I'm glad to finally have it written down. The information
|
|
is open to changes, but at least its there for reference now.
|
|
|
|
Ryan Cramer has become very attached to school. This is something I should
|
|
try to do more myself. However, with Ryan's academics comes a resultant
|
|
loss to DemoNews and HORNET. GraveDigger is now heading up all
|
|
music-related stuff here and I have full confidence in his ability.
|
|
BTW: I just learned that Ryan won't be coming to NAID. :(
|
|
|
|
Mellow-D is cool! This week, he has several contributions to DemoNews.
|
|
While I don't personally agree with him on everything, he has the guts to
|
|
say what is on his mind and I respect that a lot. In addition to his
|
|
opinions, he is (IMO) one of the best musicians in the demo scene. There
|
|
are about 6-7 of his songs that I listen to regularly. If he keeps this
|
|
up, he will definately be my _favorite_ musician. Although I havn't told
|
|
him this yet, I am hoping to involve him more in HORNET activities in the
|
|
future.
|
|
|
|
Academically, this was a poor week for me. For the first time in two
|
|
semesters, I could not figure out how to complete one of my computer
|
|
science labs. In addition, I've spent _way_ too much time with the demo
|
|
scene and my grades suffered. A lot has been accomplished for HORNET and
|
|
next week, school should go better.
|
|
|
|
I am now dating again! Heather is a very nice woman I met in school, and
|
|
we are starting to see each other regularly. She has already completed
|
|
Calculus 3 so she's way ahead of me in math. However, she can't stand
|
|
computers. This is something I must help her appreciate. :) After all,
|
|
you can't have the Demo Maintainer at HORNET with a girlfriend who won't
|
|
sit through Second Reality...
|
|
|
|
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
|
|
|
|
<<General Articles>>
|
|
|
|
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
|
|
|
|
_____Epidemic Eratta
|
|
|
|
A little something for everyone who misinterpreted Epidemic - people still
|
|
think I am in Orange. It was Syntax's simple little mistake, and I am not,
|
|
nor were EVER, a member of Orange, atleast as of now. The only people from
|
|
ex-Sonic who are in it, are Cybelius and Dune. (Check out Dune's music in
|
|
Project X-Y-Z). Sonic is still technically alive, I believe the current
|
|
members are JaZ, FTJ, RanX, Phantom.
|
|
|
|
Mellow-D
|
|
|
|
_____Interview with Jackie Smith
|
|
|
|
Jackie Smith is a musician in the demo scene. She lives in Baltimore in
|
|
the United States of America, and is in the group Threesome. What is
|
|
unusual about Jackie is that I have to refer to her with the word "she" as
|
|
opposed to the word "he".
|
|
|
|
In the last issue of DemoNews, I announced that I would be giving away free
|
|
Music Contest ]I[ disks at the NAID demo party. One response was from
|
|
Jackie. After confirming her gender, I decided that it would be rather
|
|
unprecedented for HORNET to do an interview with one of the few women
|
|
involved in demo making.
|
|
|
|
Jackie is on the way up in the music scene. While she still has yet to
|
|
make a big name for herself, I believe that she has the drive to succeed.
|
|
She was refreshing to talk to, and I think you will enjoy this interview.
|
|
|
|
CG = Christopher G. Mann / HORNET ................ r3cgm@dax.cc.uakron.edu
|
|
MS = Jackie Smith (Miss Saigon) / Threesome ...... jsmith@UBmail.ubalt.edu
|
|
--------------------------------------------------------------------------
|
|
[start of interview : 12:01 EST]
|
|
|
|
CG : Jackie, just for the record, can you give your name, rank, serial
|
|
number, etc?
|
|
|
|
MS : Well, I guess by that you mean my handle, group name, etc. My handle
|
|
is Miss Saigon, and I'm a member of an extremely little known group
|
|
called Threesome.
|
|
|
|
CG : What are the current members of the groups, their roles, and where
|
|
does the group originate from?
|
|
|
|
MS : Well, we have two coders, Moby Disk, and Kneebiter. I do music
|
|
mostly, but I also come up with some ideas for routines. Kneebiter
|
|
may be doing some music as well. Except for Kneebiter (who is at
|
|
college in Pittsburgh) we're all from Baltimore, Maryland, USA.
|
|
|
|
I'd also like to say hello to a few people: My mom (who got me
|
|
interested in computers), The Veritech Knight, Moby Disk, Kneebiter
|
|
and Future Crew (I know you guys are still out there somewhere).
