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894 lines
43 KiB
Plaintext
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Computer underground Digest Sun Dec 6, 1992 Volume 4 : Issue 63
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ISSN 1066-632X
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Editors: Jim Thomas and Gordon Meyer (TK0JUT2@NIU.BITNET)
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Archivist: Brendan Kehoe
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Shadow-Archivists: Dan Carosone / Paul Southworth
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Ralph Sims / Jyrki Kuoppala
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Copy Editor: Etaion Shrdlu, Junior
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CONTENTS, #4.63 (Dec 6, 1992)
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File 1--Taking a Look at the SPA
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File 2--What is the Software Publishers' Association (SPA)?
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File 3--SPA "Rap Video" - "Don't Copy that Floppy"
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Cu-Digest is a weekly electronic journal/newsletter. Subscriptions are
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available at no cost from tk0jut2@mvs.cso.niu.edu. The editors may be
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contacted by voice (815-753-6430), fax (815-753-6302) or U.S. mail at:
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Jim Thomas, Department of Sociology, NIU, DeKalb, IL 60115.
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Issues of CuD can also be found in the Usenet comp.society.cu-digest
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news group; on CompuServe in DL0 and DL4 of the IBMBBS SIG, DL1 of
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LAWSIG, and DL0 and DL12 of TELECOM; on Genie in the PF*NPC RT
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libraries; from America Online in the PC Telecom forum under
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"computing newsletters;" on the PC-EXEC BBS at (414) 789-4210; in
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Europe from the ComNet in Luxembourg BBS (++352) 466893; and using
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anonymous FTP on the Internet from ftp.eff.org (192.88.144.4) in
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/pub/cud, red.css.itd.umich.edu (141.211.182.91) in /cud, halcyon.com
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(192.135.191.2) in /pub/mirror/cud, and ftp.ee.mu.oz.au (128.250.77.2)
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in /pub/text/CuD.
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European readers can access the ftp site at: nic.funet.fi pub/doc/cud.
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Back issues also may be obtained from the mail
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server at mailserv@batpad.lgb.ca.us.
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COMPUTER UNDERGROUND DIGEST is an open forum dedicated to sharing
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information among computerists and to the presentation and debate of
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diverse views. CuD material may be reprinted for non-profit as long
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as the source is cited. Some authors do copyright their material, and
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they should be contacted for reprint permission. It is assumed that
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non-personal mail to the moderators may be reprinted unless otherwise
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specified. Readers are encouraged to submit reasoned articles
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relating to computer culture and communication. Articles are
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preferred to short responses. Please avoid quoting previous posts
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unless absolutely necessary.
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DISCLAIMER: The views represented herein do not necessarily represent
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the views of the moderators. Digest contributors assume all
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responsibility for ensuring that articles submitted do not
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violate copyright protections.
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----------------------------------------------------------------------
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Date: Sun, 6 Dec 92 11:43:38 CST
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From: Jim Thomas <tk0jut2@mvs.cso.niu.edu>
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Subject: File 1--Taking a Look at the SPA
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Software piracy--the unauthorized reproduction of copyright
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software--raises *complex* ethical and legal questions. Piracy ranges
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from mass reproduction and distribution of unauthorized programs or
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disks intended for re-sale--some call this "bootlegging" rather than
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piracy--to simply copying a game one has legitimately obtained so that
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it may be played on a computer in both the den and bedroom.
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The Software Publishers' Association (SPA) is an organization as
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dedicated to eradicating "piracy" as the most hawkish cold warrior was
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to erasing the "Evil Empire." The SPA argues that any reproduction of
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a copyright program is theft and those who engage in such copying are
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criminals. Their strict interpretation of "one program per machine"
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would make a criminal of the father who purchases a game for his child
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and installs it on two home computers. Their advertisements in trade
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journals and elsewhere raises the threat of severe criminal penalties
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for copying. For example, a full-page color ad in PC Magazine depicts
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three burly and mean looking prisoners surrounding a small, meek,
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middle-aged nerd with the caption: "The S.P.A. wants you to pay for
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your network software one way or the other." In another trade journal,
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a full-page black-and-white ad shows a pair of handcuffs under the
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caption: "Copy software illegally and you could get this hardware
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absolutely free." The June 17, 1991, cover of Information Week depicts
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a 1940s' style super-hero style drawing of an SPA agent bursting
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through the office doors, saying: "Nobody move! Keep your hands away
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from those keyboards!" A male officer worker says: "Oh my gosh! It's
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the SPA!!" His female companion responds: "QUICK! Stash the disks!!"
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The messages clearly convey the impression that the SPA has attempted
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to establish itself as a para-legal police force with powers to
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apprehend and prosecute. Some critics view this as techno-vigilante
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justice and feel that the SPA oversteps ethical boundaries by
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encouraging informants and by indiscriminately criminalizing *all*
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forms of "unauthorized" copying. SPA supporters argue that such
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tactics are necessary to protect program authors from rip-off.
