2555 lines
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2555 lines
122 KiB
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-----=====Earth's Dreamlands=====-----
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(313)558-5024 {14.4} (313)558-5517
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A BBS for text file junkies
|
||
RPGNet GM File Archive Site
|
||
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.
|
||
|
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From: rg-frp-announce@magnus.acs.ohio-state.edu
|
||
Date: 11 Mar 93 21:50:07 GMT
|
||
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
|
||
Subject: [rec.games.frp.*] Welcome to the roleplaying discussion groups!
|
||
|
||
Archive-name: games/roleplay/part1
|
||
Last-modified: 3/10/93
|
||
|
||
Many FAQs, including this one, are available on the archive site
|
||
rtfm.mit.edu in the directory pub/usenet/news.answers. The name
|
||
under which a FAQ is archived appears in the Archive-name
|
||
line at the top of the article.
|
||
|
||
Welcome to the rec.games.frp newsgroups
|
||
|
||
Please send suggested corrections and additions to the following
|
||
address:
|
||
CWATTERS@magnus.acs.ohio-state.edu
|
||
|
||
* Asterisks are used to indicate new/updated information.
|
||
|
||
This is the first of a set of semi-monthly posts, all of which are
|
||
posted to rec.games.frp.announce.
|
||
|
||
1 Welcome to the rec.games.frp newsgroups!
|
||
2 Frequently asked questions, part 1
|
||
2a Frequently asked questions, part 2
|
||
3 Archive sites with Roleplaying material
|
||
4 Roleplaying Mailing Lists and Digests part 1/2
|
||
5 Roleplaying Mailing Lists and Digests part 2/2
|
||
6 BBS's of interest to Roleplaying gamers
|
||
7 Roleplaying Net.*.books, Gaming FAQ Keepers
|
||
8*** Armor, armament, and bows in Medieval Times
|
||
|
||
*** - any day now!
|
||
|
||
WELCOME TO THE REC.GAMES.FRP NEWSGROUPS!
|
||
|
||
The Charter for this newsgroup is in the following article, with
|
||
the answers to frequently asked questions.
|
||
|
||
This article collects important information which will help you use this
|
||
newsgroup. If you're new to the rec.games.frp newsgroups, please take a
|
||
few minutes to read the rest of this posting and the associated
|
||
administrivia postings. If you are also new to netnews, please read
|
||
through the net etiquette postings in news.announce.newusers, including
|
||
"Introduction to news.announce," "What is Usenet?", "Rules for posting
|
||
to Usenet", "A Primer on How to Work With the Usenet Community", "Hints
|
||
on writing style for Usenet", "Answers to Frequently Asked Questions",
|
||
and "Emily Postnews Answers Your Questions on Netiquette". Some of these
|
||
postings may be found most easily in news.answers,rec.answers.
|
||
|
||
Other postings that you should be familiar with, though you don't have
|
||
to read them all the way through at first, include: "How to Get
|
||
Information about Networks"; "List of Active Newsgroups"; "Publicly
|
||
Accessible Mailing Lists, Parts I, II, & III"; "List of Periodic
|
||
Informational Postings"; "Alternative Newsgroup Hierarchies, Parts I &
|
||
II"; and "A Guide to Social Newsgroups and Mailing Lists".
|
||
|
||
Finally, here are some regular postings that new users probably don't
|
||
need to read unless they want to build newsreading software, create a
|
||
newsgroup, or get more involved with the network than most users seem
|
||
to: "USENET Software: History and Sources"; "How to Create a New
|
||
Newsgroup"; "Regional Newsgroup Hierarchies, Part I,II,III"; "List of
|
||
Moderators"; "How to Create a New Trial Newsgroup"; "Checkgroups
|
||
message (with INET groups)"; and "How to Construct the Mailpaths
|
||
File".
|
||
|
||
WHAT DOESN'T BELONG IN REC.GAMES.FRP.*?
|
||
|
||
These groups are *not* intended for the discussion of wargames and other
|
||
board games, except as directly related to role-playing games; try
|
||
rec.games.board instead. Nor is this the proper group for discussing
|
||
computer games. Computer game discussions and spoiler requests for
|
||
Adventure-type games (such as Zork and Ultima) belong in
|
||
rec.games.video, rec.games.misc, rec.games.int-fiction, rec.games.mud,
|
||
rec.games.moria, or the relevant computer-related newsgroup (e.g.,
|
||
comp.sys.mac.games).
|
||
|
||
* The general consensus is that the ROLEPLAYING aspects of games which are
|
||
primarily tabletop or board games, i.e. BattleTech and WarHammer 40k, are
|
||
welcome here, postings of a tactical or "wargaming" nature should be posted
|
||
to rec.games.board*
|
||
|
||
SUGGESTIONS FOR POSTING
|
||
|
||
The following suggestions are intended to SUPPLEMENT the general
|
||
guidelines for posting to the net. You should already be familiar with
|
||
the guidelines contained in "Rules for posting to Usenet", "A Primer on
|
||
How to Work With the Usenet Community", and "Hints on writing style for
|
||
Usenet", which can be found in the newsgroup news.announce.newusers.
|
||
|
||
The most relevant parts of these postings, or rather the parts of these
|
||
postings most often ignored on these newsgroups, are: Don't post anything
|
||
that is intended for only one other person, send flames and arguments
|
||
through E-mail; Read threads through to the end before adding to them,
|
||
often other people make your point first (M or m is a very useful
|
||
keystroke in rn); Don't post "yeah, me too" articles; Don't quote
|
||
excessively, especially don't quote the entirety of another person's
|
||
posting and then add two lines at the bottom, if someone wants to read
|
||
the entire first posting they can go back and read it for themselves.
|
||
|
||
When posting messages to a large newsgroup there are several things you
|
||
can do to help readers cope with the volume. First and foremost is to
|
||
use the right newsgroup, and avoid cross-posting. If your posting is an
|
||
original piece of work which can stand on its own without comments by
|
||
other people, such as a story or poem based on a roleplaying game, a
|
||
scenario, campaign background, or the like, then post it to
|
||
rec.games.frp.archives, the newsgroup for "keepers." If your posting is
|
||
an announcement about a new roleplaying product, a roleplaying
|
||
convention, a pbem, and so on, post it to rec.games.frp.announce. If
|
||
your posting concerns official rules or official game backgrounds for
|
||
D&D, AD&D1, AD&D2, or BD&D, then post it to rec.games.frp.dnd. If you
|
||
are posting to buy or sell roleplaying materials, post to
|
||
rec.games.frp.marketplace. If your posting is intended to convince
|
||
people that one roleplaying game is better than some or all other
|
||
roleplaying games, or other inflammatory opinions, then post it to
|
||
rec.games.frp.advocacy. Finally, if your post doesn't fit into any of
|
||
the above niches, as is the case with a large plurality of postings,
|
||
then send it to rec.games.frp.misc.
|
||
|
||
Rec.games.frp is a defunct newsgroup, please post new threads on other
|
||
newsgroups instead.
|
||
|
||
Second, no matter what newsgroup you post to, please use descriptive
|
||
titles. Whenever you post an article which is specific to a particular
|
||
game system, please include the name of the system in the Subject of
|
||
your post. Subjects like: "Combat initiative in AD&D" or "Champions
|
||
Character: Nightstorm" are much more informative than "Combat" or
|
||
"Character: Nightstorm".
|
||
|
||
If you're posting a story, you are urged to include the word STORY in
|
||
the subject, and to use a consistent title for your work. If you post
|
||
an article related to Tabolport Net City project, please include the
|
||
word TABOLPORT in the subject so that the appropriate persons will see
|
||
|
||
Here is a short list of keywords which you may want to include in
|
||
the subject lines of your postings to rec.games.frp.*
|
||
|
||
META: for meta-discussion about the newsgroup, like this thread
|
||
LARP: Discussion of "Live Action Role Playing"
|
||
PBEM: announcement concerning a play by e-mail roleplaying campaign
|
||
FORSALE: games for sale announcements
|
||
WANTED: games wanted announcements
|
||
CON: convention announcements and discussion
|
||
STORY: stories
|
||
FLUFF: non-story, non-game, anecdotes, like the bard songs, silly
|
||
knight names, and other basically humorous offerings.
|
||
|
||
When offering character classes, skill lists, magic spells, monsters,
|
||
character sheets, and the like, the name of the game system (or its
|
||
abbreviation) is appropriate for the subject line.
|
||
|
||
I (early in my Net.career) solicited the net for suggestions, yielding an
|
||
extremely comprehensive list of games and likely abbreviations for them,
|
||
of which I have extracted the following. If you must abbreviate the name
|
||
of the game, try to choose an abbreviation from this list.
|
||
|
||
Abbreviation System Name
|
||
|
||
AD&D Advanced Dungeons and Dragons, either edition
|
||
AD&D1 Advanced Dungeons and Dragons, First Edition
|
||
AD&D2 Advanced Dungeons and Dragons, Second Edition
|
||
Ars Ars Magica
|
||
Btech,btek Battletech
|
||
C&S Chivalry and Sorcery
|
||
CHAMPS Champions
|
||
CoC Call of Cthulu
|
||
CP2020 Cyberpunk or Cyberpunk 2020
|
||
D&D Dungeons and Dragons
|
||
FH Fantasy Hero
|
||
GBI Ghostbusters International
|
||
HERO The Hero System (Champions, Fantasy Hero, Star Hero, etc)
|
||
MEK2 Mekton 2
|
||
MERP Middle Earth Role Playing
|
||
MSH Marvel Super Heroes
|
||
Mtrav MegaTraveller
|
||
PAL Palladium
|
||
RM Rolemaster
|
||
RQ RuneQuest
|
||
SFB Star Fleet Battles
|
||
SRUN,SR Shadowrun
|
||
TFOS Teenagers from Outer Space
|
||
TMNT Teenage Mutant Ninja Turtles and other Strangeness
|
||
TRAV Traveller
|
||
TREK Star Trek, the Role Playing Game
|
||
T2000 Twilight 2000
|
||
V&V Villains and Vigilantes
|
||
WFRP WarHammer Fantasy Role Playing
|
||
|
||
DISTRIBUTION
|
||
|
||
As always, be sure to choose the proper distribution for your
|
||
articles. Most discussion deserves "world" distribution, but posters
|
||
of convention announcements might want to consider regional or even
|
||
local distribution. Posters seeking gaming groups to join should
|
||
limit the distribution to the area they're willing to travel. Postings of
|
||
the latter two are urged to utilize rec.games.frp.announce, geographic
|
||
distribution is limited by that groups Moderator.
|
||
|
||
FLAMES
|
||
|
||
Some topics have a way of turning into enormous arguments which
|
||
feed on themselves and take over the newsgroup for long periods of
|
||
time.
|
||
|
||
Probably the most frequent arguments come from comparison and criticism
|
||
of different game systems. That's why they have their own newsgroup,
|
||
rec.games.frp.advocacy. While discussion along these lines can be
|
||
productive, flames and put-downs are not. Try to remember that people
|
||
who play a particular system probably like that system; if a friendly
|
||
recommendation won't get them to switch to something different, personal
|
||
attacks and insults certainly won't work. At the same time, people
|
||
should remember that criticism of their favorite game doesn't constitute
|
||
an attack on themselves.
|
||
|
||
Several truisms invariably come up during arguments about game systems:
|
||
|
||
1. "The game system doesn't matter as long as you've got a good GM."
|
||
2. "Preference of one system over another is largely a matter of taste."
|
||
3. "The reason for playing these games is to have *fun*, and whatever
|
||
game you enjoy is the one that's right for you."
|
||
|
||
Few would disagree with the above statements--but if you post, don't
|
||
just repeat the obvious. Granted that you like one game better than
|
||
another, try to explain *why*. Other people may not agree with your
|
||
preference, but at least they'll be able to learn something about the
|
||
games you're discussing.
|
||
|
||
A second occasional point of dispute concerns whether Society for
|
||
Creative Anachronism dueling provides valid data for the purpose of
|
||
reality-checking combat systems. The prospect of a bunch of people who
|
||
play games with pencil and paper arguing over the realism of SCA
|
||
tourneys is ironic, to say the least. All that can be hoped for is that
|
||
participants in any such discussion will follow the rules of courtesy
|
||
established by the Society. (In-depth discussion of SCA-related issues
|
||
should be directed to rec.org.sca.)
|
||
|
||
From: rg-frp-announce@magnus.acs.ohio-state.edu
|
||
Date: 11 Mar 93 21:57:30 GMT
|
||
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
|
||
Subject: [rec.games.frp.*] Frequently asked questions Part 1
|
||
|
||
Archive-name: games/roleplay/part2
|
||
Last-Modified: 3/10/93
|
||
|
||
* Asterisks denote new/updated items. *
|
||
|
||
* Please also see the DND FAQ on rec.games.frp.dnd, the Shadowrun FAQ, and
|
||
the GURPS FAQ on .misc.
|
||
|
||
FREQUENTLY ASKED QUESTIONS ON REC.GAMES.FRP HIERARCHY
|
||
|
||
This posting contains some of the most common questions that get posted
|
||
in the roleplaying discussion groups, at least those which have stock
|
||
answers and which aren't answered by the regular postings on
|
||
news.announce.newusers.
|
||
|
||
Questions Answered:
|
||
|
||
1: What are the rec.games.frp.* newsgroups for? What are their charters?
|
||
2: How do I get hold of a copy of the Net.<whatever>.Book?
|
||
3: What is the address for the <whatever> mailing list?
|
||
4: How do I access the <whoever> Games BBS?
|
||
5: Are there any clubs for roleplayers besides the one run by TSR, Inc?
|
||
6: Does anybody know what E. Gary Gygax is doing these days?
|
||
7: Does anybody know what Steve Perrin/Luise Perenne/Chaosium are doing
|
||
these days?
|
||
8: What is Fluff?
|
||
9: What is this rec.games.rpg newsgroup I keep seeing mentioned?
|
||
10: What's a Cthulhu?
|
||
11: I want to sell some of my old game stuff. How should I go about it?
|
||
12: What is Munchkinism? What does the Wizard of Oz have to do with
|
||
roleplaying games?
|
||
13: I've run out of adventure ideas for my game. Does anybody have ideas
|
||
for new plots?
|
||
14: What game magazines are out there?
|
||
15: I've heard of the Arduin Grimoire but am unable to find it. Where is
|
||
it?
|
||
16: What is MONTY HAUL?*
|
||
17: I want a group dedicated to my favorite game, how do I do it?*
|
||
18: What's the Facts on ICE and bankruptcy? *
|
||
19: What is FUDGE? Where Do I get it? *
|
||
* - new or updated items
|
||
|
||
1: What are the rec.games.frp.* newsgroups for? What are their charters?
|
||
|
||
NAME: rec.games.frp.advocacy
|
||
CHARTER: Frequently discussion on rec.games.frp amounts to vigorously
|
||
overstated disagreement about the quality or lack thereof of
|
||
a particular game system or game company. This unmoderated
|
||
discussion newsgroup will give readers of the rec.games.frp
|
||
hierarchy an outlet for such material. This newsgroup would
|
||
be expected to hold such lines of discussion as: Champions
|
||
versus GURPS; AD&Dv1 versus AD&Dv2; AD&D stinks; class
|
||
systems versus skill based systems; game critiques wanted;
|
||
mine are bigger than yours; and so on.
|
||
|
||
NAME: rec.games.frp.announce (Moderated)
|
||
MODERATOR: Coyt Watters <rg-frp-announce@magnus.acs.ohio-state.edu>
|
||
backup by Joshua Levy <joshua@veritas.com>
|
||
CHARTER: This group is intended for all announcements relating to
|
||
roleplaying games. This may include, but is not limited to,
|
||
game release announcements, pbem announcements, convention
|
||
announcements, and any other events. Discussion of material
|
||
in this newsgroup should be done in the appropriate
|
||
roleplaying discussion group. Please direct followup lines as
|
||
appropriate.
