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535 lines
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QQQQQQQQQQQQQ] QQQQQQQQQQ] QQQQQQQQQQ] QQQQQQQQQQQQQ]
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QQQQ] QQ] QQ] QQQ] QQQ] QQQ]
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QQQQ] QQ] QQ] QQQQQQQQQQ] QQQQQQQQQ]
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QQQQ] QQ] QQ] QQQ] \QQ\ QQQQQQQQQ]
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QQQQ] QQQQQQQQQQ] QQQ \QQ\ QQQ]
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QQQQQQQQQQQQQ] QQQQQQQQQQQQQ]
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ISSN 1062-6697
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Volume I
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Issue VII
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EXTRA SPECIAL CYBERPUNK ISSUE
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...because April *is* the cruellest month...
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~~~````''''~~~
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CORE is published monthly by Rita Rouvalis (rita@eff.org) and is
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archived on ftp.eff.org in the /journals directory. Subscrip-
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tions and submissions should be sent to core-journal@eff.org.
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CORE is also archived on CompuServe in the EFFSIG Forum in Lib 5
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Zines from the Net.
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You are encouraged to reproduce CORE *in its entirety only* any-
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where in Cyberspace. Please contact individual authors for
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permission to reproduce articles seperately.
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~~~````''''~~~
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___________________________________________________________________________
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Charlene Brusso cbrusso@cs.ulowell.edu
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GROUND ZERO ARCADE
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Ground Zero? Ask anyone in this sprawling junkyard the Boston
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corporate types call 'Oldtown,' they'll tell you. Oldtowners know me,
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they know my work. Look for the blossoming mushroom cloud in the front
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window, the nuclear chrysanthemum with continuous replay. Once a prong
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hears the name, sees that sign, he usually doesn't forget. I count on it.
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Sometimes I sit in the front by the token changers just to listen to
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the comments from the new prongs, the virgins, their wrists still sore
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from getting their interface sockets installed. They come here in a fever
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to prong into the games, link nerves into a sensory generator and
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surrender to an alternate reality. It's new tech to them, but I've seen
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it all before. My sockets are military blackware; I just tell everyone
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they're custom jobs.
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The Arcade draws more corporate types every day. I can always tell
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a corp, no matter how hard they try to dress down. They have this rigidity;
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they're edgy, stiff. Their voices are brittle and they laugh too much.
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No Oldtowner laughs like a corp; they learn early not to to give things away.
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But prongs are still prongs, and they all stare at my hologram the first
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time they come in. I have to admit it's impressive. Just look at it --
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the golden fireball billows out into a bloated red balloon, shrouded
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in roiling dust. And see those daggers of lightening snap like shorts in an
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overloaded circuit as the shock front rolls out from the bloody red-brown
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stem. Then it jerks and blinks and starts all over again, like a
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jack-in-the-box.
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It's just a toy, no more than two cubic meters in volume. Just a
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toy, a dream, a whimsey from Crazy Janey's freaky imagination.
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Most of my clientele can't appreciate the realism, the dept and detail
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in the image. I remember well enough what it should sound like, but I
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didn't make an audio track for it. I'll probably never add one; I'm retired,
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after all, at the wizened age of twenty-seven, and this place is plenty
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wild enough without it.
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Why did Janey do it? Everyone thinks they know, and no one asks me. Corps
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are good with assumptions, and Oldtowners don't pry. It's Janey's hologram,
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freeb. Cantcha see the red neon above the door? Ground Zero Arcarde: it's
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a joke, just a piece of the game. Now you know.
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Only I know different. But it IS good for business. And the prongs are
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here tonight in full force. Some kind of corporate holiday, I heard:
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CEO's birthday or something. Doesn't matter. What's important is the
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sound of those tokens dropping into my games, the snarled MIDI synthesis
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of gunfire and exploding warships twined into the veil of cigarette smoke.
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Only dead things are quiet, and tonight the arcade is noisy and I'm happy.
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Well, happy enough.
