809 lines
39 KiB
Plaintext
809 lines
39 KiB
Plaintext
-Start-of-Demo-News-#71-------------------------------------------------------
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______/\___________________________ __ ________________ ___ /\_______
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\____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/
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/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
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/ | \ \ | \ | \/ \ \ /~\ \ / \
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\_____ /_______/___| /________/\____\_____/_______/_________/________/
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===\_____/============|____/========================================[+tZ^]==
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ISSUE #71
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November 20, 1994 - November 26, 1994
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DemoNews is a weekly publication dedicated to the demo scene. It is
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produced at the Internet FTP site ftp.eng.ufl.edu (aka HORNET). This news-
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letter focuses on all aspects of demos and demo-making (including music,
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art, and coding). ALL are welcomed to contribute articles, rumors, adver-
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tisements, etc.
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==============================================================================
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.--- .---. ----- .--- ----- .---
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| | | |\ | | |___ |\ | | |___
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`--- `---' `--- `---'
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==============================================================================
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Section 1.............Standard Information --> Who Are We?
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Section 2..........................General --> Streamlining HORNET
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NAID
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Section 3............DemoNews Advancements --> WWW + Hypertext
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Section 4......................New Uploads --> New Files for the Week
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Section 5.................Musicians Corner --> Interview with Basehead
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More Fast Tracker ][
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Section 6....................Coders Corner --> Denthor's First Article
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Section 7...................Artists Corner --> New Files, New Articles
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Section 8....................Escape DemoCD --> The FINAL Chapter
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Section 9...................Advertisements --> (none this week)
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Section 10....................Miscellaneous --> /music Restrictions
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Section 11.................Closing Comments --> Quote for the Week
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==============================================================================
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((Section 1...Standard Information))
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==============================================================================
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"HORNET" is the name of an FTP site on the internet. It is a place where
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people upload and download files. However, HORNET has grown much larger
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since it was first created 2.5 years ago by Dan Wright. Now HORNET
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releases a weekly newsletter called DemoNews, and is starting to offer other
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services. HORNET specializes in the "demo scene", and files that are re-
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lated to demos, coding, music, or graphics are welcome.
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Officially:
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Site Name : HORNET
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Address : hornet.eng.ufl.edu (128.227.116.7)
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Location : Florida, USA
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System E-Mail : dmw@eng.ufl.edu
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There are currently 16 active demo-operators at this site:
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Name Position Address
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---------------------------------------------------------------------
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GEN|CHRISTOPHER G. MANN COORDINATOR r3cgm@dax.cc.uakron.edu
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|Dan Wright (none) dmw@inca.gate.net
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|Jeff (White Noise) DNADVANCE jeff@ego.psych.mcgill.ca
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|Kim Davies DNDISTRO kimba@it.com.au
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|Burning Chrome DEMOBOOK? bchrome@foley.ripco.com
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|Styros LINKMAN iq23@jove.acs.unt.edu
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DEMOS|Mike DREVIEW weis@elf.stuba.sk
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|Brenton Swart (Zenith) DREVIEW bswa1595@pilot.stu.cowan.edu.au
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MUSIC|Ryan Cramer MARTICLE rcramer1@osf1.gmu.edu
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|Per-Ivar Knutsen MREVIEW perk@stud.cs.uit.no
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CODE|Grant Denthor CARTICLE denthor@beastie.cs.und.ac.za
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|Diego Roversi CREORG piu1766@cdc8g5.cdc.polimi.it
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|Andy Younger (King Tech) CMOVER aiy@mundil.cs.mu.OZ.AU
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|David Thornley (Metal) CREVIEW dthorn@gco.apana.org.au
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ART|Jester ARAY jester@rbg.informatik.
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| th-darmstadt.de
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|Stony AHAND p.vanmun0@hsbos.nl
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|Jason (Cavalier) AANSI cavalier@shadow.net
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This site is mirrored by the following ftps:
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FTP Name IP Address Country
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-------------------- -------------- ---------
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ftp.uwp.edu 131.210.1.4 USA
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ftp.luth.se 130.240.18.2 SWEDEN
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ftp.sun.ac.za 146.232.212.21 S. AFRICA
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ftp.uni-erlangen.de 131.188.2.43 GERMANY
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ftp.uni-paderborn.de 131.234.10.42 GERMANY
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ftp.cdrom.com 192.216.191.11 USA
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You can subscribe to this newsletter by mailing listserver@oliver.sun.ac.za
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and putting "subscribe demuan-list your_real_name" in your message.
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The listserver is what sends out this newsletter every SUNDAY morning.
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kimba@it.com.au is the keeper of the listserver. If you have any questions
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about subscribing to DemoNews, write to him.
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For those who use the GUI environment check out our DN.HMTL in the
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/demos/news directory. The URL is ftp://ftp.eng.ufl.edu/demos/news/DN.HTML
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==============================================================================
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((Section 2...General))
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==============================================================================
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It is going to take several weeks before everyone is ready to do their jobs
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here on HORNET. I only have 28 hours in a day to work with (we worked on
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a new time compression algorithm in Computer Science class this week).