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The SPA has aggressively taken its position to the public through
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press releases and news stories. Two recent articles typify how the
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organization has staked out the terrain of the debate and shaped the
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issues. A recent New York Times story ("As Piracy Grows, the Software
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Industry Counterattacks," NYT, Nov. 8, 1992. P. F-12, by Peter F.
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Lewis) contends that software "thievery" will cost the industry the
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software industry $10 to $12 billion in 1992. The validity of the
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calculation of the costs goes unchallenged, the distinction between
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the casual copier and professional bootleggers is ignored, and the
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emphasis of the story focuses on the home copier. The story relies on
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SPA information and spokespersons, particularly Ken Wasch, executive
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director of the SPA. The terms "theft" and "stealing" are liberally
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used, and there is no attempt to present alternative views of the
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serious issues that software piracy raises.
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A small town paper (DeKalb (Ill.) Daily Chronical: "Software Police
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can come Knocking Quickly," Nov. 15, 1992: p. 25) presents a grimmer
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picture of piracy. It focuses on the extreme cases of gross abuse of
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software copying that the SPA investigated and settled, and then
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shifts to the small user. It cites SPA figures indicating that since
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its founding in 1984, the SPA has conducted 75 raids and filed 300
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lawsuits.
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Both articles, and others like them, frame the piracy problem as one
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of theft and emphasize the "police power" of the SPA. The message is
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simple: If you copy software, you risk criminal penalties.
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If a software program, whether conventional copyright or shareware, is
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used regularly, then the user is ethically obligated to pay for it.
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But, the SPA's narrow interpretation of shrink-wrap licenses, "one
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machine, one program," and "theft" raise many questions. CuD's
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position is that there are clear boundaries between acceptable and
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unacceptable copying, and much gray area in between. For us, there is
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considerable room for debate over that gray area and where the lines
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should be drawn. There are a number of solid reasons why reproduction
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or sharing of others' copyright software should be allowed, just as
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reproduction of videos, zeroxing articles, taping audio cassette
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music, and other forms of reproduction are considered acceptable.
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In this issue, CuD reproduces the SPA's statement of purpose (File 2)
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and excerpts from its anti-piracy "rap" video (File 3). In coming
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issues, we will examine the issues and philosophy underlying the SPA's
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tactics in protecting copyright. Our goal is to encourage debate and
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we welcome readers' thoughts on the subject.
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------------------------------
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Date: Sun, 6 Dec 92 11:22:38 CST
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From: Jim Thomas <tk0jut2@mvs.cso.niu.edu>
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Subject: File 2--What is the Software Publishers' Association (SPA)?
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((MODERATORS' NOTE: The following description of the SPA is a file
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written by the SPA and available for downloading from the SPA
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forum on Compuserve)).
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++++++
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What Is the Software Publishers Association?
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The Software Publishers Association (SPA) is the principal trade
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association of the microcomputer software industry. Founded in 1984 by
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25 firms, the SPA now has more than 900 members, which include the
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major business, consumer and education software companies and smaller
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firms with annual revenues of less than $1 million. The SPA is
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committed to promoting the industry and protecting the interests of
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its membership.
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The SPA has two membership categories: full and associate. Software
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firms that produce, release, develop or license microcomputer software
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and are principally responsible for the marketing and sales of that
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software are eligible to apply for full membership status. Firms that
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develop software but do not publish are also eligible. Associate
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membership is open to firms that do not publish software, but provide
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services to software companies. These members include vendors,
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consultants, market research firms, distributors and hardware
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manufacturers.
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Business, Consumer, and Education Sections
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Full SPA members can choose to be part of the Business, Consumer, and
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Education Sections by contributing 25% of their dues to one or more of
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these specialized subgroups. Section participation comes free with
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membership, and it entitles members to information on a specific
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segment of the industry. Many members devote all 25% of their dues to
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one section, and some elect to join all three sections. Either way,
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you will be invited to participate in section meetings, projects, the
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planning of SPA meeting sessions, and other activities related to
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specific software markets.
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Business Section: The Business Section comprises the largest subgroup
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of the SPA membership, with representative companies ranging from
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small start-ups to some of the largest software firms. The group
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focuses many of its activities and meetings on licensing and managing
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software assets, as well as tax-related issues. The Business Section
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also played an integral role in developing the SPA Resource Guide for
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Developing Your Software Business, which is collection of articles
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covering key issues in the industry such as marketing, distribution,
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PR, and finance.
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Consumer Section: The Consumer Section is comprised of publishers of
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consumer games, recreation software, home productivity programs, as
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well as other companies specializing in consumer software. The
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Consumer Section will be offering free to its members the results of
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its End-User survey, which will scrutinize hardware and software
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purchases of 1500 households with computers. The Section also
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publishes a quarterly newsletter focusing on consumer software issues.
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The group meets several times a year at SPA meetings and trade shows,
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including Summer and Winter CES, to discuss projects and issues
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affecting the consumer software industry.
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Education Section: With member companies publishing software for the
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K-12 and higher-education markets, the Education Section plays an
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active role in this segment of the industry. Past projects have
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included a School Software Survey, the Education LAN Survey, the
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Report on the Effectiveness of Microcomputers in Schools, among
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others. Programs are also being developed to promote awareness of
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software piracy amongst teachers and students. The Education Section
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comes together at SPA meetings and other educational conferences
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throughout the year.