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I watch the players a lot. The best ones are cool. Nothing moves but
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their eyes, and their fingers on the console. Click, they cable wristplugs
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into the game, and now it's a fight to the death. They're not flashy, these
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prongs, but they don't fall. Not many corps play like that. Too noisy.
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No instinct. The high scores are from the quiet ones, the loners, and those
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scores are hard to beat.
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Most of the high scores here carry my initials. But I don't play often. No
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personal stake in it, no threat. The game has to be worth winning to
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be worth playing.
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Besides, it gets in the way of the paying customers.
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Orange fire reflects from the silver t-shirts of four sweet young things
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in copycat Vichenzi originals. They're so fresh they could have stepped
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out of a ContiCo Cosmetics ad: gypsy black hair worn short and curly,
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shiny teeth bright white as a magnesium flare, and faces planed to a
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uniform smooth fleshpink. Two males, a female, and one who could pass for
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either, probably some corporate secretarial pool. They've been feeding
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tokens into that multi-player 'Harem-Scarem' for over an hour. The
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androgyne is the coolest, but all four are sweating and panting; Harem's
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interface is pretty realistic.
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I don't even like the game much, but somehow it's fitting that I look up
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from it just as he enters the arcade. Mirrorshades, collar-length
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silver-blond hair clipped short on the sides, brown leather jacket. Long
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legs in black denims, fringed black boots. Nothing so unusual there: the
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description matches half my clientele, the Oldtowner half.
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No, it's not how he looks, it's how he moves. Smooth, long strides, hands
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tucked in his jacket pockets. He's no Oldtowner I've seen before, but he
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looks more dangerous than your average corp -- more aware, and comfortable
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with it. Like he knows exactly what he wants, and how he's going to get it.
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Pure attitude, this boy. Impressive.
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His mirrorshades scan the arcade chaos in narrow arcs: his hidden eyes
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must be swinging wide, taking in the sights with as professional an eye
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as me or my partner Trixie ever used. Reflected holograms sweep across the
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chromed surface of his glasses in garish acid-etched rainbows. He's taken
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his left hand out of his pocket now. His right is closed in a fist behind
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the distressed leather.
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A hit, in my place? Not a smart idea. This boy must be from out of town.
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But I like his form. I'll give him a warning. If he's ept, he'll take his
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business elsewhere. The only games allowed here are mine.
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I nod to Trixie where she's leaning against the smoked plexy phone kiosk by
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the front door. She shakes her head, dreadlocks wound with green and blue
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yarn bouncing against her chocolate brown cheeks. I scratch the right side
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of my jaw, pull my right earlobe. She slides upright and strolls after the
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blond. I've never seen a panther but I'm sure she moves like one, lean,
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muscular and coiled to spring. He moves the same way, watching the room
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with that casual alertness. It's a hit, all right. I wonder who?
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Trixie's got a smile growing on her elegant face. I hope this boy is smart.
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He's too pretty to kill. My one soft spot, that eye for art. Lucky for him.
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I walk toward the side wall, angling away to flank him. My slim Messier
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9mm is exactly where it's supposed to be, under my right sleeve and ready.
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All I have to do is crook my thumb and I'm holding the best short-range
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defense money and contacts can buy.
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I pass Sage, doing his regular Wednesday night calesthenics at the controls
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of 'Raid on Antares.' He smiles, a quick gleam of aluminized eyeteeth, and
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nods before returning his full attention to the swooping starships. The LCD
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score panel reads almost 5,000,000. He could even beat my record tonight.
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The thunder of a synthetic explosion rattles under my feet as a beam of
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yellowgold plasma shatters a target. Sage's score jumps by 20,000. Yeah,
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maybe he'll do it.
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My boy has stopped by the 'DragonMaster' table, silver hair falling over
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his forehead. I can see his face-on now, lithe reptilian figures distorted
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in his mirrorshades as he glances at the gameboard. The reflection drifts
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as he raises his gaze. His mouth thins briefly, then he smiles. At me.
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Cocky bastard. I push my hair out of my eyes and smile back, and he takes
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his hand out of his pocket. He's holding something matte black and
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snub-nosed. It's pointed at me.
