577 lines
24 KiB
Plaintext
577 lines
24 KiB
Plaintext
Path: bloom-beacon.mit.edu!hookup!swrinde!sdd.hp.com!decwrl!pa.dec.com!src.dec.com!src.dec.com!muller
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From: Eric Muller <muller@src.dec.com>
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Newsgroups: comp.lang.modula3,news.answers,comp.answers
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Subject: Modula-3 Frequently Asked Questions (FAQ)
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Followup-To: comp.lang.modula3
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Date: 8 Apr 1994 15:42:38 GMT
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Organization: DEC Systems Research Center
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Lines: 562
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Approved: news-answers-request@MIT.Edu
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Expires: 15 May 1994 00:00:00 GMT
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Message-ID: <2o3u1e$62j@src-news.pa.dec.com>
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NNTP-Posting-Host: procope.pa.dec.com
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Xref: bloom-beacon.mit.edu comp.lang.modula3:1049 news.answers:17832 comp.answers:4823
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Archive-name: Modula-3-faq
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Last-modified: Feb 3 1994
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Modula-3 Frequently Asked Questions
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===================================
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1. The language
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1.1 What is Modula-3?
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1.2 Is Modula-3 a superset of Modula-2?
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2. The documentation
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2.1 Where can I get a description of Modula-3?
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2.2 Where can I get other information on Modula-3?
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3. The implementations
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3.1 Where can I get an implementation?
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3.2 What is SRC Modula-3?
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3.3 What is m3pc?
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3.4 What is GNU Modula-3?
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4. Some specific questions
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4.1 Why is "Hello World" so large?
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4.2 Why objects and interfaces?
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4.3 What is the story with Trestle and OpenWindows?
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4.4 When is the next release of SRC Modula-3 ?
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5. FTP
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5.1 What if I don't have ftp access?
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6. Contributing
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6.1 Can I contribute Modula-3 software?
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1.1. What is Modula-3?
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Modula-3 is a systems programming language that descends from Mesa,
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Modula-2, Cedar, and Modula-2+. It also resembles its cousins
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Object Pascal, Oberon, and Euclid.
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The goal of Modula-3 is to be as simple and safe as it can be while
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meeting the needs of modern systems programmers. Instead of
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exploring new features, we studied the features of the Modula
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family of languages that have proven themselves in practice and
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tried to simplify them into a harmonious language. We found that
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most of the successful features were aimed at one of two main
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goals: greater robustness, and a simpler, more systematic type
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system.
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Modula-3 retains one of Modula-2's most successful features, the
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provision for explicit interfaces between modules. It adds objects
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and classes, exception handling, garbage collection, lightweight
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processes (or threads), and the isolation of unsafe features.
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1.2. Is Modula-3 a superset of Modula-2?
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No; valid Modula-2 programs are not valid Modula-3 programs. However,
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there is a tool to help convert Modula-2 programs to Modula-3.
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2.1. Where can I get a description of Modula-3?
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The definition of Modula-3 is contained in:
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System Programming with Modula-3
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Edited by Greg Nelson
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Prentice Hall Series in Innovative Technology
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ISBN 0-13-590464-1
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L.C. QA76.66.S87 1991
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also known as SPwM3. Here is the table of contents:
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1. Introduction
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2. Language Definition
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3. Standard Interfaces
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4. An Introduction to Programming with Threads
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5. Thread Synchronization: A Formal Specification
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6. I/O Streams: Abstract Types, Real Programs
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7. Trestle Window System Tutorial
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8. How the Language Got its Spots
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Chapters 2 and 3 have been reprinted in Sigplan Notices, Volume 27,
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Number 8, August 1992, pp 15-42.
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Sam Harbison has written a more tutorial book about Modula3:
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Modula-3
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Samuel P. Harbison
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Prentice Hall, 1992
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ISBN 0-13-596396-6
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The errata sheet is available via anonymous ftp from gatekeeper.dec.com
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in pub/DEC/Modula-3/errata.