|
||
|
||
NAME: rec.games.frp.archives (Moderated)
|
||
MODERATOR: Mitch Gold <frp-archives@rpi.edu>
|
||
backup by Steve Mansfield <smm@uunet.uu.net>
|
||
CHARTER: This newsgroup will serve as a temporary archive for postings
|
||
that should be archived on one of the anonymous ftp or
|
||
mail-server sites, and which do not belong in one of the
|
||
other roleplaying newsgroups. Therefore only finished work
|
||
such as net.books, campaign background, convention modules,
|
||
the tabolport project, fiction, poetry, compilations, and so
|
||
on should be posted here. This newsgroup is not for
|
||
discussion purposes, and discussion of anything in this
|
||
newsgroup should take place in the appropriate roleplaying
|
||
discussion group. Please direct followup lines appropriately.
|
||
|
||
NAME: rec.games.frp.cyber
|
||
CHARTER: This moderated newsgroup is for the discussion of Cyberpunk
|
||
specific topics. This group replaces the moderated group
|
||
rec.games.cyber. Topics of a General Interest should be
|
||
directed to rec.games.frp.misc.
|
||
|
||
NAME: rec.games.frp.dnd
|
||
CHARTER: This unmoderated discussion newsgroup is for discussion of
|
||
the official rules and settings of the D&D family of
|
||
roleplaying games, produced by TSR, Inc., including
|
||
Collector's Edition Dungeons and Dragons (D&D), Basic D&D,
|
||
Advanced Dungeons and Dragons (AD&D), and AD&D Second
|
||
Edition. This proposed newsgroup would include discussion of
|
||
TSR's rules and products and compatible products, such as:
|
||
character classes; character races; monsters; magic spells;
|
||
weapons; Greyhawk; the Forgotten Realms; the Known World;
|
||
Dark Sun; Spelljammer; RavenLoft; Hollow World; City State of
|
||
the Invincible Overlord; and so on. Crossposting between this
|
||
group and other groups in the rec.games.frp hierarchy is
|
||
discouraged, however issues of general interest that happen
|
||
to involve a D&D rulebook or setting are more than welcome.
|
||
|
||
NAME: rec.games.frp.marketplace
|
||
CHARTER: This unmoderated newsgroup is intended to hold For Sale and
|
||
Wanted postings for roleplaying game materials.
|
||
|
||
NAME: rec.games.frp.misc
|
||
CHARTER: This is a discussion group for all aspects of roleplaying
|
||
games which are not subsumed within another rec.games.frp.*
|
||
newsgroup. It fully replaces rec.games.frp within the
|
||
roleplaying newsgroup hierarchy. The acronym "frp" refers to
|
||
Fantasy Role-Playing, but this does not mean that the scope
|
||
of the group is restricted to pseudo medieval settings where
|
||
magic is common and powerful. The common misuse of the word
|
||
"fantasy" comes from the marketing distinction between the
|
||
literary genres of science fiction and fantasy. Fantasy
|
||
actually means anything that is set in a time or place that
|
||
is **in some essential way** unlike our own. Science Fiction
|
||
fits this definition of fantasy, as do other genres including
|
||
Horror, Tolkeinesque High Fantasy, and Westerns. Lines of
|
||
discussion in this newsgroup can be expected to include,
|
||
among other topics: roleplaying advice; gamemastering advice;
|
||
reviews of roleplaying products; scenario ideas; rules;
|
||
errata; gaming anecdotes; and many peripherally connected
|
||
subjects. Crossposting between this group and other
|
||
roleplaying discussion groups is to be discouraged.
|
||
|
||
|
||
2: How do I get hold of a copy of the Net.<whatever>.Book?
|
||
|
||
A: First off, thanks for reading the administrative articles before
|
||
posting. One of the administrative articles is entitled
|
||
"Net.*.Books" and contains details of how to get at the Net
|
||
Books, suprisingly enough. Please check in there before posting a
|
||
request to rec.games.frp.misc.
|
||
|
||
|
||
3: What is the address for the <whatever> mailing list?
|
||
|
||
A: Once again you'll find the answer in another of the
|
||
administrative articles, in this case the two part "FRP Mailing
|
||
Lists and Digests" posting. If the answer isn't in there, go
|
||
ahead and ask the net at large - if you get results, please let
|
||
us know so we can update the postings.
|
||
|
||
|
||
4: How do I access the <whoever> Games BBS?
|
||
|
||
A: First off, look in the "BBS's of interest to gamers" posting,
|
||
where a number of games companies' BBS's are listed.
|
||
|
||
|
||
5: Are there any clubs for roleplayers besides the one run by TSR, Inc?
|
||
|
||
A: Yes. There are several. The National Association for the
|
||
Advancement of Role Playing (NAARP) is nominally an association
|
||
for the USA only, but accepts members from other countries.
|
||
CARpg, which is associated with the NAARP, is the Committee for
|
||
the Advancement of Roleplaying games, and is a strong pro-gaming
|
||
voice in the fight against BADD and other groups that think that
|
||
roleplaying is evil. The following is some info for the NAARP.
|
||
|
||
The National Association for the Advancement of Role-Playing, Inc
|
||
is a national non-profit organization dedicated to promoting the
|
||
hobby of role-playing. NAARP provides its members with an annual
|
||
membership directory, so game players can contact each other.
|
||
NAARP publishes a quarterly newsletter featuring information on
|
||
upcoming releases from the industry, and news about conventions.
|
||
NAARP is also dedicated to educating the public about the hobby
|
||
through tournaments and public discussions.
|
||
|
||
If you'd like a membership form and more information, send an
|
||
SASE to
|
||
|
||
NAARP, Inc
|
||
P.O.Box 2752
|
||
Chapel Hill, NC 27515-2752
|
||
|
||
or if you have specific questions E-Mail to
|
||
|
||
USENET chatham!rcarden@duke.cs.duke.edu
|
||
|
||
WWIV Net 94@9955
|
||
|
||
|
||
6: Does anybody know what E. Gary Gygax is doing these days?
|
||
|
||
A: As of May 17, 1992 EGG has completed a multi-genre fantasy
|
||
roleplaying game for Game Designer's Workshop to be called
|
||
Dangerous Dimensions. June 5: The name was changed to Dangerous
|
||
Journeys, rumors were that TSR had some problems with the "D&D"
|
||
abbreviation. It has been released and is now on the market.
|
||
|
||
7: Does anybody know what Steve Perrin/Luise Perenne/Chaosium are doing
|
||
these days?
|
||
|
||
A: Gossip follows:
|
||
|
||
Call of Cthulhu is still their best selling game. Avalon Hill has
|
||
a new editor for RuneQuest, Ken Rolston, who is planning on
|
||
publishing several *quality* supplements in 1992.
|
||
|
||
As of summer '91, Chaosium saw a reorg in its management
|
||
structure. The nomenclature now conforms to present day business
|
||
conventions. Lynn Willis is now CEO of the company, with Greg
|
||
Stafford stepping back as President, now working under the title
|
||
of Chief of Design. Charlie Krank is now manager of marketing
|
||
and sales.
|
||
|
||
Yes, the two are man and wife, but still, her name is Perenne.
|
||
|
||
Steve Perrin left Chaosium after the failure of SuperWorld to be
|
||
able to work for different companies on a free-lance basis. He's
|
||
done some stuff for TSR (Such as the Lankhmar products), and you
|
||
may find his name on products from other companies. He's also
|
||
rumored to have done some teevee writing (kidvid), and now to be
|
||
working in the computer game industry. He may have done work for
|
||
Spectrum Holobyte. He is still involved with gaming (though his
|
||
company contract prohibited him from doing any professional work
|
||
in it) and is part of the con committee for DunDraCon every year.
|
||
|
||
Ran into Steve and Luis Perrin at the Oak, Ash, and Thorn concert
|
||
at Freight and Salvage a few weeks ago. They're old friends of
|
||
my wife from her early SCA days. If I remember right, Steve said
|
||
he was writing material for a computer games company and Luis was
|
||
doing some sort of commercial art. But I may not have that right
|
||
in detail...
|
||
|
||
Well, when I'm in the SF Bay Area, I game with Steve Perrin and
|
||
his "friday night gaming crew". They mostly play Champions; the
|
||
group is pretty much "all GM's" at this point, so they rotate
|
||
Game Mastering every couple of weeks. About half the DunDraCon
|
||
committee is in the gaming group, I'd estimate.
|
||
|
||
scoops are from:
|
||
henkl@Holland.Sun.COM (Henk Langeveld)
|
||
Wayne.Shaw@f315.n103.z1.fidonet.org (Wayne Shaw)
|
||
Nicolai.Shapero@f524.n102.z1.fidonet.org (Nicolai Shapero)
|
||
Ed Allen allen@enzyme.berkeley.edu
|
||
Donald Tsang tsang@june.cs.washington.edu
|
||
|
||
|
||
8: What is Fluff?
|
||
|
||
A: Fluff is the polite net.word for stories based on roleplaying
|
||
campaigns. Net roleplayers are violently divided on the quality
|
||
and utility of stories on the network. If you post your stories
|
||
to rec.games.frp.misc please put STORY: at the beginning of the
|
||
subject line so that those who hate fluff can avoid it and those
|
||
who love it can find it, and use a consistent title so that those
|
||
who like or dislike your stories can identify them quickly.
|
||
|
||
9: What is this rec.games.rpg newsgroup I keep seeing mentioned?
|
||
|
||
A: rec.games.rpg is a defunct newsgroup that was created (amongst
|
||
some controversy) a few years ago and then promptly deleted from
|
||
most of the news sites in the world. However, some sites still
|
||
carry it. It only propagates to 20% or so of the net.world. If
|
||
you want to discuss roleplaying games but are not interested in
|
||
the "fantasy" genre your best bet is to participate on
|
||
rec.games.frp.misc instead of trying to use rec.games.rpg, which
|
||
reaches only a fraction of the readership of the official groups.
|
||
|
||
10: What's a Cthulhu?
|
||
|
||
A: H.P.Lovecraft wrote a number of scary science fiction stories
|
||
in the early twentieth century. These stories, along with others
|
||
written in conscious imitation of Lovecraft by like minded
|
||
writers, have come to be known as the "Cthulhu Mythos" of
|
||
stories after Cthulhu, who is an awful, terrible being from the
|
||
stars who sleeps in his temple in a sunken island much like
|
||
Atlantis in the seas of the Earth.
|
||
|
||
11: I want to sell some of my old game stuff. How should I go about it?
|
||
|
||
A11: Post to rec.games.frp.marketplace. There are several things that
|
||
you should do if you are selling items through news: (1)
|
||
describe each item you have for sale, including complete,
|
||
accurate name and publication information (2) if you have firm
|
||
prices or minimum bids for items, put them in your posting. (3)
|
||
supply a valid internet return address.
|
||
|
||
12: What is Munchkinism? What does the Wizard of Oz have to do with
|
||
roleplaying games?
|
||
|
||
A12: Munchkinism is similar to "Monty Haul" gaming; however it involves
|
||
playing at incredible power levels purely for the sake of
|
||
watching the terrain get blown away by player characters who
|
||
are unstoppable. Munchkinism also involves "rules rape," wherein
|
||
players milk every advantage out of the rules. Often a munchkin
|
||
will carry a favorite character from game to game, usually with
|
||
the maximum allowable ability scores, skill ratings, etc - and
|
||
enough hardware/magic to destroy the planet four times over.
|
||
|
||
13: I've run out of adventure ideas for my game. Does anybody have ideas
|
||
for new plots?
|
||
|
||
A13: There are only so many times you can use the same plot pattern
|
||
before it grows tiresome. So use different plot patterns.
|
||
|
||
This is condensed from Georges Polti's _The 36 Dramatic Plots_.
|
||
|
||
Each short plot description starts with the title of the plot
|
||
pattern. After a hyphen the main characters to be found in the
|
||
plot are given, separated by commas.
|
||
|
||
Supplication - Persecutor, Suppliant, a Power in Authority
|
||
Deliverance - Unfortunates, Threatener, Rescuer
|
||
Revenge - Avenger, Criminal
|
||
Vengeance by Family upon Family - Avenging Kinsman, Guilty
|
||
Kinsman, Relative
|
||
Pursuit - Fugitive from Punishment, Pursuer
|
||
Victim of Cruelty or Misfortune - Unfortunates, Master or Unlucky
|
||
Person
|
||
Disaster - Vanquished Power, Victorious Power or Messenger
|
||
Revolt - Tyrant, Conspirator(s)
|
||
Daring Enterprise - Bold Leader, Goal, Adversary
|
||
Abduction - Abductor, Abducted, Guardian
|
||
Enigma - Interrogator, Seeker, Problem
|
||
Obtaining - Two or more Opposing Parties, Object, maybe an
|
||
Arbitrator
|
||
Familial Hatred - Two Family Members who hate each other
|
||
Familial Rivalry - Preferred Kinsman, Rejected Kinsman, Object
|
||
Murderous Adultery - Two Adulterers, the Betrayed
|
||
Madness - Madman, Victim
|
||
Fatal Imprudence - Imprudent person, Victim or lost object
|
||
Involuntary Crimes of Love - Lover, Beloved, Revealer
|
||
Kinsman Kills Unrecognized Kinsman - Killer, Unrecognized Victim,
|
||
Revealer
|
||
Self Sacrifice for an Ideal - Hero, Ideal, Person or Thing
|
||
Sacrificed
|
||
Self Sacrifice for Kindred - Hero, Kinsman, Person or Thing
|
||
Sacrificed
|
||
All Sacrificed for Passion - Lover, Object of Passion, Person or
|
||
Thing Sacrificed
|
||
Sacrifice of Loved Ones - Hero, Beloved Victim, Need for
|
||
Sacrifice
|
||
Rivalry Between Superior and Inferior - Superior, Inferior,
|
||
Object
|
||
Adultery - Deceived Spouse, Two Adulterers
|
||
Crimes of Love - Lover, Beloved, theme of Dissolution
|
||
Discovery of Dishonor of a Loved One - Discoverer, Guilty One
|
||
Obstacles to Love - Two Lovers, Obstacle
|
||
An Enemy Loved - Beloved Enemy, Lover, Hater
|
||
Ambition - An Ambitious Person, Coveted Thing, Adversary
|
||
Conflict with a God - Mortal, Immortal
|
||
Mistaken Jealousy - Jealous One, Object of Jealousy, Supposed
|
||
Accomplice, Author of Mistake
|
||
Faulty Judgement - Mistaken One, Victim of Mistake, Author of
|
||
Mistake, Guilty Person
|
||
Remorse - Culprit, Victim, Interrogator
|
||
Recovery of a Lost One - Seeker, One Found
|
||
Loss of Loved Ones - Kinsman Slain, Kinsman Witness, Executioner
|
||
|
||
14: What game magazines are out there?
|
||
|
||
A14: Here is a limited list. I know there are more, but these are all
|
||
available at the addresses given.
