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From: rg-frp-announce@magnus.acs.ohio-state.edu
Date: 11 Mar 93 21:50:07 GMT
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
Subject: [rec.games.frp.*] Welcome to the roleplaying discussion groups!
Archive-name: games/roleplay/part1
Last-modified: 3/10/93
Many FAQs, including this one, are available on the archive site
rtfm.mit.edu in the directory pub/usenet/news.answers. The name
under which a FAQ is archived appears in the Archive-name
line at the top of the article.
Welcome to the rec.games.frp newsgroups
Please send suggested corrections and additions to the following
address:
CWATTERS@magnus.acs.ohio-state.edu
* Asterisks are used to indicate new/updated information.
This is the first of a set of semi-monthly posts, all of which are
posted to rec.games.frp.announce.
1 Welcome to the rec.games.frp newsgroups!
2 Frequently asked questions, part 1
2a Frequently asked questions, part 2
3 Archive sites with Roleplaying material
4 Roleplaying Mailing Lists and Digests part 1/2
5 Roleplaying Mailing Lists and Digests part 2/2
6 BBS's of interest to Roleplaying gamers
7 Roleplaying Net.*.books, Gaming FAQ Keepers
8*** Armor, armament, and bows in Medieval Times
*** - any day now!
WELCOME TO THE REC.GAMES.FRP NEWSGROUPS!
The Charter for this newsgroup is in the following article, with
the answers to frequently asked questions.
This article collects important information which will help you use this
newsgroup. If you're new to the rec.games.frp newsgroups, please take a
few minutes to read the rest of this posting and the associated
administrivia postings. If you are also new to netnews, please read
through the net etiquette postings in news.announce.newusers, including
"Introduction to news.announce," "What is Usenet?", "Rules for posting
to Usenet", "A Primer on How to Work With the Usenet Community", "Hints
on writing style for Usenet", "Answers to Frequently Asked Questions",
and "Emily Postnews Answers Your Questions on Netiquette". Some of these
postings may be found most easily in news.answers,rec.answers.
Other postings that you should be familiar with, though you don't have
to read them all the way through at first, include: "How to Get
Information about Networks"; "List of Active Newsgroups"; "Publicly
Accessible Mailing Lists, Parts I, II, & III"; "List of Periodic
Informational Postings"; "Alternative Newsgroup Hierarchies, Parts I &
II"; and "A Guide to Social Newsgroups and Mailing Lists".
Finally, here are some regular postings that new users probably don't
need to read unless they want to build newsreading software, create a
newsgroup, or get more involved with the network than most users seem
to: "USENET Software: History and Sources"; "How to Create a New
Newsgroup"; "Regional Newsgroup Hierarchies, Part I,II,III"; "List of
Moderators"; "How to Create a New Trial Newsgroup"; "Checkgroups
message (with INET groups)"; and "How to Construct the Mailpaths
File".
WHAT DOESN'T BELONG IN REC.GAMES.FRP.*?
These groups are *not* intended for the discussion of wargames and other
board games, except as directly related to role-playing games; try
rec.games.board instead. Nor is this the proper group for discussing
computer games. Computer game discussions and spoiler requests for
Adventure-type games (such as Zork and Ultima) belong in
rec.games.video, rec.games.misc, rec.games.int-fiction, rec.games.mud,
rec.games.moria, or the relevant computer-related newsgroup (e.g.,
comp.sys.mac.games).
* The general consensus is that the ROLEPLAYING aspects of games which are
primarily tabletop or board games, i.e. BattleTech and WarHammer 40k, are
welcome here, postings of a tactical or "wargaming" nature should be posted
to rec.games.board*
SUGGESTIONS FOR POSTING
The following suggestions are intended to SUPPLEMENT the general
guidelines for posting to the net. You should already be familiar with
the guidelines contained in "Rules for posting to Usenet", "A Primer on
How to Work With the Usenet Community", and "Hints on writing style for
Usenet", which can be found in the newsgroup news.announce.newusers.
The most relevant parts of these postings, or rather the parts of these
postings most often ignored on these newsgroups, are: Don't post anything
that is intended for only one other person, send flames and arguments
through E-mail; Read threads through to the end before adding to them,
often other people make your point first (M or m is a very useful
keystroke in rn); Don't post "yeah, me too" articles; Don't quote
excessively, especially don't quote the entirety of another person's
posting and then add two lines at the bottom, if someone wants to read
the entire first posting they can go back and read it for themselves.
When posting messages to a large newsgroup there are several things you
can do to help readers cope with the volume. First and foremost is to
use the right newsgroup, and avoid cross-posting. If your posting is an
original piece of work which can stand on its own without comments by
other people, such as a story or poem based on a roleplaying game, a
scenario, campaign background, or the like, then post it to
rec.games.frp.archives, the newsgroup for "keepers." If your posting is
an announcement about a new roleplaying product, a roleplaying
convention, a pbem, and so on, post it to rec.games.frp.announce. If
your posting concerns official rules or official game backgrounds for
D&D, AD&D1, AD&D2, or BD&D, then post it to rec.games.frp.dnd. If you
are posting to buy or sell roleplaying materials, post to
rec.games.frp.marketplace. If your posting is intended to convince
people that one roleplaying game is better than some or all other
roleplaying games, or other inflammatory opinions, then post it to
rec.games.frp.advocacy. Finally, if your post doesn't fit into any of
the above niches, as is the case with a large plurality of postings,
then send it to rec.games.frp.misc.
Rec.games.frp is a defunct newsgroup, please post new threads on other
newsgroups instead.
Second, no matter what newsgroup you post to, please use descriptive
titles. Whenever you post an article which is specific to a particular
game system, please include the name of the system in the Subject of
your post. Subjects like: "Combat initiative in AD&D" or "Champions
Character: Nightstorm" are much more informative than "Combat" or
"Character: Nightstorm".
If you're posting a story, you are urged to include the word STORY in
the subject, and to use a consistent title for your work. If you post
an article related to Tabolport Net City project, please include the
word TABOLPORT in the subject so that the appropriate persons will see
Here is a short list of keywords which you may want to include in
the subject lines of your postings to rec.games.frp.*
META: for meta-discussion about the newsgroup, like this thread
LARP: Discussion of "Live Action Role Playing"
PBEM: announcement concerning a play by e-mail roleplaying campaign
FORSALE: games for sale announcements
WANTED: games wanted announcements
CON: convention announcements and discussion
STORY: stories
FLUFF: non-story, non-game, anecdotes, like the bard songs, silly
knight names, and other basically humorous offerings.
When offering character classes, skill lists, magic spells, monsters,
character sheets, and the like, the name of the game system (or its
abbreviation) is appropriate for the subject line.
I (early in my Net.career) solicited the net for suggestions, yielding an
extremely comprehensive list of games and likely abbreviations for them,
of which I have extracted the following. If you must abbreviate the name
of the game, try to choose an abbreviation from this list.
Abbreviation System Name
AD&D Advanced Dungeons and Dragons, either edition
AD&D1 Advanced Dungeons and Dragons, First Edition
AD&D2 Advanced Dungeons and Dragons, Second Edition
Ars Ars Magica
Btech,btek Battletech
C&S Chivalry and Sorcery
CHAMPS Champions
CoC Call of Cthulu
CP2020 Cyberpunk or Cyberpunk 2020
D&D Dungeons and Dragons
FH Fantasy Hero
GBI Ghostbusters International
HERO The Hero System (Champions, Fantasy Hero, Star Hero, etc)
MEK2 Mekton 2
MERP Middle Earth Role Playing
MSH Marvel Super Heroes
Mtrav MegaTraveller
PAL Palladium
RM Rolemaster
RQ RuneQuest
SFB Star Fleet Battles
SRUN,SR Shadowrun
TFOS Teenagers from Outer Space
TMNT Teenage Mutant Ninja Turtles and other Strangeness
TRAV Traveller
TREK Star Trek, the Role Playing Game
T2000 Twilight 2000
V&V Villains and Vigilantes
WFRP WarHammer Fantasy Role Playing
DISTRIBUTION
As always, be sure to choose the proper distribution for your
articles. Most discussion deserves "world" distribution, but posters
of convention announcements might want to consider regional or even
local distribution. Posters seeking gaming groups to join should
limit the distribution to the area they're willing to travel. Postings of
the latter two are urged to utilize rec.games.frp.announce, geographic
distribution is limited by that groups Moderator.
FLAMES
Some topics have a way of turning into enormous arguments which
feed on themselves and take over the newsgroup for long periods of
time.
Probably the most frequent arguments come from comparison and criticism
of different game systems. That's why they have their own newsgroup,
rec.games.frp.advocacy. While discussion along these lines can be
productive, flames and put-downs are not. Try to remember that people
who play a particular system probably like that system; if a friendly
recommendation won't get them to switch to something different, personal
attacks and insults certainly won't work. At the same time, people
should remember that criticism of their favorite game doesn't constitute
an attack on themselves.
Several truisms invariably come up during arguments about game systems:
1. "The game system doesn't matter as long as you've got a good GM."
2. "Preference of one system over another is largely a matter of taste."
3. "The reason for playing these games is to have *fun*, and whatever
game you enjoy is the one that's right for you."
Few would disagree with the above statements--but if you post, don't
just repeat the obvious. Granted that you like one game better than
another, try to explain *why*. Other people may not agree with your
preference, but at least they'll be able to learn something about the
games you're discussing.
A second occasional point of dispute concerns whether Society for
Creative Anachronism dueling provides valid data for the purpose of
reality-checking combat systems. The prospect of a bunch of people who
play games with pencil and paper arguing over the realism of SCA
tourneys is ironic, to say the least. All that can be hoped for is that
participants in any such discussion will follow the rules of courtesy
established by the Society. (In-depth discussion of SCA-related issues
should be directed to rec.org.sca.)
From: rg-frp-announce@magnus.acs.ohio-state.edu
Date: 11 Mar 93 21:57:30 GMT
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
Subject: [rec.games.frp.*] Frequently asked questions Part 1
Archive-name: games/roleplay/part2
Last-Modified: 3/10/93
* Asterisks denote new/updated items. *
* Please also see the DND FAQ on rec.games.frp.dnd, the Shadowrun FAQ, and
the GURPS FAQ on .misc.
FREQUENTLY ASKED QUESTIONS ON REC.GAMES.FRP HIERARCHY
This posting contains some of the most common questions that get posted
in the roleplaying discussion groups, at least those which have stock
answers and which aren't answered by the regular postings on
news.announce.newusers.
Questions Answered:
1: What are the rec.games.frp.* newsgroups for? What are their charters?
2: How do I get hold of a copy of the Net.<whatever>.Book?
3: What is the address for the <whatever> mailing list?
4: How do I access the <whoever> Games BBS?
5: Are there any clubs for roleplayers besides the one run by TSR, Inc?
6: Does anybody know what E. Gary Gygax is doing these days?
7: Does anybody know what Steve Perrin/Luise Perenne/Chaosium are doing
these days?
8: What is Fluff?
9: What is this rec.games.rpg newsgroup I keep seeing mentioned?
10: What's a Cthulhu?
11: I want to sell some of my old game stuff. How should I go about it?
12: What is Munchkinism? What does the Wizard of Oz have to do with
roleplaying games?
13: I've run out of adventure ideas for my game. Does anybody have ideas
for new plots?
14: What game magazines are out there?
15: I've heard of the Arduin Grimoire but am unable to find it. Where is
it?
16: What is MONTY HAUL?*
17: I want a group dedicated to my favorite game, how do I do it?*
18: What's the Facts on ICE and bankruptcy? *
19: What is FUDGE? Where Do I get it? *
* - new or updated items
1: What are the rec.games.frp.* newsgroups for? What are their charters?
NAME: rec.games.frp.advocacy
CHARTER: Frequently discussion on rec.games.frp amounts to vigorously
overstated disagreement about the quality or lack thereof of
a particular game system or game company. This unmoderated
discussion newsgroup will give readers of the rec.games.frp
hierarchy an outlet for such material. This newsgroup would
be expected to hold such lines of discussion as: Champions
versus GURPS; AD&Dv1 versus AD&Dv2; AD&D stinks; class
systems versus skill based systems; game critiques wanted;
mine are bigger than yours; and so on.
NAME: rec.games.frp.announce (Moderated)
MODERATOR: Coyt Watters <rg-frp-announce@magnus.acs.ohio-state.edu>
backup by Joshua Levy <joshua@veritas.com>
CHARTER: This group is intended for all announcements relating to
roleplaying games. This may include, but is not limited to,
game release announcements, pbem announcements, convention
announcements, and any other events. Discussion of material
in this newsgroup should be done in the appropriate
roleplaying discussion group. Please direct followup lines as
appropriate.