|
|
|
|
CG : How old are you and what has led you to enter the musical aspect of
|
|
the scene?
|
|
|
|
MS : I'm 17. I guess I got interested in music from hearing lots of mods by
|
|
many talented people. I thought it was a neat idea and I decided to
|
|
give it a try. My very first attempts at music were pretty pitiful.
|
|
:)
|
|
|
|
CG : It is highly unusual for a female to be in the demo scene. What about
|
|
you has led to your participation?
|
|
|
|
MS : Well, it seems like there are very few females in the scene.
|
|
Personally, I took an interest in demos when my ex-boyfriend showed a
|
|
few to me. I've always been interested in computers, and it was
|
|
amazing to see what could be done with technology.
|
|
|
|
CG : Was your ex-boyfriend a member of the demo scene or just someone who
|
|
got ahold of a few demos?
|
|
|
|
MS : Well, I'm not sure really. He and his friend formed a group, but to
|
|
my knowledge, they haven't released anything. Mostly, he was just a
|
|
demo fan.
|
|
|
|
CG : How do you feel that your gender has influenced your music?
|
|
|
|
MS : I really don't think gender has much to do with it, really. Music has
|
|
always been an interest for me, so I wasn't even considering gender
|
|
when I started composing.
|
|
|
|
CG : Why do you think there _are_ so very few women in the demo scene?
|
|
|
|
MS : I'm not really sure. The best explanation I've come up with is that
|
|
there are fewer women than men who are interested in computers, math,
|
|
science, etc. And because a majority of females don't spend much time
|
|
around these things,they don't have a chance to become interested in
|
|
things like demos or mods or whatever.
|
|
|
|
CG : That certainly sounds plausible. Do you think that this lack of
|
|
interest in computers is genetic or pressure from society?
|
|
|
|
MS : I think it's mostly societal. I think women are genetically just as
|
|
well adapted to working with computers as men are, but society has the
|
|
attitude that women aren't "supposed" to like computers and math, etc.
|
|
|
|
CG : When we talk about society, I have to think we are referring to
|
|
American society. In my entire experience, I have run into only 2
|
|
women in the demo scene, both from the United States. Do you feel
|
|
that European countries place even greater social restrictions on
|
|
females not be interested in computers/math?
|
|
|
|
MS : No, I don't think so at all. In fact, I read about several women in
|
|
the European scene. And if I didn't misread the invitation, I think
|
|
The Party ]I[ was organized by women.
|
|
|
|
CG : What advantage would The Party 3 gain by having it organized by women?
|
|
Do you think that all of the males in the scene would think "Oh, good
|
|
political correctness." and not "Yeah, women!"?
|
|
|
|
MS : Well, I can't speak for any of the males in the scene, but the fact
|
|
that the organizers were female shouldn't make an incredible
|
|
difference in terms of people's attitudes. I personally think it's
|
|
great to see other women in the scene, but really gender shouldn't be
|
|
a huge issue.
|
|
|
|
CG : At many parties (especially the Assembly parties) many of the graphics
|
|
entries have explicit portraits of women in compromising positions.
|
|
How does this make you feel?
|
|
|
|
MS : Well, pretty much anything can be justified as art. There was a big
|
|
discussion on this topic a while back on comp.sys.ibm.pc.demos. A lot
|
|
of people believed that explicit portrayals of anyone, male or
|
|
female, really had no place in the demo scene. I tend to agree. There
|
|
is a fine line between art involving nudity (many classical paintings
|
|
involved nude figures) and (for lack of a better work) tacky pictures.
|
|
Personally, I'm not much affected by the artwork, but I would think
|
|
that many women would feel offended and demeaned by it.
|
|
|
|
CG : Understandably so. In the male-dominated scene, there is a large
|
|
portion that are very young. How do you think this affects their
|
|
outlook on women (and women in the scene)?
|
|
|
|
MS : Well, I hate to make generalizations. In some cases, I guess it would
|
|
really have little effect at all. In other cases, I guess boys will
|
|
be boys. :)
|
|
|
|
CG : :) The members of the demo scene are a relatively small portion of
|
|
the world population. Because of this, it would be very difficult to
|
|
have the demo scene change society to encourage women to participate.
|
|
As such, what steps do you think we can make personally to encourage
|
|
more activity from the female gender?
|
|
|
|
MS : Well, you're right that society can't be changed. I'm not really sure
|
|
what we, as individuals, could do to encourage more women to
|
|
participate in the demo scene. I think the interest in technology has
|
|
to be there to begin with, so I'm not sure how much we could do
|
|
anyway.