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International Activities
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SPA Europe was created to promote and provide services to the European
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software industry. Now in its second full year of operation, SPA
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Europe represents more than 100 European software publishers,
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re-publishers, distributors, SPU manufacturers, and other
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industry-related firms, in 15 different countries from Iceland to
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Turkey. Companies interested in joining SPA Europe should contact the
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membership department at:
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SPA Europe
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2 Place de la Defense
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World Trade Center, CNIT BP 416
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92053 Paris La Defense, France
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Tel: 33-(1) 46 92 27 03/04 Fax: 33-(1) 46 92 25 31
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Programs and Benefits
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SPA Semiannual Conferences: The SPA meets twice a year, on the east
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coast in the Fall and on the west coast in the Spring. The
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conferences, which attract more than 1000 attendees, offer members an
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opportunity to meet with industry leaders and executives. Attendees
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participate in informative sessions, discuss issues and mobilize their
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efforts in committee meetings, which focus on the consumer, education
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and business markets.
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European Conference: The European conference, hosted by SPA Europe,
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is an opportunity to meet with more than 350 peers in an informal
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setting. It also offers a chance to learn more about the European
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software industry and the forces that drive international markets.
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For the past 3 year, the European Conference has been held in Cannes,
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France.
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Market Research Program: Each month, participating publishers receive
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detailed market sales reports. Members use the SPA's monthly
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aggregate sales reports to track software industry trends, the
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relative sizes of market segments and their own market share. Members
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that participate in this market research program submit sales figures
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and information to the national accounting firm of Arthur Andersen &
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Co. in Washington, D.C., The reports are available only to the SPA
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members who share their confidential sales figures and information.
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Individual company sales data is not disclosed. According to many of
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the SPA's members, the reports are the most reliable source of market
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data available to the industry.
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Salary Survey: The SPA conducts the software industry's most
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extensive salary survey. The annual survey focuses on human resource
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practices, and short and long term compensation for more than 30
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positions common to companies in our industry. Participants receive
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the survey results free of charge.
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CEO Roundtable: Chief Executive Officers of member companies meet in
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small groups with other CEOs of non-competitive firms to discuss
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informally a wide range of business problems including marketing,
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personnel and breaking into the distribution channel.
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Contracts Reference Disk and Manual: The Contracts Reference Disk and
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Manual (CRD) is a compendium of legal contracts used in the software
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industry. Although it is not intended to replace an attorney, it is an
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indispensable tool that includes everything from nondisclosure
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agreements to site-licensing agreements. It costs $300 for nonmembers,
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but is free to members.
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Lobbying: The SPA provides industry representation before the U.S.
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Congress and the executive branch of government and keeps members
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up-to-date on events in Washington, D.C., that effect them. The fight
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against software piracy is among its top priorities. The SPA is the
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industry's primary defense against software copyright violators both
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in the United States and abroad. Litigation and an ongoing advertising
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campaign are ways in which the SPA strives to protect the copyrights
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of its members.
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SPA Newsletter and Complimentary Subscriptions: Members receive the
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SPA News on a monthly basis. The newsletter updates members on SPA
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programs and activities. Special features include start-up success
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stories and "country profiles" covering international marketing and
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distribution issues. In addition, members receive complimentary
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subscriptions to industry publications, including Jeffrey Tarter's
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Soft*letter, Digital Information Group's Software Industry Bulletin
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and Broadview Associates' Perspectives.
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Award Programs: The SPA Excellence in Software Awards recognize
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products that have achieved a high level of excellence, as determined
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by the SPA members. They are the software industry's version of the
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movie industry's Oscars. Members vote to award prizes in 25
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categories, including best software program, best entertainment, best
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business application, best home learning and best new use of a
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computer. The winners receive national publicity.
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The Sales Certification Program awards certifications to software
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products that reach outstanding sales levels of 500,000; 250,000;
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100,000; and 50,000 units sold. Gelfand, Renner & Feldman, the
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accounting firm that manages the Recording Industry of America's
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certifications, conducts the sales audits for the SPA.
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Special Interest Groups (SIG) All SPA members may choose to join any
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number of Special Interest Groups (SIGs). Each SIG maintains
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individual memberships (unlike the SPA membership, which is corporate)
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with dues of at least $100 per person per SIG.
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All SIGs are member driven. While some SIGs have chosen to produce
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reports, initiate projects, and assemble sessions at SPA conferences,
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others use the group as a forum for information exchange, discussion
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and networking. Refer to each SIG description for its specific
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activities. All SIGs meet formally at least twice a year at SPA
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conferences. Some SIGs meet more frequently at other industry trade
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shows, such as COMDEX and CES.
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CD SIG: The CD SIG was formed to promote the CD as a viable medium in
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the computer industry. Through a better understanding of the
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implications of this emerging technology, this SIG plans to assist
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members in planning and profitably executing CD programs.