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2.2. Where can I get other information on Modula-3?
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There is a Usenet newsgroup, comp.lang.modula3. The archives of
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that group are available via anonymous ftp from gatekeeper.dec.com
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in pub/DEC/Modula-3/comp.lang.modula3. If you do not have
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access to Usenet, there is a relay mailing list; send a message to
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m3-request@src.dec.com to be added to it.
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There are a couple high-level overview articles available:
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"Modula-3", Sam Harbison, Byte, Vol. 15, No. 12, November 1990,
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pp 385+.
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"Safe Programming with Modula-3", Sam Harbison, Dr. Dobb's Journal,
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Vol. 17, No. 10, October 1992, pp 88+.
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A description of the Modula-3 type system is in
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"The Modula-3 Type System", Luca Cardelli, Jim Donahue, Mick Jordan,
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Bill Kalsow, Greg Nelson, Conference Record of the Sixteenth Annual
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ACM Symposium on Principles of Programming Languages (POPL), Austin
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Texas, January 11-13 1989, pp 202-212.
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The Modula-3 treatment of floating-point values is described in
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"The Design of Floating-Point Data Types", David Goldberg,
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ACM Letters on Programming Languages and Systems (LOPLAS),
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June 1992, Vol 1, #2, pp 138-151
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The core library interfaces are described and indexed in
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"Some Useful Modula-3 Interfaces", Jim Horning, Bill Kalsow,
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Paul McJones, Greg Nelson, SRC Research Report 113.
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Available vi anonymous FTP from gatekeeper.dec.com in
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pub/DEC/SRC/research-reports/SRC-113.ps.Z
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The Trestle window system toolkit, higher-level FormsVBT toolkit, and
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Zeus animation system available with Modula-3, are documented in the
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following reports:
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"Trestle Reference Manual", Mark S. Manasse and Greg Nelson,
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SRC Research Report 68, December 1991.
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"Trestle Tutorial", Mark S. Manasse and Greg Nelson, SRC Research
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Report 69, May 1, 1992.
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"VBTkit Reference Manual: A toolkit for Trestle", edited by
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Marc H. Brown and James R. Meehan. (soon to be a SRC Research
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Report) A draft version is available via anonymous FTP from
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gatekeeper.dec.com in pub/DEC/Modula-3/contrib/vbtkit.25Mar93.ps.Z.
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"The FormsVBT Reference Manual", Marc H. Brown and James R. Meehan,
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(soon to be a SRC Research Report). A draft version is available
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via anonymous FTP from gatekeeper.dec.com in
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pub/DEC/Modula-3/contrib/formsvbt.25Mar93.ps.Z and
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pub/DEC/Modula-3/contrib/formsvbt.AppC.26Mar93.ps.Z.
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"Zeus: A System for Algorithm Animation and Multi-View Editing",
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Marc H. Brown, SRC Research Report 75, February 28, 1992.
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Available via anonymous FTP from gatekeeper.dec.com in
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pub/DEC/SRC/research-reports/SRC-075*.ps.Z.
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"Color and Sound in Algorithm Animation", Marc H. Brown and
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John Hershberger, SRC Research Report 76a, August 30, 1991.
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Available via anonymous FTP from gatekeeper.dec.com in
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pub/DEC/SRC/research-reports/SRC-076a*.ps.Z.
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"The 1992 SRC Algorithm Animation Festival", Marc H. Brown,
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SRC Research Report 98, March 27, 1993. Available via anonymous ftp
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from gatekeeper.dec.com in
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pub/DEC/SRC/research-reports/SRC-098*.ps.Z.
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Hardcopy versions of these reports can be ordered by e-mail; send your
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request including a postal mail address to src-reports@src.dec.com.
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Sedgewick's classic text on computer algorithms is presented
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in Modula-3 in:
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Alogorithms in Modula-3
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Robert Sedgewick
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Addison-Wesley, 1993
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ISBN 0-201-53351-0
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3.1. Where can I get an implementation?