|
|
|
|
CG : Do you personally feel that you should try to encourage other women to
|
|
participate?
|
|
|
|
MS : :) I try to encourage practically everybody to take an interest in
|
|
the demo scene. I'm sure all of my friends are sick to death of
|
|
hearing me talk about NAID, and Future Crew, and FastTracker, and
|
|
mods, and Skaven. :)
|
|
|
|
CG : Speaking of NAID, will you and/or your group be attending?
|
|
|
|
MS : Yes, we will.
|
|
|
|
CG : Speaking of Threesome, could you do a little bit of shameless
|
|
promotion for it?
|
|
|
|
MS : Well, right now, we're pretty much unknown, but we're hoping that will
|
|
change at NAID.
|
|
|
|
CG : On a very non-demo related point, I have been trying to decide what to
|
|
wear to NAID and what impression I want to give to anyone. What style
|
|
of clothing do you think you'll wear?
|
|
|
|
MS : Well, actually I've already pretty much planned what I'm taking to
|
|
NAID. :) I'm taking a few fractal tee-shirts, my Assembly 94
|
|
tee-shirt, and jeans/shorts.
|
|
|
|
CG : I find that I get uncomfortable when women wear tee-shirts with
|
|
information on them, because I think that they think I'm just finding
|
|
an excuse....
|
|
|
|
MS : hehe... yes, when you're actually reading their shirt. :)
|
|
|
|
CG : Exactly. :) I would suppose that, given the demo scene audience, you
|
|
will likely attract a lot of attention. Just for the record (and for
|
|
all the guys out there), is Jackie seeing someone?
|
|
|
|
MS : I was wondering if this would be asked. :) No, I'm not seeing
|
|
anyone.
|
|
|
|
CG : Well, NAID would be a _great_ place to pick up guys, although I
|
|
suppose it would be fairly difficult to continue a relationship from a
|
|
few states away..
|
|
|
|
MS : :) I can just see my mailbox flooded with e-mail. Hey, who knows. A
|
|
famous person (don't remember his name) once said that the best love
|
|
affairs are conducted by post.
|
|
|
|
CG : That's an odd quote <raised eyebrow>. If we continue on this topic, I
|
|
have a feeling that the readers of DemoNews will really get a kick out
|
|
of it. Do you object?
|
|
|
|
MS : Well... I don't mind.
|
|
|
|
CG : Do you think you'll be a flirt at NAID?
|
|
|
|
MS : Probably. :)
|
|
|
|
CG : Well, I think that Necros is taken, but I'm sure Hadji would be happy
|
|
to be flirted with. :)
|
|
|
|
MS : Hehe... of course. Well, I guess we'll see when I get to NAID. ;)
|
|
|
|
CG : NAID is going to be an incredible party! Is your group planning on
|
|
competing in any of the divisions?
|
|
|
|
MS : Well, I'm not allowed to speak for the group (they made me take a vow
|
|
of silence), but I'm planning to enter the music compo, although I
|
|
really don't think I stand a chance if Necros is planning on entering.
|
|
|
|
CG : Well, I hear he likes to get drunk on Molsen, so let's hope he does
|
|
some last minute editing to his song. In your impression, why did I
|
|
ask you to do an interview today?
|
|
|
|
MS : Well, actually, I was wondering that myself. I consider myself pretty
|
|
much a nobody (so far) in the big scheme of things. I guess maybe you
|
|
asked to interview me because a girl in the demo scene is kind of a
|
|
novelty.
|
|
|
|
CG : Good word choice. :) Do you agree that a female working in a demo
|
|
group is unusual?
|
|
|
|
MS : It is right now.
|
|
|
|
CG : ...and that a group with a female is a pioneering sort of thing?
|
|
|
|
MS : Hmm.... in a way they are. I never really thought about it, because
|
|
our group got together because we all liked demos, Moby Disk and
|
|
Kneebiter could code, and I could write music. We didn't really set
|
|
off with the intention of making a breakthrough in the demo scene
|
|
social structure. :)
|
|
|
|
CG : ...and that HORNET qualifies now as a full-fledged demo group?
|
|
|
|
MS : Yes, HORNET would qualify as a group.
|
|
|
|
CG : ...and that it would be a real feather in our cap to say that we have
|
|
one of the few female members of the scene contributing to DemoNews
|
|
and the group?
|
|
|
|
MS : oh boy... *blush* I think I see where this is going.