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International SIG: As a coalition of software publishers and
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distributors involved in international markets, the International SIG
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seeks to provide members with information on creating partnerships and
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business alliances in overseas markets. The SIG aims to help its
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members develop and sustain profitable international sales and
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operations through reports, resource guides and international sessions
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at SPA conferences.
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Macintosh SIG: The Macintosh SIG consists of Macintosh software
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vendors that work to facilitate the sharing of information and
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resources. The SIG promotes the common business interests of
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companies developing, publishing, marketing or reporting on products
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for the Apple Macintosh computer.
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Marketing SIG: The Marketing SIGs goal is to promote successful
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marketing in the PC software industry by allowing participants to
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share information and ideas regarding relevant marketing issues. SIG
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projects have included a biannual marketing newsletter, planning the
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marketing bootcamps at SPA conferences, and a collection of 450 tips
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called "The Do's and Don'ts of PC Software Marketing."
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Pen Computing SIG: The Pen Computing SIG offers players in this
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emerging market an opportunity to network and discuss issues relevant
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to pen computing. The SIG aims to promote awareness of pen computing
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in the industry and acts as an information source for companies
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involved in this emerging technology.
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Public Relations SIG: The PR SIG offers public relations
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professionals within the SPA and the software industry an opportunity
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to share information, network and discuss common concerns.
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Software Production Services SIG: Formerly the Packaging SIG, the
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Software Production Services SIG was recently reorganized to meet the
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needs of packagers and publishers alike. The group intends to act as
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an information source for its members, and broaden its focus to
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include translation, distribution, project management, as well as
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packaging issues.
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Workgroup Computing SIG: The newly-formed Workgroup Computing SIG
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aims to foster the growth of groupware capabilities and market
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acceptance by enabling vendors of PC LAN products to share information
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on issues related to this emerging segment of the industry. The
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Workgroup SIG is currently soliciting new members who have an interest
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in groupware technology.
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Is it Okay to copy my colleague's software?
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No, it's not okay to copy your colleague's software. Software is
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protected by federal copyright law, which says that you can't make
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such additional copies without the permission of the copyright holder.
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By protecting the investment of computer software companies in
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software development, the copyright law serves the cause of promoting
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broad public availability of new, creative, and innovative products.
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These companies devote large portions of their earnings to the
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creation of new software products and they deserve a fair return on
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their investment. The creative teams who develop the software
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programmers, writers, graphic artists and others also deserve fair
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compensation for their efforts. Without the protection given by our
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copyright laws, they would be unable to produce the valuable programs
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that have become so important in our daily lives: educational
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software that teaches us much needed skills; business software that
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allows us to save time, effort and money; and entertainment and
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personal productivity software that enhances leisure time.
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That makes sense, but what do I get out of purchasing my own software?
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When you purchase authorized copies of software programs, you receive
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user guides and tutorials, quick reference cards, the opportunity to
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purchase upgrades, and technical support from the software publishers.
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For most software programs, you can read about user benefits in the
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registration brochure or upgrade flyer in the product box.
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What exactly does the law say about copying software?
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The law says that anyone who purchases a copy of software has the
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right to load that copy onto a single computer and to make another
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copy "for archival purposes only." It is illegal to use that software
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on more than one computer or to make or distribute copies of that
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software for any other purpose unless specific permission has been
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obtained from the copyright owner. If you pirate software, you may
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face not only a civil suit for damages and other relief, but criminal
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liability as well, including fines and jail terms of up to one year.
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So I'm never allowed to copy software for any other reason?
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That's correct. Other than copying the software you purchase onto a
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single computer and making another copy "for archival purposes only,"
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the copyright law prohibits you from making additional copies of the
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software for any other reason unless you obtain the permission of the
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software company. At my company, we pass disks around all the time.
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We all assume that this must be okay since it was the company that
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purchased the software in the first place.
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Many employees don't realize that corporations are bound by the
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copyright laws, just like everyone else. Such conduct exposes the
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company (and possibly the persons involved) to liability for copyright
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infringement. Consequently, more and more corporations concerned
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about their liability have written policies against such
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"softlifting". Employees may face disciplinary action if they make
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extra copies of the company's software for use at home or on
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additional computers within the office. A good rule to remember is
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that there must be one authorized copy of a software product for every
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computer upon which it is run.
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Do the same rules apply to bulletin boards and user groups? I always
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thought that the reason they got together was to share software.