NAME: rec.games.frp.archives (Moderated)
MODERATOR: Mitch Gold <frp-archives@rpi.edu>
backup by Steve Mansfield <smm@uunet.uu.net>
CHARTER: This newsgroup will serve as a temporary archive for postings
that should be archived on one of the anonymous ftp or
mail-server sites, and which do not belong in one of the
other roleplaying newsgroups. Therefore only finished work
such as net.books, campaign background, convention modules,
the tabolport project, fiction, poetry, compilations, and so
on should be posted here. This newsgroup is not for
discussion purposes, and discussion of anything in this
newsgroup should take place in the appropriate roleplaying
discussion group. Please direct followup lines appropriately.
NAME: rec.games.frp.cyber
CHARTER: This moderated newsgroup is for the discussion of Cyberpunk
specific topics. This group replaces the moderated group
rec.games.cyber. Topics of a General Interest should be
directed to rec.games.frp.misc.
NAME: rec.games.frp.dnd
CHARTER: This unmoderated discussion newsgroup is for discussion of
the official rules and settings of the D&D family of
roleplaying games, produced by TSR, Inc., including
Collector's Edition Dungeons and Dragons (D&D), Basic D&D,
Advanced Dungeons and Dragons (AD&D), and AD&D Second
Edition. This proposed newsgroup would include discussion of
TSR's rules and products and compatible products, such as:
character classes; character races; monsters; magic spells;
weapons; Greyhawk; the Forgotten Realms; the Known World;
Dark Sun; Spelljammer; RavenLoft; Hollow World; City State of
the Invincible Overlord; and so on. Crossposting between this
group and other groups in the rec.games.frp hierarchy is
discouraged, however issues of general interest that happen
to involve a D&D rulebook or setting are more than welcome.
NAME: rec.games.frp.marketplace
CHARTER: This unmoderated newsgroup is intended to hold For Sale and
Wanted postings for roleplaying game materials.
NAME: rec.games.frp.misc
CHARTER: This is a discussion group for all aspects of roleplaying
games which are not subsumed within another rec.games.frp.*
newsgroup. It fully replaces rec.games.frp within the
roleplaying newsgroup hierarchy. The acronym "frp" refers to
Fantasy Role-Playing, but this does not mean that the scope
of the group is restricted to pseudo medieval settings where
magic is common and powerful. The common misuse of the word
"fantasy" comes from the marketing distinction between the
literary genres of science fiction and fantasy. Fantasy
actually means anything that is set in a time or place that
is **in some essential way** unlike our own. Science Fiction
fits this definition of fantasy, as do other genres including
Horror, Tolkeinesque High Fantasy, and Westerns. Lines of
discussion in this newsgroup can be expected to include,
among other topics: roleplaying advice; gamemastering advice;
reviews of roleplaying products; scenario ideas; rules;
errata; gaming anecdotes; and many peripherally connected
subjects. Crossposting between this group and other
roleplaying discussion groups is to be discouraged.
2: How do I get hold of a copy of the Net.<whatever>.Book?
A: First off, thanks for reading the administrative articles before
posting. One of the administrative articles is entitled
"Net.*.Books" and contains details of how to get at the Net
Books, suprisingly enough. Please check in there before posting a
request to rec.games.frp.misc.
3: What is the address for the <whatever> mailing list?
A: Once again you'll find the answer in another of the
administrative articles, in this case the two part "FRP Mailing
Lists and Digests" posting. If the answer isn't in there, go
ahead and ask the net at large - if you get results, please let
us know so we can update the postings.
4: How do I access the <whoever> Games BBS?
A: First off, look in the "BBS's of interest to gamers" posting,
where a number of games companies' BBS's are listed.
5: Are there any clubs for roleplayers besides the one run by TSR, Inc?
A: Yes. There are several. The National Association for the
Advancement of Role Playing (NAARP) is nominally an association
for the USA only, but accepts members from other countries.
CARpg, which is associated with the NAARP, is the Committee for
the Advancement of Roleplaying games, and is a strong pro-gaming
voice in the fight against BADD and other groups that think that
roleplaying is evil. The following is some info for the NAARP.
The National Association for the Advancement of Role-Playing, Inc
is a national non-profit organization dedicated to promoting the
hobby of role-playing. NAARP provides its members with an annual
membership directory, so game players can contact each other.
NAARP publishes a quarterly newsletter featuring information on
upcoming releases from the industry, and news about conventions.
NAARP is also dedicated to educating the public about the hobby
through tournaments and public discussions.
If you'd like a membership form and more information, send an
SASE to
NAARP, Inc
P.O.Box 2752
Chapel Hill, NC 27515-2752
or if you have specific questions E-Mail to
USENET chatham!rcarden@duke.cs.duke.edu
WWIV Net 94@9955
6: Does anybody know what E. Gary Gygax is doing these days?
A: As of May 17, 1992 EGG has completed a multi-genre fantasy
roleplaying game for Game Designer's Workshop to be called
Dangerous Dimensions. June 5: The name was changed to Dangerous
Journeys, rumors were that TSR had some problems with the "D&D"
abbreviation. It has been released and is now on the market.
7: Does anybody know what Steve Perrin/Luise Perenne/Chaosium are doing
these days?
A: Gossip follows:
Call of Cthulhu is still their best selling game. Avalon Hill has
a new editor for RuneQuest, Ken Rolston, who is planning on
publishing several *quality* supplements in 1992.
As of summer '91, Chaosium saw a reorg in its management
structure. The nomenclature now conforms to present day business
conventions. Lynn Willis is now CEO of the company, with Greg
Stafford stepping back as President, now working under the title
of Chief of Design. Charlie Krank is now manager of marketing
and sales.
Yes, the two are man and wife, but still, her name is Perenne.
Steve Perrin left Chaosium after the failure of SuperWorld to be
able to work for different companies on a free-lance basis. He's
done some stuff for TSR (Such as the Lankhmar products), and you
may find his name on products from other companies. He's also
rumored to have done some teevee writing (kidvid), and now to be
working in the computer game industry. He may have done work for
Spectrum Holobyte. He is still involved with gaming (though his
company contract prohibited him from doing any professional work
in it) and is part of the con committee for DunDraCon every year.
Ran into Steve and Luis Perrin at the Oak, Ash, and Thorn concert
at Freight and Salvage a few weeks ago. They're old friends of
my wife from her early SCA days. If I remember right, Steve said
he was writing material for a computer games company and Luis was
doing some sort of commercial art. But I may not have that right
in detail...
Well, when I'm in the SF Bay Area, I game with Steve Perrin and
his "friday night gaming crew". They mostly play Champions; the
group is pretty much "all GM's" at this point, so they rotate
Game Mastering every couple of weeks. About half the DunDraCon
committee is in the gaming group, I'd estimate.
scoops are from:
henkl@Holland.Sun.COM (Henk Langeveld)
Wayne.Shaw@f315.n103.z1.fidonet.org (Wayne Shaw)
Nicolai.Shapero@f524.n102.z1.fidonet.org (Nicolai Shapero)
Ed Allen allen@enzyme.berkeley.edu
Donald Tsang tsang@june.cs.washington.edu
8: What is Fluff?
A: Fluff is the polite net.word for stories based on roleplaying
campaigns. Net roleplayers are violently divided on the quality
and utility of stories on the network. If you post your stories
to rec.games.frp.misc please put STORY: at the beginning of the
subject line so that those who hate fluff can avoid it and those
who love it can find it, and use a consistent title so that those
who like or dislike your stories can identify them quickly.
9: What is this rec.games.rpg newsgroup I keep seeing mentioned?
A: rec.games.rpg is a defunct newsgroup that was created (amongst
some controversy) a few years ago and then promptly deleted from
most of the news sites in the world. However, some sites still
carry it. It only propagates to 20% or so of the net.world. If
you want to discuss roleplaying games but are not interested in
the "fantasy" genre your best bet is to participate on
rec.games.frp.misc instead of trying to use rec.games.rpg, which
reaches only a fraction of the readership of the official groups.
10: What's a Cthulhu?
A: H.P.Lovecraft wrote a number of scary science fiction stories
in the early twentieth century. These stories, along with others
written in conscious imitation of Lovecraft by like minded
writers, have come to be known as the "Cthulhu Mythos" of
stories after Cthulhu, who is an awful, terrible being from the
stars who sleeps in his temple in a sunken island much like
Atlantis in the seas of the Earth.
11: I want to sell some of my old game stuff. How should I go about it?
A11: Post to rec.games.frp.marketplace. There are several things that
you should do if you are selling items through news: (1)
describe each item you have for sale, including complete,
accurate name and publication information (2) if you have firm
prices or minimum bids for items, put them in your posting. (3)
supply a valid internet return address.
12: What is Munchkinism? What does the Wizard of Oz have to do with
roleplaying games?
A12: Munchkinism is similar to "Monty Haul" gaming; however it involves
playing at incredible power levels purely for the sake of
watching the terrain get blown away by player characters who
are unstoppable. Munchkinism also involves "rules rape," wherein
players milk every advantage out of the rules. Often a munchkin
will carry a favorite character from game to game, usually with
the maximum allowable ability scores, skill ratings, etc - and
enough hardware/magic to destroy the planet four times over.
13: I've run out of adventure ideas for my game. Does anybody have ideas
for new plots?
A13: There are only so many times you can use the same plot pattern
before it grows tiresome. So use different plot patterns.
This is condensed from Georges Polti's _The 36 Dramatic Plots_.
Each short plot description starts with the title of the plot
pattern. After a hyphen the main characters to be found in the
plot are given, separated by commas.
Supplication - Persecutor, Suppliant, a Power in Authority
Deliverance - Unfortunates, Threatener, Rescuer
Revenge - Avenger, Criminal
Vengeance by Family upon Family - Avenging Kinsman, Guilty
Kinsman, Relative
Pursuit - Fugitive from Punishment, Pursuer
Victim of Cruelty or Misfortune - Unfortunates, Master or Unlucky
Person
Disaster - Vanquished Power, Victorious Power or Messenger
Revolt - Tyrant, Conspirator(s)
Daring Enterprise - Bold Leader, Goal, Adversary
Abduction - Abductor, Abducted, Guardian
Enigma - Interrogator, Seeker, Problem
Obtaining - Two or more Opposing Parties, Object, maybe an
Arbitrator
Familial Hatred - Two Family Members who hate each other
Familial Rivalry - Preferred Kinsman, Rejected Kinsman, Object
Murderous Adultery - Two Adulterers, the Betrayed
Madness - Madman, Victim
Fatal Imprudence - Imprudent person, Victim or lost object
Involuntary Crimes of Love - Lover, Beloved, Revealer
Kinsman Kills Unrecognized Kinsman - Killer, Unrecognized Victim,
Revealer
Self Sacrifice for an Ideal - Hero, Ideal, Person or Thing
Sacrificed
Self Sacrifice for Kindred - Hero, Kinsman, Person or Thing
Sacrificed
All Sacrificed for Passion - Lover, Object of Passion, Person or
Thing Sacrificed
Sacrifice of Loved Ones - Hero, Beloved Victim, Need for
Sacrifice
Rivalry Between Superior and Inferior - Superior, Inferior,
Object
Adultery - Deceived Spouse, Two Adulterers
Crimes of Love - Lover, Beloved, theme of Dissolution
Discovery of Dishonor of a Loved One - Discoverer, Guilty One
Obstacles to Love - Two Lovers, Obstacle
An Enemy Loved - Beloved Enemy, Lover, Hater
Ambition - An Ambitious Person, Coveted Thing, Adversary
Conflict with a God - Mortal, Immortal
Mistaken Jealousy - Jealous One, Object of Jealousy, Supposed
Accomplice, Author of Mistake
Faulty Judgement - Mistaken One, Victim of Mistake, Author of
Mistake, Guilty Person
Remorse - Culprit, Victim, Interrogator
Recovery of a Lost One - Seeker, One Found
Loss of Loved Ones - Kinsman Slain, Kinsman Witness, Executioner
14: What game magazines are out there?
A14: Here is a limited list. I know there are more, but these are all
available at the addresses given.