|
|
|
|
CG : Jackie, would you consider becoming an active member of HORNET (not
|
|
abandoning your Threesome group)?
|
|
|
|
MS : um..... could I have some time to think about this?
|
|
|
|
CG : Sure, but you'll keep the readers of DemoNews in suspense....
|
|
|
|
MS : I just don't know how useful I could be. I'd love to be a part of
|
|
DemoNews, but when I think about all the work that goes into it, and
|
|
wonder where the information comes from, I feel pretty clueless. :)
|
|
|
|
CG : Until you first wrote me, I think that I have neglected females in the
|
|
demo scene. With your appearance, I saw the opportunity to have them
|
|
become more active through increased exposure. DemoNews is a great
|
|
platform for this. I feel that it would be a great means of improving
|
|
the demo community with a respectable female group member in HORNET.
|
|
The job would not be a difficult one, just enough at first to make the
|
|
female presence felt at HORNET.
|
|
|
|
MS : Wait, where do you get the idea that I'm respectable? :) (kidding) I
|
|
don't know. I would love to give it a try, but I don't know how
|
|
successful I'd be.
|
|
|
|
CG : I know that my mother would be very impressed if I could say that we
|
|
have a female in our group. Now how can you say no to that? :)
|
|
|
|
MS : Well, I guess it wouldn't hurt to give it a try.
|
|
|
|
CG : So this means your answer is "yes", at least on a trial basis?
|
|
|
|
MS : Yes.
|
|
|
|
CG : I thought you didn't like yes/no answers. :)
|
|
|
|
MS : I don't. I feel like I'm being cross-examined in court or something.
|
|
:)
|
|
|
|
CG : Cool! At this interview draws to a close, we have a new member of
|
|
HORNET, and perhaps the most novel of all of us. (using your word)
|
|
|
|
MS : Well, just as long as I wasn't selected solely on the novelty of being
|
|
a girl in the demo scene. If I get something, I want it to be based
|
|
on merit, not on the fact that I'm a girl. Would I have been offered a
|
|
position if I were a guy?
|
|
|
|
|
|
CG : Let me clarify. Your successful standing in the music aspect of the
|
|
scene still has yet to be determined. Your standing as a female is
|
|
not in question. As such, you are different in some way than the
|
|
majority of the scene. Currently, I feel that the scene has a lot to
|
|
gain through acceptance of females as active and productive members of
|
|
a group. Am I sounding completely out of line?
|
|
|
|
MS : No. That clarifies things a lot. I guess it's kind of like being a
|
|
representative for the interests of females in the demo scene. I have
|
|
no problem with that.
|
|
|
|
CG : Good. I just feel that for the time being, acceptance of women as
|
|
legitimate scene members is more important than individual female
|
|
success. As Spock would say "The good of the many over the good of the
|
|
few" :)
|
|
|
|
MS : Very logical. :)
|
|
|
|
[end of interview : 13:24 EST]
|
|
|
|
|
|
_____Mellow-D's Bi-Weekly Report
|
|
|
|
Have you noticed how there's all these new (and old, sure, why not)
|
|
musicgroups? It seems like no-one can get into anything but a large, brand
|
|
new - lame - musicgroup. Coders are beginning to dissappear, there are
|
|
less and less graphicians, but yet musicians galore!
|
|
|
|
Far as I see it, all this started with Maelcum. Blame him for everything!
|
|
When KFMF (formerly KLF) got good thru Necros and Basehead, everyone wanted
|
|
to be another Necros, or a new "better" KFMF.
|
|
|
|
There is, however, one thing, that all of these groups _are_. - ALL the
|
|
music groups whose files pass through me at mpoli.fi, have a long, "eleet"
|
|
description filled with those oh-so-glorious IBM chars that simply fuck up
|
|
us ISO-users. They contain stuff from author to music classification as
|
|
precisely as "Electric Danceable Techno Ballad" or something as
|
|
imaginative. But, when you're eleet, you're really gotta be DAMN eleet.
|
|
|
|
Music isn't really enjoyment anymore, but fame. Yeah, you gotta know - if
|
|
you're a musician and want to be respected for your MUSIC - forget it. You
|
|
gotta do techno, dance, or guitar music. You won't only be respected, but
|
|
people will worship you and bow to you (like some Polish people did to
|
|
Purple Motion at Assembly'94)! Welp, that's the American way of life.
|
|
What else could American demo people contribute to the scene, but their
|
|
culture?