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Yes. Bulletin boards and user groups are bound by the copyright law
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just as individuals and corporations. However, to the extent they
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offer shareware or public domain software, this is a perfectly
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acceptable practice. Similarly, some software companies offer
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bulletin boards and user groups special demonstration versions of
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their products, which in some instances may be copied. In any event,
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it is the responsibility of the bulletin board operator or user group
|
||
to respect copyright law and to ensure that it is not used as a
|
||
vehicle for unauthorized copying or distribution.
|
||
|
||
What about schools and professional training organizations?
|
||
|
||
The same copyright responsibilities that apply to individuals and
|
||
corporations apply to schools and professional training organizations.
|
||
No one is exempt from the copyright law.
|
||
|
||
I'll bet most of the people who copy software don't even know that
|
||
they're breaking the law.
|
||
|
||
Because the software industry is relatively new, and because copying
|
||
software is so easy, many people are either unaware of the laws
|
||
governing software use or choose to ignore them. It is the
|
||
responsibility of each and every software user to understand and
|
||
adhere to copyright law. Ignorance of the law is no excuse. If you
|
||
are part of an organization, see what you can do to initiate a policy
|
||
statement that everyone respects. Also, suggest that your management
|
||
consider conducting a software audit. Finally, as an individual, help
|
||
spread the word that the users should be "software legal."
|
||
|
||
The Software Publishers Association produces a Self-Audit Kit that
|
||
describes procedures appropriate for ensuring that a business or
|
||
organization is "software legal." For a free copy of the Self-Audit
|
||
Kit, including a sample corporate policy statement and "SPAudit," a
|
||
software management tool, please write to the following address.
|
||
Please specify the format (DOS or Macintosh) and disk size (3.5" or
|
||
5.25" for DOS) with your request.
|
||
|
||
"Self-Audit Kit"
|
||
Software Publishers Association
|
||
1730 M Street, NW, Suite 700
|
||
Washington, D.C. 20036
|
||
(800) 388-7478
|
||
|
||
Special thanks to Aldus Corporation for their contribution to this
|
||
brochure. We urge you to make as many copies as you would like in
|
||
order to help us spread the word that unauthorized coping of software
|
||
is illegal.
|
||
|
||
THE LAW
|
||
|
||
Software is automatically protected by federal copyright law from the
|
||
moment of its creation. The rights granted to the owner of a
|
||
copyright are clearly stated in the Copyright Act, which is found at
|
||
Title 17 of the US Code. The Act gives the owner of the copyright the
|
||
exclusive rights to "reproduce the copyrighted work" and "to
|
||
distribute copies ... of the copyrighted work" (Section 106). It also
|
||
states that "anyone who violates any of the exclusive rights of the
|
||
copyright owner ... is an infringer of the copyright" (Section 501),
|
||
and sets forth several penalties for such conduct. Persons who
|
||
purchase a copy of software have no right to make additional copies
|
||
without the permission of the copyright owner, except for the rights
|
||
to (i) copy the software onto a single computer and to (ii) make
|
||
"another copy for archival purposes only, which are specifically
|
||
provided in the Copyright Act (Section 117).
|
||
|
||
Software creates unique problems for copyright owners because it is so
|
||
easy to duplicate, and the copy is usually as good as the original.
|
||
This fact, however, does not make it legal to violate the rights of
|
||
the copyright owner. Although software is a new medium of
|
||
intellectual property, its protection is grounded in the
|
||
long-established copyright rules that govern other more familiar
|
||
media, such as records, books, and films. The unauthorized
|
||
duplication of software constitutes copyright infringement regardless
|
||
of whether it is done for sale, for free distribution, or for the
|
||
copier's own use. Moreover, copiers are liable for the resulting
|
||
copyright infringement whether or not they knew their conduct violated
|
||
federal law. Penalties include liability for damages suffered by the
|
||
copyright owner plus any profits of the infringer that are
|
||
attributable to the copying, or statutory damages of up to $100,000
|
||
for each work infringed. The unauthorized duplication of software is
|
||
also a Federal crime if done "willfully and for purposes of commercial
|
||
advantage or private financial gain." Criminal penalties include
|
||
fines of as much as $250,000 and jail terms of up to 5 years.
|
||
|
||
USE OF SOFTWARE
|
||
Anyone who purchases a copy of software has the right to load it onto
|
||
a single computer and to make another copy "for archival purposes
|
||
only." It is illegal to load that software onto more than one computer
|
||
or to make copies of that software for any other purpose unless
|
||
specific permission has been obtained from the copyright owner. The
|
||
law applies equally, for example, to a $25 game and a $750 project
|
||
management program. Each product reflects a substantial investment of
|
||
time and money by many individuals. Software development involves a
|
||
team effort that blends the creative talents of writers, programmers
|
||
and graphic artists. Piracy diminishes the value of a program and
|
||
further, deprives the developers of fair compensation.
|
||
|
||
Software piracy inhibits innovation. The software industry is filled
|
||
with new developers trying to break into a crowded market. They can
|
||
survive only if their products are purchased. Each theft makes staying
|
||
in business more difficult.
|
||
|
||
RENTAL OF SOFTWARE
|
||
It has always been illegal to rent unauthorized copies of software.
|
||
However, concern over the fact that the rental of authorized or
|
||
original software frequently resulted in the creation of pirated
|
||
software led Congress to enact the Software Rental Amendments Act of
|
||
1990 (Public Law 101-650), which now prohibits the rental, leasing, or
|
||
lending of original copies of any software without the express
|
||
permission of the copyright owner. Consequently, it is important to
|
||
recognize and comply with this clarification of the copyright law.