White Wolf Magazine
4153 Indian Manor Drive
Stone Mountain, GA 30083
Bi-monthly, $25/yr US, $40/yr Canada, $52/yr Overseas
404/292-1819; FAX: 404/292-9426
Alarums and Excursions
Attn: Lee Gold
2965 Alla Road
Los Angeles, CA 90066
Monthly, Postage + $1.50 per issue
310/306-7456
Polyhedron Newszine
RPGA Network Headquarters
POB 515
Lake Geneva, WI 53147
Silver Griffin
Attn: Devlin Janax
POB 1751
Saint Paul, MN 55101
The Gamer
127 N. Madison St, Suite 202
Pasadena, CA 91101
818/795-8130
Bi-monthly, $15/yr; $25/yr Canada or Mexico; $40/yr elsewhere
Dragon (US)
POB 756
Lake Geneva, WI 53147
Monthly, $30/yr; $50/yr anywhere other than US, Canada, or Europe
Ph: 414/248-3625; Fax: 414/248-0389
Dragon (Europe)
120 Church End, Cherry Hinton,
Cambridge CB1 3LB, United Kingdom
Monthly, 16 pounds/yr UK, 24 pounds/yr Non-UK Europe
Ph: (0223) 212517
The Unspeakable Oath
Pagan Publishing
1409 Wilson Ave.
Columbia, MO 65201
Quarterly, $4 per issue
Inet: C521832@umcvmb.missouri.edu
Tales of the Reaching Moon: THE RuneQuest(tm) Magazine/Fanzine
Quarterly, price varies by country
UK: David Hall, 21 Stephenson Court, Osborne St, Slough,
Berkshire, SL1 1TN, #1.75 per issue, or #5 for three
Au: Michael O'Brien, 2/33 Carween Ave., Mitcham 3132, Victoria
$5 (AU) per issue
US & Canada: David Gadbois, PO Box 49475, Austin, TX 78765, USA,
gadbois@cs.utexas.edu, $3 (US) per issue
Germany: Dr. Lutz Reimers-Rawcliffe, Theodor-Heuss-Ring 1,
D-5000 Koln 1
Norway: Lars-Roger Moe, Hans Hagerupsgt. 1, 7012, Trondheim
Sweden: Jussi Hyvonen, Henniksdalsringen 65, S-131 32, Nacka
Finland: Lauri Tudeer, Fantasiapelit Tudeer Oy, Laulurastaantie 1,
01450 Vantaa
Vortext
Vortext Publishing
5506 Beaudry St #C
EmeryVille CA 94608 USA
Quarterly, US$2.75 per issue, $10 subs. ( 4 issues )
Abyss
Ragnarok Enterprises
POB 140333,
Austin TX 78714 USA
Quarterly(?), US$2 per iss, $10/6, $18/12, $25/18 iss
Ph: 1-(512)-472-6535
Dungeon
Dungeon Adventures
TSR, Inc.
POB 5695
Boston MA 02206
Bimonthly, US$3.75 per iss, $18/yr subs
Interface
R. Talsorian Games
P.O.Box 7356
Berkeley, CA 94707
One year subscription is $16 USA in USA and Canada, $26 elsewhere.
The Eternal Soldier Newsletter
Tom Harris
1837 Paddington
Naperville, IL 60563
Internet: zonker@ihlpf.att.com
The Eternal Soldier Newsletter is a Twilight 2000 /Merc 2000 based
amateur newsletter published with the help of GDW. The editor Tom
Harris has a net address and will accept submissions for publication
via e-mail Articles regarding Dark Conspiracy and Cadillacs and
Dinosaurs will be accepted as well. S-mail address is 1837
Paddington, Naperville, IL 60563.
Space Gamer
P.O. Box 11424
Burbank, CA 91510-1424
(818) 845-4201
15: I've heard of the Arduin Grimoire but am unable to find it. Where is it?
A15: When Dave Hargrave passed away the rights to the Arduin line
were split between two companies. The two companies' addresses
are as follows:
Dragon Tree Press
118 Sayles Blvd
Abilene, TX 79605
Has rights to Arduin Grimoires IV, V, VI, VII, and VIII (or 5-8)
Grimoire Games
POB 4363
Berkeley, CA 94704
Has rights to the original Arduin Trilogy, and the Arduin
Adventure, which turns Arduin from a D&D supplement (WHICH IT
REALLY IS, down to reproducing the typos in the original D&D
monster listings) to a free-standing game.
16: What (or who) is Monty Haul?
A16: Monty Hall was the host of an American game show called
_Let's Make a Deal_, which was on in the 60s and 70s. People
would dress up in stupid costumes and come onto the show
and Monty would hand them money then talk them into trading
it for whatever's behind curtain number one, number two, or
number three, or you can keep the money, or you can take this
box right here. He would keep on getting them to trade, some
times letting them see what they had so far and sometimes not,
until they declined to trade any more. Sometimes they would
win a car, a hawaiian vacation, an airstream mobile home, and
other times they would win a goat, a bucket of rubber monkeys,
or a year's supply of automotive wax. The prizes were random,
sometimes good, sometimes bad. Gary Gygax dubbed a style of
play of D&D where the gamemaster hides treasures behind some
doors and monsters behind others Monty Haul style, punning
on the game show's host.
17: I want a group dedicated to my favorite game, how do I do it?*
A17a: The simple answer is not to do it at all, you'll save yourself a lot
of grief and pain if you learn to use a KILLFILE to limit the volume
of information you receive. The current hierarchy was forged after a
long discussion and massive flaming. If you insist on trying, please
read the guidelines for group creation over on news.answers. In a
nutshell, you have to start a request for discussion on news.groups,
which must be at least two weeks long. In the rec.games.frp.* is was
considerably longer, because of all the bugs which were ironed out.
After getting an acceptable charter and namespace figured out, then
a VOTE must be run. This vote has to meet certain criteria to
fulfill the guidelines for group creation. If, and only when the
vote is considered VALID, i.e. there are no legitimate complaints
about the voting, the new group is created. ALT groups are easier to
start, because there is no network control over ALT groups, however
ALT is only carried on about 10% of the net.
A17b: Check the fourth and fifth parts of this informational bulletin,
ROLEPLAYING MAILING LISTS AND DIGESTS, there is a good chance the
system you want to discuss already has a mailing list dedicated to
it. Mailing lists send the postings directly to your mailer,
rather than reading them through netnets.
18: What's the Facts on ICE and bankruptcy? *
A18: John Nephew jnephew@carleton.edu:
Someone raised the question of ICE's solvency. I asked Bruce Harlick
of Hero Games (BruceHH@aol.com) about these rumors, and he responded:
>ICE is NOT in Chapter 7, Chapter 11, or Chapter 13. They were in a
>voluntary-type of receivership, but it wasn't a formal one. They are
>out of that now. They are even starting to pay off their back author
>debt! Or so I've heard. ICE should be in fine financial shape.
So that should settle the rumors. :)
19: What is FUDGE? Where do I get it?
A19: Here's an extraction from:
"FUDGE Frequently Asked Questions, (answers by Steffan O'Sullivan):"
Q1. What is FUDGE?
===================
A1. FUDGE is a free role-playing game (face-to-face table gaming, that
is - not a computer game or Live Roleplaying Game). It is just a
gaming "engine" - each GM must provide the "body" of the RPG in
order to make it work. A certain amount of customization work is
necessary in order to use FUDGE, and many things are left
unstated: the GM will have to fudge a lot.
However, it provides a simple, word-based mechanism for creating
characters and resolving actions that is very easy to use in
almost any given situation.
FUDGE stands for:
Freeform (simple, laid-back, not rules-heavy. Customizable to
taste.)
Universal (usable with any genre.)
Donated (it costs nothing, and may be reproduced and given to
players legally.)
Gaming (role-playing gaming, that is.)
Engine (it's just the basic mechanism for character creation
and development, as well as action resolution. No
world details are provided.)
FUDGE was written by, and is copyright by, Steffan O'Sullivan.
Much valuable aid was received from many people on
rec.games.design, most of whom are credited in the actual FUDGE
manuscript.
Q2. Who is the target audience?
================================
A2. FUDGE is for experienced GMs, though it can be used with novice
players. You must enjoy making decisions on the fly in order to
run FUDGE. It's also not for those who want extreme detail. You
must enjoy either creating or adapting your own world background,
as none is provided (but sample characters from a number of genres
are included).
Q4. Where can I get it?
========================
A4. FUDGE is available via anonymous ftp from:
Site: oz.plymouth.edu
Directory: pub/fudge
It is in a single, compressed, tarred file called fudge.tar.Z.
Ask your sys admin if you don't know how to ftp or extract files
from a tarred, compressed file.
Basically, after you get the file via ftp (be sure to enter "binary"
before getting the file), you first uncompress it then untar it:
uncompress fudge.tar.Z
tar xf fudge.tar
Q5. Can I contribute?
======================
A5. Yes, you can. I am acting as "editor" (or "filter" if you prefer)
for suggestions and feedback. This is very subjective, however,
so don't be offended if your suggestions don't make it into the
main text. My main criteria for including rules are simplicity
and necessity. At this point, new suggestions won't make it in
the main text for a few months, at best.
It is easier to contribute to the Addenda that is attached to
FUDGE. I still filter things, but am more tolerant. Simply write
a clear, concise rules addition, in ASCII, using existing Addenda
sections as guidelines. E-mail any submissions to:
sos@oz.plymouth.edu.
(MS-DOS ASCII or XyWrite format submissions may be sent to:
Steffan O'Sullivan, P.O. Box 465, Plymouth, NH 03264 USA.)
From: rg-frp-announce@magnus.acs.ohio-state.edu
Date: 11 Mar 93 21:57:40 GMT
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
Subject: [rec.games.frp.*] Frequently asked questions Part 2
Archive-name: games/roleplay/part2a
Last-Modified: 3/10/93
[due to popular demand (i.e. some have complained that part 2 of the general
FAQs was too big), I have removed the questions about gaming/evil/satan/etc.
into a separate FAQ. Numbering begins at 1. ]
1: I have a problem with a friend of mine. He is active in his church and
feels strongly that any Fantasy Roleplaying Game is Evil. What can I
tell him?
A0: Roleplaying is an escapist activity that requires a good imagination,
but it is not recommended for those with a poor grip on reality. It
does not make weirdos, it simply attracts them. That aside...
I have five different answers for you. You can pick and choose,
depending on which one is most applicable to your own situation.
A1: tgt33358@uxa.cso.uiuc.edu (Deus Imperator) replies:
Tell him this story:
A young boy with STRONG roots in christianity became disenchanted
with religion in general as he grew up. He fell into very
antisocial behavior (thieving, pyromania). While in high school,
he ran across a kid who knew a LOT about magic, and played D&D.
Our disturbed hero fell in with this crowd, and soon was playing
D&D regularly. He always played evil characters.
Now this poor soul never really read for pleasure. In fact, *all*
that he had read for the past three years was _First Blood_ and
_Rambo_. One of the players recommended the Dragonlance series to
him. He loved it, empathizing with Raistlin 100%. He read the
first book in one night, bought the next two, read BOTH in one
night, and begged his DM to give him more. His pleas were
granted: Thomas Covenant; Dune; David Eddings; Tolkien. Soon this
maladjusted youth began writing himself, specializing in poetry.
He expanded his reading range, including such great works as Les
Miserables, all of Joyce, and, oh yeah, the Bible. Indeed, our
wayward youth regained his faith, and now this year published a
book of poetry, dedicated to me: The DM. True story.
Oh, yeah. For what it's worth, he wants to become a priest.
A2: DDK2@psuvm.psu.edu (Dan Kopes) replies:
Have the religious "friend" read _Le_Morte_D'Artur_ by Malory
(or Steinbeck's version). And then have him watch the Family
Channel's animated version of the Prince Valiant comic. It's on
Mondays at 8pm.
Yes, you read right. Pat Robertson's Family Channel is running a
new show based on the Prince Valiant comic. It's a little cheesy
but it would be a good way to show a religious person that the
Arthurian Legends are not satanic literature. Because it is from
these stories that most frpg's formed. Dragons, knights, damsel
in distress... all of these came from the Arthurian Legends. So,
if one set of armored warriors, pious priests, and knowledgeable
wizards are OK to read, then why isn't another group?
I made a list of crucial elements that were in the first several
episodes of Prince Valiant, all of these are also the backbone of
most RPGs:
1) Evil baron defeats good guys and exiles them from their home.
- What!? A religious channel is saying that the bad guys win?!
- In FRPs this is the plot hook that sets the good guys into
doing something to regain the home.
2) Prophetic dreams
- sounds like Robertson's channel is delving into mysticism.
- Used in FRPs to nudge the adventurers into going the right
way.
3) Spell casting - by swamp witch and Merlin
- It seems it's OK to pretend that spells exist in stories...
- One of the spell casters is a good guy so this throws out the
idea that magic is evil or satanic...only some of it is.
And the good guys do NOT use the evil magic.
4) Authority figures can be evil and corrupt
- another baron suppresses his people and forces the blacksmith's
daughter to marry his wimpy brother.
- In FRPs this sets up a lot of adventures...the good guys have
to overthrow the abusive leader.
5) Monsters are real and dangerous to let live...
- The very first episode had a giant lizard, probably meant as a
dinosaur or dragon.
- In FRPs monsters as opponents are a staple in an adventurer's
diet. They have to be killed/defeated for the greater good.
Now, have your religious "friend" watch this show which is
broadcast nationally on a religiously affiliated network.
Robertson himself has spoken out against Fantasy Roleplaying
Games, but he broadcasts a TV show that is very similar to most
FRP campaigns.