|
||
|
||
White Wolf Magazine
|
||
4153 Indian Manor Drive
|
||
Stone Mountain, GA 30083
|
||
Bi-monthly, $25/yr US, $40/yr Canada, $52/yr Overseas
|
||
404/292-1819; FAX: 404/292-9426
|
||
|
||
Alarums and Excursions
|
||
Attn: Lee Gold
|
||
2965 Alla Road
|
||
Los Angeles, CA 90066
|
||
Monthly, Postage + $1.50 per issue
|
||
310/306-7456
|
||
|
||
Polyhedron Newszine
|
||
RPGA Network Headquarters
|
||
POB 515
|
||
Lake Geneva, WI 53147
|
||
|
||
Silver Griffin
|
||
Attn: Devlin Janax
|
||
POB 1751
|
||
Saint Paul, MN 55101
|
||
|
||
The Gamer
|
||
127 N. Madison St, Suite 202
|
||
Pasadena, CA 91101
|
||
818/795-8130
|
||
Bi-monthly, $15/yr; $25/yr Canada or Mexico; $40/yr elsewhere
|
||
|
||
Dragon (US)
|
||
POB 756
|
||
Lake Geneva, WI 53147
|
||
Monthly, $30/yr; $50/yr anywhere other than US, Canada, or Europe
|
||
Ph: 414/248-3625; Fax: 414/248-0389
|
||
|
||
Dragon (Europe)
|
||
120 Church End, Cherry Hinton,
|
||
Cambridge CB1 3LB, United Kingdom
|
||
Monthly, 16 pounds/yr UK, 24 pounds/yr Non-UK Europe
|
||
Ph: (0223) 212517
|
||
|
||
The Unspeakable Oath
|
||
Pagan Publishing
|
||
1409 Wilson Ave.
|
||
Columbia, MO 65201
|
||
Quarterly, $4 per issue
|
||
Inet: C521832@umcvmb.missouri.edu
|
||
|
||
Tales of the Reaching Moon: THE RuneQuest(tm) Magazine/Fanzine
|
||
Quarterly, price varies by country
|
||
UK: David Hall, 21 Stephenson Court, Osborne St, Slough,
|
||
Berkshire, SL1 1TN, #1.75 per issue, or #5 for three
|
||
Au: Michael O'Brien, 2/33 Carween Ave., Mitcham 3132, Victoria
|
||
$5 (AU) per issue
|
||
US & Canada: David Gadbois, PO Box 49475, Austin, TX 78765, USA,
|
||
gadbois@cs.utexas.edu, $3 (US) per issue
|
||
Germany: Dr. Lutz Reimers-Rawcliffe, Theodor-Heuss-Ring 1,
|
||
D-5000 Koln 1
|
||
Norway: Lars-Roger Moe, Hans Hagerupsgt. 1, 7012, Trondheim
|
||
Sweden: Jussi Hyvonen, Henniksdalsringen 65, S-131 32, Nacka
|
||
Finland: Lauri Tudeer, Fantasiapelit Tudeer Oy, Laulurastaantie 1,
|
||
01450 Vantaa
|
||
|
||
Vortext
|
||
Vortext Publishing
|
||
5506 Beaudry St #C
|
||
EmeryVille CA 94608 USA
|
||
Quarterly, US$2.75 per issue, $10 subs. ( 4 issues )
|
||
|
||
Abyss
|
||
Ragnarok Enterprises
|
||
POB 140333,
|
||
Austin TX 78714 USA
|
||
Quarterly(?), US$2 per iss, $10/6, $18/12, $25/18 iss
|
||
Ph: 1-(512)-472-6535
|
||
|
||
Dungeon
|
||
Dungeon Adventures
|
||
TSR, Inc.
|
||
POB 5695
|
||
Boston MA 02206
|
||
Bimonthly, US$3.75 per iss, $18/yr subs
|
||
|
||
Interface
|
||
R. Talsorian Games
|
||
P.O.Box 7356
|
||
Berkeley, CA 94707
|
||
One year subscription is $16 USA in USA and Canada, $26 elsewhere.
|
||
|
||
The Eternal Soldier Newsletter
|
||
Tom Harris
|
||
1837 Paddington
|
||
Naperville, IL 60563
|
||
Internet: zonker@ihlpf.att.com
|
||
The Eternal Soldier Newsletter is a Twilight 2000 /Merc 2000 based
|
||
amateur newsletter published with the help of GDW. The editor Tom
|
||
Harris has a net address and will accept submissions for publication
|
||
via e-mail Articles regarding Dark Conspiracy and Cadillacs and
|
||
Dinosaurs will be accepted as well. S-mail address is 1837
|
||
Paddington, Naperville, IL 60563.
|
||
|
||
|
||
Space Gamer
|
||
P.O. Box 11424
|
||
Burbank, CA 91510-1424
|
||
(818) 845-4201
|
||
|
||
|
||
15: I've heard of the Arduin Grimoire but am unable to find it. Where is it?
|
||
|
||
A15: When Dave Hargrave passed away the rights to the Arduin line
|
||
were split between two companies. The two companies' addresses
|
||
are as follows:
|
||
|
||
Dragon Tree Press
|
||
118 Sayles Blvd
|
||
Abilene, TX 79605
|
||
|
||
Has rights to Arduin Grimoires IV, V, VI, VII, and VIII (or 5-8)
|
||
|
||
Grimoire Games
|
||
POB 4363
|
||
Berkeley, CA 94704
|
||
|
||
Has rights to the original Arduin Trilogy, and the Arduin
|
||
Adventure, which turns Arduin from a D&D supplement (WHICH IT
|
||
REALLY IS, down to reproducing the typos in the original D&D
|
||
monster listings) to a free-standing game.
|
||
|
||
|
||
16: What (or who) is Monty Haul?
|
||
|
||
A16: Monty Hall was the host of an American game show called
|
||
_Let's Make a Deal_, which was on in the 60s and 70s. People
|
||
would dress up in stupid costumes and come onto the show
|
||
and Monty would hand them money then talk them into trading
|
||
it for whatever's behind curtain number one, number two, or
|
||
number three, or you can keep the money, or you can take this
|
||
box right here. He would keep on getting them to trade, some
|
||
times letting them see what they had so far and sometimes not,
|
||
until they declined to trade any more. Sometimes they would
|
||
win a car, a hawaiian vacation, an airstream mobile home, and
|
||
other times they would win a goat, a bucket of rubber monkeys,
|
||
or a year's supply of automotive wax. The prizes were random,
|
||
sometimes good, sometimes bad. Gary Gygax dubbed a style of
|
||
play of D&D where the gamemaster hides treasures behind some
|
||
doors and monsters behind others Monty Haul style, punning
|
||
on the game show's host.
|
||
|
||
17: I want a group dedicated to my favorite game, how do I do it?*
|
||
|
||
A17a: The simple answer is not to do it at all, you'll save yourself a lot
|
||
of grief and pain if you learn to use a KILLFILE to limit the volume
|
||
of information you receive. The current hierarchy was forged after a
|
||
long discussion and massive flaming. If you insist on trying, please
|
||
read the guidelines for group creation over on news.answers. In a
|
||
nutshell, you have to start a request for discussion on news.groups,
|
||
which must be at least two weeks long. In the rec.games.frp.* is was
|
||
considerably longer, because of all the bugs which were ironed out.
|
||
After getting an acceptable charter and namespace figured out, then
|
||
a VOTE must be run. This vote has to meet certain criteria to
|
||
fulfill the guidelines for group creation. If, and only when the
|
||
vote is considered VALID, i.e. there are no legitimate complaints
|
||
about the voting, the new group is created. ALT groups are easier to
|
||
start, because there is no network control over ALT groups, however
|
||
ALT is only carried on about 10% of the net.
|
||
|
||
A17b: Check the fourth and fifth parts of this informational bulletin,
|
||
ROLEPLAYING MAILING LISTS AND DIGESTS, there is a good chance the
|
||
system you want to discuss already has a mailing list dedicated to
|
||
it. Mailing lists send the postings directly to your mailer,
|
||
rather than reading them through netnets.
|
||
|
||
18: What's the Facts on ICE and bankruptcy? *
|
||
|
||
A18: John Nephew jnephew@carleton.edu:
|
||
Someone raised the question of ICE's solvency. I asked Bruce Harlick
|
||
of Hero Games (BruceHH@aol.com) about these rumors, and he responded:
|
||
|
||
>ICE is NOT in Chapter 7, Chapter 11, or Chapter 13. They were in a
|
||
>voluntary-type of receivership, but it wasn't a formal one. They are
|
||
>out of that now. They are even starting to pay off their back author
|
||
>debt! Or so I've heard. ICE should be in fine financial shape.
|
||
|
||
So that should settle the rumors. :)
|
||
|
||
19: What is FUDGE? Where do I get it?
|
||
|
||
A19: Here's an extraction from:
|
||
"FUDGE Frequently Asked Questions, (answers by Steffan O'Sullivan):"
|
||
|
||
Q1. What is FUDGE?
|
||
===================
|
||
A1. FUDGE is a free role-playing game (face-to-face table gaming, that
|
||
is - not a computer game or Live Roleplaying Game). It is just a
|
||
gaming "engine" - each GM must provide the "body" of the RPG in
|
||
order to make it work. A certain amount of customization work is
|
||
necessary in order to use FUDGE, and many things are left
|
||
unstated: the GM will have to fudge a lot.
|
||
|
||
However, it provides a simple, word-based mechanism for creating
|
||
characters and resolving actions that is very easy to use in
|
||
almost any given situation.
|
||
|
||
FUDGE stands for:
|
||
Freeform (simple, laid-back, not rules-heavy. Customizable to
|
||
taste.)
|
||
Universal (usable with any genre.)
|
||
Donated (it costs nothing, and may be reproduced and given to
|
||
players legally.)
|
||
Gaming (role-playing gaming, that is.)
|
||
Engine (it's just the basic mechanism for character creation
|
||
and development, as well as action resolution. No
|
||
world details are provided.)
|
||
|
||
FUDGE was written by, and is copyright by, Steffan O'Sullivan.
|
||
Much valuable aid was received from many people on
|
||
rec.games.design, most of whom are credited in the actual FUDGE
|
||
manuscript.
|
||
|
||
Q2. Who is the target audience?
|
||
================================
|
||
A2. FUDGE is for experienced GMs, though it can be used with novice
|
||
players. You must enjoy making decisions on the fly in order to
|
||
run FUDGE. It's also not for those who want extreme detail. You
|
||
must enjoy either creating or adapting your own world background,
|
||
as none is provided (but sample characters from a number of genres
|
||
are included).
|
||
|
||
Q4. Where can I get it?
|
||
========================
|
||
A4. FUDGE is available via anonymous ftp from:
|
||
|
||
Site: oz.plymouth.edu
|
||
Directory: pub/fudge
|
||
|
||
It is in a single, compressed, tarred file called fudge.tar.Z.
|
||
|
||
Ask your sys admin if you don't know how to ftp or extract files
|
||
from a tarred, compressed file.
|
||
|
||
Basically, after you get the file via ftp (be sure to enter "binary"
|
||
before getting the file), you first uncompress it then untar it:
|
||
uncompress fudge.tar.Z
|
||
tar xf fudge.tar
|
||
|
||
Q5. Can I contribute?
|
||
======================
|
||
A5. Yes, you can. I am acting as "editor" (or "filter" if you prefer)
|
||
for suggestions and feedback. This is very subjective, however,
|
||
so don't be offended if your suggestions don't make it into the
|
||
main text. My main criteria for including rules are simplicity
|
||
and necessity. At this point, new suggestions won't make it in
|
||
the main text for a few months, at best.
|
||
|
||
It is easier to contribute to the Addenda that is attached to
|
||
FUDGE. I still filter things, but am more tolerant. Simply write
|
||
a clear, concise rules addition, in ASCII, using existing Addenda
|
||
sections as guidelines. E-mail any submissions to:
|
||
sos@oz.plymouth.edu.
|
||
|
||
(MS-DOS ASCII or XyWrite format submissions may be sent to:
|
||
Steffan O'Sullivan, P.O. Box 465, Plymouth, NH 03264 USA.)
|
||
|
||
From: rg-frp-announce@magnus.acs.ohio-state.edu
|
||
Date: 11 Mar 93 21:57:40 GMT
|
||
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
|
||
Subject: [rec.games.frp.*] Frequently asked questions Part 2
|
||
|
||
Archive-name: games/roleplay/part2a
|
||
Last-Modified: 3/10/93
|
||
|
||
[due to popular demand (i.e. some have complained that part 2 of the general
|
||
FAQs was too big), I have removed the questions about gaming/evil/satan/etc.
|
||
into a separate FAQ. Numbering begins at 1. ]
|
||
|
||
1: I have a problem with a friend of mine. He is active in his church and
|
||
feels strongly that any Fantasy Roleplaying Game is Evil. What can I
|
||
tell him?
|
||
|
||
A0: Roleplaying is an escapist activity that requires a good imagination,
|
||
but it is not recommended for those with a poor grip on reality. It
|
||
does not make weirdos, it simply attracts them. That aside...
|
||
|
||
I have five different answers for you. You can pick and choose,
|
||
depending on which one is most applicable to your own situation.
|
||
|
||
A1: tgt33358@uxa.cso.uiuc.edu (Deus Imperator) replies:
|
||
|
||
Tell him this story:
|
||
|
||
A young boy with STRONG roots in christianity became disenchanted
|
||
with religion in general as he grew up. He fell into very
|
||
antisocial behavior (thieving, pyromania). While in high school,
|
||
he ran across a kid who knew a LOT about magic, and played D&D.
|
||
Our disturbed hero fell in with this crowd, and soon was playing
|
||
D&D regularly. He always played evil characters.
|
||
|
||
Now this poor soul never really read for pleasure. In fact, *all*
|
||
that he had read for the past three years was _First Blood_ and
|
||
_Rambo_. One of the players recommended the Dragonlance series to
|
||
him. He loved it, empathizing with Raistlin 100%. He read the
|
||
first book in one night, bought the next two, read BOTH in one
|
||
night, and begged his DM to give him more. His pleas were
|
||
granted: Thomas Covenant; Dune; David Eddings; Tolkien. Soon this
|
||
maladjusted youth began writing himself, specializing in poetry.
|
||
He expanded his reading range, including such great works as Les
|
||
Miserables, all of Joyce, and, oh yeah, the Bible. Indeed, our
|
||
wayward youth regained his faith, and now this year published a
|
||
book of poetry, dedicated to me: The DM. True story.
|
||
|
||
Oh, yeah. For what it's worth, he wants to become a priest.
|
||
|
||
A2: DDK2@psuvm.psu.edu (Dan Kopes) replies:
|
||
|
||
Have the religious "friend" read _Le_Morte_D'Artur_ by Malory
|
||
(or Steinbeck's version). And then have him watch the Family
|
||
Channel's animated version of the Prince Valiant comic. It's on
|
||
Mondays at 8pm.
|
||
|
||
Yes, you read right. Pat Robertson's Family Channel is running a
|
||
new show based on the Prince Valiant comic. It's a little cheesy
|
||
but it would be a good way to show a religious person that the
|
||
Arthurian Legends are not satanic literature. Because it is from
|
||
these stories that most frpg's formed. Dragons, knights, damsel
|
||
in distress... all of these came from the Arthurian Legends. So,
|
||
if one set of armored warriors, pious priests, and knowledgeable
|
||
wizards are OK to read, then why isn't another group?
|
||
|
||
I made a list of crucial elements that were in the first several
|
||
episodes of Prince Valiant, all of these are also the backbone of
|
||
most RPGs:
|
||
|
||
1) Evil baron defeats good guys and exiles them from their home.
|
||
- What!? A religious channel is saying that the bad guys win?!
|
||
- In FRPs this is the plot hook that sets the good guys into
|
||
doing something to regain the home.
|
||
|
||
2) Prophetic dreams
|
||
- sounds like Robertson's channel is delving into mysticism.
|
||
- Used in FRPs to nudge the adventurers into going the right
|
||
way.
|
||
|
||
3) Spell casting - by swamp witch and Merlin
|
||
- It seems it's OK to pretend that spells exist in stories...
|
||
- One of the spell casters is a good guy so this throws out the
|
||
idea that magic is evil or satanic...only some of it is.
|
||
And the good guys do NOT use the evil magic.
|
||
|
||
4) Authority figures can be evil and corrupt
|
||
- another baron suppresses his people and forces the blacksmith's
|
||
daughter to marry his wimpy brother.
|
||
- In FRPs this sets up a lot of adventures...the good guys have
|
||
to overthrow the abusive leader.
|
||
|
||
5) Monsters are real and dangerous to let live...
|
||
- The very first episode had a giant lizard, probably meant as a
|
||
dinosaur or dragon.
|
||
- In FRPs monsters as opponents are a staple in an adventurer's
|
||
diet. They have to be killed/defeated for the greater good.