|
||
|
||
USE OF SOFTWARE BY SCHOOLS
|
||
Public or private educational institutions are not exempt from the
|
||
copyright laws. To the contrary, because of their unique position of
|
||
influence, schools must remain committed to upholding the copyright
|
||
laws. Just as it would be wrong to buy one textbook and photocopy it
|
||
for use by other students, it is wrong for a school to duplicate
|
||
software (or to allow its faculty or students to do so) without
|
||
authority from the publisher.
|
||
|
||
Some people claim that software publishers should allow schools to
|
||
copy programs because it is the only way some school systems can
|
||
afford to provide enough software for their students. However, the
|
||
acquisition of software is no different than any other product or
|
||
service required by a school. Schools purchase books, audio-visual
|
||
equipment and classroom furniture, and they pay a fair price for them.
|
||
Newer and better software can be developed only if the software
|
||
development team receives a fair price for its efforts.
|
||
|
||
Many software firms offer special sales arrangements to schools.
|
||
These include discounts for additional copies of programs,
|
||
reduced-priced lab packs (a quantity of programs sold together) and
|
||
site license agreements (an arrangement that allows a school to make a
|
||
specified number of copies for one location at a fixed price).
|
||
Schools should make every effort to uphold the law, because it is by
|
||
their example that students will learn to have respect for
|
||
intellectual property.
|
||
|
||
USER GROUPS
|
||
The personal computer industry owes much of its success to the
|
||
proliferation of user groups. These groups provide a valuable service
|
||
as forums for sharing computing experience and expertise. User groups
|
||
should, however, ensure that their meetings are not used to promote
|
||
illegal duplication or distribution of software.
|
||
|
||
The unauthorized duplication or distribution of software by user
|
||
groups or at user group meetings places many people in a vulnerable
|
||
position. The individuals who duplicate or distribute software, as
|
||
well as the user group itself and the owner of the meeting place, may
|
||
be held responsible as copyright violators.
|
||
|
||
A close relationship between user groups and the software publishing
|
||
community is mutually beneficial. User groups should encourage
|
||
ethical software use among their members. Likewise, software
|
||
publishers should respond to users' needs for proper support and
|
||
updates.
|
||
|
||
BUSINESS USERS
|
||
In the workplace, softlifting is characterized by two common
|
||
incidents: extra copies of software are made for employees to take
|
||
home, and extra copies are made for the office. Both situations mean
|
||
a greater number of computers can run more copies of the software than
|
||
were originally purchased.
|
||
|
||
Unless a special arrangement has been made between the business user
|
||
and the publisher, the user must follow a simple rule: one software
|
||
package per computer. This means that a copy of software should be
|
||
purchased for every computer on which it will be used. For example,
|
||
if the business has 10 computers on which employees use spreadsheet
|
||
software, it must purchase 10 copies of such software. If there are
|
||
25 secretaries using word processing software on their computers, each
|
||
secretary must have a purchased copy, etc.
|
||
|
||
Another option that has proven successful is for firms to enter into
|
||
special site licensing purchase agreements with publishers. These
|
||
agreements compensate the publishers for the lost sales they might
|
||
have made on a package-by-package basis because the company agrees to
|
||
pay a certain amount for a specific number of copies they will make
|
||
and not exceed on site. At the same time, they eliminate the
|
||
possibility that copyright violations will occur. By buying as many
|
||
programs as it will need, a company removes the incentive for
|
||
employees to make unauthorized copies. Adhering to these rules will
|
||
pay off in the long run, because a firm that illegally duplicates
|
||
software exposes itself to tremendous liability.
|
||
|
||
Many software applications are sold in "Local Area Network" (LAN)
|
||
versions. If your company has a LAN, be sure to follow the
|
||
publisher's guidelines for the use of software on the LAN. It is a
|
||
violation of the copyright laws and most license agreements to allow a
|
||
single-copy version of software on a LAN to be simultaneously accessed
|
||
by more than one user.
|
||
|
||
Finally, it has been found that when companies enact a policy
|
||
statement stating their intention to ensure employee compliance with
|
||
copyright regulations, the risk of software piracy is reduced. A
|
||
sample corporate policy statement is included on the back panel of
|
||
this brochure.
|
||
|
||
REPORTING COPYRIGHT VIOLATIONS
|
||
The SPA has established a special toll free number for reports of
|
||
copyright violations: 1-800-388-7478. The SPA has filed many lawsuits
|
||
against individuals and companies engaged in the unauthorized
|
||
duplication of PC software and will continue to do so when it becomes
|
||
aware of situations that warrant such action.
|
||
|
||
SPA MATERIALS
|
||
The SPA has a variety of materials about the legal use of software.
|
||
Our Self-Audit Kit describes procedures appropriate for ensuring that
|
||
a business or organization is "software legal." The Kit includes
|
||
SPAudit, a software management tool, and is available free of charge
|
||
to businesses and organizations (DOS or Macintosh versions). In
|
||
addition, the SPA has a 12 minute videotape on the subject of software
|
||
piracy entitled "Its Just Not Worth The Risk." The video is a useful
|
||
tool for instructing business users about the legal use of software
|
||
products and is available for $10. We also publish additional
|
||
brochures and a poster on the subject of software piracy. Please call
|
||
or write the SPA if you are interested in obtaining any of these
|
||
materials.