A3: Many people seem to think that Fantasy Roleplaying is inspired by
black magic and Necronomicon-like grimoires. In fact, J.R.R.
Tolkein's _Lord of the Rings_ and _The Hobbit_ and the world of
Middle Earth, which are primary influences on almost all
Roleplaying games, were primarily inspired by Christian
(Catholic, to be precise) ideas.
J.R.R. Tolkein was a devout Christian, and a close friend of C.S.
Lewis, one of the great Christian thinkers of our (or any) time,
and writer of the fantasy and science fiction classics
(respectively) The Chronicles of Narnia and the trilogy
comprising "Out of the Silent Planet," "Perelandra," and "That
Hideous Strength." Some of Lewis's work in "That Hideous
Strength" is acknowledged inspiration from Tolkein's writing (not
to mention a large dose of Christian theology).
Yes, Virginia, Christianity and fantasy can coexist.
Another FRP-like Christian fantasy is _The Faerie Queen_ by
Edmund Spenser, with the Red-Cross Knight and other allegorical
characters engaging in typical FRP exploring and monster killing.
Roleplaying gamers should also emphasize that their games exist
in a moral world (that is, of course, if their players do not
regularly play evil or psychopathic characters) and that
wrongdoing and skullduggery usually rebound on the bad guys.
Despite the fact that TSR strongly discourages evil player
characters -- providing scenarios that are aimed almost
exclusively at good and neutral alignments -- most critics think
that players are all thrilling in immoral deeds. They don't
realize most of us play the good guys, in the white hats, who
ride off into the sunset after the last scene.
A4: Finally, one of the things that humans enjoy the most is telling
or listening to a bashing good story. Jesus was well known for
telling stories, as have been many very holy men and women
through history.
Fantasy Roleplaying Games are just another way of telling
stories, which may or not be objectively good, but are generally
enjoyed by the participants and certainly involve lots of
bashing.
A5: In case you are being persecuted by those who think they are
only doing the christian thing by trying to convert you from
what they see as a satanist or evil conspiracy to the only
right and true way you may find the following arguments to be
useful.
Pierre Savoie of CaRPG supplied the following refutations of
commonly quoted "facts" used by the anti-roleplaying set.
The original claim of a teen committing suicide due to D&D was a
hoax. In 1979 James Dallas Egbert III disappeared from Michigan
State University, as described in a book by the detective on the
case, William Dear (THE DUNGEON MASTER, 1984, Ballantine,
biographies). Dear rambles a lot and he may be dramatizing too
much, but he made headway not from talk about D&D played in
underground "steam tunnels" on the campus, but only after he
contacted a man who was keeping boys as young as 11 in his
apartment, who claimed to know where Dallas was. It turns out the
boy was 16 years old and in his sophomore year, a genius but also
lonely, on drugs, and gay. He "ran away from it all", got stoned
down in those tunnels, and staggered over to the home of a gay
friend. This person got nervous when later the police search
started, and Dallas was shuttled from gay to gay until he ended
up in Louisiana with "friends". It could have been a prostitution
ring involving juveniles.
Dear's only concern was to bring the boy back, so he kept the
facts hidden for 5 years until he wrote the book. For that
reason D&D continued to be blamed, esp. nine months later when
Dallas committed suicide (probably out of embarrassment). I
don't know how far to trust Dear's account, particularly because
of his choice of title to "market the book better".
The very first published anti-D&D writings were from the Rev.
John Torrell in 1980 (Christian Life Ministries, now called
European-American Evangelistic Crusades, in Sacramento, CA).
Torrell claimed that "these players go nuts with it! They start
confusing fantasy with reality." That's an ironic claim in view
of his own published "political" views in his newsletter, THE
DOVE. In 1986 to the present, he claims that Ronald Reagan
secretly surrendered the U.S. to the Soviet Union at the Iceland
Summit in 1986, with a five-year transition period before the
Russians assumed complete control. Well, guess who surrendered to
whom! He has also claimed that George Bush's membership in the
Order of Skull And Bones fraternity at Yale means that he has
devoted his life to Satan! Torrell also claimed that the logo for
the Seoul Olympics was a cyclic "666" symbol, and many other
inanities. A perfect conspiracy theorist. Torrell's radio show
got kicked off one radio station for making anti-Catholic
remarks, but he wound up on another station.
The famous woman who claims her son killed himself due to D&D,
Patricia Pulling of Richmond, Virginia, is in league with some
pretty questionable people. It seems she's a sort of guest
director of the National Coalition on Television Violence (NCTV)
run by Dr. Thomas Radecki from near Chicago. This man has put out
loony claims that people are severely influenced by violent acts
seen on TV, and counts the number of violent acts per hour.
According to his criteria, The Smurfs average 13/hr.! He also
says tickling, snowball fights, Donald Duck cartoons, the
Christian Broadcasting Network, etc. are all bad for the mind,
and that anger should be suppressed because "only God has the
right to be angry", in flagrant opposition to the catharsis
theories of his psychiatric discipline.
Now, every issue of THE NCTV NEWS has a margin column where a
"partial list of endorsers" is listed. Notice that it's
"partial", so they want to bring out what they feel are the most
notable names who "support" them. One of these names is Prof. J.
Phillippe Rushton of the University of Western Ontario, in
London, Ontario, Canada. This professor published his theories of
a "race hierarchy" where Blacks were rated inferior to Whites,
and both ranked below Orientals. He got some of his funding from
an American group called the Pioneer Fund, which is said to be
racist.
And yet he is listed as a notable endorser of Pat Pulling and
Thomas Radecki from 1985 to at least 1989! This raises the
possibility that various little "causes" such as D&D-bashing are
really to raise funds for what REALLY interests these groups...
hatred and racism.
The only Catholic tract against the game of D&D had to be pulled
out of religious bookstores--because of its sources of
information. This was called "Games Unsuspecting People
Play--Dungeons and Dragons" by The Daughters of St. Paul Press in
Boston (light green cover, sub-digest size, 24 pages or so) and
authored by Louise Shanahan.
Originally this was from a Canadian Catholic magazine called OUR
FAMILY in Battleford, Saskatchewan, re-made into a tract.
However, two of their "sources" of information on the game were
the Rev. John Torrell and also Albert James Dager (who calls
Catholicism the "Babylon Mystery Religion", claiming it's a mix
of true Christianity and Babylonian rituals such as communion and
the confessional). Since both of these were anti-Catholic, the
tract was discontinued, and the DSP will no longer accept any
manuscripts from Louise Shanahan! She obviously didn't research
these sources sufficiently.
I did, and gleefully pointed it out to the publisher, which
withdrew the tract.
In the book CRUEL DOUBT by Joe MacGinnis, he seems to claim that
D&D was the link between Chris Prichard and the friends he asked
to help him kill his step-father. In fact, they ALSO went to the
same school (North Carolina State) and lived in the SAME dorm,
but these common factors were somehow not considered contributory
to their conspiracy the way D&D-playing was. The motive for the
killing, in these recessionary times, was greed for an
inheritance, not drugs or game-playing.
Interestingly, a lot of attention is focused on the 70 cases a
year in the U.S. of kids who murder their parents. The number of
parents who murder their kids in the same time is 2000! (see IN
PURSUIT OF SATAN)
If videos of Sean Sellers (a teen on death-row in Oklahoma) are
presented on THE 700 CLUB as testimony of the link between
violence and D&D, it is only because videos are all they can come
up with. They can't link up with him live--because he no longer
claims that D&D caused his crime!
In a letter dated Feb. 5, 1990 from Sean Sellers to game designer
Michael Stackpole, Sellers concluded with, "Personally, for
reasons I publish myself, I don't think kids need to be playing
D&D, but using my past as a common example of the effects of the
game is either irrational or fanatical."
Remember, people on death row are opportunists. They will claim
that UFOs tampered with their brains and this caused them to
kill. They will claim most anything to get parole, and who can
blame them? Of course, as more judges and wardens are
D&D-players, such a claim will not be possible within 10 years.
In this case, concerning D&D, familiarity will kill the contempt
against the game rather than 'breeding contempt'. Only distance
and ignorance breed contempt against the game. The more the game
is known, the less people make claims against it!
TSR Inc. does a little to debunk anti-D&D claims, and an
organization of game manufacturers called the Game Manufacturers'
Association (GAMA; c/o Greg Stafford; Chaosium Inc.; 950A 56th
St.; Oakland, CA; 94608) has done a lot to research these claims.
However, there is now a fan-based organization I helped to found
in 1988 called the Committee for the Advancement of Role-Playing
Games (CAR-PGa). The principal people are as follows:
William Flatt
8032 Locust Ave.
Miller, IN
46403 tel. (219) 938-3382 [very dedicated to the issue because
his father assaulted him for playing D&D, with a vacuum cleaner
pipe]
the Rev. Paul Cardwell, Jr.
c/o Hippogriff Books
111 E. 5th St.
Bonham, TX
75418 [a gamer who prefers Chaosium-style rules, author of the
MYTHWORLD game, and an ordained United Methodist minister
(teaching, not preaching) aged 58!]
Mr. Pierre Savoie
22-B Harris Ave.
Toronto, ON
M4C 1P4 CANADA tel. (416) 690-6985 [age 30, analytical chemist by
trade. I initially kicked off CAR-PGa with some diligent research
on the exact groups which criticize D&D. Sometimes jokingly
called "Head of Research" in the organization because I have 5
feet deep of files and correspondence on the subject.]
The Canadian Broadcasting Corporation did a radio show on their
AM network in the "Ideas" series, Canada's most intellectual
radio program, entitled "Dungeons and Dragons" (aired May 29,
1991). It concluded as follows:
"The National Coalition on Television Violence and BADD say
they have a hundred and twenty-five cases of D&D-linked
deaths. Only forty of these cases have been published and half
of those are anonymous.
The ones they do cite details for have no causal link with
games. In every trial where Mrs. Pulling and Dr. Radecki have
appeared, always as expert witnesses on the defence side, the
defendants were convicted anyway, and in no case adjudicated
by the courts has gaming ever been implicated in any crime."
This is not some schlock show, and transcripts are offered
for most of their programs, including this one, for 5 Canadian
dollars per airdate. To order, indicate the title and airdate
of the show and send CDN$5 or equivalent to: CBC IDEAS
Transcripts; P.O. Box 500, Station "A"; Toronto, ON; M5W 1E6;
CANADA.
I assisted a little in the research for the show, and you may
find it a refreshingly positive broadcasting of the facts about
game-playing.
There are at least two books in print so far which debunk
anti-D&D theories in the context of "Satanism". These are:
SATANISM IN AMERICA: How the Devil Got Much More Than His Due
by Shawn Carlson and Gerald Larue, 1989 by Gaia Press (P.O.
Box 466; El Cerrito, CA; 94530-0466; tel. (415) 527-9414) It
is spiral-bound, 280 pages and the price is $12.95
(Californians add .94 tax) plus $1.50 postage.
50 of these pages is a special appendix by game designer
Michael Stackpole of Chaosium Inc. directly dealing with the
anti-D&D claims.
IN PURSUIT OF SATAN: The Police and the Occult by Robert Hicks
(1991 by Prometheus Books; 700 East Amherst St.; Buffalo, NY;
14215; tel. (716) 837-2475). Hardcover, 420 pages, US$23.95
plus maybe $3 postage. 25 pages devoted to D&D by this
criminal analyst, plus additional chilling references. For
example, in Chicago there is a wing of the Hartgrove Hospital
called for the Center for the Treatment of Ritualistic
Deviance. It's influenced by silly Satanism seminars, and one
of the criteria for being a potential patient is "heavy
involvement in fantasy and role play [sic] games". Therefore,
a young teen can be "hospitalized" here with the consent of
his parents for being a D&D-player--all legal and proper!
This book was given a favourable review in an editorial in the
July 1991 DRAGON, by Michael Stackpole, who curiously did not
mention his own involvement with the first book.]
--> generic!pnet91!pro-micol!psavoie@zoo.toronto.edu
(Pierre Savoie; Micol Labs BBS; Toronto. A.k.a. DRACONIAN)
From: rg-frp-announce@magnus.acs.ohio-state.edu
Date: 11 Mar 93 21:57:57 GMT
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
Subject: [rec.games.frp.*] Roleplaying mailing lists and digests part 1/2
Archive-name: games/roleplay/part4
Last-modified: 3/10/93
MAILING LISTS AND DIGESTS part 1/2
In addition to rec.games.frp, there are a number of mailing lists and
digests on the net which may be of interest to role-playing enthusiasts.
The difference between a mailing list and a digest is that a digest is
collected, edited, and distributed by an editor, while a mailing list
simply forwards all incoming mail to a list of subscribers. Mailing
lists tend toward high volume with many digressions; digests tend toward
low volume with high signal-to-noise ratios.