|
|
|
|
The Biweekly Dork - Mellow-D
|
|
|
|
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
|
|
|
|
<<Mailroom>> Answered by Christopher G. Mann
|
|
|
|
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
|
|
|
|
______Silent Magazine
|
|
|
|
> There's around 1250 readers of DemoNews, and more indirect (off of BBS's
|
|
> bulletins). Yet the only people who ever do ANYTHING for the mag are the
|
|
> HORNET people themselves. Why don't we all try to make this a wider-area
|
|
> mag, like the diskmags are?
|
|
>
|
|
> The problem could also be that DemoNews is too frequent. Not enough
|
|
> things have time to happen in a week :) Still, with even a bit more
|
|
> participation from people around the globe we could make Snow's mag
|
|
> great.
|
|
>
|
|
> And it's easy to contribute! :) Just press 'r' in your elm after
|
|
> receiving the mailing of the mag, or mail r3cgm@dax.cc.uakron.edu.
|
|
>
|
|
> Mellow-D
|
|
|
|
I must fully agree with Mellow-D on one thing. The readers of DemoNews
|
|
must do more to contribute. We can only do so much you know. :)
|
|
|
|
_____General Suggestions #1
|
|
|
|
> I managed to get the first part of the issue, and read that you wanted
|
|
> response about the DemoNews. Well, I personally think the most
|
|
> interesting articles are those about assembler and optimizations (that's
|
|
> cause I code a lot myself). I'm not that interested in MOD's and Tracker
|
|
> music (I think most of the MOD's suck), but I know that many of your
|
|
> reader are so you better keep that in your magazine. The interviews are
|
|
> rather uninteresting, cause you hardly ever know who the guy is or/and
|
|
> you are not interested in him/her.
|
|
>
|
|
> Jesper Nordenberg
|
|
|
|
In the future, I will try to increase our coverage of the coding scene. For
|
|
the most part, our magazine caters mostly to general or music-related
|
|
readers. But as a coder myself, I would like to read more programming
|
|
tips.
|
|
|
|
_____General Suggestions #2
|
|
|
|
> Demonews is supposed to be small... It's a weekly mag... So what you need
|
|
> to provide is fast, global info. Detailed reviews of e.g. FT2 just don't
|
|
> fit. They belong in a mag like imphobia, where there is a lot of room for
|
|
> things like that. (IMHO) Just a short description should be enough for
|
|
> most readers I think.
|
|
|
|
Sorry, no can do. :) If we have people that contribute these types of
|
|
articles, I'm gonna print them. But I appeal to you DemoNews readers out
|
|
there. You want an issue that's 3k big!? :)
|
|
|
|
> On the other hand, charts for example are not very well supported in
|
|
> other diskmags. I myself never fill in those forms because if I do, and
|
|
> the mag is published 6 months later, I do not support those charts
|
|
> anymore, as a lot of new stuff is out, and my opinion has changed (most
|
|
> of the time). Charts should be a global representation of the views of a
|
|
> lot of people at the same time. Not over a 6 month period.
|
|
>
|
|
> Maybe you should give like a pool of 20 demos where readers have to
|
|
> choose the best 10 from. If any new demos are out, add them to the pool
|
|
> and see how many votes they get. If don't get enough votes (wait for a
|
|
> few weeks) they're out. If they get more votes than other demos that were
|
|
> in the pool keep them and throw some others out.
|
|
>
|
|
> Shako / Thaumaturge
|
|
|
|
Now _this_ is an idea I can work with. In the next few weeks, I'll check
|
|
into setting up a chart system for HORNET. This would be pretty cool I
|
|
think.
|
|
|
|
_____DemoNews Becomes 2 Newsletters?
|
|
|
|
> Why don't you try to do two magazins instead. One that will deal with
|
|
> hard-core-demo-subjects (demo reviews, programming, uploads, ...) and one
|
|
> that will allow people on the demoscene to show their creativity. I think
|
|
> that most of people on demoscene will agree that making demos is art. So,
|
|
> people on demoscene are artists. :-) But, they might want a chance to
|
|
> express themselves in other ways then coding or composing or drawing.
|
|
> Denthor is a great example and so are you, Snowman. This might also help
|
|
> bring the demoscene even tighter together as people will get to know each
|
|
> other much better.
|
|
>
|
|
> Miladin "Mile" Pavlicic
|
|
|
|
While your point is a valid and good one, it is beyond my current ability
|
|
to produce two seperate newsletters. Its all I can do to get this one done.