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Fast, I drop behind the Antares box, cock my thumb. The Messier slides
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into my palm. You'd better be wearing some Kevlar under that leather,
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Blondie.
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I fire, he fires. The Messier's action is smooth, no recoil. All around me
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people are getting intimate with the floor. Sage, down flat at the opposite
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end of the console, scowls at me. Above us his interrupted game blinks as
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the timer counts down. This is bad for business.
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The blond dodges; I can see him cleanly in the mylar-mirrored ceiling panels.
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He cuts left. I crouch-run-drive to the 'High Polaris' imager and catch sight
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of Trixie's dreadlock yarns as she drifts along the wall. The black
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lightshield around the Polaris display shatters with a crack. Shards of
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broken plastic rain down and I duck, hands protecting my head. His next
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bullet riccochetes, singing off metal, and takes out a ceiling panel overhead.
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Cursing, I duck under the game in a fog of crumbling acoustic tile.
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I hear the pneumatic alarm of Trixie's needlegun. More breaking plastic and
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a thick grunt. Reflected in a flimsy shiver of hanging mylar, Blondie
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slumps onto the 'Dark Continuum' console, slides to the floor. His gun
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falls from his hand.
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"Got him." Trixie's satisfaction is clear enough above the background
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chatter of the game.
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I stand, brushing debris off my good black silk tunic. The cosmetic
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quadruplets are gone in a hectic wash of reflected neon. The others I
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marked for corps are leaving, too, faces white and shaken. Go back to your
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nice safe suburbs. Take a tab of bluedream to feel better, a few sleepies
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to finish the night. Then tomorrow you can tell how you came THIS CLOSE to
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getting blown away in Oldtown. You'll stay away for a few days, maybe a
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week, but you'll be back. You're sure it can't happen to you.
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Sage has picked up his game in time. He locks into it smoothly, hands
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spidered across the controls. His bluegrey eyes dart after the synthesized
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images. He smiles and blows away another enemy ship with a gold thunderflash.
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Trixie's kneeling by the body, her long fingernails touching his throat.
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Silver nails like blades hover over his carotid.
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"OK?" I lean down, hair falling over my shoulders, and pick up his gun.
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"Looks good, Boss." She catches his jaw to turn his face to the side.
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"Real clean, if I do say so myself." A steel sliver glints under his ear;
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she extracts it with her fingernails, leaving a bead of blood on his neck.
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"Office?"
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"Yeah." I nod. "I'll be up in a minute."
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I assess the damage I'll have to fix tomorrow. The games natter to
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themselves, playing their demo screens with autistic single-mindedness.
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Only the prongs like Sage are still here, equally immune to distraction.
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Nobody knew Blondie, nobody wants to know him. Life goes on.
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~~~~~~~~~~~~~~~
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In my office Trixie's dumped the body on the unsprung couch under the
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window that overlooks the arcade. The blinds are closed and the desklamp
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beams at full. Light falls across his face with stark drama, a 2D still in
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retro-cinematic monochrome. Without the mirrorshades he looks familiar --
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something in the shape of his eyes, his mouth. Then I notice the
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clover-shaped emerald in his left earlobe.
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"You know him, Janey?" Trixie finishes duct-taping his wrists and sits back
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on her bootheels.
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"Maybe." I hope not. "How many needles did he get?"
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"Just four; he'll be out half an hour, a little longer."
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I slide my hip over the edge of the desk and sit. I can feel Trixie
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watching me watch him. Wondering. "Go back down, Trix, I'll call if I
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need you."
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"Sure," she says. She's used to humoring me. She opens the door and the
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bright roar of the arcade rolls in. Prickling quiet swirls down as the door
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swings shut.
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I sit there with one hand in a tight fist pressed against my mouth. Light
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picks out highlights in the emerald in his ear. He has to be related to
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Lucky, with those looks. Lucky's hair was darker, redder, but the face is
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similar. Five years now, since Lucky died. I guess my grace period has
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expired. They've found me.