Note that some forums are available only for a monetary charge. I do not
wish to include them in this posting, and will not do so knowingly. I
appreciate anything you can tell me about the forums in this resource
list.
Contents:
The RuneQuest (tm) Digest
MULTI USER DUNGEON (MUD) List
Flashlife
The Tekumel Digest
The Elfinkind Digest
The Pern Digest
Stafnord RolePlayers (digest)
BattleTech digest
Fimbulwinter Newsletter
Abandon Babylon
ADND-L
GMAST-L
ROBOTECH - Robotech Mecha Listserv Group
Conflict Simulation Games List
SHADOWRN -- discussion of the Shadowrun fantasy game
** SHADOWTK -- Interactive fiction
** MYTHUS-L -- Dangerous Journeys
Digests
-------
Name: The RuneQuest (tm) Digest
Contact: RuneQuest-Request@Glorantha.Holland.Sun.COM (Henk Langeveld)
Trouble: Henk.Langeveld@Sun.COM
List: RuneQuest@Glorantha.Holland.Sun.COM
Status: Active
Archived: FTP from Runequest Digest archives (q.v.)
Automated access via GRASS-SERVER (q.v.)
Info Updated: 21-Jul-1992
Notes: The RuneQuest Digest is courtesy of Henk Langeveld
(Henk.Langeveld@Sun.COM). It is a collection of
articles, discussion, and source material for use with
Chaosium's RuneQuest fantasy role-playing game. In
July 1992, list maintenance has been taken over from
Andrew Bell (bell@cs.unc.edu) who started it as the
RuneQuest Digest back in 1988.
Current plans are to automate the separation of
"Discussion" and "Digest" as introduced early 1992.
Under this regime, the Discussion would become the
plain mailing list, would be an automated mail relay,
while reserving the Digest for longer articles and
collections of Discussion articles.
Name: MULTI USER DUNGEON (MUD) List
Contact: jwisdom@gnu.ai.mit.edu <Joseph Wisdom>
Status: Active
Info Updated: 4-Apr-1991
Notes: If you are new in the MUD world, or are simply looking for new
places to get into, try subscribing to Internet Games MUD-List
today! Make sure to include the string "mud list" in the
subject header.
Name: Flashlife
Contact: flashlife-request@netcom.com (Carl Rigney)
List: flashlife@netcom.com
Status: Active
Archived: Mail from archive-server@veritas.com
Info Updated: 15-Aug-1991
Notes: A Digest for GMs of Shadowrun and other cyberpunk roleplaying
games to discuss rules and scenarios, ask questions, make up
answers, and similar fasfax.
Name: The Tekumel Digest
Contact: tekumel-request@ssdc.honeywell.com
List: tekumel-digest@ssdc.honeywell.com
Status: Active
Archived: anonymous FTP from:
rainbow.cse.nau.edu in /rpg/tekumel (uncompressed)
potemkin.cs.pdx.edu in /pub/frp/tmp (compressed)
quayle.mu.wvnet.edu in /pub/rpg/uploads (compressed)
Info Updated: 15-dec-1991
Notes: This mailing list exists to discuss the world of
Tekumel, the fantasy world invented by M.A.R. Barker in
the roleplaying games "Empire of the Petal Throne" and
"Swords and Glory", and the DAW novels "Man of Gold" and
"Flamesong".
Anything related to Tekumel is welcome: game
modifications, accounts of campaigns, questions,
fiction, tables, NPCs, tips for converting to new game
systems, etc. Listeners as well as contributors are
welcome. This list is in digest format and is mailed
when submissions warrant it (weekly if possible).
Name: The Elfinkind Digest
Contact elflist@lorbit.UUCP (R'ykandar Korra'ti)
Status: Active
Info Updated: 2-Apr-1992
Notes: I run a small mail-based digest for elves and interested
observers. It has been in existence for a couple of
years now, but has not been posted about in public
before. We have an open membership policy, so if you're
interested in being added to the distribution list,
please let me know. Details will be made available upon
request.
Name: The Pern Digest
Contact pern-l-request@spec0.ee.man.ac.uk
List: pern-l@spec0.ee.man.ac.uk
Status: Active
Info Updated: 15-Mar-1992
Notes: For those who are interested: the Pern digest is now in
existence. It's still in its very early stages so bear
with the moderator -- it'll take time to get going.
Please put "Pern" or "Pern mailing list" in the subject
of any messages you send Malcolm about the mailing
list/digest.
Name: Stafnord RolePlayers (digest)
Contact: pierre@prpa.philips.com (Pierre Uszynski)
List: No automated mailing. Send to the contact/editor.
Archived: Partial, no automated access yet.
Info Updated: 6-Mar-1992
Notes: Stafnord RolePlayers (SRP) is an open informal gaming
group dedicated to role-playing games on the San
Francisco peninsula (California, USA). SRP itself does
not organize games, the game masters do. SRP provides a
forum for scheduling games, finding players, finding
game masters, sharing worlds and systems, etc... SRP
generates a weekly newsletter to keep everybody aware
of upcoming and ongoing games. We email 3 pages weekly,
plus supplements at the beginning of new games.
Name: BattleTech digest
Contact: lsdav9376%7669.dnet@east.gsfc.nasa.gov (Glen Davis)
List: No automated mailing. Send to the contact/editor.
Archived: mail to lsdun4044%7669.dnet@east.gsfc.nasa.gov
Info Updated: 2-Apr-1992
Notes: This list is a forum for the discussion of Battletech
and related games such as Renegade Legion. Mail messages
are grouped and mailed out periodically.
Name: Fimbulwinter Newsletter
Contact: dfn@ccwf.cc.utexas.edu
Trouble: dfn@ccwf.cc.utexas.edu
List: dfn@ccwf.cc.utexas.edu
Status: Active
Archived: All. Request in mail.
Info Updated: 24-Sept-1992
Notes: Fimbulwinter is a playtester newsletter dedicated
to discussion of Ysgarth and To Challenge Tomorrow from
Ragnarok Enterprises. It includes a question and answer
section, articles on world background, examinations of
game mechanics and previews of upcoming releases.
It was originally conceived and designed as a newsletter
for playtest groups, but it is now also available to the
general net public. It can also be subscribed to in hard
copy at $5 for 4 issues from Ragnarok Enterprises at
POB 140333, Austin, TX 78714.
Name: Abandon Babylon
Contact: dfn@ccwf.cc.utexas.edu
Trouble: dfn@ccwf.cc.utexas.edu
List: dfn@ccwf.cc.utexas.edu
Status: Active
Archived: All. Request in mail.
Info Updated: 24-Sept-1992
Notes: Abandon Babylon is a topical news and info zine on Popes &
Princes and other strategy games from Ragnarok Enterprises.
It includes a question and answer section, articles on world
background, examinations of game mechanics and previews of
upcoming releases.
It was originally conceived and designed as a newsletter
for playtest groups, but it is now also available to the
general net public. It can also be subscribed to in hard
copy at $5 for 4 issues from Ragnarok Enterprises at
POB 140333, Austin, TX 78714.
Mailing Lists
-------------
The next few items are BITNET mailing lists. To join any of them, send a
mail file to the CONTACT address where the first line of the mail file
consists of the command:
SUBSCRIBE <listname> <your-name-here>
(e.g. "SUBSCRIBE GMAST-L John Doe")
Your successful subscription request will prompt the list-server to send
you a mail message with complete information on how to sign off the
mailing list and make other changes to your subscription. Read it and
keep it, or you'll be kicking yourself later when you're snowed under by
mail and don't know how to stop it.
Send actual submissions to the LIST address. Do NOT send requests to
sign off, requests for help, etc. to the list--you'll only succeed in
annoying people. Do not send submissions to the contact address; it is a
simple-minded program which will reject them.
Name: ADND-L
Contact: LISTSERV@PUCC.BITNET
List: ADND-L@UTARLVM1.BITNET
Status: Active
Info Updated: 1-Feb-1991
Notes: The ADND-L mailing list is for the discussion of all aspects of
TSR's Dungeons and Dragons (D&D) and Advanced Dungeons and
Dragons (AD&D) role-playing games. A full archive of this
list *might* be available through LISTSERV on UTARLVM1.
Name: GMAST-L
Contact: LISTSERV@UTCVM.BITNET
List: GMAST-L@UTCVM.BITNET
Status: Active
Info Updated: 1-Feb-1991
Notes: The GMAST-L mailing list was originally created for the
development of computer RPG aids, but it metamorphosed into a
mailing list covering the concerns of the role-playing game GM
(Game Master). Pretty much every role-playing game on the
market has been discussed at some length, as have the various
facets of ole-playing game design. (Most D&D discussion goes
to ADND-L, however.) Limited archives are available, if you
know how to use the LISTSERV database search functions.
Name: ROBOTECH - Robotech Mecha Listserv Group
Contact: LISTSERV@USCVM.BITNET
List: ROBOTECH@USCVM.BITNET
Status: Active
Info Updated: 1-Feb-1991
Name: Conflict Simulation Games List
Contact: LISTSERV@UALTAVM.BITNET or LISTSERV@vm.ucs.ualberta.ca
List: CONSIM-L@UALTAVM.BITNET
Status: Active
Info Updated: 1-Feb-1991
Notes: CONSIM-L is a new list to provide an unmoderated environment
for discussion of historical conflict simulation games,
particularly the games published in Strategy and Tactics and
Command magazines, but also including boxed games from such
publishers as The Avalon Hill Game Company, Victory Games, and
Game Designers Workshop.
The explicit purpose of CONSIM-L is to provide a platform for
discussion of recently published games, but discussion can
range over the general topics of conflict simulation design,
military history, tactics and strategy, game collecting,
convention and club announcements, or any other topic related
to conflict simulation games. As is the case on all unmoderated
lists, the discussion and topics are only limited by the
participation and interest of its subscribers. Subscribers
are welcome to take an active role by posting and/or an
inactive role by monitoring the list. Although not necessary
for participation, it shall be assumed that all subscribers
are basically familiar with board wargames.
Name: SHADOWRN -- discussion of the Shadowrun fantasy game
Contact: LISTSERV@HEARN.BITNET
List: SHADOWRN@HEARN.BITNET
List Owner: Brett Barnhart <BARNHART@KNOX.BITNET>
Status: Active
Info Updated: 4-Mar-1992
SHADOWRN is a list for the discussion of the game Shadowrun.
This can be questions, comments, stories (fluff), anything to
do with the game Shadowrun.
Archives of SHADOWRN can be listed by sending the command INDEX
SHADOWRN to LISTSERV@HEARN.BITNET
*******
Name: SHADOWTK
Contact: LISTSERV@HEARN.BITNET
List: SHADOWTK@HEARN.BITNET
List Owner: R Andrew Hayden <aq650@slc4.INS.CWRU.Edu>
Status: Active
Info Updated: January 22, 1993
SHADOWTK, bitnet convention for ShadowTalk, is a Listserv
devoted to the role-playing game Shadowrun, which is published
by FASA.
Shadowrun takes place in the year 2054 and centers in the city
of Seattle. ShadowTalk is an attempt to emulate the public
communications networks presented in the game.
An FAQ is posted monthly and is available from the owner.
*******
Name: Dangerous Journeys: Mythus Mailing List (Mythus-L)
Contact: LISTSERV@BROWNVM.BROWN.EDU
List: Given when subscribed
List Owner: mpearson@lynx.dac.northeastern.edu
Status: Active
Info Updated: 1/8/93
Notes: This mailing list exists to provide free and available
support for the GDW Dangerous Journeys: Mythus Role
Playing Game System. An FTP site is forthcoming and we
appreciate any files relating to the game you
can send us! Please send all submission of files to the
listowner.
To Join:
Send a message to: LISTSERV@BROWNVM.BROWN.EDU
Text of message: SUBSCRIBE MYTHUS-L <real name>
If you put HELP on another line in the text you
will get some help on other listserv commands.