|
|
|
|
_____The Groups Directory
|
|
|
|
> Just a few suggestions for the maintaining of the groups directory :
|
|
>
|
|
> * Allocate a member from each group who has an entry in the dir and wish
|
|
> to keep it up to date to be the maintainer of their links. I suppose this
|
|
> would mean giving accounts to these people which may not be possible.
|
|
|
|
It isn't. :) We only have 3 people who have direct access to HORNET now.
|
|
Myself, Jeff, and GraveDigger. The official system administrators at the
|
|
University of Florida have advised against allowing many people to have
|
|
access to the site.
|
|
|
|
> * Employ a new operator responsible for the maintaining of this
|
|
> directory. Any queries & info about the groups dir should be sent to this
|
|
> person, who will then keep ther links up to date.
|
|
>
|
|
> Big Jim
|
|
|
|
This probably is the best idea. GraveDigger? Jeff? Either of you want
|
|
to tackle this?
|
|
|
|
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
|
|
|
|
<<Music>>
|
|
|
|
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
|
|
|
|
_____Tracking Tips #1 (Adding Echo Effects)
|
|
|
|
This is the first in a series of articles on tips for PC music composers.
|
|
It will be a regular weekly feature for as long as I have something new to
|
|
contribute to it. Right now, I have six sections scratched out, so you can
|
|
expect to see this feature for at least the next six weeks. After that time,
|
|
if no new articles have been written, the series will be ended. (Suggestions
|
|
for future articles would be greatly appreciated!)
|
|
|
|
The concepts for this column have been derived from viewing others' tracks,
|
|
along with my personal experimentations. I do not take sole credit for any
|
|
of the ideas presented here, and would also like to thank the many musicians
|
|
who have influenced me along the way (it would take forever to name them all).
|
|
|
|
This first column will cover the aspect of using echo effects to create a
|
|
more lively tune. Echo can be a very effective way to add depth and dimension
|
|
to your music, making it more natural-sounding, while removing a dull, two-
|
|
dimensional sound.
|
|
|
|
In these columns, I will use examples which will be similar to what you would
|
|
see if you were tracking in FC's Scream Tracker 3. If you are not familiar
|
|
with ST3, please refer to the basic guide below:
|
|
|
|
... .. .. ...
|
|
123 4^ 5^ 67^
|
|
|
|
1 - The note (A, B, C, D, E, F, G)
|
|
2 - Accidental (# if sharp, - if natural)
|
|
3 - The octave (0 - 7)
|
|
4 - The instrument number (01 - 99)
|
|
5 - The note's volume (0 - 64, default used if none specified)
|
|
6 - Effect symbol (See the ST3 docs)
|
|
7 - Effect parameter (See the ST3 docs)
|
|
|
|
An example row for one channel would be:
|
|
|
|
C-4 01 32 ...
|
|
|
|
This would play instrument 01 at a volume of 32, on the note C in the 4th
|
|
octave, with no effect.
|
|
|
|
Now, moving on, what you basically do with echo effects is re-sound the note
|
|
you want echoed, in a lower row in the pattern, and at a reduced volume.
|
|
Depending on the length of the sample and the speed/tempo of the song, you
|
|
may want to put the echo notes in a separate channel so it does not cut off
|
|
the previous note.
|
|
|
|
If you want the note echoed once, you should sound it at half of its original
|
|
volume. How many rows down into the pattern you place it is basically up to
|
|
you, and you may want to experiment to see what generates the best effect for
|
|
your music. Here is a pair of examples:
|
|
|
|
| Channel 1 | Channel 2 | | Channel 1 | Channel 2 |
|
|
| | | | | |
|
|
|C-4 01 64 ...|... .. .. ...| |C-4 01 48 ...|... .. .. ...|
|
|
|... .. .. ...|C-4 01 32 ...| |... .. .. ...|... .. .. ...|
|
|
|... .. .. ...|... .. .. ...| |... .. .. ...|C-4 01 24 ...|
|
|
|
|
In both examples, the volume of the intended echo note is half of the
|
|
original. In the first example, a short delay is created by skipping one row
|
|
in the pattern. In the second example, a longer delay is created by skipping
|
|
two rows.
|
|
|
|
This is just a basic example, and by experimenting some with it, you will be
|
|
able to create a nice echo effect which will give your tune a bigger sound.
|
|
|
|
Next week's column will cover a technique called "Octave Doubling."
|
|
|
|
I hope these tips are helpful to you. As I stated above, they are not my
|
|
techniques, I have learned them from others and merely added some of my
|
|
thoughts in hopes that it would be helpful to some of the readers. Feel free
|
|
to email me if you have any questions or comments!