|
||
|
||
CONCLUSION
|
||
Most people do not purposely break the law. They would never consider
|
||
stealing money from someones pocket. But those who copy software
|
||
without authorization are stealing intellectual property and they
|
||
should understand the consequences of their actions.
|
||
|
||
If you are an individual user, don't break the law. Everyone pays for
|
||
your crime. If you are part of an organization, see to it that your
|
||
organization complies with the law, and that it issues an appropriate
|
||
policy statement that is signed and respected by all involved.
|
||
|
||
SAMPLE CORPORATE POLICY STATEMENT
|
||
|
||
Company/Agency Policy Regarding the Use of Microcomputer Software
|
||
|
||
1. (Company/Agency) purchases or licenses the use of copies of
|
||
computer software from a variety of outside companies.
|
||
(Company/Agency) does not own the copyright to this software or its
|
||
related documentation and, unless authorized by the software
|
||
developer, does not have the right to reproduce it for use on more
|
||
than one computer.
|
||
|
||
2. With regard to use on local area networks or on multiple machines,
|
||
(Company/Agency) employees shall use the software only in accordance
|
||
with the license agreement.
|
||
|
||
3. (Company/Agency) employees learning of any misuse of software or
|
||
related documentation within the company shall notify the department
|
||
manager or (Company's/Agency's) legal counsel.
|
||
|
||
4. According to the US. Copyright Law, illegal reproduction of
|
||
software can be subject to civil damages of as much as $100,000 per
|
||
work copied, and criminal penalties, including fines and imprisonment.
|
||
(Company/Agency) employees who make, acquire or use unauthorized
|
||
copies of computer software shall be disciplined as appropriate under
|
||
the circumstances. Such discipline may include termination.
|
||
(Company/Agency) does not condone the illegal duplication of software.
|
||
|
||
|
||
I am fully aware of the software protection policies of
|
||
(Company/Agent) and agree to uphold those policies.
|
||
|
||
|
||
|
||
Employee Signature and Date
|
||
|
||
|
||
|
||
SOFTWARE PUBLISHERS ASSOCIATION
|
||
1730 M St., NW, Suite 700
|
||
Washington, D.C. 20036
|
||
Phone: 202-452-1600 Fax: 202-223-8756
|
||
Piracy Hotline-1-800-388-7478
|
||
|
||
Everyone benefits from a healthy computer software industry.
|
||
|
||
With each passing year, evolving software technology brings us faster,
|
||
more sophisticated, versatile and easy-to-use products. Business
|
||
software allows companies to save time, effort and money. Educational
|
||
computer programs teach basic skills and sophisticated subjects. Home
|
||
software now includes a wide array of programs that enhance the user's
|
||
productivity and creativity. Computer graphics have turned PCs into a
|
||
veritable artist's palette, and new games are increasingly inventive.
|
||
The industry is thriving and users stand to benefit along with the
|
||
publishers.
|
||
|
||
Along the way, however, the problem of software theft has developed,
|
||
and threatens to impede the development of new software products.
|
||
Romantically called "piracy," the unauthorized duplication of software
|
||
is a Federal offense that affects everyone: large and small software
|
||
publishers and legitimate users. Even the users of unlawful copies
|
||
suffer from their own illegal actions. They receive no documentation,
|
||
no customer support and no information about product updates.
|
||
|
||
|
||
When a few people steal software, everyone loses.
|
||
|
||
This guide is intended to provide a basic understanding of the issues
|
||
involved in ethical software use. It will tell you what the laws are,
|
||
how to follow them and why you should adhere to them. We encourage
|
||
you to make and distribute copies of this brochure.
|
||
|
||
This guide is only one component of an ongoing effort by the Software
|
||
Publishers Association to increase public awareness of software
|
||
piracy. If you have any questions about the legal use of software, or
|
||
would like additional copies of this pamphlet, please call the
|
||
Software Publishers Association at (202) 452-1600.
|
||
|
||
------------------------------
|
||
|
||
Date: Sun, 6 Dec 92 11:21:54 CST
|
||
From: Jim Thomas <tk0jut2@mvs.cso.niu.edu>
|
||
Subject: File 3--SPA "Rap Video" - "Don't Copy that Floppy"
|
||
|
||
((MODERATORS' NOTE: We share with the SPA the need to educate the
|
||
future generation of computer users about computer ethics. However,
|
||
the video "Don't Copy that Floppy" reminded us of the cyber version of
|
||
"Reefer Madness," the camp anti-marijuana film of the 1930s. What
|
||
follows are excerpts from their video, although parts of the rap were
|
||
audibly unintelligible. The central thesis of the video is that if
|
||
people copy floppies, the computer industry will die. The accuracy of
|
||
this claim will be examined in a future issue, but it should be noted
|
||
that the games the video chooses as examples, including tetris and the
|
||
Where is...Carmen series are among the most copies and among the most
|
||
successful games, suggesting that their claim is somewhat over-stated.