From: rg-frp-announce@magnus.acs.ohio-state.edu
Date: 11 Mar 93 21:58:18 GMT
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
Subject: [rec.games.frp.*] BBSes of interest to roleplayers
Archive-name: games/roleplay/part6
Last-Modified: 2/5/93
BBS's for Roleplayers
Contents:
The Steve Jackson Games BBS -- Austin, Texas, USA
The Red October BBS (Hero Games) -- Austin, Texas, USA
** The Harnline BBS (Columbia Games) -- Vancouver Canada
Blacksburg Tactical Research Center (BTRC) Internet Mail Address
Necropolis of Dreams (Ragnarok Games) -- Austin, TX, USA
The Broken Blade BBS (Unaffiliated) -- Seattle, Washington, USA
Astral Void BBS (Unaffiliated) -- Mesa, Arizona, USA
Red Star BBS (Vervan Net backbone) -- Burlington, IL, USA
Purgatory BBS (Unaffiliated) -- Salem, Oregon, USA
Bladerunner BBS (Unaffiliated) -- Waltham, Mass. USA
The DUNGEON BBS (Unaffiliated) -- western (?) NY State, USA
TeleDunjon III and IV (Unaffiliated) -- Dallas/Ft Worth, Texas, USA
Smasher Land BBS (Unaffiliated) -- Athens, Ohio, USA
U Want What!?! BBS (Unaffiliated), Macon, GA, USA
StormGate Aerie BBS (Other Suns), somewhere, 310 area code, USA
The Fantasy Shop (Unaffiliated), Suitland, Maryland, USA
** The Guild (Unaffiliated), Los Angeles, California, USA
** Mindvox (Unaffiliated), New York, NY, USA
** Dunkelzahn's Lair (Unaffiliated) Amherst, MA, USA
GAME COMPANY BBS's
Several RPG companies now run their own electronic bulletin boards. To
connect to them, you must use a personal computer and a modem.
(Exception: the BTRC address is not a BBS, but a real live game designer
with an internet connection.)
Name: The Steve Jackson Games BBS -- Austin, TX, USA
Dial: (512)-447-4449
Comm Settings: 8-N-1 (7-E-1 may work too)
Baud: 300,1200,2400
Info Updated: 3-Dec-1991
Notes: Steve Jackson Games operates a two line BBS, named the
Illuminati BBS, with discussion areas for most of SJG's
games, including GURPS. Much of the playtest feedback
for new products comes from the BBS.
Name: The Red October BBS (Hero Games) -- Austin, TX, USA
Dial: (512)-834-2548
Comm Settings: 8-N-1???
Baud: 300,1200,2400???
Info Updated: 1-Feb-1991
Notes: Red October is the semi-official BBS of Hero Games. Many Hero
games supplement authors regularly call and there are several
discussion boards about Hero Games.
There are also pre-release beta test versions of most of the
upcoming supplements from Hero Games, as well as up-to-the-
minute news.
Name: The Harnline BBS (Columbia Games) -- Vancouver Canada
Dial: (604)-998-1703
Comm Settings: 8-N-1
Baud: 300,1200,2400
Info Updated: 20-Sep-1992
Notes: Columbia Games (makers of the Harn series of campaign
supplements and the fantasy RPG system Harnmaster) has a BBS
called Harnline. There are currently about 50 files, mostly
unpublished material or revisions of published material. User
contributions are encouraged.
The home of Harnline is Duffle Board - Rob Duff runs the board.
Because of the cost of calling Vancouver, Canada, from various
parts of North America and Europe, Columbia joined Vervan net
(see below for information on how to use it).
Name: Blacksburg Tactical Research Center (BTRC) Email Address
Info Updated: 19-Nov-1992
Notes: Greg Porter of BTRC is available for any and all questions
relating to the BTRC's line of games and game products
(TimeLords and SpaceTime RPG's, Macho Women with Guns, 3G,
CORPS, WarpWorld, etc.). BTRC is an AMERICA ONLINE (AOL)
account, Internet readers can use BTRC@aol.com .
Name: Necropolis of Dreams (Ragnarok Games) -- Austin, TX, USA
Dial: (512)-472-6905, (512)-472-6220
Comm Settings: 8-N-1
Baud: 2400, 9600
Info Updated: 4-Dec-1992
Notes: Necropolis of Dreams has been online for almost 8 years. It
features over 50 message bases with a heavy concentration on
gaming and game design as well as alternative political and
arts topics. It is sponsored by Ragnarok Games (publishers of
Ysgarth, Suburban Slasher, To Challenge Tomorrow, etc), but
discussion is not limited by that and a wide variety of gaming
topics are addressed. The user base is very active and much
fun is to be had by all. Operating 24 hours on both lines.
NON-AFFILIATED ROLE-PLAYING GAME BBS's
There are quite a few Independent BBS's with a strong RPG slant out there in
the great land of telecommunications. Any comments on the suitability of
including them in this file are welcomed.
Note that the compiler of this list cannot check out these BBS's to
ensure that they work as described. If you send information about a BBS
to me, please make sure your information is *complete* and accurate.
Thanks.
Name: The Broken Blade BBS -- Seattle, Washington, USA
Dial: (206) 781-9424
Comm Settings: 8-N-1
Baud: 300,1200,2400
Info Updated: 31-Oct-1991
Notes: Mike Owen <dunadan@milton.u.washington.edu> is the sysop
of the Broken Blade: a free access bulletin board
system.
Although the message base is oriented toward
general-purpose discussions (there are only a couple of
RPG-oriented message areas), quite a few files are
available of interest to RPGers.
Name: Astral Void BBS -- Mesa, Arizona, USA
Dial: (602) 834-6065
Comm Settings: 8-N-1
Baud: 300,1200
Info Updated: 6-26-1991
Notes: Tony Hamilton <thamilton@ch3.intel.com> runs a
Roleplaying BBS.
The Astral Void BBS is home to role-players who conduct
games on the message boards, and also PBeM games. The
BBS is single-lined, and currently is running 11 games.
New product information is posted for all the major game
companies, along with occasional reviews. There are
also various text files on-line concerning various
role-playing topics.
Name: Red Star BBS (Vervan Net backbone) -- Burlington, IL, USA
Dial: (708) 683-2390 -- (vervan net is at other sites too)
Comm Settings: 8-N-1
Baud: 1200-9600 -- HST or V.32
Info Updated: 15-Nov-1991
Notes: There's at least one BBS network devoted solely to
playing RPGs that you might want to look into. It's
called V-Net. For information about V-net, contact:
Joel Veeneman
P.O. Box 7
Burlington, IL 60109
Internet: joel@redstar.marcal.com
UUnet: uunet!devcom!marcal!redstar!joel
Fidonet: 1:115/639.0
Name: Purgatory BBS -- Salem, Oregon, USA
Dial: (503) 370-9739
Sysop: ???
Comm Settings: 8-N-1
Baud: 300 - 14400
Status: Down ??? I've heard reports that Purgatory is down
Info Updated: 16-Mar-1992
Notes: Linked to Vervan's Gaming Network as well as half a
dozen other nets (including Usenet through a Fido
Gateway operated by Joel Veeneman -- see entry for
Vervan Net).
Main thrust of the BBS is gaming and there are online
games for about a dozen systems. In addition we also are
one of the biggest Occult BBSs in the Pacific North-West
with a great deal of files on the subject. The other
thrusts are Fantasy/Sci Fi, and current events debate
and discussion type echos.
Name: Bladerunner BBS -- Waltham, Mass. USA
Dial: (617) 891-7338
Sysop: Laird Popkin (laird@think.com)
Comm Settings: 8-N-1
Baud: 300 - 2400 + PEP (Trailblazer Plus)
Info Updated: 14-Sep-1991
Notes: Connected to the Citadel and usenet networks (as
blade.via.mind.org). The BBS runs STadel (a Citadel variant)
on an Atari ST.
Topics discussed: Role Playing Games, GURPS, Warhammer,
AD&D, Call of Cthulhu, Hero/Champions, as well as assorted
Fantasy and SF and computer-related topics. There are
also a number of online games, and discussions of SF,
various computers, and whatever other topics arise.
There are no online time limits or upload/download rations.
Name: The DUNGEON BBS -- Buffalo, NY State, USA
Dial: (716) 656-8573
Comm Settings: 8-N-1
Sysop: Master DaarKhan ???
Baud: 300 - 2400
Info Updated: 14-Sep-1991
Notes: Western New York's finest board devoted to fantasy role
playing. Features include over 50 message bases of all
types, most of which are WWIVnet, the world's second
largest private network.
WWIVnet @ 7653
Name: TeleDunjon III and IV -- Dallas/Ft Worth, Texas, USA
Dial: (214) 960-7654 and (214) 238-1568
Sysop: ???
Comm Settings: 8-N-1
Baud: 300 - 2400
Info Updated: 14-Sep-1991
Notes: The Teledunjon III and Teledunjon IV boards offer
play-by-modem roleplaying games. They also publish the
TeleDunjon Journal, an irregular online magazine for
modem RPG enthusiasts.
If you're in the Dallas-Fort Worth Metroplex (north
Texas) or can afford to call it regularly, check out the
Teledunjon systems and join a game (or run your own).
Name: Pyramid BBS, DC Metro Area, Virginia
Dial: (703) 912-9878
Sysop: Terilee Edwards
Suite 548, 7010 Brookfield Plaza, Springfield, VA 22150
Comm Settings: 8-N-1
Baud: 300 to 2400 ?
Info Updated: 1 October 1991
Notes: A free BBS, with two areas dedicated to gaming, with one
area for live action role playing gaming and discussion
and bulletins about the Interactive Literature Foundation
(a live gaming organization).
Name: Smasher Land BBS (Unaffiliated) -- Athens, Ohio, USA
Dial: (614) 593-8359
Sysop: Scott Mash <smash@oucsace.cs.ohiou.edu>
Comm Settings: 8-N-1 (Proboard v.1.17) Free
Baud: 300 to 2400
Info Updated: 29-Feb-1992
Notes: Smasher Land has textfiles and utilities for AD&D,
GURPS, Shadowrun, Fantasy Hero, Champions, Traveller,
etc. As well as a messagebase for each. Smasher Land
also offers a variety of online games that are
accessable by all users.
Internet/Usenet limited access is now available to all
users on Smasher Land BBS. You can send email to any
internet, bitnet etc. address.
Name: U Want What!?! BBS, Macon, GA, USA
Dial: (912) 471-7629 (soon 2 lines)
Sysop: Richard Weeks <rweeks@logdis1.wr.aflc.af.mil>
Comm Settings: 8-N-1
Baud: 300 to 2400
Info Updated: 15-Feb-1992
Notes: Several RPG doors are functioning including Barons,
Axoru (shareware for now), Steller Quest, Trade Wars
2002, and others. We have an AD&D and RPG message area
and I am a 14 yr Dungeon Master for AD&D, as well as
playing and GM for Dragon Quest, Champions, RIFTS, V&V
and others.
!!!Name: StormGate Aerie BBS, somewhere, 310 area code, USA
Dial: 310-822-6729
Sysop: Nicolai Shapero
Comm Settings: 8-N-1
Baud: 300/1200/2400/9600HST/14400HST
Network: Fidonet
Info-Updated: 15-Apr-1992
Notes: OTHER SUNS (sf role playing game) headquarters.
Several multiplayer role playing games available
through echomail. (A FidoNet echomail conference
is similar to an unmoderated Usenet newsgroup.)
Name: The Fantasy Shop, Suitland, Maryland, USA
Dial: 301 967 1843
Sponsor: Washington Metropolitan Area Gaming Society
Contact: Jon F. Zeigler <jfzeigl@afterlife.ncsc.mil>
Comm Settings: 8-N-1
Baud: 300/1200/2400
Info-Updated: 2-May-1992
Notes: The Fantasy Shop is a new (less than 2 months old) BBS
sponsored and operated by the Washington Metropolitan
Area Gaming Society. It is devoted to discussion and
on-line play related to all aspects of the gaming hobby,
particularly role-playing games. There are as yet no
user fees, although access is greater for members of the
Society. The new-user's password is "WMAGS".
Name: The Guild [FTS]
Type: CNet 2.x (Amiga 2000)
Location: Los Angeles, CA
Admin: Guy Bartoli
To Contact: gbartoli@guild.socal.com
Ph#/Address: 310-641-6909 (5 lines)
Bps: 300/1200/2400
Bits/Par/stop: 8N1
Access details: RPG'ers, Cyperpunks, and opinionated people welcome.
Fees: RPG games and all local discussion groups are free of charge.
Access to UseNet requires a small donation to subsidize paying
for my feed.
Desc: The Guild [FTS] is approximately a year old. It was founded
with the premise that it would be primarily a RPG oriented
BBS,
but has since evolved into carrying many different SIG's.
The Guild [FTS] >does< pick up the rec.games.frp.* hierarcy
and
is also a member of the C-Link network (private FIDOnet, over
120 nodes world-wide), which also has forums on RPG games.
Notes: None - Give The Guild a call, and please mention that you saw
it advertised on the UseNet so that I know where you are
coming
from.
Name: MindVox
Location: New York, NY
Administrator: Phantom Access Technologies, Inc.
To contact: info@phantom.com - 212-988-5987 (voice)
Ph#/Address: 212-988-5030 (or telnet phantom.com)
Access Details:24 local dial-ups @ 1200 - 19.2k / Live on Internet
Fees: Ranges from $10 - $15 per month - flat rate
Description: MindVox offers access to about a dozen single and multi
player games online, ranging from the classics like Adventure
Rogue, Hack, Empire, Larn and UltraRogue, to continuing work
on its custom object-oriented virtual world called MAELSTROM.