|
|
|
|
GraveDigger - digger@freeside.scsd.k12.ny.us
|
|
|
|
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
|
|
|
|
<<Advertising>>
|
|
|
|
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
|
|
|
|
_____The NAID Convoy!
|
|
|
|
Hay there everyone out in Demo Land! I have a proposition to make for
|
|
anyone living on the East coast of the US and plans on driving to NAID..
|
|
|
|
I live in Columbia, Maryland in the U.S. Columbia is about 25 minutes South
|
|
of Baltimore and about 50 minutes North of Washington, D.C. Interstate 95
|
|
(which goes all the way up and down the East coast) is about a five minute
|
|
drive from where I live. If I goto NAID, this is the road I plan to take up
|
|
'til about mid-state New York state.
|
|
|
|
I HOPE to be going to NAID, if I get some supporters for my scheme, here,
|
|
I'll most *definitely* be going.
|
|
|
|
What I'd like to do is to organize a convoy on the East coast going up
|
|
twords Quebec. As we would progress up twords NAID, we would join with
|
|
other people on the way up there. I came up the the "East Coast NAID
|
|
Convoy". I thought it was kinda creative. :-) When taking into account the
|
|
time it takes to get there (which, in my case, is about 12 hrs.) and,
|
|
potentially, the amount of people that might participate, the biggest
|
|
obstacle would be organizing the effort.
|
|
|
|
As soon as I get a few supporters/recruits/volunteers, I'll start to make
|
|
advanced plans. If anyone has some ideas feel free to let me know. About
|
|
the only "extra" item I can foresee that everyone would need would be a CB
|
|
radio. Face it, if we're to meet up with people and proceed hundreds of
|
|
miles North to another country, we NEED to be in contact. A basic CB and
|
|
antenna would run you about $60 if you can't borrow one.
|
|
|
|
If you are at ALL interested PLEASE E-mail me and LET ME KNOW!! And PLEASE
|
|
HURRY! I'm not sure how big an operation this could become, so we need all
|
|
the time we can get!
|
|
|
|
Ryan Korniloff - rkornilo@nyx10.cs.du.edu
|
|
|
|
_____A New Demo WWW Site
|
|
|
|
Hello demo freaks!
|
|
|
|
I am putting together a World Wide Web site online that is dedicated to the
|
|
demoscene. It is still under construction, but most of the links and infos
|
|
are there already.
|
|
|
|
It contains:
|
|
|
|
* Demogroups: Links to most, if not all, demogroups on the internet who
|
|
have WWW pages. I will most likely expand this to include a list of
|
|
email contact addresses for others. (Note: If you belong to a group
|
|
that would like to put a page online, I have the space to put one online
|
|
for you, so long as the text/graphics don't take up too much room.)
|
|
|
|
* FTP Sites: Links to demo FTP sites (Hornet of course, plus most (all?)
|
|
of their mirrors.. and a quick guide to the various areas it offers)
|
|
|
|
* General: Links to the various pages on the web I have found that offer
|
|
guides describing what exactly a demo is, what it includes, how it is
|
|
made, where to find them, etc.. These include Trixter's page(s) and
|
|
Abyss/FC's.
|
|
|
|
* Music: Links to music groups (KFMF, previously KLF) online and other
|
|
music pages, FTP sites, musicians' pages, and pages pertaining to regular
|
|
(non-tracked) music groups/bands.
|
|
|
|
* Graphics: Some very cool links to some excellent and *amazing* graphics
|
|
pages I have found. This includes regular computer art, raytracing, VR,
|
|
humor, and the like.
|
|
|
|
* Programming: Links to programming pages and the best programming FTP
|
|
sites I have come across. If you are looking for graphics/sound
|
|
programming sources, take a look at these!
|
|
|
|
* Newsgroups: List of newgroups that may be of interest.
|
|
|
|
The URL --> http://mind.net/xethyr/demos/
|
|
|
|
I am still working on these pages, but I would very much appreciate your
|
|
feedback. I can be reached at <xethyr@mind.net>; please leave me a note!
|
|
|
|
Sage A. Weil - xethyr@mind.net - http://mind.net/xethyr
|
|
Demos/Music/SPaM/Graphics/Programming and all that fun stuff
|
|
|
|
_____Beats Per Minute BBS
|
|
___ _______ ___________ ___ ________
|
|
/ . \/ __/ .\/_ __/ __/\ / . \/ __/ . \ .oOo. Beats per Minute .oOo.