|
||
|
||
The question we raise is this: If we agree that computer ethics should
|
||
be taught in the schools, what should the content be and how should it
|
||
be delivered? We are rather uncomfortable with "propagandizing" being
|
||
"taught" without competing views and without raising the seriousness
|
||
of the issues. We invite comments)).
|
||
|
||
+++++++++
|
||
|
||
DON'T COPY THAT FLOPPY
|
||
|
||
<Opening scene: Two mid-teenagers, one a black female, the other a
|
||
white male. They are playing on a computer game on a classroom
|
||
computer. The male madly punches keys to portray frenetic action. He
|
||
is loses the game to the female. Frustrated, he wants to play her
|
||
again, but she has >.
|
||
|
||
Female: It's almost fourth period, and I do not want to get caught in
|
||
here.
|
||
|
||
Male: But Jane, hold up. Look. I brought a disk, and we could *copy*
|
||
this, and we could play it on my brother's computer.
|
||
|
||
Female: OK, no problem. All we gotta do is <she slips the blank disk
|
||
in and simulates starting to copy. The screen brightens and strange
|
||
noises come from the computer>
|
||
|
||
Male: Are you *sure you know what you're doing?
|
||
|
||
<A black "rapper's" face appears on the computer terminal, expanding
|
||
to take up the tv screen. He sings a rap lyric against copying:
|
||
|
||
Rapper:
|
||
|
||
Did I hear you right?
|
||
Did I hear you saying?
|
||
That you're gonna make a copy
|
||
of a game without payin'?
|
||
|
||
Come on guys.......
|
||
I thought you knew better.
|
||
Don't copy that floppy.
|
||
|
||
Male: Hey, wait a minute. Who the heck are you anyway?
|
||
|
||
Female: Yeh. And what are you doing in our computer?
|
||
|
||
Rapper:
|
||
|
||
I'm your MC double-dare--DP.
|
||
That's a disk protector
|
||
for you and the posse....
|
||
That's for artists, writers, designers and programmers
|
||
That puts up the images for games and grammar
|
||
That lets you learn, but also play,
|
||
The games you came here for today.
|
||
|
||
<drum interlude>
|
||
|
||
Now I know you love the game
|
||
and that's all right to do,
|
||
Because the posse who makes them,
|
||
they love them too.
|
||
But if you start stealin', there's no more they can do....
|
||
|
||
<drum beat>
|
||
|
||
Male: But I just wanted to make one copy.
|
||
|
||
Rapper:
|
||
|
||
You say I'll just make a copy
|
||
for me and a friend.
|
||
Then he'll make one and she'll make one
|
||
and where will it end?
|
||
One leads to another,
|
||
then they make more
|
||
And no one buys anything from the store.
|
||
So no one gets paid, and they *can't* make more.
|
||
The posse <does something, but whatever it is is
|
||
unintelligible>
|
||
|
||
Don't copy.....
|
||
Don't copy...that floppy!
|
||
So let me break this down for you.
|
||
|
||
No Carmen San Diego,
|
||
No more Oregon Trail.
|
||
Tetris and the others,
|
||
They're all going to fail.
|
||
Not because we want it,
|
||
but because you been takin' it,
|
||
Disrespectin' of the folks who are making it.
|
||
|
||
<a few more verses proclaiming that "stealing" games by copying them
|
||
will lead to the end of software and the end of the "computer age."
|
||
|
||
*****
|
||
|
||
The rap music is mercifully short, but it's interspersed with
|
||
interview/documentaries of software manufacturers. They explain how
|
||
games are made, indicating that creating a game can involve 20 to 30
|
||
people integrating the various parts, and working on documentation,
|
||
technical support, and marketing. The point is that if sales are low,
|
||
the authors may decide that the game is unpopular and stop making it.
|
||
|
||
SPA Attorney: Although the licenses may vary, the law is very simple.
|
||
The copyright law says that when you buy a piece of software, you can
|
||
put that piece of software on one computer. And that's it. You can
|
||
make a backup copy of the software, but you can't give that backup
|
||
copy to a friend, and you can't put it on another computer. Every
|
||
program that you buy, that's one program for one computer.
|
||
|
||
<The rap continues, interspersed liberally with "don't copy that
|
||
floppy" and urging viewers to buy a copy of the program for every
|
||
computer they use. "Anything else is like going to the story, taking
|
||
that disk and walking out the door.">
|
||
|
||
The male and female discuss the issues for a few minutes, and the
|
||
female argues that copying is wrong and against the law. The rapper
|
||
returns, urging viewers to buy more software and that doing so will
|
||
build the future. The male announces that he has some money left from
|
||
his summer job, suggesting that he will use it to go out and buy a
|
||
computer game (with a manual). And, fourth period be damned, they play
|
||
another game (on presumably is a pirated game on the school computer).
|
||
|
||
(end of video)
|
||
|
||
------------------------------
|
||
|
||
End of Computer Underground Digest #4.63
|
||
************************************
|
||
|
||
|
||
|