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Two implementations are available, SRC Modula-3 and a
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PC version of it (m3pc).
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Apparently work on GNU Modula-3 has stopped.
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As far as we know, implementations are not available for VMS, Macintosh,
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or Alpha AXP/OSF.
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3.2. What is SRC Modula-3?
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SRC Modula-3 was built by the DEC Systems Reseach Center
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and is available via anonymous ftp from gatekeeper.dec.com in
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pub/DEC/Modula-3/release.
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The current version, 2.11, implements the language defined in SPwM3.
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There are versions for the following machines:
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AIX386 IBM PC running AIX/PS2,
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AP3000 Apollo DN4500 running Domain/OS
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ARM Acorn R260 running RISC iX 1.21
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DS3100 DECstation 3100 and 5000 running Ultrix 4.0 and 4.2
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HP300 HP 9000/300 running HP-UX 8.0
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HPPA HP 700/800 running HP-UX 8.0
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IBMR2 IBM R6000 running AIX 3.1,
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IBMRT IBM RT running IBM/4.3,
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NEXT NeXT running ??
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OKI Okidata 7300 (i860) running AT&T SVR4.0
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SPARC SPARCstation running SunOS 4.1.x
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SUN3 SUN3 running SunOS
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SUN386 Sun 386i running SunOS 4.0.1
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UMAX Encore Multimax running UMAX 4.3 (R4.1.1)
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VAX VAX running Ultrix 3.1
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SRC Modula-3 includes a user manual, compiler, runtime library,
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some libraries and a few other goodies (see below).
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The compiler generates C as an intermediate language and should be
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fairly easy to port. Except for the very lowest levels of the
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thread implementation, the entire system is written in Modula-3.
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3.3. What is m3pc?
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m3pc is available via anonymous ftp from gatekeeper.dec.com in
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pub/DEC/Modula-3/contrib/m3pc.
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---------
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From: laszlo@post.ifi.uni-klu.ac.at (Prof.Dr.Laszlo BOESZOERMENYI)
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Subject: M3 pn PC
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The Modula-3 system ported by us on the PC and available on the
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gatekeeper, runs with MSDOS, gnu c compiler and djgpp memory
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manager (detailed description in the read me file).
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The first version was ported by Klaus Preschern. Carsten Weich rewrote
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the handling of long filenames for the second version.
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You may compile, link and run Modula-3 programs, without threads.
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From the library modules only those are tested which are used by
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the compiler. We are using the actual version for our beginners-course
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and we are working on "student-friendly" programming environmnents and
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a simple windowing graphic-library.
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---------
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From: carsten@post.ifi.uni-klu.ac.at (Carsten WEICH)
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Subject: New version of Modula-3/PC
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Date: 28 Jan 1994 13:25:28 GMT
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We have built a new version of Modula-3 running on a PC.
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You will need a PC:
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* 80486 or 80386 with floatingpoint-coprocessor,
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* at least 4 but preferable 8 MByte of RAM,
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* 20 MByte discspace free at least.
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You can run a modified Modula-3 version 2.09 without thread-
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support. Our version features:
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* support for Unix-like long filenames
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* automatic compilation (to substitute the lack of m3make)
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* library to access DOS-files and directories.
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We have built a little shell which translates the long filenames you
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type in into DOS-filenames. It has a unix-lookalike "ls"-command.
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There are commands to teach the system new long filenames.
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You can savely move such files around through DOS-directories
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(which was not possible with the first version).
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This version accesses DOS-files significantly faster than the first
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version. Especially linking large Modula-3 programs is much faster
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now. On a 50 MHz 80486 with 16 MByte of RAM we measured
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a turn-around time of 2 minutes for a 5 module, 500 lines program.
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If you want to compile only one module you will have to wait
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about one minute.