|
||
|
||
Now, have your religious "friend" watch this show which is
|
||
broadcast nationally on a religiously affiliated network.
|
||
Robertson himself has spoken out against Fantasy Roleplaying
|
||
Games, but he broadcasts a TV show that is very similar to most
|
||
FRP campaigns.
|
||
|
||
A3: Many people seem to think that Fantasy Roleplaying is inspired by
|
||
black magic and Necronomicon-like grimoires. In fact, J.R.R.
|
||
Tolkein's _Lord of the Rings_ and _The Hobbit_ and the world of
|
||
Middle Earth, which are primary influences on almost all
|
||
Roleplaying games, were primarily inspired by Christian
|
||
(Catholic, to be precise) ideas.
|
||
|
||
J.R.R. Tolkein was a devout Christian, and a close friend of C.S.
|
||
Lewis, one of the great Christian thinkers of our (or any) time,
|
||
and writer of the fantasy and science fiction classics
|
||
(respectively) The Chronicles of Narnia and the trilogy
|
||
comprising "Out of the Silent Planet," "Perelandra," and "That
|
||
Hideous Strength." Some of Lewis's work in "That Hideous
|
||
Strength" is acknowledged inspiration from Tolkein's writing (not
|
||
to mention a large dose of Christian theology).
|
||
|
||
Yes, Virginia, Christianity and fantasy can coexist.
|
||
|
||
Another FRP-like Christian fantasy is _The Faerie Queen_ by
|
||
Edmund Spenser, with the Red-Cross Knight and other allegorical
|
||
characters engaging in typical FRP exploring and monster killing.
|
||
|
||
Roleplaying gamers should also emphasize that their games exist
|
||
in a moral world (that is, of course, if their players do not
|
||
regularly play evil or psychopathic characters) and that
|
||
wrongdoing and skullduggery usually rebound on the bad guys.
|
||
Despite the fact that TSR strongly discourages evil player
|
||
characters -- providing scenarios that are aimed almost
|
||
exclusively at good and neutral alignments -- most critics think
|
||
that players are all thrilling in immoral deeds. They don't
|
||
realize most of us play the good guys, in the white hats, who
|
||
ride off into the sunset after the last scene.
|
||
|
||
A4: Finally, one of the things that humans enjoy the most is telling
|
||
or listening to a bashing good story. Jesus was well known for
|
||
telling stories, as have been many very holy men and women
|
||
through history.
|
||
|
||
Fantasy Roleplaying Games are just another way of telling
|
||
stories, which may or not be objectively good, but are generally
|
||
enjoyed by the participants and certainly involve lots of
|
||
bashing.
|
||
|
||
A5: In case you are being persecuted by those who think they are
|
||
only doing the christian thing by trying to convert you from
|
||
what they see as a satanist or evil conspiracy to the only
|
||
right and true way you may find the following arguments to be
|
||
useful.
|
||
|
||
Pierre Savoie of CaRPG supplied the following refutations of
|
||
commonly quoted "facts" used by the anti-roleplaying set.
|
||
|
||
The original claim of a teen committing suicide due to D&D was a
|
||
hoax. In 1979 James Dallas Egbert III disappeared from Michigan
|
||
State University, as described in a book by the detective on the
|
||
case, William Dear (THE DUNGEON MASTER, 1984, Ballantine,
|
||
biographies). Dear rambles a lot and he may be dramatizing too
|
||
much, but he made headway not from talk about D&D played in
|
||
underground "steam tunnels" on the campus, but only after he
|
||
contacted a man who was keeping boys as young as 11 in his
|
||
apartment, who claimed to know where Dallas was. It turns out the
|
||
boy was 16 years old and in his sophomore year, a genius but also
|
||
lonely, on drugs, and gay. He "ran away from it all", got stoned
|
||
down in those tunnels, and staggered over to the home of a gay
|
||
friend. This person got nervous when later the police search
|
||
started, and Dallas was shuttled from gay to gay until he ended
|
||
up in Louisiana with "friends". It could have been a prostitution
|
||
ring involving juveniles.
|
||
Dear's only concern was to bring the boy back, so he kept the
|
||
facts hidden for 5 years until he wrote the book. For that
|
||
reason D&D continued to be blamed, esp. nine months later when
|
||
Dallas committed suicide (probably out of embarrassment). I
|
||
don't know how far to trust Dear's account, particularly because
|
||
of his choice of title to "market the book better".
|
||
|
||
The very first published anti-D&D writings were from the Rev.
|
||
John Torrell in 1980 (Christian Life Ministries, now called
|
||
European-American Evangelistic Crusades, in Sacramento, CA).
|
||
Torrell claimed that "these players go nuts with it! They start
|
||
confusing fantasy with reality." That's an ironic claim in view
|
||
of his own published "political" views in his newsletter, THE
|
||
DOVE. In 1986 to the present, he claims that Ronald Reagan
|
||
secretly surrendered the U.S. to the Soviet Union at the Iceland
|
||
Summit in 1986, with a five-year transition period before the
|
||
Russians assumed complete control. Well, guess who surrendered to
|
||
whom! He has also claimed that George Bush's membership in the
|
||
Order of Skull And Bones fraternity at Yale means that he has
|
||
devoted his life to Satan! Torrell also claimed that the logo for
|
||
the Seoul Olympics was a cyclic "666" symbol, and many other
|
||
inanities. A perfect conspiracy theorist. Torrell's radio show
|
||
got kicked off one radio station for making anti-Catholic
|
||
remarks, but he wound up on another station.
|
||
|
||
The famous woman who claims her son killed himself due to D&D,
|
||
Patricia Pulling of Richmond, Virginia, is in league with some
|
||
pretty questionable people. It seems she's a sort of guest
|
||
director of the National Coalition on Television Violence (NCTV)
|
||
run by Dr. Thomas Radecki from near Chicago. This man has put out
|
||
loony claims that people are severely influenced by violent acts
|
||
seen on TV, and counts the number of violent acts per hour.
|
||
According to his criteria, The Smurfs average 13/hr.! He also
|
||
says tickling, snowball fights, Donald Duck cartoons, the
|
||
Christian Broadcasting Network, etc. are all bad for the mind,
|
||
and that anger should be suppressed because "only God has the
|
||
right to be angry", in flagrant opposition to the catharsis
|
||
theories of his psychiatric discipline.
|
||
Now, every issue of THE NCTV NEWS has a margin column where a
|
||
"partial list of endorsers" is listed. Notice that it's
|
||
"partial", so they want to bring out what they feel are the most
|
||
notable names who "support" them. One of these names is Prof. J.
|
||
Phillippe Rushton of the University of Western Ontario, in
|
||
London, Ontario, Canada. This professor published his theories of
|
||
a "race hierarchy" where Blacks were rated inferior to Whites,
|
||
and both ranked below Orientals. He got some of his funding from
|
||
an American group called the Pioneer Fund, which is said to be
|
||
racist.
|
||
And yet he is listed as a notable endorser of Pat Pulling and
|
||
Thomas Radecki from 1985 to at least 1989! This raises the
|
||
possibility that various little "causes" such as D&D-bashing are
|
||
really to raise funds for what REALLY interests these groups...
|
||
hatred and racism.
|
||
|
||
The only Catholic tract against the game of D&D had to be pulled
|
||
out of religious bookstores--because of its sources of
|
||
information. This was called "Games Unsuspecting People
|
||
Play--Dungeons and Dragons" by The Daughters of St. Paul Press in
|
||
Boston (light green cover, sub-digest size, 24 pages or so) and
|
||
authored by Louise Shanahan.
|
||
Originally this was from a Canadian Catholic magazine called OUR
|
||
FAMILY in Battleford, Saskatchewan, re-made into a tract.
|
||
However, two of their "sources" of information on the game were
|
||
the Rev. John Torrell and also Albert James Dager (who calls
|
||
Catholicism the "Babylon Mystery Religion", claiming it's a mix
|
||
of true Christianity and Babylonian rituals such as communion and
|
||
the confessional). Since both of these were anti-Catholic, the
|
||
tract was discontinued, and the DSP will no longer accept any
|
||
manuscripts from Louise Shanahan! She obviously didn't research
|
||
these sources sufficiently.
|
||
I did, and gleefully pointed it out to the publisher, which
|
||
withdrew the tract.
|
||
|
||
In the book CRUEL DOUBT by Joe MacGinnis, he seems to claim that
|
||
D&D was the link between Chris Prichard and the friends he asked
|
||
to help him kill his step-father. In fact, they ALSO went to the
|
||
same school (North Carolina State) and lived in the SAME dorm,
|
||
but these common factors were somehow not considered contributory
|
||
to their conspiracy the way D&D-playing was. The motive for the
|
||
killing, in these recessionary times, was greed for an
|
||
inheritance, not drugs or game-playing.
|
||
Interestingly, a lot of attention is focused on the 70 cases a
|
||
year in the U.S. of kids who murder their parents. The number of
|
||
parents who murder their kids in the same time is 2000! (see IN
|
||
PURSUIT OF SATAN)
|
||
|
||
If videos of Sean Sellers (a teen on death-row in Oklahoma) are
|
||
presented on THE 700 CLUB as testimony of the link between
|
||
violence and D&D, it is only because videos are all they can come
|
||
up with. They can't link up with him live--because he no longer
|
||
claims that D&D caused his crime!
|
||
In a letter dated Feb. 5, 1990 from Sean Sellers to game designer
|
||
Michael Stackpole, Sellers concluded with, "Personally, for
|
||
reasons I publish myself, I don't think kids need to be playing
|
||
D&D, but using my past as a common example of the effects of the
|
||
game is either irrational or fanatical."
|
||
Remember, people on death row are opportunists. They will claim
|
||
that UFOs tampered with their brains and this caused them to
|
||
kill. They will claim most anything to get parole, and who can
|
||
blame them? Of course, as more judges and wardens are
|
||
D&D-players, such a claim will not be possible within 10 years.
|
||
In this case, concerning D&D, familiarity will kill the contempt
|
||
against the game rather than 'breeding contempt'. Only distance
|
||
and ignorance breed contempt against the game. The more the game
|
||
is known, the less people make claims against it!
|
||
|
||
TSR Inc. does a little to debunk anti-D&D claims, and an
|
||
organization of game manufacturers called the Game Manufacturers'
|
||
Association (GAMA; c/o Greg Stafford; Chaosium Inc.; 950A 56th
|
||
St.; Oakland, CA; 94608) has done a lot to research these claims.
|
||
However, there is now a fan-based organization I helped to found
|
||
in 1988 called the Committee for the Advancement of Role-Playing
|
||
Games (CAR-PGa). The principal people are as follows:
|
||
|
||
William Flatt
|
||
8032 Locust Ave.
|
||
Miller, IN
|
||
46403 tel. (219) 938-3382 [very dedicated to the issue because
|
||
his father assaulted him for playing D&D, with a vacuum cleaner
|
||
pipe]
|
||
|
||
the Rev. Paul Cardwell, Jr.
|
||
c/o Hippogriff Books
|
||
111 E. 5th St.
|
||
Bonham, TX
|
||
75418 [a gamer who prefers Chaosium-style rules, author of the
|
||
MYTHWORLD game, and an ordained United Methodist minister
|
||
(teaching, not preaching) aged 58!]
|
||
|
||
Mr. Pierre Savoie
|
||
22-B Harris Ave.
|
||
Toronto, ON
|
||
M4C 1P4 CANADA tel. (416) 690-6985 [age 30, analytical chemist by
|
||
trade. I initially kicked off CAR-PGa with some diligent research
|
||
on the exact groups which criticize D&D. Sometimes jokingly
|
||
called "Head of Research" in the organization because I have 5
|
||
feet deep of files and correspondence on the subject.]
|
||
|
||
The Canadian Broadcasting Corporation did a radio show on their
|
||
AM network in the "Ideas" series, Canada's most intellectual
|
||
radio program, entitled "Dungeons and Dragons" (aired May 29,
|
||
1991). It concluded as follows:
|
||
"The National Coalition on Television Violence and BADD say
|
||
they have a hundred and twenty-five cases of D&D-linked
|
||
deaths. Only forty of these cases have been published and half
|
||
of those are anonymous.
|
||
The ones they do cite details for have no causal link with
|
||
games. In every trial where Mrs. Pulling and Dr. Radecki have
|
||
appeared, always as expert witnesses on the defence side, the
|
||
defendants were convicted anyway, and in no case adjudicated
|
||
by the courts has gaming ever been implicated in any crime."
|
||
This is not some schlock show, and transcripts are offered
|
||
for most of their programs, including this one, for 5 Canadian
|
||
dollars per airdate. To order, indicate the title and airdate
|
||
of the show and send CDN$5 or equivalent to: CBC IDEAS
|
||
Transcripts; P.O. Box 500, Station "A"; Toronto, ON; M5W 1E6;
|
||
CANADA.
|
||
I assisted a little in the research for the show, and you may
|
||
find it a refreshingly positive broadcasting of the facts about
|
||
game-playing.
|
||
|
||
There are at least two books in print so far which debunk
|
||
anti-D&D theories in the context of "Satanism". These are:
|
||
|
||
SATANISM IN AMERICA: How the Devil Got Much More Than His Due
|
||
by Shawn Carlson and Gerald Larue, 1989 by Gaia Press (P.O.
|
||
Box 466; El Cerrito, CA; 94530-0466; tel. (415) 527-9414) It
|
||
is spiral-bound, 280 pages and the price is $12.95
|
||
(Californians add .94 tax) plus $1.50 postage.
|
||
50 of these pages is a special appendix by game designer
|
||
Michael Stackpole of Chaosium Inc. directly dealing with the
|
||
anti-D&D claims.
|
||
|
||
IN PURSUIT OF SATAN: The Police and the Occult by Robert Hicks
|
||
(1991 by Prometheus Books; 700 East Amherst St.; Buffalo, NY;
|
||
14215; tel. (716) 837-2475). Hardcover, 420 pages, US$23.95
|
||
plus maybe $3 postage. 25 pages devoted to D&D by this
|
||
criminal analyst, plus additional chilling references. For
|
||
example, in Chicago there is a wing of the Hartgrove Hospital
|
||
called for the Center for the Treatment of Ritualistic
|
||
Deviance. It's influenced by silly Satanism seminars, and one
|
||
of the criteria for being a potential patient is "heavy
|
||
involvement in fantasy and role play [sic] games". Therefore,
|
||
a young teen can be "hospitalized" here with the consent of
|
||
his parents for being a D&D-player--all legal and proper!
|
||
This book was given a favourable review in an editorial in the
|
||
July 1991 DRAGON, by Michael Stackpole, who curiously did not
|
||
mention his own involvement with the first book.]
|
||
|
||
--> generic!pnet91!pro-micol!psavoie@zoo.toronto.edu
|
||
(Pierre Savoie; Micol Labs BBS; Toronto. A.k.a. DRACONIAN)
|
||
|
||
From: rg-frp-announce@magnus.acs.ohio-state.edu
|
||
Date: 11 Mar 93 21:57:57 GMT
|
||
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
|
||
Subject: [rec.games.frp.*] Roleplaying mailing lists and digests part 1/2
|
||
|
||
Archive-name: games/roleplay/part4
|
||
Last-modified: 3/10/93
|
||
|
||
MAILING LISTS AND DIGESTS part 1/2
|
||
|
||
In addition to rec.games.frp, there are a number of mailing lists and
|
||
digests on the net which may be of interest to role-playing enthusiasts.
|
||
The difference between a mailing list and a digest is that a digest is
|
||
collected, edited, and distributed by an editor, while a mailing list
|
||
simply forwards all incoming mail to a list of subscribers. Mailing
|
||
lists tend toward high volume with many digressions; digests tend toward
|
||
low volume with high signal-to-noise ratios.