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Denthor and Ryan Cramer are now both writing articles for DemoNews on a
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regular basis. My next step is to get the Link-Manager set up.
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I have been preparing a "How to Run HORNET" document. This should be
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finished up early next week. Once this is out, people working on this site
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should have a better idea on how to do things.
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There will be space limitations for each section from now on. We keep
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running out of room. This is out of my control. To help compensate, I will
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be setting limits like /music directory must be under 70k. If a directory
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goes over the limit, then the oldest thing in there will be deleted.
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I will be putting more responsibility on Ryan Cramer and Denthor and taking
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a couple of people of the "active demo-operators" list. Solutions to
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problems require thought, not brute force.
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------------------------------------------------------------------------------
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(NAID - North American International Demo Festival)
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------------------------------------------------------------------------------
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Main Organizers : Mr. Khan
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The Veritech Knight
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Midnight Sun
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Struk
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Spelljammer
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Introduction
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============
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You are reading the official <not-yet> invitation text-file to the
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North American International Demo Festival held at Edouard-Montpetit College
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in Longueuil, 15 minutes from the well known city of Montreal,in Quebec,
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Canada.
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Prepare for *the* most INCREDIBLY HUMONGOUS AND EXTRAORDINARY event ever
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held ...in Montreal that is. For those who ever dreamnt of attending a big
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demo festival, (on this side of the ocean), this is the closest you'll ever
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get without having to learn any finnish :) .
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The event will last 2 days , Saturday the 15th of april from 10am till
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Sunday the 16th 8pm.Ticket cost <about> is 5$ (YES, ONLY -5- canadian
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dollars) or 6$ at the door. This price includes all the services < still
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being debated, probably 7 for people who bring computers/stuff and sleep
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there. > 'cept for food. All profits go to charity. Oh BTW, girls get
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in free so bring your girlie friends along.. < Probable >
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There will be on-site at the festival (in no particular order..) :
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o Demo/intro/music/gfx compos w/prizes
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o Lotsa space for everyone(capacity is around 1000 people+computers)
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o Easy access to water,bathrooms
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o electricity for everyone
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o food
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o lotsa comfortable sleeping places (Bring your own sleeping bags)
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o First-Aid available on the site 24h/day
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o Shareware NetDOOM < Not 100% sure, only if legal... ? >
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o Humongous Dolby Surround sound system
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o Humongous screen
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o Diskthrowing competition
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o Dinosaur museum (Come show-off your PC junior,XT,etc.)
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o On site programming/music making/gfx drawing
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o Synchrobot light systems <?>
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o Olympic-sized pool. < Thats pretty sure >
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For more info:
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- Call the NAID hotline NOT-UP-YET! (starting in ??? ) and
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leave a message w/ your number and we'll call you back.
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- Call The Robotech Factory 514-465-3408 and leave the necessary feedback.
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- Contact The Veritech Knight or Khan on any board.
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- e-mail naid@ebsco.com
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To get a ticket & nfo :
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Send 5$ (check payable to Etienne Caron) < ????? > to this address:
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607 Place Soulanges
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Brossard, Que
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Canada
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J4X-1L8
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Don't hesitate to call /write for nfo. We want don't want you to get lost..:)
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Composition rules
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=================
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Demo/Intro Compo
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----------------
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The Demo's size must not exceed 3 megs (100k for intros).There is no time
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limit,but it shouldn't last an eternity. The Organizers reserve the right to
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skip a given part if they judge that it is best for the public (15 minutes of
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vector balls could put anyone to sleep).
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All demos will be run, by default, on a choosen computer with a Gravis
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UltraSound card (512k) or SoundBlaster Pro. If for some reason you want it to
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be run on your own computer, notify us when entering your submission
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to the compo so that the techs can hook it up properly.
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Music Compo
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-----------
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All the songs will be played by default on a choosen computer with a Gravis
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UltraSound card or SBpro via Dual Module Player. If you have a file format
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DMP cannot play or you don't want to use DMP to play it, be sure to have your
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own player. There will not be a seperate compo for multi-channel and 4 channel
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songs.Song length cannot exceed 6 minutes. Limit one song per person.
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Graphics Compo
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--------------
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All graphics must be "hand drawn" (so to speak). No ray-traced,scanned
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images.Maximum resolution is 640x480x256
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Bring your own viewer if CSHOW cannot display your file.
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Limit one pic per person.