MAELSTROM is currently up and down depending on its testing
status but is expected to be solid by late 1992. Members can
also use MindVox to access a list of 10 different Multi-User
Dimensions throughout the United States, Germany and Sweden
(the latter two come with english-version toggles and various
MUD's include 3-d graphics and POV player location charts).
A huge variety of material and scenarios to deal with, their
development team at Phantom Access includes some of the
members of the original teams that designed the first online
multi-player games to ever exist.
Notes: MindVox is the system of Phantom Access. It's very large
and covers a wide variety of features and services that
are included in signing on (Usenet, worldwide Chat network,
online single and multi-user games, etc). The main focus
of MindVox is on Cyberspace and role-playing. They have
been covered in dozens of articles both hard-copy and
electronically. One of the principle owners is a writer
for Mondo 2000; most of the owners are ex-Legion of Doom
and other older hacker groups. Overall its a very
interesting place to hang out even discounting the games.
All new accounts are offered demo-time to look through the
system and get familiar with its features before subscribing.
Name: Dunkelzahn's Lair
Type: TinyMUD hybrid (With message bases, etc.)
Access: (413) 543-0148 During the School Year.
Location: University of Massachusetts, Amherst
Description: For everyone who likes games. Also offers a
reactive environment for posting.
Note: Is run on a 286, so is not the true MUD, it is a
hybrid version.
Name: Toronto Twilight Communications (TTC)
Type: PCBoard v14.5 (IBM, AMIGA, MAC support)
Location: Toronto, Ontario, Canada
Administrator: Rick DiLorenzo (SysOp), Various Co-SysOps
To contact: cs922056@juno.ariel.yorku.ca
Ph#/Address: (416) 733-9012 DATA
Access Details: All BPS rates, 6 Nodes, N-8-1 supported
Fees: FREE
Description: AD&D, Call of Cthulhu, D&D, GURPS, Paranoia, Lost Souls,
Rifts, many others.
Notes: Call - any games not listed may be set up and run!
On-line doors (20+, from Trade Wars 2002 to The Pit),
1.2gb file section (2 CD-ROM drives), 5+ mail networks.
MORE LISTS OF BBS'S
If you find a BBS which is of interest to other games, let us know.
If possible, please use the following template. Multiple lines
for each entry are OK.
Name :
Type :
Location :
Administrator :
To contact :
Ph#/Address :
Access Details :
Fees :
Description :
Notes :
From: rg-frp-announce@magnus.acs.ohio-state.edu
Date: 11 Mar 93 21:58:08 GMT
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
Subject: [rec.games.frp.*] Roleplaying mailing lists and digests part 2/2
Archive-name: games/roleplay/part5
Last-modified: 3/10/93
MAILING LISTS AND DIGESTS part 2/2
The next large group of entries describe Internet mailing lists.
Some of them allow automated subscriptions and/or archive retrieval,
others do not. To join, send electronic mail to the address listed under
"Contact:". Send submissions to the "List:" address.
Contents:
Traveller Mailing List
Ars Magica Mailing List
GRASS (Generic Religions and Secret Societies )
Champions mailing list
TORG
Call of Cthulhu Mailing List
Warhammer Mailing List
CAMELOT mailing list
VAMPIRE Mailing List
IFGS Mailing List
Forgotten Realms Mailing List
Interactive Literature Foundation (ILF) mailing list
Warhammer 40K Mailing List
San Francisco Bay Area Gamer's Mailing List
** Miniatures Mailing List
Ravenloft Mailing List
Amber Mailing List
** The Wizards of the Coast announcement list
** The Talislanta discussion group
** The Primal Order discussion group
** The Experts development group
** The Rivals of Estedhil development group
** The Art of Game Mastering development group
** The Military Order development group
GURPS Announcements
GURPS discussion group
** Chaosium Digest
** - new or changed entry.
Name: Traveller Mailing List
Contact: traveller-request@engrg.uwo.ca (James T.Perkins)
List: List address made available once a new member has subscribed.
Archived: FTP from ftp.engrg.uwo.ca (129.100.100.12)
Info Updated: February 5, 1993
Notes: The Internet Traveller Mailing List is intended for the
discussion of the Traveller Science Fiction Role Playing
Game, published by Game Designers' Workshop. All variants of
Traveller (Traveller 2300, MegaTraveller, The New Era), and
Traveller games (Snapshot, Trillion Credit Squadron, etc.)
are included, too. Discussion is unmoderated and open to all
facets and levels of Traveller discussion. Listeners as well
as contributors are welcome.
Past messages are available via anonymous FTP from
ftp.engrg.uwo.ca (129.100.100.12) in the /pub/traveller
directory. The list manager can retrieve old articles, too
(but try the automated sources first, please). The archive
site is graciously administered by Dan Corrin
<dan@engrg.uwo.ca>.
Name: Ars Magica Mailing List
Contact: ars-magica-request@soda.berkeley.edu
List: ars-magica@soda.berkeley.edu
Archived: FTP from soda.berkeley.edu
Info Updated: 12-Mar-1992
Notes: An FTP-able archive exists at soda.berkeley.edu in
the pub/ars_magica directory. Send requests for archive info to
Shannon D. Appel <appel@soda.berkeley.edu>.
Name: GRASS (Generic Religions and Secret Societies)
Contact: GRASS-SERVER@wharton.upenn.edu
List: GRASS@wharton.upenn.edu
Administrator: GRASS-REQUEST@wharton.upenn.edu
Archived: Mail to GRASS-SERVER@wharton.upenn.edu
Info Updated: 29-Jun-1992
Notes: The GRASS (Generic Religions and Secret Societies) mailing list
is a small working group formed in order to write up religions
and secret societies for use in role-playing games. Both
real-world and fictional religions and secret societies are
covered. Before you join GRASS you must demonstrate that you
are serious about at least occasionally producing something
useful by producing a substantive original writeup of a
religion or secret society in some format or another and
sending it to grass@wharton.upenn.edu. Once you have sent your
first writeup in you will be added to the mailing list. We do
have a preferred format for write-ups. In order to get a copy
send mail to GRASS-SERVER@wharton.upenn.edu with a subject line
of GET GRASS.FORMAT You do NOT have to join the mailing list in
order to see what the mailing list produces. Anyone can use the
mail archive server to retrieve articles or discussion logs.
Archives may be retrieved via GRASS-SERVER. To use the
GRASS-SERVER, send mail containing the command HELP within the
subject line and/or the body of the mail message to:
GRASS-SERVER@wharton.upenn.edu
Name: Champions mailing list
Contact: champ-request@elysium.esd.sgi.com
List: champ@elysium.esd.sgi.com
Status: Active:
Info Updated: 1-Feb-1991
Notes: The list manager asks that new subscribers include their
address (preferably in domain notation) in their subscription
request.
Name: TORG
Contact: torg-request@morticia.cnns.unt.edu
List: torg@morticia.cnns.unt.edu
Administrator: torg-owner@morticia.cnns.unt.edu
Archived: FTP from morticia.cnns.unt.edu.
Status: Active
Info Updated: 15-Aug-1991
Notes: An Internet mailing list to discuss the possibilities of the
Infiniverse. For information, send email to the contact
address. On the subject line, type the single word "help". This
mailing list is also gatewayed to the usenet newsgroup
alt.games.torg. To subscribe, send email to the contact
address. On the subject line type "subscribe" (or "sub"). No
parameter is necessary for the subscription command.
Optionally, you may type your name after the subscription
command. It will be visible on the list along with your
address. Optionally, also, you may give the command "subscribe
-". This hides your address from others on the list. To
unsubscribe, send your request to torg-request. The subject
line and/or the first line of the mail should read:
unsubscribe {user}
where {user} is the address that you wish to unsubscribe. Torg
archives are available via anonymous ftp in pub/lists at
morticia.cnns.unt.edu. You may make submissions in the
directory pub/lists/submissions The list is coordinated by
Clay Luther (cluther@morticia.cnns.unt.edu).
Name: Call of Cthulhu Mailing List
Contact: cthulhu-request@cs.qmw.ac.uk
Status: Active
Info Updated: 12-May-1991
Notes: A mailing list for discussion about *the* horror frp. CoC.
Name: The Warhammer Mailing List
Contact: wfrp-request@morticia.cnns.unt.edu
List: wfrp@morticia.cnns.unt.edu
Administrator: wfrp-owner@morticia.cnns.unt.edu
Status: Active?
Info Updated: 30-May-1991
Notes: For the discussion of Games Workshop's Warhammer Universe, the
Old World, Warhammer Fantasy Role Play, and Warhammer Fantasy
Battle. The Warhammer mailing list is running ListMan 1.0b List
Manager software. To subscribe, send email to the above
request address and as the first word on the subject line or
any line in the text of the message put the word "sub". You may
also include a parameter with the sub command. This parameter
will be treated as your *real* name, not your address (which is
determined from your mail headers). You may also send
wfrp-request other commands, not the least of which is "help".
Name: The Stormbringer Mailing List
Contact: stormbringer-request@ocf.Berkeley.EDU,appel@soda.Berkeley.EDU
List: stormbringer@ocf.Berkeley.EDU
Status: Active
Info Updated: 25-Feb-1991
Notes: The Stormbringer mailing list exists for both the fans of
Michael Moorcock's books and those who enjoy Chaosium's games,
STORMBRINGER and HAWKMOON.
Name: CAMELOT mailing list
Contact: camelot-request@castle.ed.ac.uk
List: camelot@castle.ed.ac.uk
Status: Active
Info Updated: 15-Jun-1991
Notes: A new mailing list on the subject of Arthurian legend and Grail
Lore. The 'Matter of Britain', as it is known, in all its
guises and all related subjects will be discussed in an
unmoderated mailing list. Camelot is a forum for discussion of
all Arthurian fields of interest. The mailing list is new
(started on 11 Jun 1991) and is run by Chris Thornborrow, a
(new) member of the Pendragon Society who has studied Arthurian
legend and Grail Lore for quite a while.
Name: VAMPIRE Mailing List
List: VAMPIRE@math.ufl.edu
Contact: VAMPIRE-REQUEST@math.ufl.edu
Administrator: Bob Slaughter <bss@math.ufl.edu>
Archived: anonymous ftp to soda.berkeley.edu in pub/vampire
Info Updated: 5-jun-1992
Notes: There is now a mailing list dedicated to the White Wolf
Role-Playing game, "Vampire". To subscribe, send a message
containing "sub <addr> vampire" to LISTSERV@math.ufl.edu. To
UNSUB, send a message containing "unsub <addr> vampire" to the
listserver as well. The <addr> is optional, in case you want to
receive the list at a different mailing address.
Name: IFGS, International Fantasy Gaming Society
Contact: Greg Trotter <greg@slinky.fidonet.org>
List: ifgsrpg@slinky.fidonet.org
Status: Active
Info Updated: 03-Sept-1991
Notes: This is a FidoNet/Internet email list for the promotion and
discussion of Live Action Roleplaying games, mainly of the IFGS
variety (but we LOVE to hear about other games like SIL/ILF,
The Fantasy Alternative, The Great Escape, etc.)
Name: The Forgotten Realms Mailing List
Contact John Feldmeier <johnf@ccwf.cc.utexas.edu>
List: fr@ccwf.cc.utexas.edu
Status: active
Info Updated: 12-Jan-1992
Notes: Anything involving the Forgotten Realms is accepted.
Name: Interactive Literature Foundation (ILF) mailing list
Contact: ilf-info-request@han.paramax.com
List: ilf-info@han.paramax.com
Status: Active
Info Updated: 20-Sep-1992
Notes: This mailing list is for the discussion of live action role
playing, most often the type not covered by IFGS-style games,
but open to all discussions of interactive literature (another
name for live action role playing games!). US Mail address for
the ILF:
PO Box 196
Merrifield, VA 22116-0196
The ILF's quarterly journal is called METAGAME and articles
about live action role playing are always welcome! Send
articles to: jim@visix.com. Other questions about the ILF
should be sent to: Terilee Edwards <tnc!m0054@uunet.uu.net>
Ilf-info is NOT a function of nor is it sponsored by the
Interactive Literature Foundation and never really has been.
It is a mail repeater run by Tom Jewell of Cruel Hoax
Productions (an IL game production group) as a public service.
Tom is not associated with the ILF and merely sponsors the list
for fun.
Name: The Warhammer 40K Mailing List
Contact: war40k-request@bismarck.gatech.edu
List: war40k@bismarck.gatech.edu
Admin: Greg Williams <gw18@prism.gatech.EDU>
Status: Active
Info Updated: 12-Jan-1992
Notes: Reviews of 40K books as they come out, preferably from
more than one source. Other people's armies in detail. A
section on paint schemes and markings. New equiptment.
Houserules. Discussions of tactics in 40K. What's worked
for you in the past, Space Marine, etc.