|
||
|
||
Note that some forums are available only for a monetary charge. I do not
|
||
wish to include them in this posting, and will not do so knowingly. I
|
||
appreciate anything you can tell me about the forums in this resource
|
||
list.
|
||
|
||
Contents:
|
||
The RuneQuest (tm) Digest
|
||
MULTI USER DUNGEON (MUD) List
|
||
Flashlife
|
||
The Tekumel Digest
|
||
The Elfinkind Digest
|
||
The Pern Digest
|
||
Stafnord RolePlayers (digest)
|
||
BattleTech digest
|
||
Fimbulwinter Newsletter
|
||
Abandon Babylon
|
||
ADND-L
|
||
GMAST-L
|
||
ROBOTECH - Robotech Mecha Listserv Group
|
||
Conflict Simulation Games List
|
||
SHADOWRN -- discussion of the Shadowrun fantasy game
|
||
** SHADOWTK -- Interactive fiction
|
||
** MYTHUS-L -- Dangerous Journeys
|
||
|
||
Digests
|
||
-------
|
||
|
||
Name: The RuneQuest (tm) Digest
|
||
Contact: RuneQuest-Request@Glorantha.Holland.Sun.COM (Henk Langeveld)
|
||
Trouble: Henk.Langeveld@Sun.COM
|
||
List: RuneQuest@Glorantha.Holland.Sun.COM
|
||
Status: Active
|
||
Archived: FTP from Runequest Digest archives (q.v.)
|
||
Automated access via GRASS-SERVER (q.v.)
|
||
Info Updated: 21-Jul-1992
|
||
Notes: The RuneQuest Digest is courtesy of Henk Langeveld
|
||
(Henk.Langeveld@Sun.COM). It is a collection of
|
||
articles, discussion, and source material for use with
|
||
Chaosium's RuneQuest fantasy role-playing game. In
|
||
July 1992, list maintenance has been taken over from
|
||
Andrew Bell (bell@cs.unc.edu) who started it as the
|
||
RuneQuest Digest back in 1988.
|
||
|
||
Current plans are to automate the separation of
|
||
"Discussion" and "Digest" as introduced early 1992.
|
||
Under this regime, the Discussion would become the
|
||
plain mailing list, would be an automated mail relay,
|
||
while reserving the Digest for longer articles and
|
||
collections of Discussion articles.
|
||
|
||
|
||
Name: MULTI USER DUNGEON (MUD) List
|
||
Contact: jwisdom@gnu.ai.mit.edu <Joseph Wisdom>
|
||
Status: Active
|
||
Info Updated: 4-Apr-1991
|
||
Notes: If you are new in the MUD world, or are simply looking for new
|
||
places to get into, try subscribing to Internet Games MUD-List
|
||
today! Make sure to include the string "mud list" in the
|
||
subject header.
|
||
|
||
Name: Flashlife
|
||
Contact: flashlife-request@netcom.com (Carl Rigney)
|
||
List: flashlife@netcom.com
|
||
Status: Active
|
||
Archived: Mail from archive-server@veritas.com
|
||
Info Updated: 15-Aug-1991
|
||
Notes: A Digest for GMs of Shadowrun and other cyberpunk roleplaying
|
||
games to discuss rules and scenarios, ask questions, make up
|
||
answers, and similar fasfax.
|
||
|
||
Name: The Tekumel Digest
|
||
Contact: tekumel-request@ssdc.honeywell.com
|
||
List: tekumel-digest@ssdc.honeywell.com
|
||
Status: Active
|
||
Archived: anonymous FTP from:
|
||
rainbow.cse.nau.edu in /rpg/tekumel (uncompressed)
|
||
potemkin.cs.pdx.edu in /pub/frp/tmp (compressed)
|
||
quayle.mu.wvnet.edu in /pub/rpg/uploads (compressed)
|
||
Info Updated: 15-dec-1991
|
||
Notes: This mailing list exists to discuss the world of
|
||
Tekumel, the fantasy world invented by M.A.R. Barker in
|
||
the roleplaying games "Empire of the Petal Throne" and
|
||
"Swords and Glory", and the DAW novels "Man of Gold" and
|
||
"Flamesong".
|
||
|
||
Anything related to Tekumel is welcome: game
|
||
modifications, accounts of campaigns, questions,
|
||
fiction, tables, NPCs, tips for converting to new game
|
||
systems, etc. Listeners as well as contributors are
|
||
welcome. This list is in digest format and is mailed
|
||
when submissions warrant it (weekly if possible).
|
||
|
||
|
||
Name: The Elfinkind Digest
|
||
Contact elflist@lorbit.UUCP (R'ykandar Korra'ti)
|
||
Status: Active
|
||
Info Updated: 2-Apr-1992
|
||
Notes: I run a small mail-based digest for elves and interested
|
||
observers. It has been in existence for a couple of
|
||
years now, but has not been posted about in public
|
||
before. We have an open membership policy, so if you're
|
||
interested in being added to the distribution list,
|
||
please let me know. Details will be made available upon
|
||
request.
|
||
|
||
|
||
Name: The Pern Digest
|
||
Contact pern-l-request@spec0.ee.man.ac.uk
|
||
List: pern-l@spec0.ee.man.ac.uk
|
||
Status: Active
|
||
Info Updated: 15-Mar-1992
|
||
Notes: For those who are interested: the Pern digest is now in
|
||
existence. It's still in its very early stages so bear
|
||
with the moderator -- it'll take time to get going.
|
||
Please put "Pern" or "Pern mailing list" in the subject
|
||
of any messages you send Malcolm about the mailing
|
||
list/digest.
|
||
|
||
|
||
Name: Stafnord RolePlayers (digest)
|
||
Contact: pierre@prpa.philips.com (Pierre Uszynski)
|
||
List: No automated mailing. Send to the contact/editor.
|
||
Archived: Partial, no automated access yet.
|
||
Info Updated: 6-Mar-1992
|
||
Notes: Stafnord RolePlayers (SRP) is an open informal gaming
|
||
group dedicated to role-playing games on the San
|
||
Francisco peninsula (California, USA). SRP itself does
|
||
not organize games, the game masters do. SRP provides a
|
||
forum for scheduling games, finding players, finding
|
||
game masters, sharing worlds and systems, etc... SRP
|
||
generates a weekly newsletter to keep everybody aware
|
||
of upcoming and ongoing games. We email 3 pages weekly,
|
||
plus supplements at the beginning of new games.
|
||
|
||
|
||
Name: BattleTech digest
|
||
Contact: lsdav9376%7669.dnet@east.gsfc.nasa.gov (Glen Davis)
|
||
List: No automated mailing. Send to the contact/editor.
|
||
Archived: mail to lsdun4044%7669.dnet@east.gsfc.nasa.gov
|
||
|
||
Info Updated: 2-Apr-1992
|
||
Notes: This list is a forum for the discussion of Battletech
|
||
and related games such as Renegade Legion. Mail messages
|
||
are grouped and mailed out periodically.
|
||
|
||
|
||
Name: Fimbulwinter Newsletter
|
||
Contact: dfn@ccwf.cc.utexas.edu
|
||
Trouble: dfn@ccwf.cc.utexas.edu
|
||
List: dfn@ccwf.cc.utexas.edu
|
||
Status: Active
|
||
Archived: All. Request in mail.
|
||
Info Updated: 24-Sept-1992
|
||
Notes: Fimbulwinter is a playtester newsletter dedicated
|
||
to discussion of Ysgarth and To Challenge Tomorrow from
|
||
Ragnarok Enterprises. It includes a question and answer
|
||
section, articles on world background, examinations of
|
||
game mechanics and previews of upcoming releases.
|
||
It was originally conceived and designed as a newsletter
|
||
for playtest groups, but it is now also available to the
|
||
general net public. It can also be subscribed to in hard
|
||
copy at $5 for 4 issues from Ragnarok Enterprises at
|
||
POB 140333, Austin, TX 78714.
|
||
|
||
Name: Abandon Babylon
|
||
Contact: dfn@ccwf.cc.utexas.edu
|
||
Trouble: dfn@ccwf.cc.utexas.edu
|
||
List: dfn@ccwf.cc.utexas.edu
|
||
Status: Active
|
||
Archived: All. Request in mail.
|
||
Info Updated: 24-Sept-1992
|
||
Notes: Abandon Babylon is a topical news and info zine on Popes &
|
||
Princes and other strategy games from Ragnarok Enterprises.
|
||
It includes a question and answer section, articles on world
|
||
background, examinations of game mechanics and previews of
|
||
upcoming releases.
|
||
It was originally conceived and designed as a newsletter
|
||
for playtest groups, but it is now also available to the
|
||
general net public. It can also be subscribed to in hard
|
||
copy at $5 for 4 issues from Ragnarok Enterprises at
|
||
POB 140333, Austin, TX 78714.
|
||
|
||
Mailing Lists
|
||
-------------
|
||
|
||
The next few items are BITNET mailing lists. To join any of them, send a
|
||
mail file to the CONTACT address where the first line of the mail file
|
||
consists of the command:
|
||
|
||
SUBSCRIBE <listname> <your-name-here>
|
||
|
||
(e.g. "SUBSCRIBE GMAST-L John Doe")
|
||
|
||
Your successful subscription request will prompt the list-server to send
|
||
you a mail message with complete information on how to sign off the
|
||
mailing list and make other changes to your subscription. Read it and
|
||
keep it, or you'll be kicking yourself later when you're snowed under by
|
||
mail and don't know how to stop it.
|
||
|
||
Send actual submissions to the LIST address. Do NOT send requests to
|
||
sign off, requests for help, etc. to the list--you'll only succeed in
|
||
annoying people. Do not send submissions to the contact address; it is a
|
||
simple-minded program which will reject them.
|
||
|
||
Name: ADND-L
|
||
Contact: LISTSERV@PUCC.BITNET
|
||
List: ADND-L@UTARLVM1.BITNET
|
||
Status: Active
|
||
Info Updated: 1-Feb-1991
|
||
Notes: The ADND-L mailing list is for the discussion of all aspects of
|
||
TSR's Dungeons and Dragons (D&D) and Advanced Dungeons and
|
||
Dragons (AD&D) role-playing games. A full archive of this
|
||
list *might* be available through LISTSERV on UTARLVM1.
|
||
|
||
Name: GMAST-L
|
||
Contact: LISTSERV@UTCVM.BITNET
|
||
List: GMAST-L@UTCVM.BITNET
|
||
Status: Active
|
||
Info Updated: 1-Feb-1991
|
||
Notes: The GMAST-L mailing list was originally created for the
|
||
development of computer RPG aids, but it metamorphosed into a
|
||
mailing list covering the concerns of the role-playing game GM
|
||
(Game Master). Pretty much every role-playing game on the
|
||
market has been discussed at some length, as have the various
|
||
facets of ole-playing game design. (Most D&D discussion goes
|
||
to ADND-L, however.) Limited archives are available, if you
|
||
know how to use the LISTSERV database search functions.
|
||
|
||
Name: ROBOTECH - Robotech Mecha Listserv Group
|
||
Contact: LISTSERV@USCVM.BITNET
|
||
List: ROBOTECH@USCVM.BITNET
|
||
Status: Active
|
||
Info Updated: 1-Feb-1991
|
||
|
||
Name: Conflict Simulation Games List
|
||
Contact: LISTSERV@UALTAVM.BITNET or LISTSERV@vm.ucs.ualberta.ca
|
||
List: CONSIM-L@UALTAVM.BITNET
|
||
Status: Active
|
||
Info Updated: 1-Feb-1991
|
||
Notes: CONSIM-L is a new list to provide an unmoderated environment
|
||
for discussion of historical conflict simulation games,
|
||
particularly the games published in Strategy and Tactics and
|
||
Command magazines, but also including boxed games from such
|
||
publishers as The Avalon Hill Game Company, Victory Games, and
|
||
Game Designers Workshop.
|
||
|
||
The explicit purpose of CONSIM-L is to provide a platform for
|
||
discussion of recently published games, but discussion can
|
||
range over the general topics of conflict simulation design,
|
||
military history, tactics and strategy, game collecting,
|
||
convention and club announcements, or any other topic related
|
||
to conflict simulation games. As is the case on all unmoderated
|
||
lists, the discussion and topics are only limited by the
|
||
participation and interest of its subscribers. Subscribers
|
||
are welcome to take an active role by posting and/or an
|
||
inactive role by monitoring the list. Although not necessary
|
||
for participation, it shall be assumed that all subscribers
|
||
are basically familiar with board wargames.
|
||
|
||
|
||
Name: SHADOWRN -- discussion of the Shadowrun fantasy game
|
||
Contact: LISTSERV@HEARN.BITNET
|
||
List: SHADOWRN@HEARN.BITNET
|
||
List Owner: Brett Barnhart <BARNHART@KNOX.BITNET>
|
||
Status: Active
|
||
Info Updated: 4-Mar-1992
|
||
SHADOWRN is a list for the discussion of the game Shadowrun.
|
||
This can be questions, comments, stories (fluff), anything to
|
||
do with the game Shadowrun.
|
||
|
||
Archives of SHADOWRN can be listed by sending the command INDEX
|
||
SHADOWRN to LISTSERV@HEARN.BITNET
|
||
|
||
*******
|
||
Name: SHADOWTK
|
||
Contact: LISTSERV@HEARN.BITNET
|
||
List: SHADOWTK@HEARN.BITNET
|
||
List Owner: R Andrew Hayden <aq650@slc4.INS.CWRU.Edu>
|
||
Status: Active
|
||
Info Updated: January 22, 1993
|
||
|
||
SHADOWTK, bitnet convention for ShadowTalk, is a Listserv
|
||
devoted to the role-playing game Shadowrun, which is published
|
||
by FASA.
|
||
|
||
Shadowrun takes place in the year 2054 and centers in the city
|
||
of Seattle. ShadowTalk is an attempt to emulate the public
|
||
communications networks presented in the game.
|
||
|
||
An FAQ is posted monthly and is available from the owner.
|
||
|
||
|
||
*******
|
||
Name: Dangerous Journeys: Mythus Mailing List (Mythus-L)
|
||
Contact: LISTSERV@BROWNVM.BROWN.EDU
|
||
List: Given when subscribed
|
||
List Owner: mpearson@lynx.dac.northeastern.edu
|
||
Status: Active
|
||
Info Updated: 1/8/93
|
||
Notes: This mailing list exists to provide free and available
|
||
support for the GDW Dangerous Journeys: Mythus Role
|
||
Playing Game System. An FTP site is forthcoming and we
|
||
appreciate any files relating to the game you
|
||
can send us! Please send all submission of files to the
|
||
listowner.
|
||
|
||
To Join:
|
||
Send a message to: LISTSERV@BROWNVM.BROWN.EDU
|
||
Text of message: SUBSCRIBE MYTHUS-L <real name>
|
||
If you put HELP on another line in the text you
|
||
will get some help on other listserv commands.
|
||
|
||
From: rg-frp-announce@magnus.acs.ohio-state.edu
|
||
Date: 11 Mar 93 21:58:18 GMT
|
||
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
|
||
Subject: [rec.games.frp.*] BBSes of interest to roleplayers
|
||
|
||
Archive-name: games/roleplay/part6
|
||
Last-Modified: 2/5/93
|
||
|
||
BBS's for Roleplayers
|
||
|
||
Contents:
|
||
The Steve Jackson Games BBS -- Austin, Texas, USA
|
||
The Red October BBS (Hero Games) -- Austin, Texas, USA
|
||
** The Harnline BBS (Columbia Games) -- Vancouver Canada
|
||
Blacksburg Tactical Research Center (BTRC) Internet Mail Address
|
||
Necropolis of Dreams (Ragnarok Games) -- Austin, TX, USA
|
||
The Broken Blade BBS (Unaffiliated) -- Seattle, Washington, USA
|
||
Astral Void BBS (Unaffiliated) -- Mesa, Arizona, USA
|
||
Red Star BBS (Vervan Net backbone) -- Burlington, IL, USA
|
||
Purgatory BBS (Unaffiliated) -- Salem, Oregon, USA
|
||
Bladerunner BBS (Unaffiliated) -- Waltham, Mass. USA
|
||
The DUNGEON BBS (Unaffiliated) -- western (?) NY State, USA
|
||
TeleDunjon III and IV (Unaffiliated) -- Dallas/Ft Worth, Texas, USA
|
||
Smasher Land BBS (Unaffiliated) -- Athens, Ohio, USA
|
||
U Want What!?! BBS (Unaffiliated), Macon, GA, USA
|
||
StormGate Aerie BBS (Other Suns), somewhere, 310 area code, USA
|
||
The Fantasy Shop (Unaffiliated), Suitland, Maryland, USA
|
||
** The Guild (Unaffiliated), Los Angeles, California, USA
|
||
** Mindvox (Unaffiliated), New York, NY, USA
|
||
** Dunkelzahn's Lair (Unaffiliated) Amherst, MA, USA
|
||
|
||
GAME COMPANY BBS's
|
||
|
||
Several RPG companies now run their own electronic bulletin boards. To
|
||
connect to them, you must use a personal computer and a modem.