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< Prizes will probably be >much< bigger, things have changed... >
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Prizes: Demo Intro Music Graphics
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1st place 200$ 100$ 50$ 50$
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2nd place 100$ 50$ 30$ 30$
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3rd place 50$ 30$ 15$ 15$
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==== ==== === ===
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350$ 180$ 95$ 95$ = 720$
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< Anyways, if ya have any questions, go ahead... lotsa details will change
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but it's an upgradable list, not a downgradable one :) >
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[SNOWMAN]
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I will definately be attending this event. Currently, I am deciding which
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compo's to enter. Too bad they don't have an "Organizing Compo." I think
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I'd do fairly well in that one. :)
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==============================================================================
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((Section 3...DemoNews Advancements))
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==============================================================================
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(A Message from White Noise)
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------------------------------------------------------------------------------
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[Jeff, I hope you don't mind me sticking this letter in here. -- Snowman]
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> I don't believe that I have ever contacted you before. From now on I
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> will go ahead and add you to the list of people who help keep hornet in
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> order. I think only a couple of terminals at our school can read
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> something like the HTML. I have NO idea how it works.
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Sorry Christopher, I haven't been very clear from the start. I had
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taken for granted Dan had let you in on this, but as I felt, he didn't. Not
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that he had to anyways. Let me therefore introduce myself and my work
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properly.
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I am Jean-Francois (aka Jeff) Poirier, also known as White Noise.
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I've been around demos ever since they started on the C64. I am quite
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active on IRC and am a music composer on the IBM PC.
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The whole DemoNews/HTML project is a parallel project to DemoNews
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that started a few weeks ago. HTML stands for Hyper Text Markup Language
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and is the command structure used to create World Wide Web documents.
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A few weeks ago, I was looking at DemoNews and telling myself "darn,
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there's GOTTA be a way to push DemoNews one step further in multimedia. I
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mean, it IS a newsletter cetnered on multimedia demos from the start,
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ain't it?" At the same time, I was discovering Mosaic, the WWW and HTML. I
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therefore started experimenting with HTML and DemoNews. The result is
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DemoNews/HTML, which is ON Hornet, accessible via the URL given in DemoNews
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itself.
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Now I currently am not satisfied with the look I gave to
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DemoNews/HTML, since I retained all the ASCII logos and everything, and
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since it all is in one file. In other words, I adapted DemoNews to the
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highway, but left a LADA engine in it.
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Thus, in the past few weeks I started rethinkng the entire
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DemoNews/HTML venture, and started looking at how I could turn in into a
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real WWW publication, using multimedia nad all the possibilities HTML
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offers. I started working on a new structure for the document as well as
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grafx.
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What I am going to do, since you didn't know the project even
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existed, is finish the product this week and send you a document summarizing
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the entire design of the thing.
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I am thinking about a graphical DemoNews (including snapshots from
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products and demos mentionned, links to description pages (for groups, ie
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links that give info on any existing group)), linked to the WWW, exploiting
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all of the available facilities of the web.
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That, briefly summed up, is the DemoNews/HTML project.
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jeff,
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aka White Noise.
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==============================================================================
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((Section 4...New Uploads))
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==============================================================================
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FILENAME.EXT LOCATION DESCRIPTION
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------------------------------------------------------------------------------
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Next week, we will start adding file sizes along with file names and
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descriptions. Also, we will no longer be posting which files were deleted.
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If your brand new upload was deleted, assume it was either corrupt or not
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appropriate for this site. If your upload was old, assume we ran out of room
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and had to delete it.
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.-----------.
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| --DEMOS-- | (all locations start with /pub/msdos/demos...)
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`-----------'
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acme-pce.zip /alpha/NEW Acme's Peace 32k intro. Pretty good. GUS
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digilab.zip /alpha/NEW Digital Labratory's BBS intro.
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g-proba.zip /alpha/NEW General Probe invite intro by Adrar desigsn. SB
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ignite.zip /alpha/NEW Xtatic's 1st demo. Very SLOW, nothing new-GUS/SB
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nutra.zip /alpha/NEW Jamm's Nutra Sweet intro. 2nd place at NL party.
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popwave.zip /alpha/NEW Priest of Power "wave" intro..just a scroll? SB
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tremble.zip /alpha/NEW DWHURL's bbs intro for TREMBLE. No sound.
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uwloader.zip /alpha/NEW Underworld's BBS intro. No sound.
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yes.zip /alpha/NEW DWHURL's bbs intro for YES bbs. No sound.
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Lots of BBS intros this week and none of them stand out as being anything
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amazing or new. The best of the lot this week is ACME's "PEACE" intro.
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.-----------.
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| --MUSIC-- | (all locations start with /pub/msdos/demos/music...)
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`-----------'
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cursor .zip /disks Deviation by Precursor
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offset .zip /disks Offset by Null-Numb-Nothing
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sampled .zip /disks Sampled at Home
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klf-vrtx.zip /klf Eternal Vortex 2.0 by Khyron
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daement .zip /songs/ft2 Daement by Reglage
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vallmids.zip /songs/midi Two GM files by Ville Vallas
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dzone .zip /songs/mod Danger Zone by HMW
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foot_mod.zip /songs/mod Foot by Lord Toad
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kt-aspir.zip /songs/mod Aspirations by Kitsune/Oxygen
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kt-perpe.zip /songs/mod Perpetual by Kitsune/Oxygen
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sunset .arj /songs/mod Sunset by Jase
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bc_love .zip /songs/s3m Love Me With All Your Heart by Baron
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drm-had .zip /songs/s3m Dream by Hadji
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simpler .zip /songs/s3m A Simpler Time by The Charlatan
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sions3m .zip /songs/s3m Sions3m by Kevin
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crn_crys.zip /time Crimson & Crystal by Fortunato
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.----------.