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Trixie's done a good job with the duct-tape; he won't be getting out of
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here before I'm done with him. I step into my executive washroom, a closet
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fitted with a rust- stained sink and a john with a cracked tanklid. I look
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in the mirror and tell myself it's okay. I'm no paler than usual. But I
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have to grip the edge of the sink to make my hands stop trembling.
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I splash cold water on my face. The chlorine smell is strong tonight;
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purifier must need a new filter. Then I settle back behind my desk. Lucky
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had a brother, didn't he? A kid brother, yeah, cute blond, name of Ryan.
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Why'd it take me so long to recognize him? I'm off, that's why. Losing the
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edge. Getting soft, Balzac would say; getting old.
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Almost getting dead.
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Ryan lays like a figure carved on one of those old stone coffins. Fine gold
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lashes fringe his quiet eyelids. A facet on his earring winks with the
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slow rhythm of his breathing. I could make this real easy. I could just
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kill him now. Never let him open those eyes again. Goddamn right, it's
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what he wanted to do to me. I should just do it.
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No. Not yet.
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~~~~~~~~~
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I always thought you were a bit of a fool, Lucky. Not stupid, more like
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a jester or a team mascot. Even now I could fill a hard disk with all the
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times you nearly pushed Colonel Balzac over the limit.
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I thought you were just wired that way, born to tread the edge. Like you
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needed the adrenalin to live. I see people a lot like that in Oldtown --
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in Oldtowns all over the world. People half-crazy from drugs and heavy
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pasts, old crimes committed, old loves lost. Real romantic, the streetpoets
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try to tell you. It's easy to believe that shit when you're young. Easy to
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do a lot of things, then, things that are hard to get out of, later. Like
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working for Balzac.
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It was after the Beirut job, where we lost Keed and Nim to a sniper and
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a bad detonator. We were in London, sitting in the murk of Gordon's
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pub, drinking bitters. Balzac had upgraded the battlecomputer again, and
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the new sockets made my wrists ache. I pressed the cool glass against
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them to numb the pain, but it didn't work; nothing worked.
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"I'm sick of it, Lucky," I said. "I want out."
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"Baby, you need a vacation." You took my hand and traced a design on
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my palm with your forefinger. Smiled. "No Balzac, no simulations.
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Throw some clothes in a bag and we'll go, just you and me."
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I needed the time off. And I wanted you. So we went.
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It was early summer in Sydney. We rented a house on the beach, miles from
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anyone and anything. A beautiful house, full of skylights and pale wood and
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plants. The bedroom had sliding glass doors that opened onto a wooden
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deck, with stairs treading down from the deck to the sand.
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Every morning you got up to run on the beach. Sometimes I went with you,
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but usually I swam or windsurfed. The water was warm and buoyant; when I
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got tired I could just float and watch you.
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The peace was strange. As though time and space had refolded and this world
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wasn't really mine. It couldn't last; I knew it couldn't, it was too fine.
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The last morning I woke before dawn. You were close beside me, your arm
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on my wrist and your long legs tangled with mine. The sun was coming up.
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I could see the pale line widening on the horizon between night and the
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water's edge. The white sand glowed pink and healthy. You smelled like a
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garden from the Arabian nights, all musk and dark spice, and your hand was
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warm on my stomach.
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I pulled away carefully, so you wouldn't wake. And I went to the sliding
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glass doors that looked out over the ocean, laid my palms, my forehead
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against the silky cool glass.
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I tried to memorize every instant of that sunrise: the colors, the invisible
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heat; to measure its progress by the arc of my shadow sweeping over you
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like a sundial gnomon. But it was too quick. I couldn't record all the
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imput my senses received.
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My eyes stung and I blinked. You slept on your side, reaching into the
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empty space where I had lain, your sunbrowned arm like mahogany against
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the pale sheets. The perfection was instantaneous, impossible to save:
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you, asleep and inviting; the sun, newborn in fire and water and gold.
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To hell with it, I said. To hell with time, and entropy, and dissipation.