|
||
(Exception: the BTRC address is not a BBS, but a real live game designer
|
||
with an internet connection.)
|
||
|
||
Name: The Steve Jackson Games BBS -- Austin, TX, USA
|
||
Dial: (512)-447-4449
|
||
Comm Settings: 8-N-1 (7-E-1 may work too)
|
||
Baud: 300,1200,2400
|
||
Info Updated: 3-Dec-1991
|
||
Notes: Steve Jackson Games operates a two line BBS, named the
|
||
Illuminati BBS, with discussion areas for most of SJG's
|
||
games, including GURPS. Much of the playtest feedback
|
||
for new products comes from the BBS.
|
||
|
||
|
||
Name: The Red October BBS (Hero Games) -- Austin, TX, USA
|
||
Dial: (512)-834-2548
|
||
Comm Settings: 8-N-1???
|
||
Baud: 300,1200,2400???
|
||
Info Updated: 1-Feb-1991
|
||
Notes: Red October is the semi-official BBS of Hero Games. Many Hero
|
||
games supplement authors regularly call and there are several
|
||
discussion boards about Hero Games.
|
||
There are also pre-release beta test versions of most of the
|
||
upcoming supplements from Hero Games, as well as up-to-the-
|
||
minute news.
|
||
|
||
Name: The Harnline BBS (Columbia Games) -- Vancouver Canada
|
||
Dial: (604)-998-1703
|
||
Comm Settings: 8-N-1
|
||
Baud: 300,1200,2400
|
||
Info Updated: 20-Sep-1992
|
||
Notes: Columbia Games (makers of the Harn series of campaign
|
||
supplements and the fantasy RPG system Harnmaster) has a BBS
|
||
called Harnline. There are currently about 50 files, mostly
|
||
unpublished material or revisions of published material. User
|
||
contributions are encouraged.
|
||
|
||
The home of Harnline is Duffle Board - Rob Duff runs the board.
|
||
|
||
Because of the cost of calling Vancouver, Canada, from various
|
||
parts of North America and Europe, Columbia joined Vervan net
|
||
(see below for information on how to use it).
|
||
|
||
Name: Blacksburg Tactical Research Center (BTRC) Email Address
|
||
Info Updated: 19-Nov-1992
|
||
Notes: Greg Porter of BTRC is available for any and all questions
|
||
relating to the BTRC's line of games and game products
|
||
(TimeLords and SpaceTime RPG's, Macho Women with Guns, 3G,
|
||
CORPS, WarpWorld, etc.). BTRC is an AMERICA ONLINE (AOL)
|
||
account, Internet readers can use BTRC@aol.com .
|
||
|
||
Name: Necropolis of Dreams (Ragnarok Games) -- Austin, TX, USA
|
||
Dial: (512)-472-6905, (512)-472-6220
|
||
Comm Settings: 8-N-1
|
||
Baud: 2400, 9600
|
||
Info Updated: 4-Dec-1992
|
||
Notes: Necropolis of Dreams has been online for almost 8 years. It
|
||
features over 50 message bases with a heavy concentration on
|
||
gaming and game design as well as alternative political and
|
||
arts topics. It is sponsored by Ragnarok Games (publishers of
|
||
Ysgarth, Suburban Slasher, To Challenge Tomorrow, etc), but
|
||
discussion is not limited by that and a wide variety of gaming
|
||
topics are addressed. The user base is very active and much
|
||
fun is to be had by all. Operating 24 hours on both lines.
|
||
|
||
|
||
NON-AFFILIATED ROLE-PLAYING GAME BBS's
|
||
|
||
There are quite a few Independent BBS's with a strong RPG slant out there in
|
||
the great land of telecommunications. Any comments on the suitability of
|
||
including them in this file are welcomed.
|
||
|
||
Note that the compiler of this list cannot check out these BBS's to
|
||
ensure that they work as described. If you send information about a BBS
|
||
to me, please make sure your information is *complete* and accurate.
|
||
Thanks.
|
||
|
||
|
||
Name: The Broken Blade BBS -- Seattle, Washington, USA
|
||
Dial: (206) 781-9424
|
||
Comm Settings: 8-N-1
|
||
Baud: 300,1200,2400
|
||
Info Updated: 31-Oct-1991
|
||
Notes: Mike Owen <dunadan@milton.u.washington.edu> is the sysop
|
||
of the Broken Blade: a free access bulletin board
|
||
system.
|
||
|
||
Although the message base is oriented toward
|
||
general-purpose discussions (there are only a couple of
|
||
RPG-oriented message areas), quite a few files are
|
||
available of interest to RPGers.
|
||
|
||
Name: Astral Void BBS -- Mesa, Arizona, USA
|
||
Dial: (602) 834-6065
|
||
Comm Settings: 8-N-1
|
||
Baud: 300,1200
|
||
Info Updated: 6-26-1991
|
||
Notes: Tony Hamilton <thamilton@ch3.intel.com> runs a
|
||
Roleplaying BBS.
|
||
|
||
The Astral Void BBS is home to role-players who conduct
|
||
games on the message boards, and also PBeM games. The
|
||
BBS is single-lined, and currently is running 11 games.
|
||
New product information is posted for all the major game
|
||
companies, along with occasional reviews. There are
|
||
also various text files on-line concerning various
|
||
role-playing topics.
|
||
|
||
Name: Red Star BBS (Vervan Net backbone) -- Burlington, IL, USA
|
||
Dial: (708) 683-2390 -- (vervan net is at other sites too)
|
||
Comm Settings: 8-N-1
|
||
Baud: 1200-9600 -- HST or V.32
|
||
Info Updated: 15-Nov-1991
|
||
Notes: There's at least one BBS network devoted solely to
|
||
playing RPGs that you might want to look into. It's
|
||
called V-Net. For information about V-net, contact:
|
||
|
||
Joel Veeneman
|
||
P.O. Box 7
|
||
Burlington, IL 60109
|
||
|
||
Internet: joel@redstar.marcal.com
|
||
UUnet: uunet!devcom!marcal!redstar!joel
|
||
Fidonet: 1:115/639.0
|
||
|
||
Name: Purgatory BBS -- Salem, Oregon, USA
|
||
Dial: (503) 370-9739
|
||
Sysop: ???
|
||
Comm Settings: 8-N-1
|
||
Baud: 300 - 14400
|
||
Status: Down ??? I've heard reports that Purgatory is down
|
||
Info Updated: 16-Mar-1992
|
||
Notes: Linked to Vervan's Gaming Network as well as half a
|
||
dozen other nets (including Usenet through a Fido
|
||
Gateway operated by Joel Veeneman -- see entry for
|
||
Vervan Net).
|
||
|
||
Main thrust of the BBS is gaming and there are online
|
||
games for about a dozen systems. In addition we also are
|
||
one of the biggest Occult BBSs in the Pacific North-West
|
||
with a great deal of files on the subject. The other
|
||
thrusts are Fantasy/Sci Fi, and current events debate
|
||
and discussion type echos.
|
||
|
||
Name: Bladerunner BBS -- Waltham, Mass. USA
|
||
Dial: (617) 891-7338
|
||
Sysop: Laird Popkin (laird@think.com)
|
||
Comm Settings: 8-N-1
|
||
Baud: 300 - 2400 + PEP (Trailblazer Plus)
|
||
Info Updated: 14-Sep-1991
|
||
Notes: Connected to the Citadel and usenet networks (as
|
||
blade.via.mind.org). The BBS runs STadel (a Citadel variant)
|
||
on an Atari ST.
|
||
|
||
Topics discussed: Role Playing Games, GURPS, Warhammer,
|
||
AD&D, Call of Cthulhu, Hero/Champions, as well as assorted
|
||
Fantasy and SF and computer-related topics. There are
|
||
also a number of online games, and discussions of SF,
|
||
various computers, and whatever other topics arise.
|
||
There are no online time limits or upload/download rations.
|
||
|
||
Name: The DUNGEON BBS -- Buffalo, NY State, USA
|
||
Dial: (716) 656-8573
|
||
Comm Settings: 8-N-1
|
||
Sysop: Master DaarKhan ???
|
||
Baud: 300 - 2400
|
||
Info Updated: 14-Sep-1991
|
||
Notes: Western New York's finest board devoted to fantasy role
|
||
playing. Features include over 50 message bases of all
|
||
types, most of which are WWIVnet, the world's second
|
||
largest private network.
|
||
|
||
WWIVnet @ 7653
|
||
|
||
Name: TeleDunjon III and IV -- Dallas/Ft Worth, Texas, USA
|
||
Dial: (214) 960-7654 and (214) 238-1568
|
||
Sysop: ???
|
||
Comm Settings: 8-N-1
|
||
Baud: 300 - 2400
|
||
Info Updated: 14-Sep-1991
|
||
Notes: The Teledunjon III and Teledunjon IV boards offer
|
||
play-by-modem roleplaying games. They also publish the
|
||
TeleDunjon Journal, an irregular online magazine for
|
||
modem RPG enthusiasts.
|
||
|
||
If you're in the Dallas-Fort Worth Metroplex (north
|
||
Texas) or can afford to call it regularly, check out the
|
||
Teledunjon systems and join a game (or run your own).
|
||
|
||
Name: Pyramid BBS, DC Metro Area, Virginia
|
||
Dial: (703) 912-9878
|
||
Sysop: Terilee Edwards
|
||
Suite 548, 7010 Brookfield Plaza, Springfield, VA 22150
|
||
Comm Settings: 8-N-1
|
||
Baud: 300 to 2400 ?
|
||
Info Updated: 1 October 1991
|
||
Notes: A free BBS, with two areas dedicated to gaming, with one
|
||
area for live action role playing gaming and discussion
|
||
and bulletins about the Interactive Literature Foundation
|
||
(a live gaming organization).
|
||
|
||
Name: Smasher Land BBS (Unaffiliated) -- Athens, Ohio, USA
|
||
Dial: (614) 593-8359
|
||
Sysop: Scott Mash <smash@oucsace.cs.ohiou.edu>
|
||
Comm Settings: 8-N-1 (Proboard v.1.17) Free
|
||
Baud: 300 to 2400
|
||
Info Updated: 29-Feb-1992
|
||
Notes: Smasher Land has textfiles and utilities for AD&D,
|
||
GURPS, Shadowrun, Fantasy Hero, Champions, Traveller,
|
||
etc. As well as a messagebase for each. Smasher Land
|
||
also offers a variety of online games that are
|
||
accessable by all users.
|
||
|
||
Internet/Usenet limited access is now available to all
|
||
users on Smasher Land BBS. You can send email to any
|
||
internet, bitnet etc. address.
|
||
|
||
|
||
Name: U Want What!?! BBS, Macon, GA, USA
|
||
Dial: (912) 471-7629 (soon 2 lines)
|
||
Sysop: Richard Weeks <rweeks@logdis1.wr.aflc.af.mil>
|
||
Comm Settings: 8-N-1
|
||
Baud: 300 to 2400
|
||
Info Updated: 15-Feb-1992
|
||
Notes: Several RPG doors are functioning including Barons,
|
||
Axoru (shareware for now), Steller Quest, Trade Wars
|
||
2002, and others. We have an AD&D and RPG message area
|
||
and I am a 14 yr Dungeon Master for AD&D, as well as
|
||
playing and GM for Dragon Quest, Champions, RIFTS, V&V
|
||
and others.
|
||
|
||
!!!Name: StormGate Aerie BBS, somewhere, 310 area code, USA
|
||
Dial: 310-822-6729
|
||
Sysop: Nicolai Shapero
|
||
Comm Settings: 8-N-1
|
||
Baud: 300/1200/2400/9600HST/14400HST
|
||
Network: Fidonet
|
||
Info-Updated: 15-Apr-1992
|
||
Notes: OTHER SUNS (sf role playing game) headquarters.
|
||
Several multiplayer role playing games available
|
||
through echomail. (A FidoNet echomail conference
|
||
is similar to an unmoderated Usenet newsgroup.)
|
||
|
||
Name: The Fantasy Shop, Suitland, Maryland, USA
|
||
Dial: 301 967 1843
|
||
Sponsor: Washington Metropolitan Area Gaming Society
|
||
Contact: Jon F. Zeigler <jfzeigl@afterlife.ncsc.mil>
|
||
Comm Settings: 8-N-1
|
||
Baud: 300/1200/2400
|
||
Info-Updated: 2-May-1992
|
||
Notes: The Fantasy Shop is a new (less than 2 months old) BBS
|
||
sponsored and operated by the Washington Metropolitan
|
||
Area Gaming Society. It is devoted to discussion and
|
||
on-line play related to all aspects of the gaming hobby,
|
||
particularly role-playing games. There are as yet no
|
||
user fees, although access is greater for members of the
|
||
Society. The new-user's password is "WMAGS".
|
||
|
||
Name: The Guild [FTS]
|
||
Type: CNet 2.x (Amiga 2000)
|
||
Location: Los Angeles, CA
|
||
Admin: Guy Bartoli
|
||
To Contact: gbartoli@guild.socal.com
|
||
Ph#/Address: 310-641-6909 (5 lines)
|
||
Bps: 300/1200/2400
|
||
Bits/Par/stop: 8N1
|
||
Access details: RPG'ers, Cyperpunks, and opinionated people welcome.
|
||
Fees: RPG games and all local discussion groups are free of charge.
|
||
Access to UseNet requires a small donation to subsidize paying
|
||
for my feed.
|
||
Desc: The Guild [FTS] is approximately a year old. It was founded
|
||
with the premise that it would be primarily a RPG oriented
|
||
BBS,
|
||
but has since evolved into carrying many different SIG's.
|
||
The Guild [FTS] >does< pick up the rec.games.frp.* hierarcy
|
||
and
|
||
is also a member of the C-Link network (private FIDOnet, over
|
||
120 nodes world-wide), which also has forums on RPG games.
|
||
Notes: None - Give The Guild a call, and please mention that you saw
|
||
it advertised on the UseNet so that I know where you are
|
||
coming
|
||
from.
|
||
|
||
|
||
Name: MindVox
|
||
Location: New York, NY
|
||
Administrator: Phantom Access Technologies, Inc.
|
||
To contact: info@phantom.com - 212-988-5987 (voice)
|
||
Ph#/Address: 212-988-5030 (or telnet phantom.com)
|
||
Access Details:24 local dial-ups @ 1200 - 19.2k / Live on Internet
|
||
Fees: Ranges from $10 - $15 per month - flat rate
|
||
|
||
Description: MindVox offers access to about a dozen single and multi
|
||
player games online, ranging from the classics like Adventure
|
||
Rogue, Hack, Empire, Larn and UltraRogue, to continuing work
|
||
on its custom object-oriented virtual world called MAELSTROM.