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| --CODE-- | (all locations start with /pub/msdos/demos/code...)
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`----------'
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We code uploads will continue to build until I get someone to go through and
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move them. This will probably happen in the next 2 weeks.
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.----------.
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| --MISC-- | (all locations start with /pub/msdos/demos...)
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`----------'
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imp8fix.zip /diskmags Fixes Imphobia #8's GUS address problem.
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nadd_v10.zip /misc Excellent DEMO REVIEW database with screen
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shots of 75 demos, reviews and ratings. GET IT!
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platin13.exe /diskmags Platinum #13. A dismag from Germany in German.
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smeagol.zip /groups/paranoids Final version of their ASM'94 graphic pic.
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[New for this week]
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cyber2.arj DELETED Some kind of wolf3d like cursor moving thingy.
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parrot03.zip /diskmags Another kick ass issue of Parrot...GUS...boy,
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I gotta find time to read all these diskmags...
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==============================================================================
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((Section 5...Musicians Corner)) <BY> Ryan Cramer [Iguana/Renaissance]
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==============================================================================
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.___ __ ____ ____.__ Music Article 1 of 2
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| | _____/ |_ __________\ \ / /|__| ______ _ __
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| |/ \ __\/ __ \_ __ \ Y / | |/ __ \ \/ \/ /
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| | | \ | \ ___/| | \/\ / | \ ___/\ /
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|___|___| /__| \___ >__| \___/ |__|\___ >\/\_/
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\/ \/ \/
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Interview: Basehead of Imphobia/Cascada, KLF, and iCE
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------------------------------------------------------------------------------
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This week, I'm doing an interview with Basehead of Imphobia/Cascada. He
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was previously a member of the demogroup Mental Design, and is the most
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recent member of Imphobia/Cascada. Most of his newer stuff is not released
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because its all been done for various productions and such, but you'll be
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hearing a lot from him in the future. I've been hearing some of his "beta
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test" songs, and I think that they are fantastic. From the stuff that I've
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heard, Basehead is one of the top musicians in the scene. One of his more
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recent songs called "Forever" appeared in the music disk called Epidemic
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(which you should have all checked out last week, =).
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Basehead's music sets him apart from other musicians in the scene because
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most of his stuff is VERY unique. If you've heard his stuff, you know that
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he's got his own style. Much of his music has a very newage and ambient
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feel to it. I would also consider Basehead to be the master of percussion.
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Here's the interview conducted on 11/19/94:
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[start of interview with: Basehead of Imphobia/Cascada]
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RC: How did you get interested in tracked music? What sort of music
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background do you have?
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BH: Hmm.. let's see, going way back to the C64 days, and SID tunes.. when
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i was much, much younger, the son of friends of my parents was big
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into the C64 demo scene (i'd say this was '86-'87), and he hooked me up
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with a whole variety of stuff.. disks of songs, demos, bootintros, etc..
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That was the beginning of things.. of course when you first see/hear
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this kind of stuff, you never think it's possible that you yourself
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could get into doing it. So.. time passed, a few years later i got an
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Amiga 500.. looked at tons of demos, heard tons of songs on it.. spent
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hours attached to it. At this point, i had never called an LD board, and
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all the stuff i got had been obtained from a few local boards, and
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sent on disks by the same guy who had given me stuff in the first place.
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Again, i didn't attempt anything myself, just admired the work of
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others. Finally, in the spring of '93, i got my first PC.. 486/50, which
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was a fantastic computer for the time. SBPro came with it.. i figured,
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hey, there's gotta be a scene on this platform too, right? So now that
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i had a bit more money, i made some LD calls.. got onto boards that
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were stockpiled alot bigger than anything i could find locally, and
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got to experience all the glory (pffft) of renaissance and future crew
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demos. I was not as impressed with 'em as some people were, because
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i was used to the higher caliber demos and productions coming out of
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the amiga scene.. but i thought it was interesting that things were
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starting to get serious over here too. Sooo, after all this interest
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in demos and tracked music became too much to hold back on, i searched
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out for a good tracker.. i was gonna start doing this shit myself.