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The necessary files are available at "gatekeeper.dec.com" in
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/pub/DEC/Modula-3/contrib/m3pc:
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Install.txt please read this first!
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djgpp.tar the DJGPP-gnu-C-compiler
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m3.tar compiler binaries
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m3src.tar sources of the compiler (optional)
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tar.exe program to unpack these files
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3.4. What is GNU Modula-3?
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From: hudson@cs.umass.edu (Rick Hudson)
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Subject: Re: Where to start - GNU M3 status.
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Date: 02 Mar 1994 20:53:10 GMT
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I put in as much time as anyone on the GM3 project and have it wired up and
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sort of running on my desk well enough to do run experiments. Unfortunately,
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it is in no shape for prime time. No threads and 20% of the SRC libraries
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don't even compile. Work slowed in July due to me switching projects and
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pretty much halted when it became obvious that SRC was doing such a good job
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on their compiler.
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We are porting pieces of our backend and runtime into the SRC stuff but it
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is just for internal research use since that is all we really have time for.
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Cheers,
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---------
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From: moss@cs.cmu.edu (Eliot Moss)
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Subject: GNU Modula-3 alpha release status
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Date: 25 Mar 93 17:53:12 GMT
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We said we'd try to get the initial (alpha) release of GNU
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Modula-3 out some time this month (March), and we're in the
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process of figuring out what to release and how to package it
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up. We expect to have something in roughly two weeks (watch
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this space for a notice).
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What would this be? First, it is a compiler for the VAX (only)
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under Ultrix (only), definitely without threads, and probably
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still failing a small number of the tests in the SRC test
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suite (which implies that not all of libm3 is likely to work
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either). The actual release information will detail more about
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what's working and what's not at that time. We DO currently
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pass all the compiler tests that the SRC compiler did when it
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was first released (i.e., the ones we fail are more obscure
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things that users uncovered over time).
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Second, the release itself will be a compressed tar file
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including sources and executables. The executables will
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probably work only if you put libraries, etc., in the expected
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places (otherwise, you'll need to rebuild from sources).The
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compiler is written in C and should be compiled with a recent
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version of gcc (so you'll need gcc installed). The system also
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uses gld (the GNU linker).
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This release should be most useful to people undertaking ports
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to other machines and operating systems, since it will give
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them a head start on understanding the compiler and getting
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the full system ready. It may be of some use for ordinary
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programming, but it really depends on whether you tend to use
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features that tickle the remaining bugs. We are indeed
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interested in alpha test reports, but only if they tell us
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something new (i.e., we'll provide a list of known
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deficiencies).
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When the release is made, we'll also start email discussions
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with the various parties who have indicated they might
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undertake ports, to help sort out who will do what.
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Regards, and thanks for your continued interest and
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encouragement -- EM
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---------
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From: moss@cs.cmu.edu (Eliot Moss)
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Subject: GNU Modula-3 pre-release
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Date: Wed, 5 May 1993 23:49:33 GMT
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At long last, the GNU Modula-3 project has a pre-release ready, for
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the VAX/Ultrix platform ONLY. Various folks had notified us of
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their interest in doing ports or alpha testing, and they have
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already been sent email with particulars on how to obtain the tar
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file, etc. There are a number of known bugs; I'll see about making
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a list available by ftp or something, for interested parties.
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It is our opinion that the prerelease is not mature enough for
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general use, but we wished to give a head start to those folks
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attempting ports, and we will make periodic patches available. If
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you want to use this compiler for serious program development or
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need something solid with debugging support for classroom use, you
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should wait until we've fixed more of the problems. (But to give a
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sense of what we HAVE accomplished, as I recall, all but 3 of the
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SRC compiler tests compile (there are 137 of them).) We hope to do
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a more general release, and support more platforms, in the summer.
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If you're interested in helping and have not previously contacted
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us, please send email to me and/or Rick Hudson
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(hudson@cs.umass.edu).