|
||
MAELSTROM is currently up and down depending on its testing
|
||
status but is expected to be solid by late 1992. Members can
|
||
also use MindVox to access a list of 10 different Multi-User
|
||
Dimensions throughout the United States, Germany and Sweden
|
||
(the latter two come with english-version toggles and various
|
||
MUD's include 3-d graphics and POV player location charts).
|
||
A huge variety of material and scenarios to deal with, their
|
||
development team at Phantom Access includes some of the
|
||
members of the original teams that designed the first online
|
||
multi-player games to ever exist.
|
||
|
||
|
||
Notes: MindVox is the system of Phantom Access. It's very large
|
||
and covers a wide variety of features and services that
|
||
are included in signing on (Usenet, worldwide Chat network,
|
||
online single and multi-user games, etc). The main focus
|
||
of MindVox is on Cyberspace and role-playing. They have
|
||
been covered in dozens of articles both hard-copy and
|
||
electronically. One of the principle owners is a writer
|
||
for Mondo 2000; most of the owners are ex-Legion of Doom
|
||
and other older hacker groups. Overall its a very
|
||
interesting place to hang out even discounting the games.
|
||
All new accounts are offered demo-time to look through the
|
||
system and get familiar with its features before subscribing.
|
||
|
||
|
||
Name: Dunkelzahn's Lair
|
||
Type: TinyMUD hybrid (With message bases, etc.)
|
||
Access: (413) 543-0148 During the School Year.
|
||
Location: University of Massachusetts, Amherst
|
||
Description: For everyone who likes games. Also offers a
|
||
reactive environment for posting.
|
||
Note: Is run on a 286, so is not the true MUD, it is a
|
||
hybrid version.
|
||
|
||
Name: Toronto Twilight Communications (TTC)
|
||
Type: PCBoard v14.5 (IBM, AMIGA, MAC support)
|
||
Location: Toronto, Ontario, Canada
|
||
Administrator: Rick DiLorenzo (SysOp), Various Co-SysOps
|
||
To contact: cs922056@juno.ariel.yorku.ca
|
||
Ph#/Address: (416) 733-9012 DATA
|
||
Access Details: All BPS rates, 6 Nodes, N-8-1 supported
|
||
Fees: FREE
|
||
Description: AD&D, Call of Cthulhu, D&D, GURPS, Paranoia, Lost Souls,
|
||
Rifts, many others.
|
||
Notes: Call - any games not listed may be set up and run!
|
||
On-line doors (20+, from Trade Wars 2002 to The Pit),
|
||
1.2gb file section (2 CD-ROM drives), 5+ mail networks.
|
||
|
||
MORE LISTS OF BBS'S
|
||
|
||
If you find a BBS which is of interest to other games, let us know.
|
||
If possible, please use the following template. Multiple lines
|
||
for each entry are OK.
|
||
|
||
Name :
|
||
Type :
|
||
Location :
|
||
Administrator :
|
||
To contact :
|
||
Ph#/Address :
|
||
Access Details :
|
||
Fees :
|
||
Description :
|
||
Notes :
|
||
|
||
From: rg-frp-announce@magnus.acs.ohio-state.edu
|
||
Date: 11 Mar 93 21:58:08 GMT
|
||
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
|
||
Subject: [rec.games.frp.*] Roleplaying mailing lists and digests part 2/2
|
||
|
||
Archive-name: games/roleplay/part5
|
||
Last-modified: 3/10/93
|
||
|
||
MAILING LISTS AND DIGESTS part 2/2
|
||
|
||
The next large group of entries describe Internet mailing lists.
|
||
Some of them allow automated subscriptions and/or archive retrieval,
|
||
others do not. To join, send electronic mail to the address listed under
|
||
"Contact:". Send submissions to the "List:" address.
|
||
|
||
Contents:
|
||
Traveller Mailing List
|
||
Ars Magica Mailing List
|
||
GRASS (Generic Religions and Secret Societies )
|
||
Champions mailing list
|
||
TORG
|
||
Call of Cthulhu Mailing List
|
||
Warhammer Mailing List
|
||
CAMELOT mailing list
|
||
VAMPIRE Mailing List
|
||
IFGS Mailing List
|
||
Forgotten Realms Mailing List
|
||
Interactive Literature Foundation (ILF) mailing list
|
||
Warhammer 40K Mailing List
|
||
San Francisco Bay Area Gamer's Mailing List
|
||
** Miniatures Mailing List
|
||
Ravenloft Mailing List
|
||
Amber Mailing List
|
||
** The Wizards of the Coast announcement list
|
||
** The Talislanta discussion group
|
||
** The Primal Order discussion group
|
||
** The Experts development group
|
||
** The Rivals of Estedhil development group
|
||
** The Art of Game Mastering development group
|
||
** The Military Order development group
|
||
GURPS Announcements
|
||
GURPS discussion group
|
||
** Chaosium Digest
|
||
|
||
** - new or changed entry.
|
||
|
||
Name: Traveller Mailing List
|
||
Contact: traveller-request@engrg.uwo.ca (James T.Perkins)
|
||
List: List address made available once a new member has subscribed.
|
||
Archived: FTP from ftp.engrg.uwo.ca (129.100.100.12)
|
||
Info Updated: February 5, 1993
|
||
Notes: The Internet Traveller Mailing List is intended for the
|
||
discussion of the Traveller Science Fiction Role Playing
|
||
Game, published by Game Designers' Workshop. All variants of
|
||
Traveller (Traveller 2300, MegaTraveller, The New Era), and
|
||
Traveller games (Snapshot, Trillion Credit Squadron, etc.)
|
||
are included, too. Discussion is unmoderated and open to all
|
||
facets and levels of Traveller discussion. Listeners as well
|
||
as contributors are welcome.
|
||
Past messages are available via anonymous FTP from
|
||
ftp.engrg.uwo.ca (129.100.100.12) in the /pub/traveller
|
||
directory. The list manager can retrieve old articles, too
|
||
(but try the automated sources first, please). The archive
|
||
site is graciously administered by Dan Corrin
|
||
<dan@engrg.uwo.ca>.
|
||
|
||
|
||
Name: Ars Magica Mailing List
|
||
Contact: ars-magica-request@soda.berkeley.edu
|
||
List: ars-magica@soda.berkeley.edu
|
||
Archived: FTP from soda.berkeley.edu
|
||
Info Updated: 12-Mar-1992
|
||
Notes: An FTP-able archive exists at soda.berkeley.edu in
|
||
the pub/ars_magica directory. Send requests for archive info to
|
||
Shannon D. Appel <appel@soda.berkeley.edu>.
|
||
|
||
Name: GRASS (Generic Religions and Secret Societies)
|
||
Contact: GRASS-SERVER@wharton.upenn.edu
|
||
List: GRASS@wharton.upenn.edu
|
||
Administrator: GRASS-REQUEST@wharton.upenn.edu
|
||
Archived: Mail to GRASS-SERVER@wharton.upenn.edu
|
||
Info Updated: 29-Jun-1992
|
||
Notes: The GRASS (Generic Religions and Secret Societies) mailing list
|
||
is a small working group formed in order to write up religions
|
||
and secret societies for use in role-playing games. Both
|
||
real-world and fictional religions and secret societies are
|
||
covered. Before you join GRASS you must demonstrate that you
|
||
are serious about at least occasionally producing something
|
||
useful by producing a substantive original writeup of a
|
||
religion or secret society in some format or another and
|
||
sending it to grass@wharton.upenn.edu. Once you have sent your
|
||
first writeup in you will be added to the mailing list. We do
|
||
have a preferred format for write-ups. In order to get a copy
|
||
send mail to GRASS-SERVER@wharton.upenn.edu with a subject line
|
||
of GET GRASS.FORMAT You do NOT have to join the mailing list in
|
||
order to see what the mailing list produces. Anyone can use the
|
||
mail archive server to retrieve articles or discussion logs.
|
||
Archives may be retrieved via GRASS-SERVER. To use the
|
||
GRASS-SERVER, send mail containing the command HELP within the
|
||
subject line and/or the body of the mail message to:
|
||
GRASS-SERVER@wharton.upenn.edu
|
||
|
||
Name: Champions mailing list
|
||
Contact: champ-request@elysium.esd.sgi.com
|
||
List: champ@elysium.esd.sgi.com
|
||
Status: Active:
|
||
Info Updated: 1-Feb-1991
|
||
Notes: The list manager asks that new subscribers include their
|
||
address (preferably in domain notation) in their subscription
|
||
request.
|
||
|
||
|
||
Name: TORG
|
||
Contact: torg-request@morticia.cnns.unt.edu
|
||
List: torg@morticia.cnns.unt.edu
|
||
Administrator: torg-owner@morticia.cnns.unt.edu
|
||
Archived: FTP from morticia.cnns.unt.edu.
|
||
Status: Active
|
||
Info Updated: 15-Aug-1991
|
||
Notes: An Internet mailing list to discuss the possibilities of the
|
||
Infiniverse. For information, send email to the contact
|
||
address. On the subject line, type the single word "help". This
|
||
mailing list is also gatewayed to the usenet newsgroup
|
||
alt.games.torg. To subscribe, send email to the contact
|
||
address. On the subject line type "subscribe" (or "sub"). No
|
||
parameter is necessary for the subscription command.
|
||
Optionally, you may type your name after the subscription
|
||
command. It will be visible on the list along with your
|
||
address. Optionally, also, you may give the command "subscribe
|
||
-". This hides your address from others on the list. To
|
||
unsubscribe, send your request to torg-request. The subject
|
||
line and/or the first line of the mail should read:
|
||
unsubscribe {user}
|
||
where {user} is the address that you wish to unsubscribe. Torg
|
||
archives are available via anonymous ftp in pub/lists at
|
||
morticia.cnns.unt.edu. You may make submissions in the
|
||
directory pub/lists/submissions The list is coordinated by
|
||
Clay Luther (cluther@morticia.cnns.unt.edu).
|
||
|
||
|
||
Name: Call of Cthulhu Mailing List
|
||
Contact: cthulhu-request@cs.qmw.ac.uk
|
||
Status: Active
|
||
Info Updated: 12-May-1991
|
||
Notes: A mailing list for discussion about *the* horror frp. CoC.
|
||
|
||
Name: The Warhammer Mailing List
|
||
Contact: wfrp-request@morticia.cnns.unt.edu
|
||
List: wfrp@morticia.cnns.unt.edu
|
||
Administrator: wfrp-owner@morticia.cnns.unt.edu
|
||
Status: Active?
|
||
Info Updated: 30-May-1991
|
||
Notes: For the discussion of Games Workshop's Warhammer Universe, the
|
||
Old World, Warhammer Fantasy Role Play, and Warhammer Fantasy
|
||
Battle. The Warhammer mailing list is running ListMan 1.0b List
|
||
Manager software. To subscribe, send email to the above
|
||
request address and as the first word on the subject line or
|
||
any line in the text of the message put the word "sub". You may
|
||
also include a parameter with the sub command. This parameter
|
||
will be treated as your *real* name, not your address (which is
|
||
determined from your mail headers). You may also send
|
||
wfrp-request other commands, not the least of which is "help".
|
||
|
||
Name: The Stormbringer Mailing List
|
||
Contact: stormbringer-request@ocf.Berkeley.EDU,appel@soda.Berkeley.EDU
|
||
List: stormbringer@ocf.Berkeley.EDU
|
||
Status: Active
|
||
Info Updated: 25-Feb-1991
|
||
Notes: The Stormbringer mailing list exists for both the fans of
|
||
Michael Moorcock's books and those who enjoy Chaosium's games,
|
||
STORMBRINGER and HAWKMOON.
|
||
|
||
Name: CAMELOT mailing list
|
||
Contact: camelot-request@castle.ed.ac.uk
|
||
List: camelot@castle.ed.ac.uk
|
||
Status: Active
|
||
Info Updated: 15-Jun-1991
|
||
Notes: A new mailing list on the subject of Arthurian legend and Grail
|
||
Lore. The 'Matter of Britain', as it is known, in all its
|
||
guises and all related subjects will be discussed in an
|
||
unmoderated mailing list. Camelot is a forum for discussion of
|
||
all Arthurian fields of interest. The mailing list is new
|
||
(started on 11 Jun 1991) and is run by Chris Thornborrow, a
|
||
(new) member of the Pendragon Society who has studied Arthurian
|
||
legend and Grail Lore for quite a while.
|
||
|
||
Name: VAMPIRE Mailing List
|
||
List: VAMPIRE@math.ufl.edu
|
||
Contact: VAMPIRE-REQUEST@math.ufl.edu
|
||
Administrator: Bob Slaughter <bss@math.ufl.edu>
|
||
Archived: anonymous ftp to soda.berkeley.edu in pub/vampire
|
||
Info Updated: 5-jun-1992
|
||
Notes: There is now a mailing list dedicated to the White Wolf
|
||
Role-Playing game, "Vampire". To subscribe, send a message
|
||
containing "sub <addr> vampire" to LISTSERV@math.ufl.edu. To
|
||
UNSUB, send a message containing "unsub <addr> vampire" to the
|
||
listserver as well. The <addr> is optional, in case you want to
|
||
receive the list at a different mailing address.
|
||
|
||
|
||
Name: IFGS, International Fantasy Gaming Society
|
||
Contact: Greg Trotter <greg@slinky.fidonet.org>
|
||
List: ifgsrpg@slinky.fidonet.org
|
||
Status: Active
|
||
Info Updated: 03-Sept-1991
|
||
Notes: This is a FidoNet/Internet email list for the promotion and
|
||
discussion of Live Action Roleplaying games, mainly of the IFGS
|
||
variety (but we LOVE to hear about other games like SIL/ILF,
|
||
The Fantasy Alternative, The Great Escape, etc.)
|
||
|
||
|
||
Name: The Forgotten Realms Mailing List
|
||
Contact John Feldmeier <johnf@ccwf.cc.utexas.edu>
|
||
List: fr@ccwf.cc.utexas.edu
|
||
Status: active
|
||
Info Updated: 12-Jan-1992
|
||
Notes: Anything involving the Forgotten Realms is accepted.
|
||
|
||
|
||
Name: Interactive Literature Foundation (ILF) mailing list
|
||
Contact: ilf-info-request@han.paramax.com
|
||
List: ilf-info@han.paramax.com
|
||
Status: Active
|
||
Info Updated: 20-Sep-1992
|
||
Notes: This mailing list is for the discussion of live action role
|
||
playing, most often the type not covered by IFGS-style games,
|
||
but open to all discussions of interactive literature (another
|
||
name for live action role playing games!). US Mail address for
|
||
the ILF:
|
||
PO Box 196
|
||
Merrifield, VA 22116-0196
|
||
The ILF's quarterly journal is called METAGAME and articles
|
||
about live action role playing are always welcome! Send
|
||
articles to: jim@visix.com. Other questions about the ILF
|
||
should be sent to: Terilee Edwards <tnc!m0054@uunet.uu.net>
|
||
Ilf-info is NOT a function of nor is it sponsored by the
|
||
Interactive Literature Foundation and never really has been.
|
||
It is a mail repeater run by Tom Jewell of Cruel Hoax
|
||
Productions (an IL game production group) as a public service.
|
||
Tom is not associated with the ILF and merely sponsors the list
|
||
for fun.
|
||
|
||
Name: The Warhammer 40K Mailing List
|
||
Contact: war40k-request@bismarck.gatech.edu
|
||
List: war40k@bismarck.gatech.edu
|
||
Admin: Greg Williams <gw18@prism.gatech.EDU>
|
||
Status: Active
|
||
Info Updated: 12-Jan-1992
|
||
Notes: Reviews of 40K books as they come out, preferably from
|
||
more than one source. Other people's armies in detail. A
|
||
section on paint schemes and markings. New equiptment.
|
||
Houserules. Discussions of tactics in 40K. What's worked
|
||
for you in the past, Space Marine, etc.
|
||
|
||
Name: The San Francisco Bay Area Gamer's Mailing List
|
||
Contact: bag-request@gomez.intel.com (D. J. McCarthy)
|
||
List: List adress made available once a new member has subscribed.