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Anyway, i got FT (the original).. and couldn't believe how much of a
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piece of junk it was (or so i thought..) I had tons of musical training
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in real life, and i couldn't see how one could get used to composing
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music looking at little numbers and letters in rows. Looked too much
|
|
like debugging a file to me =) So i gave up on that.. and came upon
|
|
the only sheet music tracker (to my knowledge).. KingMod. This thing
|
|
i could get used to, and though i didn't know how shitty it was at the
|
|
time, i could actually DO things in it. With all its bugs, i give it
|
|
credit for getting me started.. and i think alot of you would be
|
|
surprised at the quality of the songs i churned outta that thing.
|
|
In fact, about half of my released songs were made in it.. i didn't
|
|
compose with anything else until ST3 was finally released earlier this
|
|
year.
|
|
|
|
|
|
RC: What music would you say your most influenced by? Either from CDs or
|
|
MODs, etc?
|
|
|
|
BH: Well, it depends alot on the style i'm writing. When you're talking
|
|
about dance music, i'm more influenced by other mod writers.. because
|
|
i believe some of the best dance hybrid styles are written by
|
|
tracking musicians, and i enjoy them alot more than most of the
|
|
commercial shit. However, artists like Orbital, The Orb, Spooky, etc..
|
|
have influenced me in that style. I listen to alot of jazz, funk, and
|
|
real mellow music, too.. this is what has influenced me in most of
|
|
my other trackings. Also, i get inspired from fooling around myself
|
|
on a piano.. i've been formally trained for 12 years. Although the
|
|
mood and style have been influenced more by outside listening, the
|
|
tracking technique and tricks, and stuff like that has been influenced
|
|
by other modules. Most of my influence comes from older amiga guys,
|
|
like Groo, nhp, dizzy, etc.. as well as the god of all time, Jch
|
|
(the legendary C64 SID musician).
|
|
|
|
|
|
RC: Now that you've joined Imphobia/Cascada, what plans do you have for
|
|
the future? (any productions?)
|
|
|
|
BH: Well, Darkness tells me impcda is looking for a new coder, and once
|
|
that is obtained, they will get back to work doing some demos and other
|
|
productions. Currently, i'm trying to get a tiny chiptune together for
|
|
a bbs intro they're releasing, as well as working on songs for a
|
|
musicdisk (there is no tentative release date, so don't ask =) Besides
|
|
continuing in the demo scene, which i'm sure i'll do for a while yet,
|
|
i want to get into commercial things.. maybe movie soundtracks, etc..
|
|
|
|
RC: You obviously are interested in lots of different styles of music
|
|
(ambient, techno, newage, demo music, etc), what would you consider to
|
|
be your favorite type of music to write?
|
|
|
|
BH: Truthfully my favorite style to write is what you would consider
|
|
"Muzak" .. really mellow, slow, jazzy stuff. Next to that, maybe
|
|
ambient, atmospheric styles. I'm really not into writing traditional
|
|
"demo music" or "techno" .. because i always think it sounds like
|
|
utter crap while i'm writing it..
|
|
|
|
RC: What equipment do you use for composing? (ie: what tracker, sampler,
|
|
etc)?
|
|
|
|
BH: Well, i sample alot of sounds off of CD's.. both normal and sampled
|
|
ones, using Wave for windoze (turtle beach). Often, i sample sounds
|
|
at a friend's house who has numerous synths and samplers, and this
|
|
is the same place i do alot of my tracking. I have been using ST3
|
|
since it came out.. it's not mindblowing at all, it doesn't have any
|
|
amazing features.. but it's easy to write with, and i'm comfortable
|
|
with it.. i don't plan on switching to FT2.
|
|
|
|
RC: What is your list of releases, and where can we find them?
|
|
|
|
BH: Truthfully, i have no idea.. =) I don't upload any of my songs to
|
|
ftp sites or bbs's. The only way they've gotten around is from
|
|
other people spreading them. My KLF releases can be found on
|
|
freedom.wit.com (the new KLF ftp), but i don't know the directory
|
|
off-hand. I've had a few songs in musicdisks and intros, and i've
|
|
seen even some of my more obscure stuff on various bbs's. A friend
|
|
of mine compiled a discography of my works, and we plan to set up
|
|
a service where people can email us, requesting a certain work, and
|
|
it will be uumailed back to them.. but this isn't finished yet.
|
|
If you ever see me on IRC (#trax,#rave,#amigascne,etc...), you can
|
|
ask me to send you the newest updated discography, and then you'll
|
|
know everything i've released. I can also send you a song if you
|
|
want a certain one..
|
|
|
|
RC: Any people you'd like to greet or additional things you'd like to say?
|
|
|
|
BH: Yeah, quick greets to Majesty, Khyron, Necros, and Maelcum.. for
|
|
being the cool guys that they are, and for putting up with my shit
|
|
(especially Mael and Maj).. i'd just like to say in closing that
|
|
people stuck on Purple Motion and Skaven (who are good composers,
|
|
granted), should really examine the roots of tracked music, check out
|
|
some of the classic amiga mods, as well as some of the stuff still
|
|
being composed on both platforms.. even tho they may not be spread
|
|
around too much. I think you'll be amazed and surprised.. and
|
|
alot more inspired. You'll see where musicians like PM and Skav got
|
|
*their* inspiration (and samples =) That's about it, i guess. If you
|
|
want to contact me.. email me at ssn@pcnet.com, or you can call me
|
|
for any reason 24/7 (not that i'll be around 24/7, but.. =) at
|
|
+1-203-264-7053.. and ask for Dan (though i doubt anyone else will
|
|
answer my line.)