|
|
/ . / __/ _ \/ /__\ \_\/ / __/ __/ /\ So: Terminator X / PoPuLuS
|
|
/____/____/__//_/_//_____/\ /__/ /____/__/\_\/ Purple CHQ
|
|
\____\____\__\\_\_\\_____\/ \__\/\____\__\/\_\ Defiance Distro Site
|
|
__ __ _____ ___________________ Force Ten Distro Site
|
|
/ \/ \/ / \/ / / /_ __/ __/\ 1 GiGa Online!
|
|
/ / / / / / / / / __/\/ 100% Music Board
|
|
/__/\/\_/__/_/\__/\____/ /_/ /____/\/ 14400 v42bis Node
|
|
\__\/\/\\__\_\/\_\/\___\/\_\/\____\/ tel: +1(418)660-8137
|
|
|
|
|
|
_____Take Me Home Please
|
|
|
|
Mellow-D is seriously trying to get back to "home", Phoenix, AZ. If you
|
|
know of someone who needs a netadmin/netanything (I have 1.5 years work
|
|
experience as a netadmin), musician, or similar, contact Jaakko Manninen by
|
|
email (jak@pot.hole.fi). Or if you just issue Green Cards.
|
|
|
|
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
|
|
|
|
<<Back Issues>>
|
|
|
|
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
|
|
|
|
_____How to Get 'em
|
|
|
|
After reading this issue of DemoNews, you may be wondering how you can get
|
|
previous ones. Well fear not! There are two different ways to do so:
|
|
|
|
1: FTP to hornet.eng.ufl.edu and go to /pub/msdos/demos/news/OLD_NEWS and
|
|
start downloading anything you see.
|
|
|
|
2: Now you can request back issues of DemoNews via e-mail. Start a letter
|
|
to listserver@oliver.sun.ac.za (any subject line) and in the body of the
|
|
letter include "get demuan-list <index>" where INDEX refers to the
|
|
index number of the issue.
|
|
|
|
For example: get demuan-list 55
|
|
|
|
This would retrieve DemoNews #80
|
|
|
|
For more recent issues that are split into multiple parts, you must send
|
|
an individual request for each index number.
|
|
|
|
_____Descriptions
|
|
|
|
Issue Index Date Size Description
|
|
----- ----- -------- ------ ----------------------------------------------
|
|
79 51 01/15/95 41832 A Day in the Life of Snowman, Ambient Sample
|
|
CD 1, Where's the Sound Blaster, TP94
|
|
Graphics review.
|
|
|
|
80 55 01/22/95 27028 DemoNews/HTML, Traffic Jam, CodeThink(School);
|
|
The Solo Sample CD
|
|
|
|
81 58,59 01/29/95 53434 NAID Survival Guide, General Protection
|
|
Relationships, Ctrl-Alt-Delete, Now Its a
|
|
Game!, Assembly Part 3 (It ain't no party),
|
|
BSP Trees
|
|
|
|
82 64-66 02/05/95 81428 Setag and Notron News (A New Format), NAID
|
|
FAQ, Interview with Maelcum/KFMF, Optimizing
|
|
Vector Transformations on a Pentium, The
|
|
Perfect Body, Top 10 Mistakes of Beginning
|
|
Assembly Language Coders
|
|
|
|
83 67 02/12/95 22584 Reader Response?, What's In What's Out,
|
|
Bizarre, Virus in Inertia Player, Introducing
|
|
GraveDigger.
|
|
|
|
84 71 02/19/95 37121 Reviews: Imphobia 9, Infused Bytes #2, MC3,
|
|
DNDP, Genesis, HORNET at NAID, Imphobia 9
|
|
(Bogus Bug Fix), Mail Room, Denthor Uncovers
|
|
a Secret Plot.
|
|
|
|
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
|
|
|
|
<<Closing Comments>>
|
|
|
|
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
|
|
|
|
The past couple of weeks, I have been trying to help a friend configure
|
|
Display 1.87 (.gif/.jpg viewer). With all of the different video cards,
|
|
resolutions, remapped mode setting interrupts, etc. it is very difficult to
|
|
get everything fine tuned.
|
|
|
|
It reminds me of a quote I am quite fond of:
|
|
|
|
"The great thing about standards are that there are so many to choose from"
|
|
|
|
And IT became SO,
|
|
|
|
-Christopher G. Mann (Demo Maintainer)-
|
|
r3cgm@dax.cc.uakron.edu
|
|
|
|
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,End.of.DemoNews.085.
|
|
|