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Thanks to Digital and SRC for supporting us, and to Rick Hudson, Amer Diwan,
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and Norm Walsh, the guys who do all the hard work!
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4.1. Why is "Hello World" so large?
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Modula-3 programs are larger than C programs for the following reasons:
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1) The fixed runtime is substantially larger. It contains a
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garbage collector, a thread runtime, and exception support.
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Note that "Hello World" is virtually all runtime. For
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larger programs the runtime is not an issue.
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2) The generated code includes runtime checks for out-of-bound
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array references and NIL pointer. Many of these checks could
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be removed by a better compiler. The current compiler is
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only a research prototype.
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3) The compiler generates C code as its intermediate language
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consequently the final machine code suffers. For example,
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the compiler is constantly storing single-precision floating
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point values into memory to get around C's predisposition
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for double precision.
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4.2. Why objects and interfaces?
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Allan Heydon on comp.lang.modula3, May 4th 1993:
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Modula-3 provides two separate mechanisms for data-hiding: one for
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hiding details about how interfaces are implemented, and the other
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for hiding details about how objects are implemented.
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The first data-hiding mechanism is realized by the distinction between
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interfaces and modules. Clients can only import interfaces, so the
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names declared in the modules implementing those interfaces are hidden
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from clients. Note that this mechanism has only two levels; a name
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is either declared in an interface, or it isn't. If a name is only
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declared in a module, it can't be used by a client.
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The second data-hiding mechanism is realized by opaque types and
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revelations. A Modula-3 interface may declare an object type to be
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opaque, in which case only a subset of the fields and methods of
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that object are revealed to clients importing the interface. Furthermore,
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the Modula-3 revelation mechanism allows a designer to reveal successively
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more fields and methods of an object in a series of interfaces. The
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fields and methods visible to a client then depends on which interfaces
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the client imports.
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The latter mechanism is quite flexible. As opposed to the interface/module
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data-hiding mechanism, opaque types allow you to define an arbitrary
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number of levels at which more and more information about the implementation
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of your object is revealed.
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See Sections 2.2.10, 2.4.6, and 2.4.7 of "Systems Programming with
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Modula-3" for more information about opaque types and about partial
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and complete revelations.
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4.3. What is the story with Trestle and OpenWindows?
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Mark Manasse says:
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I think that the OpenWindows release should be enough (no need to
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get the MIT X release], although there are a few things in Trestle
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that trigger devastating bugs in OpenWindows. But the only library
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we depend on is Xlib, R4 or later.
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The main thing I know that crashes OW 2.0 is the code where we call
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GrabKey specifying AnyKey. You can either loop over all of the
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keys, or you can just comment out the call; programs won't run exactly
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the same, but you probably won't notice the difference.
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4.4 When is the next release of SRC Modula-3 ?
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The next release will be 3.1. Here are some of the new things you will
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find in it:
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1. the compiler has a new internal interface between the front-end and
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the back-end, M3CG. This interface is supposed to be easy to
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implement.
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2. the front-end can compute in the target arithmetic system; in particular
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it is possible to cross-compile to machines with larger integers than
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the host.
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3. one back-end has been implemented on top of gcc. The implementation of
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M3CG interface generates the tree representation used internally in gcc.
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From the gcc point of view, this back-end looks like a new front-end.
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|
Using this back-end, we have cross-compiled solitaire for mips, alpha and
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|
386 processors; there is no reason to believe that there would be a
|
|
problem for the other architectures supported by gcc.
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|
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4. Dave Hanson wrote another implementation of the M3CG that is
|
|
self-contained. He is currently working on the 386 code generation (he
|
|
has done the mips code generation already).