|
|
|
|
RC: Thanks for taking the time for this interview...
|
|
|
|
BH: No problem.. thanks for asking.
|
|
|
|
------------------------------------------------------------------------------
|
|
Music Article 2 of 2
|
|
/~~~~~~~~\ /~~~~~~~~\ /~~~~~~\
|
|
/~~\ /~~\ /~~\ /~~\
|
|
/~~~~~~\ /~~\ /~~\
|
|
/~~\ /~~\ /~~\
|
|
/~~\ /~~\ /~~~~~~~\
|
|
|
|
------------------------------------------------------------------------------
|
|
More on Fast Tracker II
|
|
-----------------------
|
|
In last weeks article about Fast Tracker 2, one of the things that I
|
|
mentioned as a problem with the tracker was the fact that I could not get
|
|
my samples to sustain. I sent a message to Loot of Triton to see if he knew
|
|
how I could fix this, and here was his reply:
|
|
|
|
---[begin quote]---
|
|
|
|
RC> I can't get any of my samples to sustain like they should, even when they
|
|
RC> are looped. The tracker stops playing them as soon as I let go of the key
|
|
RC> on my keyboard. How can I fix this?
|
|
|
|
You had some serious trouble with your old samples? When you load an old
|
|
sample it'll get a default envelope value (envelope no. 1) and that one
|
|
doesn't have the "volume envelope" button on. So if you want to have that
|
|
continous sound you must click ON the "volume envelope button", thereafter
|
|
save the instrument as .XS and everything will be all right! (I hope) :]
|
|
|
|
---[end quote]---
|
|
|
|
Apparently Triton has released a number of XM modules, but I have yet to
|
|
find them on the net. Below is a listing of all of the modules that Triton
|
|
has recently released. If anybody knows where to find them, let me know
|
|
and I will post it in next weeks demonews!
|
|
|
|
Here is a listing of Triton's released XM modules (reprinted from a message
|
|
by Loot of Triton).
|
|
|
|
UWP_#1.ZIP XM, Intergr8d and Reconstruction
|
|
XM, Holding On
|
|
XM, Spectroscopy by Ube of Underworld Productions
|
|
|
|
Modules By Lizardking
|
|
---------------------
|
|
NEVER.ZIP XM, Never ending story/Lizardking
|
|
WF-MAGES.ZIP XM, World of Mages/Lizardking
|
|
CLAUSTR2.ZIP XM, Claustrophobia 2/Lizardking
|
|
ARTOFCHR.ZIP XM, Art of Chrome/Lizardking
|
|
|
|
Modules By Vogue!
|
|
-----------------
|
|
AMB-NRG.ZIP XM, Ambient Energy / Vogue
|
|
AMBLIGHT.ZIP XM, Ambient Light / Vogue
|
|
AMBPOWER.ZIP MOD, Ambient Power / Vogue
|
|
BEYONDRE.ZIP XM, Beyond Reality / Vogue
|
|
DECLOGUE.ZIP MOD, The Decalogue / Vogue
|
|
DEVLPR94.ZIP XM, Developer-94 / Vogue
|
|
DONTYOU.ZIP XM, Dont you... Voguemix / vogue
|
|
DREAMSDZ.ZIP XM, Dream of Deez / Vogue
|
|
ENHANCD3.ZIP XM, Enhanced Intuition / Vogue
|
|
EXPLORAT.ZIP XM, Exploration / Vogue
|
|
INCINRTD.ZIP XM, Incinerated / Vogue
|
|
LIQUIDAT.ZIP XM, Liquidation / Vogue
|
|
LONGSTAB.ZIP XM, Longstabben / Vogue
|
|
MENTALD2.ZIP MOD, Mental Distorsion / Vogue
|
|
MORPH2.ZIP XM, Metamorph Part II / Vogue
|
|
OBLITIRT.ZIP XM, Oblitirator / Vogue
|
|
REALITY.ZIP MOD, Reality / Vogue
|
|
UNWHEEL.ZIP MOD, Unwheel / Vogue
|
|
WORLDMIX.ZIP XM, World of Fantasy / Lizardking 8 chn. XM remix by Vogue.
|
|
ZONEDISR.ZIP XM, Zone Disrupter / Vogue
|
|
[end of list]
|
|
|
|
Apparently TRITON will be releasing a Fast Tracker II FAQ (frequently
|
|
asked questions) very soon called FT2FAQ10.ZIP. Keep an eye out for it. If
|
|
I get a hold of it, I'll stick it on hornet right away.
|
|
|
|
Special thanks to Loot of Triton for the information on FT2.