|
||
Archived: No
|
||
Info Updated: 23-SEP-1991
|
||
Notes: The Bay Area Gamer's mailing list is for discussion and
|
||
information-spreading about various role-playing, board, and
|
||
war games and conventions throughout the 408, 415, and 510 area
|
||
codes.
|
||
|
||
Name: The Miniatures Mailing List
|
||
Contact minilist-request@cs.unc.edu
|
||
Status: Active
|
||
Info Updated: 5-Feb-1993
|
||
Notes: The Figures Mailing List is an archived mailing list for
|
||
discussion of painting, sculpting, converting, and
|
||
displaying of miniature figurines, generally for
|
||
wargaming or fantasy role-playing games, and generally in
|
||
the smaller scales (15mm-30mm).
|
||
|
||
To subscribe, send e-mail to
|
||
minilist-request@cs.unc.edu
|
||
with subject
|
||
SUBSCRIBE
|
||
You should receive a help file in acknowledgement.
|
||
|
||
Name: Ravenloft Mailing List
|
||
Contact: rl-request@ais.org
|
||
List: rl-list@ais.org
|
||
Archived: ftp from tybalt and greyhawk
|
||
Info Updated: 2-May-1992
|
||
Notes: Chat about doomful things in general, centered around TSR's
|
||
campaign world of Ravenloft. Archived materials include
|
||
reviews, discussion, monsters, magic items, computerized sound
|
||
files, etc.
|
||
|
||
Name: Amber Mailing List
|
||
Contact: oberon-request@amber.uchicago.edu
|
||
List: oberon@amber.uchicago.edu
|
||
Listowner: cliff@uchicago.edu
|
||
Moderator: Cliff Winnig
|
||
Archived: not at this time
|
||
Info Updated: 11-Nov-1992
|
||
Notes: This list is for the discussion of the Amber Diceless
|
||
Role-Playing Game and the Amber novels, and is completely
|
||
unmoderated.
|
||
Mod-Quote: I'd like to publicly thank Dave Martin for doing a wonderful
|
||
job as the list's founder and first administrator!
|
||
|
||
Name: The Wizards of the Coast announcement list
|
||
Contact: listserv@wizards.com
|
||
List: not applicable
|
||
Moderator: Peter D Adkison <mavra@wizards.com>
|
||
Notes: This mailing list is used for general announcements and press
|
||
releases. Posting to this list should only be done by WotC
|
||
personnel. Membership on this list will keep you informed of
|
||
forthcoming WotC products, changes in management, and so forth.
|
||
Mail volume is kept light, and all messages clearly state the
|
||
intent of the message right at the beginning so people can skip
|
||
to the next message if they're not interested.
|
||
Requirements: None. We recommend that everyone who has any interest in
|
||
Wizards of the Coast at all join this mailing list.
|
||
|
||
|
||
Name: The Talislanta discussion group
|
||
Subscription: listserv@wizards.com
|
||
Posting: talislanta-l@wizards.com
|
||
Moderator: Beverly Marshall Saling (persistence@wizards.com)
|
||
Notes: Free form discussion of the Talislanta game system and
|
||
universe.
|
||
|
||
Name: The Primal Order discussion group
|
||
Subscription: listserv@wizards.com
|
||
Posting: tpo-l@wizards.com
|
||
Moderator: Peter D Adkison <mavra@wizards.com>
|
||
Notes: Free form discussion of *The Primal Order.* The author of the
|
||
book is the moderator of the group.
|
||
|
||
Name: The Experts development group
|
||
Subscription: listserv@wizards.com
|
||
Posting: experts-l@wizards.com
|
||
Moderator: Peter D Adkison <mavra@wizards.com>
|
||
Notes: This group focuses in on the task of writing integration notes
|
||
for converting gaming stats from some system-independent
|
||
platform to various game systems. The integration notes for
|
||
*The Primal Order,* and the upcoming *Pawns: The Opening Move*
|
||
were written by this group. If you're a rules-lawyer this is
|
||
the place for you.
|
||
Requirements: Thorough knowledge of at least one game system in print.
|
||
|
||
Name: The Rivals of Estedhil development group
|
||
Subscription: listserv@wizards.com
|
||
Posting: rivals-l@wizards.com
|
||
Moderator: Jonathan Tweet <jot@aol.com>
|
||
Notes: This group is for playtesting and critique of the *Rivals of
|
||
Estedhil* module being written for Wizards of the Coast by
|
||
Jonathan Tweet (*Ars Magica, Talislanta, Over The Edge*). This
|
||
|
||
module is for the Primal Order line.
|
||
Requirements: Familiarity with *The Primal Order.*
|
||
|
||
Name: The Art of Game Mastering development group
|
||
Subscription: listserv@wizards.com
|
||
Posting: taogm-l@wizards.com
|
||
Moderator: Ken McGlothlen <mcglk@wizards.com>
|
||
Notes: Development group for discussion, critique, and research
|
||
involving the forthcoming book by Ken McGlothlen, *The Art of
|
||
Game Mastering (TaoGM).*
|
||
|
||
Name: The Military Order development group
|
||
Subscription: listserv@wizards.com
|
||
Posting: tmo-l@wizards.com
|
||
Moderator: Peter D Adkison <mavra@wizards.com>
|
||
Notes: Development group for discussion, critique, and research
|
||
involving the forthcoming capsystem by Peter Adkison,
|
||
*The Military Order.*
|
||
|
||
Name: gurps-announce-ext
|
||
Subscription: laird@think.com
|
||
Posting: on approval of subscription
|
||
Moderator: Laird Popkin (laird@think.com)
|
||
Notes: gurps-announce-ext, is for occasional GURPS product and
|
||
playtest announcements and things along those lines.
|
||
|
||
Name: gurps-ext
|
||
Subscription: laird@think.com
|
||
Posting: on approval of subscription
|
||
Moderator: Laird Popkin (laird@think.com)
|
||
Notes: gurps-ext, is for general GURPS discussion. It's a small
|
||
list right now, intended for "serious" discussions of GURPS
|
||
issues. The current topic of discussion is "what should be
|
||
in the next edition of the GURPS Basic Set."
|
||
|
||
Name: Chaosium Digest
|
||
Subscription: appel@ezro.berkeley.edu
|
||
Notes: The Chaosium Digest shall specifically be a forum for all
|
||
of the great Chaosium games that do not already have a
|
||
place of discussion.
|
||
|
||
This includes (but is not limited to): Basic Role Playing,
|
||
Call of Cthulhu, Elric!, Elfquest, Hawkmoon, Pendragon,
|
||
Ringworld, Stormbringer, Superworld, Worlds of Wonder,
|
||
Arkham Horror, Perilous Encounters and Stomp!
|
||
|
||
The Chaosium Digest will NOT include articles for games
|
||
which already have forums of discussion. As far as I know,
|
||
this only includes Runequest right now (all discussion on
|
||
Runequest should be directed to the excellent RuneQuest
|
||
digest, administered by Henk Langeveld).
|
||
|
||
From: rg-frp-announce@magnus.acs.ohio-state.edu
|
||
Date: 11 Mar 93 21:58:23 GMT
|
||
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
|
||
Subject: [rec.games.frp.*] Roleplaying net.*.books,faq keepers
|
||
|
||
Archive-name: games/roleplay/part7
|
||
Last-Modified: 3/10/93
|
||
|
||
NET BOOKS
|
||
|
||
One class of article which is typically not posted to rec.games.frp.misc
|
||
is the net.book. Though they are occasionally posted to
|
||
rec.games.frp.archives, you may be more likely to find them at an ftp
|
||
site or other archive. Here is a list of net.*.books, along with the
|
||
names of the designated compilers, names of archive sites where known,
|
||
and a short, opinionated description.
|
||
|
||
Contents:
|
||
Net.Spell.Book
|
||
Net.Prayer.Book
|
||
Net.Plots.Book
|
||
Net.Traps.Book(s) (two different collections)
|
||
Net.Fantasy.Character.Book
|
||
Net.AD&D.Character.Book
|
||
Net.GURPS.Spell.Book
|
||
Net.Resources.Book
|
||
Net.Forgotten.Realms.Book (Tome of the Forgotten Realms)
|
||
Net.Sphere.Book(s)
|
||
Net.Bard.Songs.Book (V1 and V2)
|
||
Net.Shadowrun.Book
|
||
Net.Monstrous.Compendium
|
||
Net.Fiction.Story
|
||
ADND-L Lists of Net.*.Books
|
||
|
||
FAQ KEEPERS
|
||
|
||
In addition to the general FAQ (of which this is part 7, there are other
|
||
FAQ (frequently asked question lists) which are maintained by other members
|
||
of the net community.
|
||
|
||
Contents:
|
||
|
||
** Shadowrun FAQ
|
||
** GURPS FAQ
|
||
** ADND FAQ
|
||
** The General FAQ
|
||
|
||
=============== NET.BOOKS ==================================================
|
||
|
||
Name: Net.Spell.Book
|
||
Compiler: Boudewijn Wayers <wsbusr1@urc.tue.nl>
|
||
Description: A collection of D&D like spells for magic users. They
|
||
are stored in Zoo'ed, uuencoded format if you get them from
|
||
Boudewijn, so unless you are an old pro at BBS play you better
|
||
look in one of the other archives for them.
|
||
|
||
|
||
Name: Net.Prayer.Book
|
||
Compiler: Boudewijn Wayers <wsbusr1@urc.tue.nl>
|
||
Description: A collection of D&D like spells for priests. They
|
||
are stored in Zoo'ed, uuencoded format if you get them from
|
||
Boudewijn, so unless you are an old pro at BBS play you better
|
||
look in one of the other archives for them.
|
||
|
||
|
||
Name: Net.Plots.Book (2 volumes complete, 3rd in progress)
|
||
Compiler: Aaron `Phrixus' Sher <ars3_cif@uhura.cc.rochester.edu>
|
||
Archived: GRASS-SERVER among others
|
||
Description: A list of plots for roleplaying games in order
|
||
from shortest plots to longest ones. some of them are very
|
||
good. An overabundance of liches in the first. No liches
|
||
in the second.
|
||
|
||
|
||
Name: Net.Traps.Book(s) (two different collections)
|
||
Compilers: James C Phillips <jphillip@ecn.purdue.edu>
|
||
Michael Sloves <grms@marist.bitnet>
|
||
Updated: 1-Jan-1992
|
||
Description: A list of traps for dungeons. includes these
|
||
categories, maybe more, Creator, Location type, Trigger
|
||
Type, Trigger Description, Effect Type, Effect, Disarming,
|
||
Game system if necessary.
|
||
|
||
|
||
Name: Net.GURPS.Spell.Book
|
||
Compiler: Raven <bfwong@tsunami.berkeley.edu>
|
||
Archived: eklektik.cs.pitt.edu
|
||
Description: A list of spells for the standard GURPS magic system.
|
||
the first collection is pretty well done, with only a few
|
||
munchkin bait spells. The second collection is under way now.
|
||
** eklektic is no longer available, watch for an update soon! **
|
||
|
||
Name: Net.Forgotten.Realms.Book (Tome of the Forgotten Realms)
|
||
Compiler: Chris <CMK113@psuvm.psu.edu>
|
||
Description: All things forgotten from the Realms. As such,
|
||
plotlines, folklore, new places, NPCs, monsters, and even
|
||
PSEUDO-Fluff are all acceptable submissions. The
|
||
compiler is also looking for information to put in
|
||
Net.books for Greyhawk, Dragonlance, Ravenloft, and
|
||
Spelljammer.
|
||
|
||
|
||
Name: Net.Sphere.Books
|
||
Compiler: Christopher M. Knuth <cmk113@psuvm.psu.edu>
|
||
Description: A *HUGE* project covering: Non-Player Characters, New
|
||
Deities, New Countries, or Buildings (Towers, Castles,
|
||
Etc.), New Spells (special to sphere), New Prayers, New
|
||
Monsters, New Weapons & Armor, New Classes & Races,
|
||
Miscellaneous Information, Extended Time Lines, etc. For
|
||
all the different TSR-published settings for the D&D and
|
||
AD&D games. [Intended but not completed. Don't expect it
|
||
any time soon. --LJM]
|
||
|
||
|
||
Name: Net.Bard.Songs.Book
|
||
Compiler: Jeff Gostin <jgostin@eternal.chi.il.us>
|
||
Archived: sandman.cco.caltech.edu, greyhawk.stanford.edu
|
||
Description: A bunch of mostly goofy bard songs. Pretty good. Absolutely
|
||
fits the definition of "fluff". Versions 1 and 2 are available
|
||
in ASCII only on the above sites.
|
||
|
||
|
||
Name: Net.Shadowrun.Book
|
||
Compiler: Jerry Stratton <jerry@teetot.acusd.edu>
|
||
Description: _The Annual Neo-Anarchists' Guide to Everything Else_ is
|
||
coming your way soon. Jerry is looking for Regional
|
||
Descriptions (your home town, chummer!), New Spells,
|
||
Spirits, Cyber, Equipment, Skills, Adventures, Creatures.
|
||
|
||
[29-Jun-1992] The First and Second Annual Neo-Anarchists
|
||
Guide to Everything Else are now ready. You can get it
|
||
via ftp at teetot.acusd.edu in the directory /pub/Beelzebub/
|
||
Role-Playing.
|
||
These are in RTF.
|
||
|
||
Name: Net.Monstrous.Compendium (LaTeX only currently)
|
||
Compiler: Robert Chrisitian <robertc@garfield.cs.mun.ca>
|
||
Description: A collection of AD&D monsters to be used with the 2nd Ed
|
||
rules. Submissions and requests for the compendium always
|
||
welcomed.
|
||
|
||
Name: Net.Fiction.Story
|
||
Compiler: mar@astrop.physics.su.OZ.AU
|
||
Archived: suphys.physics.su.OZ.AU rpghelper/net.fiction.story
|
||
Description: Up to the minute-proofread and edited version of the
|
||
Net.Fiction Story in LaTex format. Files are allofit.tex (for
|
||
the LaTex version) and allofit.tex.z for the compressed version
|
||
of the same.
|
||
|
||
* * * * * * * * * *
|
||
|
||
Name: ADND-L Lists of Net.*.Books
|
||
Compiler: Freeman MacCleane <ADP89@msu.edu>
|
||
Description: A list of projects begun and/or announced fairly
|
||
recently on the ADND-L mailing list, all centered around the
|
||
xD&D game(s).
|
||
|
||
|
||
============= FAQ Keepers ===================================================
|
||
|
||
Name: Shadowrun FAQ
|
||
Keeper: Wordman (lward@husc.harvard.edu)
|
||
Posting: Monthly (or more often when needed)
|
||
|
||
Name: GURPS FAQ
|
||
Keeper: Jim Duncan (duncanj@umd5.umd.edu)
|
||
Posting: Every 4-6 weeks
|
||
Notes: Quoted from the Keeper:
|
||
|
||
I usually check in on the Illuminati BBS (Steve Jackson Games' BBS)
|
||
once or twice a week. I may get some of my FAQs from there and add
|
||
them even if they have not been FAQ in rec.games.frp.*.
|
||
Submissions should have GURPS FAQ in the subject line.
|
||
|
||
|
||
Name: ADND FAQ
|
||
Keeper: Chris Warren (warren@Apple.COM)
|
||
Posting: Monthly
|
||
|
||
Name: The General rec.games.frp.* FAQs
|
||
Keeper: cwatters@magnus.acs.ohio-state.edu (Coyt Watters)
|
||
Posting: Biweekly, weekly at beginning of fall quarter.
|
||
Notes: Email me for any changes to the 8 (soon to be 9) part
|
||
general FAQ. Typos, corrections, suggestions, submissions
|
||
all cheerfully received by my automated mailer, then
|
||
scowlingly inserted somewhere into the FAQ.
|
||
|
||
|