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I never could just give up. A touch, a tentative hand on your shoulder,
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and your blue eyes opened, and the doubts were seared away. Even now the
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memory still burns. Spiders spinning in the same corner, that's what we
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were. Tangled in each other's webs, as long as it was convenient for the
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both of us. At the end of the day we sat on the deck drinking Australian
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Chardonnay -- I remember the koala on the label. You held the
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bottle up to the fading orange-red light, squinting.
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"Empty," you said. "I'll get us another." And you kissed me and went inside.
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When you came back, you had a gun.
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"Sorry, babe," you told me. "Balzac's orders."
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I put down my empty glass and stood slowly. I looked at the gun. Then
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I looked at you.
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"You bastard."
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"Janey, don't make this difficult." Your blue eyes were so sincere I had
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to laugh.
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"I sure as hell don't want it to be easy!"
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You shrugged. That's when I kicked you. High, in the jaw; Mantis Springs
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and Strikes. I was barefoot; the joint in my big toe cracked. Your head
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snapped up, the gun flipped away. You tumbled backwards into the glass
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doors, arms thrown wide. Then panes snapped and pieces flew everywhere,
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shards red with your blood and the dying sun. Glass ground under your back,
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and you slid to a stop at the foot of the bed, leaving a red streak on the
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polished wood floor. Your head was on your shoulder, crooked- necked, like
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a broken training dummy. Glass lay around you like scattered diamonds.
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I was right, Lucky. You weren't stupid, but you were a fool.
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~~~~~~~~~~
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"Problems, Boss?" Trixie eyes me when I come back downstairs, her hand
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straying near the slim holster under her left arm.
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"Not at all, Trix. Looks like business has tapered off for the night."
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She nods. "Grave quiet, except for Sage over there."
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I can hear the fanfare as Antares clears its RAM and brings up the fiftieth
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frame. Only fifty? Then he hasn't beaten me yet.
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The fingers of his left hand blur, explosions ring in the air. He leans
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forward, right index finger poised. I can see the frame in my mind, the
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battlecruiser with her screening swarm of drones. The trick is to wait
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until the drones shift to avoid the mothership's main canon. When it happens,
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you fire right down her laser turret, before she can fire at you --
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"Shit!" Sage curses, and scarlet light washes over his face and hands. He
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pounds the machine with his fists, interface cables slapping the darkblue
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plastic. "Goddammit! Goddamn fucking machine!"
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I grin at Trixie. "I guess my record's safe."
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The machine plays out the last bars of its theme and goes into demo mode.
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Sage yanks the cables out of his wrist sockets, leaving them dangling from
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the locked console like a disconnected life support.
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"Hey, Sage, better luck next time, man."
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He mutters, waving my words away, and stalks out. I tell Trixie I'll
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close up.
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"What about him?" She points to the ceiling with her thumb.
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"I'll take care of it; don't worry."
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She looks at me with her head tilted to the left, her right eyebrow raised.
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"Sure." Then she straightens, dreadlocks swaying, and slaps me on the
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shoulder. "You take care, Janey. Be lucky."
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I can feel the corner of my mouth curl wryly. "I'll try, honey. You can
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be sure of that."
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~~~~~~~~~~~~~
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The emerald shamrock glints and Ryan's eyelids flutter. My watch tells me
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it's been nearly forty minutes.
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"Wake up." I slap him harder than I wanted to, and my hand stings and burns.
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Ryan's head rolls with the blow, toward the light, and he opens his eyes.
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Blue. Lucky's eyes.
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Wide and glassy from the knockout dart, his pupils are slow to react. He
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shuts his eyes, grinding the lids down tight. He turns his head left a few
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degrees, then right, as though he's testing the link to the rest of his body.
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"Checkout time, lover." I take my Swiss Army knife out of my pocket and
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pry open the biggest blade. Ryan's body goes rigid; he wrenches and twists
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his hands against the duct tape bonds. I grab hold of his wrists and
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squeeze.
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"Hold still." When I raise the knife, the blade flashes, reflecting a
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slim ruler of light across his throat, over his face. He squints and blinks.