Name: The San Francisco Bay Area Gamer's Mailing List
Contact: bag-request@gomez.intel.com (D. J. McCarthy)
List: List adress made available once a new member has subscribed.
Archived: No
Info Updated: 23-SEP-1991
Notes: The Bay Area Gamer's mailing list is for discussion and
information-spreading about various role-playing, board, and
war games and conventions throughout the 408, 415, and 510 area
codes.
Name: The Miniatures Mailing List
Contact minilist-request@cs.unc.edu
Status: Active
Info Updated: 5-Feb-1993
Notes: The Figures Mailing List is an archived mailing list for
discussion of painting, sculpting, converting, and
displaying of miniature figurines, generally for
wargaming or fantasy role-playing games, and generally in
the smaller scales (15mm-30mm).
To subscribe, send e-mail to
minilist-request@cs.unc.edu
with subject
SUBSCRIBE
You should receive a help file in acknowledgement.
Name: Ravenloft Mailing List
Contact: rl-request@ais.org
List: rl-list@ais.org
Archived: ftp from tybalt and greyhawk
Info Updated: 2-May-1992
Notes: Chat about doomful things in general, centered around TSR's
campaign world of Ravenloft. Archived materials include
reviews, discussion, monsters, magic items, computerized sound
files, etc.
Name: Amber Mailing List
Contact: oberon-request@amber.uchicago.edu
List: oberon@amber.uchicago.edu
Listowner: cliff@uchicago.edu
Moderator: Cliff Winnig
Archived: not at this time
Info Updated: 11-Nov-1992
Notes: This list is for the discussion of the Amber Diceless
Role-Playing Game and the Amber novels, and is completely
unmoderated.
Mod-Quote: I'd like to publicly thank Dave Martin for doing a wonderful
job as the list's founder and first administrator!
Name: The Wizards of the Coast announcement list
Contact: listserv@wizards.com
List: not applicable
Moderator: Peter D Adkison <mavra@wizards.com>
Notes: This mailing list is used for general announcements and press
releases. Posting to this list should only be done by WotC
personnel. Membership on this list will keep you informed of
forthcoming WotC products, changes in management, and so forth.
Mail volume is kept light, and all messages clearly state the
intent of the message right at the beginning so people can skip
to the next message if they're not interested.
Requirements: None. We recommend that everyone who has any interest in
Wizards of the Coast at all join this mailing list.
Name: The Talislanta discussion group
Subscription: listserv@wizards.com
Posting: talislanta-l@wizards.com
Moderator: Beverly Marshall Saling (persistence@wizards.com)
Notes: Free form discussion of the Talislanta game system and
universe.
Name: The Primal Order discussion group
Subscription: listserv@wizards.com
Posting: tpo-l@wizards.com
Moderator: Peter D Adkison <mavra@wizards.com>
Notes: Free form discussion of *The Primal Order.* The author of the
book is the moderator of the group.
Name: The Experts development group
Subscription: listserv@wizards.com
Posting: experts-l@wizards.com
Moderator: Peter D Adkison <mavra@wizards.com>
Notes: This group focuses in on the task of writing integration notes
for converting gaming stats from some system-independent
platform to various game systems. The integration notes for
*The Primal Order,* and the upcoming *Pawns: The Opening Move*
were written by this group. If you're a rules-lawyer this is
the place for you.
Requirements: Thorough knowledge of at least one game system in print.
Name: The Rivals of Estedhil development group
Subscription: listserv@wizards.com
Posting: rivals-l@wizards.com
Moderator: Jonathan Tweet <jot@aol.com>
Notes: This group is for playtesting and critique of the *Rivals of
Estedhil* module being written for Wizards of the Coast by
Jonathan Tweet (*Ars Magica, Talislanta, Over The Edge*). This
module is for the Primal Order line.
Requirements: Familiarity with *The Primal Order.*
Name: The Art of Game Mastering development group
Subscription: listserv@wizards.com
Posting: taogm-l@wizards.com
Moderator: Ken McGlothlen <mcglk@wizards.com>
Notes: Development group for discussion, critique, and research
involving the forthcoming book by Ken McGlothlen, *The Art of
Game Mastering (TaoGM).*
Name: The Military Order development group
Subscription: listserv@wizards.com
Posting: tmo-l@wizards.com
Moderator: Peter D Adkison <mavra@wizards.com>
Notes: Development group for discussion, critique, and research
involving the forthcoming capsystem by Peter Adkison,
*The Military Order.*
Name: gurps-announce-ext
Subscription: laird@think.com
Posting: on approval of subscription
Moderator: Laird Popkin (laird@think.com)
Notes: gurps-announce-ext, is for occasional GURPS product and
playtest announcements and things along those lines.
Name: gurps-ext
Subscription: laird@think.com
Posting: on approval of subscription
Moderator: Laird Popkin (laird@think.com)
Notes: gurps-ext, is for general GURPS discussion. It's a small
list right now, intended for "serious" discussions of GURPS
issues. The current topic of discussion is "what should be
in the next edition of the GURPS Basic Set."
Name: Chaosium Digest
Subscription: appel@ezro.berkeley.edu
Notes: The Chaosium Digest shall specifically be a forum for all
of the great Chaosium games that do not already have a
place of discussion.
This includes (but is not limited to): Basic Role Playing,
Call of Cthulhu, Elric!, Elfquest, Hawkmoon, Pendragon,
Ringworld, Stormbringer, Superworld, Worlds of Wonder,
Arkham Horror, Perilous Encounters and Stomp!
The Chaosium Digest will NOT include articles for games
which already have forums of discussion. As far as I know,
this only includes Runequest right now (all discussion on
Runequest should be directed to the excellent RuneQuest
digest, administered by Henk Langeveld).
From: rg-frp-announce@magnus.acs.ohio-state.edu
Date: 11 Mar 93 21:58:23 GMT
Newsgroups: rec.games.frp.announce,news.answers,rec.answers
Subject: [rec.games.frp.*] Roleplaying net.*.books,faq keepers
Archive-name: games/roleplay/part7
Last-Modified: 3/10/93
NET BOOKS
One class of article which is typically not posted to rec.games.frp.misc
is the net.book. Though they are occasionally posted to
rec.games.frp.archives, you may be more likely to find them at an ftp
site or other archive. Here is a list of net.*.books, along with the
names of the designated compilers, names of archive sites where known,
and a short, opinionated description.
Contents:
Net.Spell.Book
Net.Prayer.Book
Net.Plots.Book
Net.Traps.Book(s) (two different collections)
Net.Fantasy.Character.Book
Net.AD&D.Character.Book
Net.GURPS.Spell.Book
Net.Resources.Book
Net.Forgotten.Realms.Book (Tome of the Forgotten Realms)
Net.Sphere.Book(s)
Net.Bard.Songs.Book (V1 and V2)
Net.Shadowrun.Book
Net.Monstrous.Compendium
Net.Fiction.Story
ADND-L Lists of Net.*.Books
FAQ KEEPERS
In addition to the general FAQ (of which this is part 7, there are other
FAQ (frequently asked question lists) which are maintained by other members
of the net community.
Contents:
** Shadowrun FAQ
** GURPS FAQ
** ADND FAQ
** The General FAQ
=============== NET.BOOKS ==================================================
Name: Net.Spell.Book
Compiler: Boudewijn Wayers <wsbusr1@urc.tue.nl>
Description: A collection of D&D like spells for magic users. They
are stored in Zoo'ed, uuencoded format if you get them from
Boudewijn, so unless you are an old pro at BBS play you better
look in one of the other archives for them.
Name: Net.Prayer.Book
Compiler: Boudewijn Wayers <wsbusr1@urc.tue.nl>
Description: A collection of D&D like spells for priests. They
are stored in Zoo'ed, uuencoded format if you get them from
Boudewijn, so unless you are an old pro at BBS play you better
look in one of the other archives for them.
Name: Net.Plots.Book (2 volumes complete, 3rd in progress)
Compiler: Aaron `Phrixus' Sher <ars3_cif@uhura.cc.rochester.edu>
Archived: GRASS-SERVER among others
Description: A list of plots for roleplaying games in order
from shortest plots to longest ones. some of them are very
good. An overabundance of liches in the first. No liches
in the second.
Name: Net.Traps.Book(s) (two different collections)
Compilers: James C Phillips <jphillip@ecn.purdue.edu>
Michael Sloves <grms@marist.bitnet>
Updated: 1-Jan-1992
Description: A list of traps for dungeons. includes these
categories, maybe more, Creator, Location type, Trigger
Type, Trigger Description, Effect Type, Effect, Disarming,
Game system if necessary.
Name: Net.GURPS.Spell.Book
Compiler: Raven <bfwong@tsunami.berkeley.edu>
Archived: eklektik.cs.pitt.edu
Description: A list of spells for the standard GURPS magic system.
the first collection is pretty well done, with only a few
munchkin bait spells. The second collection is under way now.
** eklektic is no longer available, watch for an update soon! **
Name: Net.Forgotten.Realms.Book (Tome of the Forgotten Realms)
Compiler: Chris <CMK113@psuvm.psu.edu>
Description: All things forgotten from the Realms. As such,
plotlines, folklore, new places, NPCs, monsters, and even
PSEUDO-Fluff are all acceptable submissions. The
compiler is also looking for information to put in
Net.books for Greyhawk, Dragonlance, Ravenloft, and
Spelljammer.
Name: Net.Sphere.Books
Compiler: Christopher M. Knuth <cmk113@psuvm.psu.edu>
Description: A *HUGE* project covering: Non-Player Characters, New
Deities, New Countries, or Buildings (Towers, Castles,
Etc.), New Spells (special to sphere), New Prayers, New
Monsters, New Weapons & Armor, New Classes & Races,
Miscellaneous Information, Extended Time Lines, etc. For
all the different TSR-published settings for the D&D and
AD&D games. [Intended but not completed. Don't expect it
any time soon. --LJM]
Name: Net.Bard.Songs.Book
Compiler: Jeff Gostin <jgostin@eternal.chi.il.us>
Archived: sandman.cco.caltech.edu, greyhawk.stanford.edu
Description: A bunch of mostly goofy bard songs. Pretty good. Absolutely
fits the definition of "fluff". Versions 1 and 2 are available
in ASCII only on the above sites.
Name: Net.Shadowrun.Book
Compiler: Jerry Stratton <jerry@teetot.acusd.edu>
Description: _The Annual Neo-Anarchists' Guide to Everything Else_ is
coming your way soon. Jerry is looking for Regional
Descriptions (your home town, chummer!), New Spells,
Spirits, Cyber, Equipment, Skills, Adventures, Creatures.
[29-Jun-1992] The First and Second Annual Neo-Anarchists
Guide to Everything Else are now ready. You can get it
via ftp at teetot.acusd.edu in the directory /pub/Beelzebub/
Role-Playing.
These are in RTF.
Name: Net.Monstrous.Compendium (LaTeX only currently)
Compiler: Robert Chrisitian <robertc@garfield.cs.mun.ca>
Description: A collection of AD&D monsters to be used with the 2nd Ed
rules. Submissions and requests for the compendium always
welcomed.
Name: Net.Fiction.Story
Compiler: mar@astrop.physics.su.OZ.AU
Archived: suphys.physics.su.OZ.AU rpghelper/net.fiction.story
Description: Up to the minute-proofread and edited version of the
Net.Fiction Story in LaTex format. Files are allofit.tex (for
the LaTex version) and allofit.tex.z for the compressed version
of the same.
* * * * * * * * * *
Name: ADND-L Lists of Net.*.Books
Compiler: Freeman MacCleane <ADP89@msu.edu>
Description: A list of projects begun and/or announced fairly
recently on the ADND-L mailing list, all centered around the
xD&D game(s).
============= FAQ Keepers ===================================================
Name: Shadowrun FAQ
Keeper: Wordman (lward@husc.harvard.edu)
Posting: Monthly (or more often when needed)
Name: GURPS FAQ
Keeper: Jim Duncan (duncanj@umd5.umd.edu)
Posting: Every 4-6 weeks
Notes: Quoted from the Keeper:
I usually check in on the Illuminati BBS (Steve Jackson Games' BBS)
once or twice a week. I may get some of my FAQs from there and add
them even if they have not been FAQ in rec.games.frp.*.
Submissions should have GURPS FAQ in the subject line.
Name: ADND FAQ
Keeper: Chris Warren (warren@Apple.COM)
Posting: Monthly
Name: The General rec.games.frp.* FAQs
Keeper: cwatters@magnus.acs.ohio-state.edu (Coyt Watters)
Posting: Biweekly, weekly at beginning of fall quarter.
Notes: Email me for any changes to the 8 (soon to be 9) part
general FAQ. Typos, corrections, suggestions, submissions
all cheerfully received by my automated mailer, then
scowlingly inserted somewhere into the FAQ.