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|
|
|
5. gdb has been modified to understand Modula-3 debugging information
|
|
produced by the back-ends. gdb can now parse Modula-3 expressions, print
|
|
Modula-3 values and evaluate some of the Modula-3 built-in operations.
|
|
There is also a little bit of support for multi-threaded programs (you
|
|
can look at the stacks of other threads).
|
|
|
|
6. there is a replacement for m3make, m3build, that does not rely on
|
|
cpp/awk/sed/make and what not, and removes some of the limitations of
|
|
m3make. m3makefiles are very similar.
|
|
|
|
7. libm3 has been significantly changed by the Interface Police, mostly in
|
|
the area of OS interfaces and data structures.
|
|
|
|
8. for the OS interfaces, we still have the U* interfaces, but applications
|
|
are not supposed to use those. Instead they should use a new set of
|
|
interfaces that are os-independent; for example, there is a Pathname
|
|
interface that manipulates file names; there is a Process interface that
|
|
manipulate child processes. These interfaces enabled a prototype port
|
|
of the C based version to Windows NT machines.
|
|
|
|
9. for the data structures, generics have been introduced and the various
|
|
data structures are more consistent.
|
|
|
|
10. because of 6 and 8, we can think about going to different os than Unix.
|
|
In particular a Windows NT port will be available at some point (may not
|
|
be in 3.0).
|
|
|
|
11. the runtime has been improved quite a bit.
|
|
|
|
12. new platforms: Alpha running OSF/1, 386 running Linux. We will pay
|
|
more attention to the porting instructions and support.
|
|
|
|
13. I am not sure about all the changes in the libraries other than
|
|
libm3. I suspect that there will be few changes in trestle, but that
|
|
mentor changed quite a bit.
|
|
|
|
14. The Windows NT port uses native threads. This should be a good model
|
|
for other implementations of Thread using native threads.
|
|
|
|
The current status is:
|
|
. the front-end is very stable
|
|
. the gcc-based back-end has been stable for 4 months
|
|
. the gdb extensions are brand new and need some test
|
|
. the interface police work is very stable
|
|
. we are working on bringing the system up on the machines we have in the
|
|
building, and building the export machinery.
|
|
|
|
We don't have a date for the 3.1 release. Given the amount of changes
|
|
introduced by 3.1, I suspect that the first few releases will not work out
|
|
of the box for any machine but the ones for which we can test (decstations
|
|
[mips and alpha], linux). Consequently, I expect a high rate of releases
|
|
for a while. We will try to post accurate information about the status of
|
|
each machine, but we can only rely what you tell us.
|
|
|
|
At this point, I would not encourage anybody to start a new port. If you
|
|
have a new port, or are close to complete one, you can send us your bits,
|
|
we will try to put them in 3.1.
|
|
|
|
|
|
5.1. What if I don't have ftp access?
|
|
|
|
Unfortunately, we cannot deliver Modula-3 other than by
|
|
anonymous ftp.
|
|
|
|
Fortunately, Prime Time Freeware (PTF) includes Modula-3. PTF is
|
|
a set of two ISO-9660 CDroms filled with 3GB of freeware, issued
|
|
semi-annually. The latest issue, Volume 1, Number 2, July 1992,
|
|
contains SRC Modula-3 2.07. PTF is distributed via bookstores and
|
|
mail. You can reach PTF using:
|
|
|
|
Email: ptf@cfcl.com
|
|
Fax: [1] (408) 738 2050
|
|
Voice: [1] (408) 738 4832
|
|
Mail: Prime Time Freeware
|
|
415-112 N. Mary Ave., Suite 50
|
|
Sunnyvale, CA 94086
|
|
USA
|
|
|
|
6.1. Can I contribute Modula-3 software?
|
|
|
|
Certainly. Send us what you are willing to share, be it programs,
|
|
libraries or other things. We'll put them in the distribution.
|
|
|
|
Right now, the pub/DEC/Modula-3/contrib directory contains:
|
|
|
|
m3rpc an rpc system from Xerox Parc
|
|
M2toM3 a translator from Modula-2 to Modula-3
|
|
m3pc an implementation of Modula-3 for PCs.
|
|
|
|
----
|
|
Eric.
|