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His eyes are on me, not the blade. He stares, lips parted, his breath
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hissing in his throat. Then I slice through the heavy silver-grey tape.
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"Your brother was a fool, Ryan." I snap the blade shut. "Don't be like him."
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Ryan sits up with a jerk, winces as he strips off the tape. I lean back on
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my desk; the steel sockets in my wrists gleam briefly as I fold my arms.
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My shadow falls over him. He blinks and licks dry lips. I can see his eyes
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|
moving over my face, searching. But with the light behind me, I know he
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|
won't find anything.
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|
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|
"Are you goin' to kill me or not?" His voice is deep and musical, with the
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|
Irish lift that Lucky taught himself to hide. He shifts on the couch,
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|
rubbing his palms on his thighs. I can smell his fear over the bitter tang
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|
in the back of my throat.
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"You're already dead, I don't need to kill you. But Balzac will, if you
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tell him you're not."
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|
His hands lay still on his thighs. His eyes narrow, recognizing the truth.
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|
"What d'you want, then?"
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"You ever play 'Hide and Seek,' Blue-eyes? It's a game." I smile. "I'm
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very good at games."
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|
~~~~~~~~~~
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It's chilly outside, brisk, with a gusting wind that smells like rain.
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|
Dark. Not many streetlamps work in Oldtown. The street is quiet, empty of
|
|
everything but shadows; lightning never strikes twice in the same place,
|
|
they say, and this place has already had its action for the night.
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|
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|
So much for old cliches.
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|
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|
If I were still working for Balzac, this would be too easy. I'd have a
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|
case full of shaped charges with strips of contact adhesive. A transmitter
|
|
would let me detonate them from a mile away. Then I wouldn't have to watch.
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|
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|
From three blocks out, I can see the orange-gold glare of the hologram in
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|
the front window. The red neon sign above the door blinks on and off as the
|
|
toy nuke flickers and replays. Old three-story brick building -- this will
|
|
be easy.
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|
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|
Beside me Ryan turns up the collar of his leather jacket. His face is
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ghostly pale, his voice soft and tense.
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|
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|
"You're sure this'll work?"
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|
Humorous question. I laugh. "Just watch." The mushroom cloud in the window
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|
cycles through one more time, the fiftieth since I set the charges. Now --
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|
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|
A white flash backlights the hologram, washing it out and filling the
|
|
windows on the first floor. The hollow thump of the main charge shocks out,
|
|
rolling by underfoot like a live thing tunneling. The building collapses on
|
|
itself, bricks leaning inward, then toppling with a waterfall's steady roar.
|
|
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|
Ryan stands open-mouthed with hands over his ears. A silver-white beam
|
|
stabs up past the second and third floor windows, up through the open roof,
|
|
like a xenon search light, full of dust and mortar particulates. The light
|
|
yellows, dims into flickering orange, and I hear faint popping noises.
|
|
|
|
"The plasma displays are exploding!" I shout to Ryan over the thunder. "That
|
|
blue and green in the flames, that's from the gases in the tubes. Pretty
|
|
colorful, huh?"
|
|
|
|
A gout of fire claws its way up into the night, casting shadows like full
|
|
sunlight. It spreads, swelling into the familiar capped shape: my
|
|
signature. Beautiful.
|
|
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|
"Come on!" Ryan grabs my arm. "We've seen it before."
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|
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|
~~~~~~~~~~~~~~
|
|
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|
Two first class seats on the Tokyo High Altitude Shuttle. Soft koto
|
|
The silk-robed flight attendent bows and slides a black enamel
|
|
platter onto the glass table between us: rice and raw fish, garnished
|
|
with origami cranes. Soft koto jazz, the newest wave, is plinking
|
|
obbligato to the toast.
|
|
|
|
"To new business ventures." Ryan smiles, touching the rim of his
|
|
champagne flute to mine. I grin back, showing all my teeth, like a shark.
|
|
|
|
"To games," I say, and we drink, eyeing each other over the enamel platter
|
|
of pale sushimi and green wasabi.
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<<<<<~~~~~~~~>>>>>
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April 1992
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