|
|
|
|
After another week of screwing around with FT2, I'm still having trouble
|
|
getting used to it. I guess that for the time being, I still prefer Scream
|
|
Tracker ]I[. What does everyone else think? Please send me some feedback
|
|
and I'll post the results in next weeks music section.
|
|
|
|
-----------------------------------------------------------------------------
|
|
Special thanks to HeatWave for the ascii logos.
|
|
|
|
Thats about everything for this week. Until next time...
|
|
|
|
Ryan Cramer
|
|
Iguana/Renaissance
|
|
rcramer1@osf1.gmu.edu - George Mason University, Fairfax VA
|
|
-----------------------------------------------------------------------------
|
|
|
|
==============================================================================
|
|
((Section 6...Coders Corner)) <BY> Denthor [Asphyxia]
|
|
==============================================================================
|
|
|
|
Hi there everyone. As you probably read last week, I will be writing a
|
|
column here each week, My name is Denthor (in Real Life : Grant Smith),
|
|
and.. and ... I am a democoder! (People around the room stand up, slap me
|
|
on the back. "Admitting it is the hardest part" "It is cureable" "There
|
|
is always hope")
|
|
|
|
Anyway, you may have seen my work in the various Asphyxia Productions,
|
|
forefront of which are Psycho Neurosis and the Asphyxia VGA Trainer Series.
|
|
|
|
There is still some confusion as to what I will be writing here. The way I
|
|
got this column was as follows :
|
|
|
|
Christopher : I want someone to write a column.
|
|
Denthor : Me! Me! Pick me!
|
|
Christopher : Hmm... who should I pick ...
|
|
Denthor : Me! Me!
|
|
Christopher : Oh, well, I guess it will have to be Denthor.
|
|
Denthor : Yaaay.
|
|
|
|
Two days later ...
|
|
|
|
Denthor : Errrm, Christopher, what am I supposed to write for this
|
|
thing?
|
|
Christopher : You decide,
|
|
Denthor : Your'e joking. What should I write.
|
|
Christopher : Think of something.
|
|
Denthor : Should it be a heavy code thing? Each week a "So all you have
|
|
to do is plug the above through a reverse warped inverse
|
|
matrix with a bit of noise and you will have a triple
|
|
hypertext plasma"
|
|
Christopher : Errrm....
|
|
Denthor : Or just a discussion? "Hi, I'm Barney the Denthor; Today we
|
|
learned a valuable lesson about code sharing."
|
|
Christopher : NO! Er, I mean no. Just ramble on about something.
|
|
Denthor : Oh goody, I am good at that.
|
|
Christopher <Aside> : Oh boy, what have I done?
|
|
|
|
Anyway, I have decided that I will generally fool around with a few things
|
|
and see what response there is. I will discuss how some demo effects are
|
|
done (especially new ones), tell stories (like those at the end of each
|
|
trainer), and generally waste bandwidth ;-)
|
|
|
|
If you have any topics, comments etc, mail 'em to me at
|
|
denthor@beastie.cs.und.ac.za (the .za stands for South Africa. I live
|
|
on the east coast, near the city of Durban, the province of KwaZulu-Natal)
|
|
|
|
If you want to grab a copy of the trainers, mail the above adress with the
|
|
subject line request-list, and my mailserver will get back to you.
|
|
|
|
Um.
|
|
|
|
Okay, that's it for now, I will start my reign of terror next week.
|
|
|
|
PS. Anyone wanna send me a GUS...you don't get them in South Africa... :-)
|
|
|
|
==============================================================================
|
|
((Section 7...Artists Corner))
|
|
==============================================================================
|
|
Starting next week, we will try to have an article in here. Jester and
|
|
Stony are two people I expect to be contributing. One of the main topics
|
|
will probably be ray-traced vs. hand-drawn art.
|
|
|
|
------------------------------------------------------------------------------
|
|
(New Files)
|
|
------------------------------------------------------------------------------
|
|
Graphics play a big role in the production of demos. However, HORNET has
|
|
very few utilities or programs dealing with art. THIS WILL CHANGE.
|
|
|
|
To start, graphics in the demo scene can be divided into two categories:
|
|
hand-drawn and ray-traced. Both are legitimate forms of creativity, and we
|
|
will be presenting articles in DemoNews which argue this issue.
|
|
|
|
There are two individuals I have selected to help out HORNET in improving
|
|
the art section: Jester (ray-trace), and Stony (hand-drawn). Both will be
|
|
contributing articles to this newsletter, and both will help to put some
|
|
files on HORNET dealing with their respective areas.
|
|
|
|
For now, I will try to allocate 4 Megs of space to Stony. He will be
|
|
uploading utilities and players for this section. Jester will have 3 Megs
|
|
at his disposal.
|
|
|
|
ANSI takes up a ton of room, and this is bad for HORNET. As a result, I
|
|
will be looking for an alternate site to keep the ANSI on. Jason (Cavalier)
|
|
will still be on-staff, and I will probably ask him to write an article
|
|
every once in a while for DemoNews just to let us know what's up in this
|
|
area of the scene.
|
|
|
|
If you want any ANSI packs, grab them this week. They will be gone by next
|
|
Saturday.
|
|
|
|
==============================================================================
|
|
((Section 8...ESCAPE Demo/Music CD)) The Final Chaper!
|
|
==============================================================================
|
|
[From Dan Wright]
|
|
|
|
Finally the CD is here...and if I did not have STEREOLAB in my CD player I'd
|
|
be listening to it right now...really.
|
|
|
|
This week (Wednesday) I mailed out the details on the CD to all who reserved
|
|
a copy. However, a few LETTERS did bounce so if you are one of the people
|
|
below PLEASE contact me cause when I mailed you it bounced and I do not
|
|
know if my second attempt reached you.
|
|
|
|
Rudolph--9210881s@itu1.sun.ac.ca (user)
|
|
Neal Shanske--a5cqc@qcvaxa.acc.qc.edu (user)
|
|
Anders Aabakken--anders.aabakken@powertech.no (user)
|
|
b.ux--b.ux@ic.ac.uk (user)
|
|
Broddi Hansen--brh@rhi.hi.is (user)
|
|
?--bsandhu@dgp.utoronto.ca (user)
|
|
Colin Pryke--colin.pryke@mailhost.pl.uk (user)
|
|
David Roberts--david.roberts@f235.n3641.z1.fideonet.org (host)
|
|
?--edefe@ccuab.es (host)
|
|
?--gcsampson@ponton.hase.de (host/user?)
|
|
Hugo Fortin--hfortin@cyberspace.org (user?)
|
|
?--ldmccaff@asc.ucalgary.ca (host/user?)
|
|
Stefin Danes--sadanes@marvels.hacktic.nl (user?)
|
|
Anthony Woods--sector@cyberspace.net (user)
|
|
Tom Grandgent--tom.grandgent@wizardbbs.com (?)
|
|
Jorge Vasquez--vasquez@if1.ufrgs.br (?)
|
|
|
|
I did correct a few bounces but the above list contains those I believe
|
|
did not receive any word on the CD release. If you know anyone or are
|
|
one of the above DO contact me (dmw@gate.net).
|
|
|
|
In case you have not been keeping track the CD contains 209 megs of DATA--
|
|
190 of this is demos/intros. Basically this whole eng.ufl.edu /demos/alpha/
|
|
directory as of OCT 5th(?) 1994 is included on the CD. All the files are
|
|
ZIPPED or ARJed. There are also 12 D/A songs--9 from MC2. So, if you did
|
|
not like the MC2 winners then you probably won't like the music on the CD :(
|
|
|
|
I won't critize or comment on the CD--we will let you do that HERE. Suffice
|
|
to say it turned out pretty good and you WON'T be disappointed.
|
|
|
|
Does anyone know if that ASM'94 CD ever got released? Only a couple people
|
|
from Finland ordered "ESCAPE" and none of them were Future Crew members. Go
|
|
figure. I am actually surprised at the percentage of people in demo groups
|
|
ordering the CD. I believe it is quite low...then again quite a few groups
|
|
do not have internet access and how many people actually saw the IMPHOBIA
|
|
article I wrote...anyone...anyone.
|
|
|
|
Be sure to let us know what you think--both the good and the bad.
|
|
|
|
Dan Wright...dmw@gate.net
|
|
|
|
[* = Unless we press more or don't sell all 300 CD's.]
|
|
|
|
==============================================================================
|
|
((Section 9...Advertisements))
|
|
==============================================================================
|
|
No advertisements this week.
|
|
|
|
==============================================================================
|
|
((Section 10...Miscellaneous))
|
|
==============================================================================
|
|
The /music directory will now be under some space limitations. The maximum
|
|
amount of files for each directory are specified below:
|
|
|
|
Directory Maximum Room (Megs)
|
|
|
|
/music/ 65 (this may be increased later)
|
|
/MC 7
|
|
/disks 20
|
|
/programs 15
|
|
/songs 20
|
|
/other 3
|
|
|
|
All but the top 10 MC1/MC2 entries have been taken offline. This will
|
|
help out a bit. In addition, the /klf and /time directories will be removed
|
|
and the songs will be put into the appropriate /songs directory from now on.
|
|
|
|
==============================================================================
|
|
((Section 11...Closing))
|
|
==============================================================================
|
|
|
|
The quote for this week takes the form of a definition from Webster's:
|
|
|
|
MEGALOMANIA -
|
|
1. A highly exaggerated or delusional concept of one's own importance.
|
|
2. An obsession with doing extravagant or grand things.
|
|
|
|
Your happy megalomaniac,
|
|
|
|
-Christopher G. Mann (Snowman)-
|
|
r3cgm@dax.cc.uakron.edu
|
|
|
|
---------------------------------------------------------End-of-Demo-News-#71-
|